Ryujinx/Ryujinx.Audio/Renderer/Parameter/MixInParameterDirtyOnlyUpdate.cs

45 lines
1.4 KiB
C#
Raw Normal View History

//
// Copyright (c) 2019-2021 Ryujinx
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Renderer.Parameter
{
/// <summary>
/// Input information header for mix updates on REV7 and later
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct MixInParameterDirtyOnlyUpdate
{
/// <summary>
/// Magic of the header
/// </summary>
/// <remarks>Never checked on hardware.</remarks>
public uint Magic;
/// <summary>
/// The count of <see cref="MixParameter"/> following this header.
/// </summary>
public uint MixCount;
/// <summary>
/// Reserved/unused.
/// </summary>
private unsafe fixed byte _reserved[24];
}
}