macOS Headless Fixes (#5167)
* Default hypervisor to disabled * Include MVK on macOS * Properly sign headless builds on macOS * Force Vulkan on macOS * Suggestions
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0dca1fbe12
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3 changed files with 19 additions and 4 deletions
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@ -130,7 +130,7 @@ namespace Ryujinx.Headless.SDL2
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public float AudioVolume { get; set; }
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public float AudioVolume { get; set; }
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[Option("use-hypervisor", Required = false, Default = true, HelpText = "Uses Hypervisor over JIT if available.")]
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[Option("use-hypervisor", Required = false, Default = true, HelpText = "Uses Hypervisor over JIT if available.")]
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public bool UseHypervisor { get; set; }
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public bool? UseHypervisor { get; set; }
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[Option("lan-interface-id", Required = false, Default = "0", HelpText = "GUID for the network interface used by LAN.")]
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[Option("lan-interface-id", Required = false, Default = "0", HelpText = "GUID for the network interface used by LAN.")]
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public string MultiplayerLanInterfaceId { get; set; }
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public string MultiplayerLanInterfaceId { get; set; }
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@ -339,6 +339,15 @@ namespace Ryujinx.Headless.SDL2
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GraphicsConfig.EnableShaderCache = true;
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GraphicsConfig.EnableShaderCache = true;
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if (OperatingSystem.IsMacOS())
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{
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if (option.GraphicsBackend == GraphicsBackend.OpenGl)
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{
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option.GraphicsBackend = GraphicsBackend.Vulkan;
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Logger.Warning?.Print(LogClass.Application, "OpenGL is not supported on macOS, switching to Vulkan!");
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}
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}
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IGamepad gamepad;
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IGamepad gamepad;
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if (option.ListInputIds)
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if (option.ListInputIds)
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@ -550,7 +559,7 @@ namespace Ryujinx.Headless.SDL2
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options.IgnoreMissingServices,
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options.IgnoreMissingServices,
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options.AspectRatio,
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options.AspectRatio,
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options.AudioVolume,
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options.AudioVolume,
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options.UseHypervisor,
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options.UseHypervisor ?? true,
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options.MultiplayerLanInterfaceId);
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options.MultiplayerLanInterfaceId);
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return new Switch(configuration);
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return new Switch(configuration);
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@ -7,6 +7,7 @@
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>1.0.0-dirty</Version>
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<Version>1.0.0-dirty</Version>
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<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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<SigningCertificate Condition=" '$(SigningCertificate)' == '' ">-</SigningCertificate>
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<TieredPGO>true</TieredPGO>
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<TieredPGO>true</TieredPGO>
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</PropertyGroup>
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</PropertyGroup>
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@ -15,6 +16,10 @@
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<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
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<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
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</ItemGroup>
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
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<Exec Command="codesign --entitlements '$(ProjectDir)..\..\distribution\macos\entitlements.xml' -f --deep -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
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</Target>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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@ -29,6 +34,7 @@
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="CommandLineParser" />
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<PackageReference Include="CommandLineParser" />
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<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win10-x64'" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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