using OpenTK;
using System;
namespace Ryujinx.Ava.UI.Renderer
{
internal class OpenTKBindingsContext : IBindingsContext
private readonly Func<string, IntPtr> _getProcAddress;
public OpenTKBindingsContext(Func<string, IntPtr> getProcAddress)
_getProcAddress = getProcAddress;
}
public IntPtr GetProcAddress(string procName)
return _getProcAddress(procName);