diff --git a/src/ARMeilleure/IntermediateRepresentation/Intrinsic.cs b/src/ARMeilleure/IntermediateRepresentation/Intrinsic.cs index f5a776fa2..df5d39ae4 100644 --- a/src/ARMeilleure/IntermediateRepresentation/Intrinsic.cs +++ b/src/ARMeilleure/IntermediateRepresentation/Intrinsic.cs @@ -1,5 +1,8 @@ +using System; + namespace ARMeilleure.IntermediateRepresentation { + [Flags] enum Intrinsic : ushort { // X86 (SSE and AVX) diff --git a/src/Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs b/src/Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs index 136762938..c7c506ec4 100644 --- a/src/Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs +++ b/src/Ryujinx.Graphics.Shader/Decoders/InstDecoders.cs @@ -1,3 +1,5 @@ +using System; + namespace Ryujinx.Graphics.Shader.Decoders { enum AlSize @@ -711,6 +713,7 @@ namespace Ryujinx.Graphics.Shader.Decoders TexSamplerBorderColor = 22, } + [Flags] enum VectorSelect { U8B0 = 0, diff --git a/src/Ryujinx.Graphics.Shader/Decoders/InstProps.cs b/src/Ryujinx.Graphics.Shader/Decoders/InstProps.cs index 1af94ab59..3f39e631d 100644 --- a/src/Ryujinx.Graphics.Shader/Decoders/InstProps.cs +++ b/src/Ryujinx.Graphics.Shader/Decoders/InstProps.cs @@ -1,5 +1,8 @@ +using System; + namespace Ryujinx.Graphics.Shader.Decoders { + [Flags] enum InstProps : ushort { None = 0, diff --git a/src/Ryujinx.Graphics.Shader/Translation/AggregateType.cs b/src/Ryujinx.Graphics.Shader/Translation/AggregateType.cs index b1b40f652..a54eddc59 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/AggregateType.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/AggregateType.cs @@ -1,5 +1,8 @@ -namespace Ryujinx.Graphics.Shader.Translation +using System; + +namespace Ryujinx.Graphics.Shader.Translation { + [Flags] enum AggregateType { Invalid, diff --git a/src/Ryujinx.HLE/HOS/Kernel/Threading/ThreadSchedState.cs b/src/Ryujinx.HLE/HOS/Kernel/Threading/ThreadSchedState.cs index 9577075c0..1d09e021e 100644 --- a/src/Ryujinx.HLE/HOS/Kernel/Threading/ThreadSchedState.cs +++ b/src/Ryujinx.HLE/HOS/Kernel/Threading/ThreadSchedState.cs @@ -1,5 +1,8 @@ +using System; + namespace Ryujinx.HLE.HOS.Kernel.Threading { + [Flags] enum ThreadSchedState : ushort { LowMask = 0xf,