Ryujinx/Ryujinx.Graphics.Vic/Types/OutputSurfaceConfig.cs

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namespace Ryujinx.Graphics.Vic.Types
{
struct OutputSurfaceConfig
{
private long _word0;
private long _word1;
public PixelFormat OutPixelFormat => (PixelFormat)_word0.Extract(0, 7);
public int OutChromaLocHoriz => _word0.Extract(7, 2);
public int OutChromaLocVert => _word0.Extract(9, 2);
public int OutBlkKind => _word0.Extract(11, 4);
public int OutBlkHeight => _word0.Extract(15, 4);
public int OutSurfaceWidth => _word0.Extract(32, 14);
public int OutSurfaceHeight => _word0.Extract(46, 14);
public int OutLumaWidth => _word1.Extract(64, 14);
public int OutLumaHeight => _word1.Extract(78, 14);
public int OutChromaWidth => _word1.Extract(96, 14);
public int OutChromaHeight => _word1.Extract(110, 14);
}
}