Ryujinx/Ryujinx.Graphics.Gpu/Engine/Types/GpuVa.cs

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namespace Ryujinx.Graphics.Gpu.Engine.Types
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{
/// <summary>
/// Split GPU virtual address.
/// </summary>
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struct GpuVa
{
#pragma warning disable CS0649
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public uint High;
public uint Low;
#pragma warning restore CS0649
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/// <summary>
/// Packs the split address into a 64-bits address value.
/// </summary>
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/// <returns>The 64-bits address value</returns>
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public ulong Pack()
{
return Low | ((ulong)High << 32);
}
}
}