namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetStencilTestCommand : IGALCommand, IGALCommand<SetStencilTestCommand>
public CommandType CommandType => CommandType.SetStencilTest;
private StencilTestDescriptor _stencilTest;
public void Set(StencilTestDescriptor stencilTest)
_stencilTest = stencilTest;
}
public static void Run(ref SetStencilTestCommand command, ThreadedRenderer threaded, IRenderer renderer)
renderer.Pipeline.SetStencilTest(command._stencilTest);