using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
namespace Ryujinx.Input.Motion.CemuHook.Protocol
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct ControllerInfoResponse
public SharedResponse Shared;
private byte _zero;
}
public struct ControllerInfoRequest
public MessageType Type;
public int PortsCount;
public Array4<byte> PortIndices;