using Avalonia.Data.Converters;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using System;
using System.Globalization;
using System.IO;
namespace Ryujinx.Ava.Ui.Controls
{
internal class BitmapArrayValueConverter : IValueConverter
public static BitmapArrayValueConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
if (value == null)
return null;
}
if (value is byte[] buffer && targetType == typeof(IImage))
MemoryStream mem = new(buffer);
return new Bitmap(mem);
throw new NotSupportedException();
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)