2019-12-29 18:41:50 +01:00
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using Ryujinx.Graphics.GAL;
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2019-10-13 08:02:07 +02:00
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namespace Ryujinx.Graphics.Gpu.State
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{
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2019-12-31 17:32:06 +01:00
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/// <summary>
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/// Color buffer blending parameters.
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/// </summary>
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2019-10-13 08:02:07 +02:00
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struct BlendState
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{
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2019-10-26 19:50:52 +02:00
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public Boolean32 SeparateAlpha;
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2019-10-13 08:02:07 +02:00
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public BlendOp ColorOp;
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public BlendFactor ColorSrcFactor;
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public BlendFactor ColorDstFactor;
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public BlendOp AlphaOp;
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public BlendFactor AlphaSrcFactor;
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public BlendFactor AlphaDstFactor;
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2019-10-26 19:50:52 +02:00
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public uint Padding;
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2019-10-13 08:02:07 +02:00
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}
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}
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