namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetAlphaTestCommand : IGALCommand, IGALCommand<SetAlphaTestCommand>
public CommandType CommandType => CommandType.SetAlphaTest;
private bool _enable;
private float _reference;
private CompareOp _op;
public void Set(bool enable, float reference, CompareOp op)
_enable = enable;
_reference = reference;
_op = op;
}
public static void Run(ref SetAlphaTestCommand command, ThreadedRenderer threaded, IRenderer renderer)
renderer.Pipeline.SetAlphaTest(command._enable, command._reference, command._op);