diff --git a/Ryujinx.Core/Gpu/BlockLinearSwizzle.cs b/Ryujinx.Core/Gpu/BlockLinearSwizzle.cs index eb41ea300..1b6044308 100644 --- a/Ryujinx.Core/Gpu/BlockLinearSwizzle.cs +++ b/Ryujinx.Core/Gpu/BlockLinearSwizzle.cs @@ -1,3 +1,5 @@ +using System; + namespace Ryujinx.Core.Gpu { class BlockLinearSwizzle : ISwizzle @@ -16,7 +18,7 @@ namespace Ryujinx.Core.Gpu BhShift = CountLsbZeros(BlockHeight * 8); BppShift = CountLsbZeros(Bpp); - int WidthInGobs = Width * Bpp / 64; + int WidthInGobs = (int)MathF.Ceiling(Width * Bpp / 64f); GobStride = 512 * BlockHeight * WidthInGobs;