Vulkan: Add ETC2 texture formats (#3576)

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gdkchan 2022-08-16 10:42:42 -03:00 committed by GitHub
parent 2135b6a51a
commit 0ec933a615
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 12 additions and 0 deletions

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@ -82,8 +82,10 @@ namespace Ryujinx.Graphics.GAL
Bc6HUfloat,
Etc2RgbUnorm,
Etc2RgbaUnorm,
Etc2RgbPtaUnorm,
Etc2RgbSrgb,
Etc2RgbaSrgb,
Etc2RgbPtaSrgb,
R8Uscaled,
R8Sscaled,
R16Uscaled,

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@ -93,8 +93,12 @@ namespace Ryujinx.Graphics.OpenGL
Add(Format.Bc7Srgb, new FormatInfo(4, false, false, All.CompressedSrgbAlphaBptcUnorm));
Add(Format.Bc6HSfloat, new FormatInfo(4, false, false, All.CompressedRgbBptcSignedFloat));
Add(Format.Bc6HUfloat, new FormatInfo(4, false, false, All.CompressedRgbBptcUnsignedFloat));
Add(Format.Etc2RgbUnorm, new FormatInfo(4, false, false, All.CompressedRgb8Etc2));
Add(Format.Etc2RgbaUnorm, new FormatInfo(4, false, false, All.CompressedRgba8Etc2Eac));
Add(Format.Etc2RgbPtaUnorm, new FormatInfo(4, false, false, All.CompressedRgb8PunchthroughAlpha1Etc2));
Add(Format.Etc2RgbSrgb, new FormatInfo(4, false, false, All.CompressedSrgb8Etc2));
Add(Format.Etc2RgbaSrgb, new FormatInfo(4, false, false, All.CompressedSrgb8Alpha8Etc2Eac));
Add(Format.Etc2RgbPtaSrgb, new FormatInfo(4, false, false, All.CompressedSrgb8PunchthroughAlpha1Etc2));
Add(Format.R8Uscaled, new FormatInfo(1, false, true, All.R8ui, PixelFormat.RedInteger, PixelType.UnsignedByte));
Add(Format.R8Sscaled, new FormatInfo(1, false, true, All.R8i, PixelFormat.RedInteger, PixelType.Byte));
Add(Format.R16Uscaled, new FormatInfo(1, false, true, All.R16ui, PixelFormat.RedInteger, PixelType.UnsignedShort));

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@ -90,6 +90,12 @@ namespace Ryujinx.Graphics.Vulkan
Add(Format.Bc7Srgb, VkFormat.BC7SrgbBlock);
Add(Format.Bc6HSfloat, VkFormat.BC6HSfloatBlock);
Add(Format.Bc6HUfloat, VkFormat.BC6HUfloatBlock);
Add(Format.Etc2RgbUnorm, VkFormat.Etc2R8G8B8UnormBlock);
Add(Format.Etc2RgbaUnorm, VkFormat.Etc2R8G8B8A8UnormBlock);
Add(Format.Etc2RgbPtaUnorm, VkFormat.Etc2R8G8B8A1UnormBlock);
Add(Format.Etc2RgbSrgb, VkFormat.Etc2R8G8B8SrgbBlock);
Add(Format.Etc2RgbaSrgb, VkFormat.Etc2R8G8B8A8SrgbBlock);
Add(Format.Etc2RgbPtaSrgb, VkFormat.Etc2R8G8B8A1SrgbBlock);
Add(Format.R8Uscaled, VkFormat.R8Uscaled);
Add(Format.R8Sscaled, VkFormat.R8Sscaled);
Add(Format.R16Uscaled, VkFormat.R16Uscaled);