mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-09-11 10:18:52 +02:00
Fix GetAudioRendererWorkBufferSize for REV5 (#677)
* Fix GetAudioRendererWorkBufferSize for REV5 This should be close #669. Based of my own RE. * Fix nit Co-Authored-By: AcK77 <Acoustik666@gmail.com> * Fix RE mistake * Fix nit 2
This commit is contained in:
parent
354a30370d
commit
156a32b4d0
1 changed files with 19 additions and 4 deletions
|
@ -16,7 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud
|
||||||
('V' << 16) |
|
('V' << 16) |
|
||||||
('0' << 24);
|
('0' << 24);
|
||||||
|
|
||||||
private const int Rev = 4;
|
private const int Rev = 5;
|
||||||
|
|
||||||
public const int RevMagic = Rev0Magic + (Rev << 24);
|
public const int RevMagic = Rev0Magic + (Rev << 24);
|
||||||
|
|
||||||
|
@ -58,8 +58,9 @@ namespace Ryujinx.HLE.HOS.Services.Aud
|
||||||
|
|
||||||
if (revision <= Rev)
|
if (revision <= Rev)
|
||||||
{
|
{
|
||||||
bool isSplitterSupported = revision >= 3;
|
bool isSplitterSupported = revision >= 3;
|
||||||
|
bool isVariadicCommandBufferSizeSupported = revision >= 5;
|
||||||
|
|
||||||
long size;
|
long size;
|
||||||
|
|
||||||
size = IntUtils.AlignUp(Params.Unknown8 * 4, 64);
|
size = IntUtils.AlignUp(Params.Unknown8 * 4, 64);
|
||||||
|
@ -99,7 +100,21 @@ namespace Ryujinx.HLE.HOS.Services.Aud
|
||||||
(Params.PerformanceManagerCount + 1) + 0x13F) & ~0x3FL;
|
(Params.PerformanceManagerCount + 1) + 0x13F) & ~0x3FL;
|
||||||
}
|
}
|
||||||
|
|
||||||
size = (size + 0x1907D) & ~0xFFFL;
|
if (isVariadicCommandBufferSizeSupported)
|
||||||
|
{
|
||||||
|
size += Params.EffectCount * 0x840 +
|
||||||
|
Params.MixCount * 0x5A38 +
|
||||||
|
Params.SinkCount * 0x148 +
|
||||||
|
Params.SplitterDestinationDataCount * 0x540 +
|
||||||
|
Params.VoiceCount * (Params.SplitterCount * 0x68 + 0x2E0) +
|
||||||
|
((Params.VoiceCount + Params.MixCount + Params.EffectCount + Params.SinkCount + 0x65) << 6) + 0x3F8 + 0x7E;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
size += 0x1807E;
|
||||||
|
}
|
||||||
|
|
||||||
|
size = size & ~0xFFFL;
|
||||||
|
|
||||||
context.ResponseData.Write(size);
|
context.ResponseData.Write(size);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue