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This commit is contained in:
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15 changed files with 156 additions and 83 deletions
67
Directory.Packages.props.orig
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67
Directory.Packages.props.orig
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@ -0,0 +1,67 @@
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<Project>
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<PropertyGroup>
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<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
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</PropertyGroup>
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<ItemGroup>
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<PackageVersion Include="Avalonia" Version="11.0.7" />
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<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.7" />
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<PackageVersion Include="Avalonia.Desktop" Version="11.0.7" />
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<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.7" />
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<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.7" />
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<PackageVersion Include="Avalonia.Svg" Version="11.0.0.10" />
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<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.10" />
|
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<PackageVersion Include="CommandLineParser" Version="2.9.1" />
|
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<PackageVersion Include="Concentus" Version="1.1.7" />
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<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
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<PackageVersion Include="DynamicData" Version="8.4.1" />
|
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<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
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<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
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<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
|
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<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
|
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<PackageVersion Include="LibHac" Version="0.19.0" />
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<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
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<<<<<<< HEAD
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<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
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<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.5.1" />
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<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
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=======
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<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" />
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<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.2.0" />
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<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
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>>>>>>> 45a6dffcf (Bump SharpMetal)
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<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.0" />
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<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
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<PackageVersion Include="NetCoreServer" Version="8.0.7" />
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<PackageVersion Include="NUnit" Version="3.13.3" />
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<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
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<PackageVersion Include="OpenTK.Core" Version="4.8.2" />
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<PackageVersion Include="OpenTK.Graphics" Version="4.8.2" />
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<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" />
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<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
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<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
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<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
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<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
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<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
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<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.28.1-build28" />
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<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
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<PackageVersion Include="shaderc.net" Version="0.1.0" />
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<PackageVersion Include="SharpMetal" Version="1.0.0-preview9" />
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<PackageVersion Include="SharpZipLib" Version="1.4.2" />
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<PackageVersion Include="Silk.NET.Vulkan" Version="2.16.0" />
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<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
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<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
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<<<<<<< HEAD
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<PackageVersion Include="SixLabors.ImageSharp" Version="2.1.8" />
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<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0" />
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<PackageVersion Include="SPB" Version="0.0.4-build32" />
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=======
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<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
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<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
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<PackageVersion Include="SPB" Version="0.0.4-build28" />
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<PackageVersion Include="System.Drawing.Common" Version="8.0.1" />
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>>>>>>> 45a6dffcf (Bump SharpMetal)
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<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
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<PackageVersion Include="System.Management" Version="8.0.0" />
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<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
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</ItemGroup>
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</Project>
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@ -2,7 +2,7 @@ using Ryujinx.Graphics.GAL;
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namespace Ryujinx.Graphics.Metal
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{
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public class CounterEvent : ICounterEvent
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class CounterEvent : ICounterEvent
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{
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public CounterEvent()
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@ -1,14 +0,0 @@
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using SharpMetal;
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namespace Ryujinx.Graphics.Metal
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{
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static class FormatCapabilities
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{
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public static MTLPixelFormat ConvertToMTLFormat(GAL.Format srcFormat)
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{
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var format = FormatTable.GetFormat(srcFormat);
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return format;
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}
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}
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}
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@ -6,8 +6,8 @@ namespace Ryujinx.Graphics.Metal
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static partial class HardwareInfoTools
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{
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private readonly static IntPtr kCFAllocatorDefault = IntPtr.Zero;
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private readonly static UInt32 kCFStringEncodingASCII = 0x0600;
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private readonly static IntPtr _kCFAllocatorDefault = IntPtr.Zero;
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private readonly static UInt32 _kCFStringEncodingASCII = 0x0600;
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private const string IOKit = "/System/Library/Frameworks/IOKit.framework/IOKit";
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private const string CoreFoundation = "/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation";
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@ -47,8 +47,8 @@ namespace Ryujinx.Graphics.Metal
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{
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var serviceDict = IOServiceMatching("IOGPU");
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var service = IOServiceGetMatchingService(IntPtr.Zero, serviceDict);
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var cfString = CFStringCreateWithCString(kCFAllocatorDefault, "vendor-id", kCFStringEncodingASCII);
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var cfProperty = IORegistryEntryCreateCFProperty(service, cfString, kCFAllocatorDefault, 0);
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var cfString = CFStringCreateWithCString(_kCFAllocatorDefault, "vendor-id", _kCFStringEncodingASCII);
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var cfProperty = IORegistryEntryCreateCFProperty(service, cfString, _kCFAllocatorDefault, 0);
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byte[] buffer = new byte[4];
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var bufferPtr = CFDataGetBytePtr(cfProperty);
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@ -63,13 +63,13 @@ namespace Ryujinx.Graphics.Metal
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{
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var serviceDict = IOServiceMatching("IOGPU");
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var service = IOServiceGetMatchingService(IntPtr.Zero, serviceDict);
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var cfString = CFStringCreateWithCString(kCFAllocatorDefault, "model", kCFStringEncodingASCII);
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var cfProperty = IORegistryEntryCreateCFProperty(service, cfString, kCFAllocatorDefault, 0);
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var cfString = CFStringCreateWithCString(_kCFAllocatorDefault, "model", _kCFStringEncodingASCII);
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var cfProperty = IORegistryEntryCreateCFProperty(service, cfString, _kCFAllocatorDefault, 0);
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char[] buffer = new char[64];
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IntPtr bufferPtr = Marshal.AllocHGlobal(buffer.Length);
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if (CFStringGetCString(cfProperty, bufferPtr, buffer.Length, kCFStringEncodingASCII))
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if (CFStringGetCString(cfProperty, bufferPtr, buffer.Length, _kCFStringEncodingASCII))
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{
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var model = Marshal.PtrToStringUTF8(bufferPtr);
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Marshal.FreeHGlobal(bufferPtr);
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@ -30,17 +30,18 @@ namespace Ryujinx.Graphics.Metal
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}
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[SupportedOSPlatform("macos")]
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public struct HelperShader
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public readonly struct HelperShader
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{
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private MTLRenderPipelineState _pipelineState;
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private readonly MTLRenderPipelineState _pipelineState;
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public static implicit operator MTLRenderPipelineState(HelperShader shader) => shader._pipelineState;
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public HelperShader(MTLDevice device, MTLLibrary library, string vertex, string fragment)
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{
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var renderPipelineDescriptor = new MTLRenderPipelineDescriptor();
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renderPipelineDescriptor.VertexFunction = library.NewFunction(StringHelper.NSString(vertex));;
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renderPipelineDescriptor.FragmentFunction = library.NewFunction(StringHelper.NSString(fragment));
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var renderPipelineDescriptor = new MTLRenderPipelineDescriptor
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{
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VertexFunction = library.NewFunction(StringHelper.NSString(vertex)),
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FragmentFunction = library.NewFunction(StringHelper.NSString(fragment))
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};
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renderPipelineDescriptor.ColorAttachments.Object(0).SetBlendingEnabled(true);
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renderPipelineDescriptor.ColorAttachments.Object(0).PixelFormat = MTLPixelFormat.BGRA8Unorm;
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renderPipelineDescriptor.ColorAttachments.Object(0).SourceAlphaBlendFactor = MTLBlendFactor.SourceAlpha;
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@ -38,10 +38,12 @@ namespace Ryujinx.Graphics.Metal
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var layer = _getMetalLayer();
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layer.Device = _device;
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var captureDescriptor = new MTLCaptureDescriptor();
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captureDescriptor.CaptureObject = _queue;
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captureDescriptor.Destination = MTLCaptureDestination.GPUTraceDocument;
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captureDescriptor.OutputURL = NSURL.FileURLWithPath(StringHelper.NSString("/Users/isaacmarovitz/Desktop/Trace.gputrace"));
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var captureDescriptor = new MTLCaptureDescriptor
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{
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CaptureObject = _queue,
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Destination = MTLCaptureDestination.GPUTraceDocument,
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OutputURL = NSURL.FileURLWithPath(StringHelper.NSString("/Users/isaacmarovitz/Desktop/Trace.gputrace"))
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};
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var captureError = new NSError(IntPtr.Zero);
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MTLCaptureManager.SharedCaptureManager().StartCapture(captureDescriptor, ref captureError);
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if (captureError != IntPtr.Zero)
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@ -216,7 +218,7 @@ namespace Ryujinx.Graphics.Metal
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{
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MTLBuffer mtlBuffer = new(Unsafe.As<BufferHandle, IntPtr>(ref buffer));
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var span = new Span<byte>(mtlBuffer.Contents.ToPointer(), (int)mtlBuffer.Length);
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data.CopyTo(span.Slice(offset));
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data.CopyTo(span[offset..]);
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mtlBuffer.DidModifyRange(new NSRange
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{
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location = (ulong)offset,
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@ -11,7 +11,7 @@ using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal
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{
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[SupportedOSPlatform("macos")]
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public class Pipeline : IPipeline, IDisposable
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class Pipeline : IPipeline, IDisposable
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{
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private readonly MTLDevice _device;
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private readonly MTLCommandQueue _mtlCommandQueue;
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@ -88,8 +88,13 @@ namespace Ryujinx.Graphics.Metal
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return computeCommandEncoder;
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}
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public void Present(CAMetalDrawable drawable, Texture texture)
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public void Present(CAMetalDrawable drawable, ITexture texture)
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{
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if (texture is not Texture tex)
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{
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return;
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}
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EndCurrentPass();
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var descriptor = new MTLRenderPassDescriptor();
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@ -108,7 +113,7 @@ namespace Ryujinx.Graphics.Metal
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MipFilter = MTLSamplerMipFilter.NotMipmapped
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});
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renderCommandEncoder.SetFragmentTexture(texture.MTLTexture, 0);
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renderCommandEncoder.SetFragmentTexture(tex.MTLTexture, 0);
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renderCommandEncoder.SetFragmentSamplerState(sampler, 0);
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renderCommandEncoder.DrawPrimitives(MTLPrimitiveType.Triangle, 0, 6);
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@ -162,7 +167,7 @@ namespace Ryujinx.Graphics.Metal
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public void ClearRenderTargetColor(int index, int layer, int layerCount, uint componentMask, ColorF color)
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{
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_clearColor = new MTLClearColor { red = color.Red, green = color.Green, blue = color.Blue, alpha = color.Alpha};
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_clearColor = new MTLClearColor { red = color.Red, green = color.Green, blue = color.Blue, alpha = color.Alpha };
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}
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public void ClearRenderTargetDepthStencil(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue,
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@ -2,13 +2,8 @@ using Ryujinx.Graphics.GAL;
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namespace Ryujinx.Graphics.Metal
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{
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public class Program : IProgram
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class Program : IProgram
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{
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public void Dispose()
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{
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return;
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}
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public ProgramLinkStatus CheckProgramLink(bool blocking)
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{
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return ProgramLinkStatus.Failure;
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@ -16,7 +11,12 @@ namespace Ryujinx.Graphics.Metal
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public byte[] GetBinary()
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{
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return new byte[] {};
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return ""u8.ToArray();
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}
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public void Dispose()
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{
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return;
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}
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}
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}
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@ -1,5 +1,6 @@
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using Ryujinx.Graphics.GAL;
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using SharpMetal.Metal;
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using System;
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using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal
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@ -7,8 +8,9 @@ namespace Ryujinx.Graphics.Metal
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[SupportedOSPlatform("macos")]
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struct RenderEncoderState
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{
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private MTLDevice _device;
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private readonly MTLDevice _device;
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// TODO: Work with more than one pipeline state
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private readonly MTLRenderPipelineState _copyPipeline;
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private MTLDepthStencilState _depthStencilState = null;
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private MTLCompareFunction _depthCompareFunction = MTLCompareFunction.Always;
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@ -17,7 +19,6 @@ namespace Ryujinx.Graphics.Metal
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private MTLStencilDescriptor _backFaceStencil = null;
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private MTLStencilDescriptor _frontFaceStencil = null;
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public MTLRenderPipelineState CopyPipeline;
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public PrimitiveTopology Topology = PrimitiveTopology.Triangles;
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public MTLCullMode CullMode = MTLCullMode.None;
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public MTLWinding Winding = MTLWinding.Clockwise;
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@ -25,15 +26,19 @@ namespace Ryujinx.Graphics.Metal
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public RenderEncoderState(MTLRenderPipelineState copyPipeline, MTLDevice device)
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{
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_device = device;
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CopyPipeline = copyPipeline;
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_copyPipeline = copyPipeline;
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}
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public void SetEncoderState(MTLRenderCommandEncoder renderCommandEncoder)
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public readonly void SetEncoderState(MTLRenderCommandEncoder renderCommandEncoder)
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{
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renderCommandEncoder.SetRenderPipelineState(CopyPipeline);
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renderCommandEncoder.SetRenderPipelineState(_copyPipeline);
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renderCommandEncoder.SetCullMode(CullMode);
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renderCommandEncoder.SetFrontFacingWinding(Winding);
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// renderCommandEncoder.SetDepthStencilState(_depthStencilState);
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if (_depthStencilState != null)
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{
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renderCommandEncoder.SetDepthStencilState(_depthStencilState);
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}
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}
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public MTLDepthStencilState UpdateStencilState(MTLStencilDescriptor backFace, MTLStencilDescriptor frontFace)
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|
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@ -3,13 +3,13 @@ using SharpMetal.Metal;
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namespace Ryujinx.Graphics.Metal
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{
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public class Sampler : ISampler
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class Sampler : ISampler
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{
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private MTLSamplerState _mtlSamplerState;
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// private readonly MTLSamplerState _mtlSamplerState;
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public Sampler(MTLSamplerState mtlSamplerState)
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{
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_mtlSamplerState = mtlSamplerState;
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// _mtlSamplerState = mtlSamplerState;
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}
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public void Dispose()
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|
|
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@ -9,7 +9,7 @@ using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal
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{
|
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[SupportedOSPlatform("macos")]
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public class Texture : ITexture, IDisposable
|
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class Texture : ITexture, IDisposable
|
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{
|
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private readonly TextureCreateInfo _info;
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private readonly Pipeline _pipeline;
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|
@ -28,12 +28,14 @@ namespace Ryujinx.Graphics.Metal
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_pipeline = pipeline;
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_info = info;
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var descriptor = new MTLTextureDescriptor();
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descriptor.PixelFormat = FormatTable.GetFormat(Info.Format);
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descriptor.Usage = MTLTextureUsage.ShaderRead | MTLTextureUsage.ShaderWrite | MTLTextureUsage.RenderTarget;
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descriptor.Width = (ulong)Width;
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descriptor.Height = (ulong)Height;
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descriptor.Depth = (ulong)Depth;
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var descriptor = new MTLTextureDescriptor
|
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{
|
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PixelFormat = FormatTable.GetFormat(Info.Format),
|
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Usage = MTLTextureUsage.ShaderRead | MTLTextureUsage.ShaderWrite | MTLTextureUsage.RenderTarget,
|
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Width = (ulong)Width,
|
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Height = (ulong)Height,
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Depth = (ulong)Depth
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||||
};
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descriptor.Depth = (ulong)Info.Depth;
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descriptor.SampleCount = (ulong)Info.Samples;
|
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descriptor.MipmapLevelCount = (ulong)Info.Levels;
|
||||
|
|
|
@ -8,7 +8,7 @@ using System.Runtime.Versioning;
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|||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
public class Window : IWindow, IDisposable
|
||||
class Window : IWindow, IDisposable
|
||||
{
|
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private readonly MetalRenderer _renderer;
|
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private readonly CAMetalLayer _metalLayer;
|
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|
|
|
@ -106,26 +106,26 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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Add(Instruction.ShiftRightS32, InstType.OpBinary, ">>");
|
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Add(Instruction.ShiftRightU32, InstType.OpBinary, ">>");
|
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// TODO: Shuffle funcs
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Add(Instruction.Shuffle, 0);
|
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Add(Instruction.ShuffleDown, 0);
|
||||
Add(Instruction.ShuffleUp, 0);
|
||||
Add(Instruction.ShuffleXor, 0);
|
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Add(Instruction.Sine, InstType.CallUnary, "sin");
|
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Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
|
||||
Add(Instruction.Store, InstType.Special);
|
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Add(Instruction.Subtract, InstType.OpBinary, "-");
|
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Add(Instruction.Shuffle, 0);
|
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Add(Instruction.ShuffleDown, 0);
|
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Add(Instruction.ShuffleUp, 0);
|
||||
Add(Instruction.ShuffleXor, 0);
|
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Add(Instruction.Sine, InstType.CallUnary, "sin");
|
||||
Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
|
||||
Add(Instruction.Store, InstType.Special);
|
||||
Add(Instruction.Subtract, InstType.OpBinary, "-");
|
||||
// TODO: Swizzle add
|
||||
Add(Instruction.SwizzleAdd, InstType.Special);
|
||||
Add(Instruction.TextureSample, InstType.Special);
|
||||
Add(Instruction.TextureSize, InstType.Special);
|
||||
Add(Instruction.Truncate, InstType.CallUnary, "trunc");
|
||||
Add(Instruction.SwizzleAdd, InstType.Special);
|
||||
Add(Instruction.TextureSample, InstType.Special);
|
||||
Add(Instruction.TextureSize, InstType.Special);
|
||||
Add(Instruction.Truncate, InstType.CallUnary, "trunc");
|
||||
Add(Instruction.UnpackDouble2x32, 0); // MSL does not have a 64-bit FP
|
||||
Add(Instruction.UnpackHalf2x16, InstType.CallUnary, "unpack_unorm2x16_to_half");
|
||||
Add(Instruction.UnpackHalf2x16, InstType.CallUnary, "unpack_unorm2x16_to_half");
|
||||
Add(Instruction.VectorExtract, InstType.Special);
|
||||
Add(Instruction.VoteAll, InstType.CallUnary, "simd_all");
|
||||
Add(Instruction.VoteAll, InstType.CallUnary, "simd_all");
|
||||
// TODO: https://github.com/KhronosGroup/SPIRV-Cross/blob/bccaa94db814af33d8ef05c153e7c34d8bd4d685/reference/shaders-msl/comp/shader_group_vote.msl21.comp#L9
|
||||
Add(Instruction.VoteAllEqual, InstType.Special);
|
||||
Add(Instruction.VoteAny, InstType.CallUnary, "simd_any");
|
||||
Add(Instruction.VoteAllEqual, InstType.Special);
|
||||
Add(Instruction.VoteAny, InstType.CallUnary, "simd_any");
|
||||
#pragma warning restore IDE0055
|
||||
}
|
||||
|
||||
|
|
|
@ -830,6 +830,10 @@ namespace Ryujinx.Ava
|
|||
VulkanHelper.GetRequiredInstanceExtensions,
|
||||
ConfigurationState.Instance.Graphics.PreferredGpu.Value);
|
||||
}
|
||||
else if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Metal && OperatingSystem.IsMacOS())
|
||||
{
|
||||
renderer = new MetalRenderer();
|
||||
}
|
||||
else
|
||||
{
|
||||
renderer = new OpenGLRenderer();
|
||||
|
|
|
@ -760,10 +760,13 @@ namespace Ryujinx.Ava
|
|||
VulkanHelper.GetRequiredInstanceExtensions,
|
||||
ConfigurationState.Instance.Graphics.PreferredGpu.Value);
|
||||
}
|
||||
else if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Metal)
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
else if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Metal && OperatingSystem.IsMacOS())
|
||||
{
|
||||
renderer = new MetalRenderer();
|
||||
}
|
||||
>>>>>>> b83dc41f8 (Formatting)
|
||||
else
|
||||
{
|
||||
renderer = new OpenGLRenderer();
|
||||
|
@ -1002,14 +1005,12 @@ namespace Ryujinx.Ava
|
|||
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
|
||||
Device.EnableDeviceVsync,
|
||||
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value.ToText(),
|
||||
>>>>>>> 2daba02b8 (Start Metal Backend)
|
||||
dockedMode,
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
||||
LocaleManager.Instance[LocaleKeys.Game] + $": {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
||||
$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %"));
|
||||
$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %",
|
||||
$"GPU: {_renderer.GetHardwareInfo().GpuDriver}"));
|
||||
}
|
||||
|
||||
public async Task ShowExitPrompt()
|
||||
|
|
Loading…
Reference in a new issue