308 lines
17 KiB
C#
308 lines
17 KiB
C#
|
using Ryujinx.Common.Logging;
|
|||
|
using Ryujinx.Graphics.GAL;
|
|||
|
using Ryujinx.Graphics.Shader;
|
|||
|
using Silk.NET.Vulkan;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.Vulkan
|
|||
|
{
|
|||
|
static class EnumConversion
|
|||
|
{
|
|||
|
public static ShaderStageFlags Convert(this ShaderStage stage)
|
|||
|
{
|
|||
|
return stage switch
|
|||
|
{
|
|||
|
ShaderStage.Vertex => ShaderStageFlags.ShaderStageVertexBit,
|
|||
|
ShaderStage.Geometry => ShaderStageFlags.ShaderStageGeometryBit,
|
|||
|
ShaderStage.TessellationControl => ShaderStageFlags.ShaderStageTessellationControlBit,
|
|||
|
ShaderStage.TessellationEvaluation => ShaderStageFlags.ShaderStageTessellationEvaluationBit,
|
|||
|
ShaderStage.Fragment => ShaderStageFlags.ShaderStageFragmentBit,
|
|||
|
ShaderStage.Compute => ShaderStageFlags.ShaderStageComputeBit,
|
|||
|
_ => LogInvalidAndReturn(stage, nameof(ShaderStage), (ShaderStageFlags)0)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static PipelineStageFlags ConvertToPipelineStageFlags(this ShaderStage stage)
|
|||
|
{
|
|||
|
return stage switch
|
|||
|
{
|
|||
|
ShaderStage.Vertex => PipelineStageFlags.PipelineStageVertexShaderBit,
|
|||
|
ShaderStage.Geometry => PipelineStageFlags.PipelineStageGeometryShaderBit,
|
|||
|
ShaderStage.TessellationControl => PipelineStageFlags.PipelineStageTessellationControlShaderBit,
|
|||
|
ShaderStage.TessellationEvaluation => PipelineStageFlags.PipelineStageTessellationEvaluationShaderBit,
|
|||
|
ShaderStage.Fragment => PipelineStageFlags.PipelineStageFragmentShaderBit,
|
|||
|
ShaderStage.Compute => PipelineStageFlags.PipelineStageComputeShaderBit,
|
|||
|
_ => LogInvalidAndReturn(stage, nameof(ShaderStage), (PipelineStageFlags)0)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static SamplerAddressMode Convert(this AddressMode mode)
|
|||
|
{
|
|||
|
return mode switch
|
|||
|
{
|
|||
|
AddressMode.Clamp => SamplerAddressMode.ClampToEdge, // TODO: Should be clamp.
|
|||
|
AddressMode.Repeat => SamplerAddressMode.Repeat,
|
|||
|
AddressMode.MirrorClamp => SamplerAddressMode.ClampToEdge, // TODO: Should be mirror clamp.
|
|||
|
AddressMode.MirrorClampToEdge => SamplerAddressMode.MirrorClampToEdgeKhr,
|
|||
|
AddressMode.MirrorClampToBorder => SamplerAddressMode.ClampToBorder, // TODO: Should be mirror clamp to border.
|
|||
|
AddressMode.ClampToBorder => SamplerAddressMode.ClampToBorder,
|
|||
|
AddressMode.MirroredRepeat => SamplerAddressMode.MirroredRepeat,
|
|||
|
AddressMode.ClampToEdge => SamplerAddressMode.ClampToEdge,
|
|||
|
_ => LogInvalidAndReturn(mode, nameof(AddressMode), SamplerAddressMode.ClampToEdge) // TODO: Should be clamp.
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static Silk.NET.Vulkan.BlendFactor Convert(this GAL.BlendFactor factor)
|
|||
|
{
|
|||
|
return factor switch
|
|||
|
{
|
|||
|
GAL.BlendFactor.Zero or GAL.BlendFactor.ZeroGl => Silk.NET.Vulkan.BlendFactor.Zero,
|
|||
|
GAL.BlendFactor.One or GAL.BlendFactor.OneGl => Silk.NET.Vulkan.BlendFactor.One,
|
|||
|
GAL.BlendFactor.SrcColor or GAL.BlendFactor.SrcColorGl => Silk.NET.Vulkan.BlendFactor.SrcColor,
|
|||
|
GAL.BlendFactor.OneMinusSrcColor or GAL.BlendFactor.OneMinusSrcColorGl => Silk.NET.Vulkan.BlendFactor.OneMinusSrcColor,
|
|||
|
GAL.BlendFactor.SrcAlpha or GAL.BlendFactor.SrcAlphaGl => Silk.NET.Vulkan.BlendFactor.SrcAlpha,
|
|||
|
GAL.BlendFactor.OneMinusSrcAlpha or GAL.BlendFactor.OneMinusSrcAlphaGl => Silk.NET.Vulkan.BlendFactor.OneMinusSrcAlpha,
|
|||
|
GAL.BlendFactor.DstAlpha or GAL.BlendFactor.DstAlphaGl => Silk.NET.Vulkan.BlendFactor.DstAlpha,
|
|||
|
GAL.BlendFactor.OneMinusDstAlpha or GAL.BlendFactor.OneMinusDstAlphaGl => Silk.NET.Vulkan.BlendFactor.OneMinusDstAlpha,
|
|||
|
GAL.BlendFactor.DstColor or GAL.BlendFactor.DstColorGl => Silk.NET.Vulkan.BlendFactor.DstColor,
|
|||
|
GAL.BlendFactor.OneMinusDstColor or GAL.BlendFactor.OneMinusDstColorGl => Silk.NET.Vulkan.BlendFactor.OneMinusDstColor,
|
|||
|
GAL.BlendFactor.SrcAlphaSaturate or GAL.BlendFactor.SrcAlphaSaturateGl => Silk.NET.Vulkan.BlendFactor.SrcAlphaSaturate,
|
|||
|
GAL.BlendFactor.Src1Color or GAL.BlendFactor.Src1ColorGl => Silk.NET.Vulkan.BlendFactor.Src1Color,
|
|||
|
GAL.BlendFactor.OneMinusSrc1Color or GAL.BlendFactor.OneMinusSrc1ColorGl => Silk.NET.Vulkan.BlendFactor.OneMinusSrc1Color,
|
|||
|
GAL.BlendFactor.Src1Alpha or GAL.BlendFactor.Src1AlphaGl => Silk.NET.Vulkan.BlendFactor.Src1Alpha,
|
|||
|
GAL.BlendFactor.OneMinusSrc1Alpha or GAL.BlendFactor.OneMinusSrc1AlphaGl => Silk.NET.Vulkan.BlendFactor.OneMinusSrc1Alpha,
|
|||
|
GAL.BlendFactor.ConstantColor => Silk.NET.Vulkan.BlendFactor.ConstantColor,
|
|||
|
GAL.BlendFactor.OneMinusConstantColor => Silk.NET.Vulkan.BlendFactor.OneMinusConstantColor,
|
|||
|
GAL.BlendFactor.ConstantAlpha => Silk.NET.Vulkan.BlendFactor.ConstantAlpha,
|
|||
|
GAL.BlendFactor.OneMinusConstantAlpha => Silk.NET.Vulkan.BlendFactor.OneMinusConstantAlpha,
|
|||
|
_ => LogInvalidAndReturn(factor, nameof(GAL.BlendFactor), Silk.NET.Vulkan.BlendFactor.Zero)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static Silk.NET.Vulkan.BlendOp Convert(this GAL.BlendOp op)
|
|||
|
{
|
|||
|
return op switch
|
|||
|
{
|
|||
|
GAL.BlendOp.Add or GAL.BlendOp.AddGl => Silk.NET.Vulkan.BlendOp.Add,
|
|||
|
GAL.BlendOp.Subtract or GAL.BlendOp.SubtractGl => Silk.NET.Vulkan.BlendOp.Subtract,
|
|||
|
GAL.BlendOp.ReverseSubtract or GAL.BlendOp.ReverseSubtractGl => Silk.NET.Vulkan.BlendOp.ReverseSubtract,
|
|||
|
GAL.BlendOp.Minimum or GAL.BlendOp.MinimumGl => Silk.NET.Vulkan.BlendOp.Min,
|
|||
|
GAL.BlendOp.Maximum or GAL.BlendOp.MaximumGl => Silk.NET.Vulkan.BlendOp.Max,
|
|||
|
_ => LogInvalidAndReturn(op, nameof(GAL.BlendOp), Silk.NET.Vulkan.BlendOp.Add)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static Silk.NET.Vulkan.CompareOp Convert(this GAL.CompareOp op)
|
|||
|
{
|
|||
|
return op switch
|
|||
|
{
|
|||
|
GAL.CompareOp.Never or GAL.CompareOp.NeverGl => Silk.NET.Vulkan.CompareOp.Never,
|
|||
|
GAL.CompareOp.Less or GAL.CompareOp.LessGl => Silk.NET.Vulkan.CompareOp.Less,
|
|||
|
GAL.CompareOp.Equal or GAL.CompareOp.EqualGl => Silk.NET.Vulkan.CompareOp.Equal,
|
|||
|
GAL.CompareOp.LessOrEqual or GAL.CompareOp.LessOrEqualGl => Silk.NET.Vulkan.CompareOp.LessOrEqual,
|
|||
|
GAL.CompareOp.Greater or GAL.CompareOp.GreaterGl => Silk.NET.Vulkan.CompareOp.Greater,
|
|||
|
GAL.CompareOp.NotEqual or GAL.CompareOp.NotEqualGl => Silk.NET.Vulkan.CompareOp.NotEqual,
|
|||
|
GAL.CompareOp.GreaterOrEqual or GAL.CompareOp.GreaterOrEqualGl => Silk.NET.Vulkan.CompareOp.GreaterOrEqual,
|
|||
|
GAL.CompareOp.Always or GAL.CompareOp.AlwaysGl => Silk.NET.Vulkan.CompareOp.Always,
|
|||
|
_ => LogInvalidAndReturn(op, nameof(GAL.CompareOp), Silk.NET.Vulkan.CompareOp.Never)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static CullModeFlags Convert(this Face face)
|
|||
|
{
|
|||
|
return face switch
|
|||
|
{
|
|||
|
Face.Back => CullModeFlags.CullModeBackBit,
|
|||
|
Face.Front => CullModeFlags.CullModeFrontBit,
|
|||
|
Face.FrontAndBack => CullModeFlags.CullModeFrontAndBack,
|
|||
|
_ => LogInvalidAndReturn(face, nameof(Face), CullModeFlags.CullModeBackBit)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static Silk.NET.Vulkan.FrontFace Convert(this GAL.FrontFace frontFace)
|
|||
|
{
|
|||
|
// Flipped to account for origin differences.
|
|||
|
return frontFace switch
|
|||
|
{
|
|||
|
GAL.FrontFace.Clockwise => Silk.NET.Vulkan.FrontFace.CounterClockwise,
|
|||
|
GAL.FrontFace.CounterClockwise => Silk.NET.Vulkan.FrontFace.Clockwise,
|
|||
|
_ => LogInvalidAndReturn(frontFace, nameof(GAL.FrontFace), Silk.NET.Vulkan.FrontFace.Clockwise)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static Silk.NET.Vulkan.IndexType Convert(this GAL.IndexType type)
|
|||
|
{
|
|||
|
return type switch
|
|||
|
{
|
|||
|
GAL.IndexType.UByte => Silk.NET.Vulkan.IndexType.Uint8Ext,
|
|||
|
GAL.IndexType.UShort => Silk.NET.Vulkan.IndexType.Uint16,
|
|||
|
GAL.IndexType.UInt => Silk.NET.Vulkan.IndexType.Uint32,
|
|||
|
_ => LogInvalidAndReturn(type, nameof(GAL.IndexType), Silk.NET.Vulkan.IndexType.Uint16)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static Filter Convert(this MagFilter filter)
|
|||
|
{
|
|||
|
return filter switch
|
|||
|
{
|
|||
|
MagFilter.Nearest => Filter.Nearest,
|
|||
|
MagFilter.Linear => Filter.Linear,
|
|||
|
_ => LogInvalidAndReturn(filter, nameof(MagFilter), Filter.Nearest)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static (Filter, SamplerMipmapMode) Convert(this MinFilter filter)
|
|||
|
{
|
|||
|
return filter switch
|
|||
|
{
|
|||
|
MinFilter.Nearest => (Filter.Nearest, SamplerMipmapMode.Nearest),
|
|||
|
MinFilter.Linear => (Filter.Linear, SamplerMipmapMode.Nearest),
|
|||
|
MinFilter.NearestMipmapNearest => (Filter.Nearest, SamplerMipmapMode.Nearest),
|
|||
|
MinFilter.LinearMipmapNearest => (Filter.Linear, SamplerMipmapMode.Nearest),
|
|||
|
MinFilter.NearestMipmapLinear => (Filter.Nearest, SamplerMipmapMode.Linear),
|
|||
|
MinFilter.LinearMipmapLinear => (Filter.Linear, SamplerMipmapMode.Linear),
|
|||
|
_ => LogInvalidAndReturn(filter, nameof(MinFilter), (Filter.Nearest, SamplerMipmapMode.Nearest))
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static Silk.NET.Vulkan.PrimitiveTopology Convert(this GAL.PrimitiveTopology topology)
|
|||
|
{
|
|||
|
return topology switch
|
|||
|
{
|
|||
|
GAL.PrimitiveTopology.Points => Silk.NET.Vulkan.PrimitiveTopology.PointList,
|
|||
|
GAL.PrimitiveTopology.Lines => Silk.NET.Vulkan.PrimitiveTopology.LineList,
|
|||
|
GAL.PrimitiveTopology.LineStrip => Silk.NET.Vulkan.PrimitiveTopology.LineStrip,
|
|||
|
GAL.PrimitiveTopology.Triangles => Silk.NET.Vulkan.PrimitiveTopology.TriangleList,
|
|||
|
GAL.PrimitiveTopology.TriangleStrip => Silk.NET.Vulkan.PrimitiveTopology.TriangleStrip,
|
|||
|
GAL.PrimitiveTopology.TriangleFan => Silk.NET.Vulkan.PrimitiveTopology.TriangleFan,
|
|||
|
GAL.PrimitiveTopology.LinesAdjacency => Silk.NET.Vulkan.PrimitiveTopology.LineListWithAdjacency,
|
|||
|
GAL.PrimitiveTopology.LineStripAdjacency => Silk.NET.Vulkan.PrimitiveTopology.LineStripWithAdjacency,
|
|||
|
GAL.PrimitiveTopology.TrianglesAdjacency => Silk.NET.Vulkan.PrimitiveTopology.TriangleListWithAdjacency,
|
|||
|
GAL.PrimitiveTopology.TriangleStripAdjacency => Silk.NET.Vulkan.PrimitiveTopology.TriangleStripWithAdjacency,
|
|||
|
GAL.PrimitiveTopology.Patches => Silk.NET.Vulkan.PrimitiveTopology.PatchList,
|
|||
|
GAL.PrimitiveTopology.Quads => Silk.NET.Vulkan.PrimitiveTopology.TriangleFan, // Emulated with triangle fans
|
|||
|
GAL.PrimitiveTopology.QuadStrip => Silk.NET.Vulkan.PrimitiveTopology.TriangleStrip, // Emulated with triangle strips
|
|||
|
_ => LogInvalidAndReturn(topology, nameof(GAL.PrimitiveTopology), Silk.NET.Vulkan.PrimitiveTopology.TriangleList)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static Silk.NET.Vulkan.StencilOp Convert(this GAL.StencilOp op)
|
|||
|
{
|
|||
|
return op switch
|
|||
|
{
|
|||
|
GAL.StencilOp.Keep or GAL.StencilOp.KeepGl => Silk.NET.Vulkan.StencilOp.Keep,
|
|||
|
GAL.StencilOp.Zero or GAL.StencilOp.ZeroGl => Silk.NET.Vulkan.StencilOp.Zero,
|
|||
|
GAL.StencilOp.Replace or GAL.StencilOp.ReplaceGl => Silk.NET.Vulkan.StencilOp.Replace,
|
|||
|
GAL.StencilOp.IncrementAndClamp or GAL.StencilOp.IncrementAndClampGl => Silk.NET.Vulkan.StencilOp.IncrementAndClamp,
|
|||
|
GAL.StencilOp.DecrementAndClamp or GAL.StencilOp.DecrementAndClampGl => Silk.NET.Vulkan.StencilOp.DecrementAndClamp,
|
|||
|
GAL.StencilOp.Invert or GAL.StencilOp.InvertGl => Silk.NET.Vulkan.StencilOp.Invert,
|
|||
|
GAL.StencilOp.IncrementAndWrap or GAL.StencilOp.IncrementAndWrapGl => Silk.NET.Vulkan.StencilOp.IncrementAndWrap,
|
|||
|
GAL.StencilOp.DecrementAndWrap or GAL.StencilOp.DecrementAndWrapGl => Silk.NET.Vulkan.StencilOp.DecrementAndWrap,
|
|||
|
_ => LogInvalidAndReturn(op, nameof(GAL.StencilOp), Silk.NET.Vulkan.StencilOp.Keep)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static ComponentSwizzle Convert(this SwizzleComponent swizzleComponent)
|
|||
|
{
|
|||
|
return swizzleComponent switch
|
|||
|
{
|
|||
|
SwizzleComponent.Zero => ComponentSwizzle.Zero,
|
|||
|
SwizzleComponent.One => ComponentSwizzle.One,
|
|||
|
SwizzleComponent.Red => ComponentSwizzle.R,
|
|||
|
SwizzleComponent.Green => ComponentSwizzle.G,
|
|||
|
SwizzleComponent.Blue => ComponentSwizzle.B,
|
|||
|
SwizzleComponent.Alpha => ComponentSwizzle.A,
|
|||
|
_ => LogInvalidAndReturn(swizzleComponent, nameof(SwizzleComponent), ComponentSwizzle.Zero)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static ImageType Convert(this Target target)
|
|||
|
{
|
|||
|
return target switch
|
|||
|
{
|
|||
|
Target.Texture1D or
|
|||
|
Target.Texture1DArray or
|
|||
|
Target.TextureBuffer => ImageType.ImageType1D,
|
|||
|
Target.Texture2D or
|
|||
|
Target.Texture2DArray or
|
|||
|
Target.Texture2DMultisample or
|
|||
|
Target.Cubemap or
|
|||
|
Target.CubemapArray => ImageType.ImageType2D,
|
|||
|
Target.Texture3D => ImageType.ImageType3D,
|
|||
|
_ => LogInvalidAndReturn(target, nameof(Target), ImageType.ImageType2D)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static ImageViewType ConvertView(this Target target)
|
|||
|
{
|
|||
|
return target switch
|
|||
|
{
|
|||
|
Target.Texture1D => ImageViewType.ImageViewType1D,
|
|||
|
Target.Texture2D or Target.Texture2DMultisample => ImageViewType.ImageViewType2D,
|
|||
|
Target.Texture3D => ImageViewType.ImageViewType3D,
|
|||
|
Target.Texture1DArray => ImageViewType.ImageViewType1DArray,
|
|||
|
Target.Texture2DArray => ImageViewType.ImageViewType2DArray,
|
|||
|
Target.Cubemap => ImageViewType.Cube,
|
|||
|
Target.CubemapArray => ImageViewType.CubeArray,
|
|||
|
_ => LogInvalidAndReturn(target, nameof(Target), ImageViewType.ImageViewType2D)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static ImageAspectFlags ConvertAspectFlags(this GAL.Format format)
|
|||
|
{
|
|||
|
return format switch
|
|||
|
{
|
|||
|
GAL.Format.D16Unorm or GAL.Format.D32Float => ImageAspectFlags.ImageAspectDepthBit,
|
|||
|
GAL.Format.S8Uint => ImageAspectFlags.ImageAspectStencilBit,
|
|||
|
GAL.Format.D24UnormS8Uint or
|
|||
|
GAL.Format.D32FloatS8Uint or
|
|||
|
GAL.Format.S8UintD24Unorm => ImageAspectFlags.ImageAspectDepthBit | ImageAspectFlags.ImageAspectStencilBit,
|
|||
|
_ => ImageAspectFlags.ImageAspectColorBit
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static ImageAspectFlags ConvertAspectFlags(this GAL.Format format, DepthStencilMode depthStencilMode)
|
|||
|
{
|
|||
|
return format switch
|
|||
|
{
|
|||
|
GAL.Format.D16Unorm or GAL.Format.D32Float => ImageAspectFlags.ImageAspectDepthBit,
|
|||
|
GAL.Format.S8Uint => ImageAspectFlags.ImageAspectStencilBit,
|
|||
|
GAL.Format.D24UnormS8Uint or
|
|||
|
GAL.Format.D32FloatS8Uint or
|
|||
|
GAL.Format.S8UintD24Unorm => depthStencilMode == DepthStencilMode.Stencil ? ImageAspectFlags.ImageAspectStencilBit : ImageAspectFlags.ImageAspectDepthBit,
|
|||
|
_ => ImageAspectFlags.ImageAspectColorBit
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public static LogicOp Convert(this LogicalOp op)
|
|||
|
{
|
|||
|
return op switch
|
|||
|
{
|
|||
|
LogicalOp.Clear => LogicOp.Clear,
|
|||
|
LogicalOp.And => LogicOp.And,
|
|||
|
LogicalOp.AndReverse => LogicOp.AndReverse,
|
|||
|
LogicalOp.Copy => LogicOp.Copy,
|
|||
|
LogicalOp.AndInverted => LogicOp.AndInverted,
|
|||
|
LogicalOp.Noop => LogicOp.NoOp,
|
|||
|
LogicalOp.Xor => LogicOp.Xor,
|
|||
|
LogicalOp.Or => LogicOp.Or,
|
|||
|
LogicalOp.Nor => LogicOp.Nor,
|
|||
|
LogicalOp.Equiv => LogicOp.Equivalent,
|
|||
|
LogicalOp.Invert => LogicOp.Invert,
|
|||
|
LogicalOp.OrReverse => LogicOp.OrReverse,
|
|||
|
LogicalOp.CopyInverted => LogicOp.CopyInverted,
|
|||
|
LogicalOp.OrInverted => LogicOp.OrInverted,
|
|||
|
LogicalOp.Nand => LogicOp.Nand,
|
|||
|
LogicalOp.Set => LogicOp.Set,
|
|||
|
_ => LogInvalidAndReturn(op, nameof(LogicalOp), LogicOp.Copy)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
private static T2 LogInvalidAndReturn<T1, T2>(T1 value, string name, T2 defaultValue = default)
|
|||
|
{
|
|||
|
Logger.Debug?.Print(LogClass.Gpu, $"Invalid {name} enum value: {value}.");
|
|||
|
|
|||
|
return defaultValue;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|