Ryujinx/ChocolArm64/AOptimizations.cs

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using System.Runtime.Intrinsics.X86;
public static class AOptimizations
{
public static bool GenerateCallStack = true;
private static bool UseAllSseIfAvailable = true;
private static bool UseSseIfAvailable = true;
private static bool UseSse2IfAvailable = true;
private static bool UseSse41IfAvailable = true;
private static bool UseSse42IfAvailable = true;
internal static bool UseSse = (UseAllSseIfAvailable && UseSseIfAvailable) && Sse.IsSupported;
internal static bool UseSse2 = (UseAllSseIfAvailable && UseSse2IfAvailable) && Sse2.IsSupported;
internal static bool UseSse41 = (UseAllSseIfAvailable && UseSse41IfAvailable) && Sse41.IsSupported;
internal static bool UseSse42 = (UseAllSseIfAvailable && UseSse42IfAvailable) && Sse42.IsSupported;
}