namespace Ryujinx.Input
{
/// <summary>
/// Represent a motion sensor on a gamepad.
/// </summary>
public enum MotionInputId : byte
/// Invalid.
Invalid,
/// Accelerometer.
/// <remarks>Values are in m/s^2</remarks>
Accelerometer,
/// Gyroscope.
/// <remarks>Values are in degrees</remarks>
Gyroscope,
}