From 1d71e33171f78fb40b097108fbd5915f18c608c4 Mon Sep 17 00:00:00 2001 From: Ac_K Date: Fri, 2 Mar 2018 05:06:05 +0100 Subject: [PATCH] Update IAudioOut.cs (#51) Little improvements, sound looks a little better... --- Ryujinx.Core/OsHle/Services/Aud/IAudioOut.cs | 66 +++++++++++--------- 1 file changed, 38 insertions(+), 28 deletions(-) diff --git a/Ryujinx.Core/OsHle/Services/Aud/IAudioOut.cs b/Ryujinx.Core/OsHle/Services/Aud/IAudioOut.cs index a45b23ccd..0562d4b9a 100644 --- a/Ryujinx.Core/OsHle/Services/Aud/IAudioOut.cs +++ b/Ryujinx.Core/OsHle/Services/Aud/IAudioOut.cs @@ -1,4 +1,4 @@ -using ChocolArm64.Memory; +using ChocolArm64.Memory; using Ryujinx.Core.OsHle.Handles; using Ryujinx.Core.OsHle.Ipc; using OpenTK.Audio; @@ -39,7 +39,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud //IAudioOut private AudioOutState State = AudioOutState.Stopped; - private Queue KeysQueue = new Queue(); + private Queue BufferIdQueue = new Queue(); //OpenAL private bool OpenALInstalled = true; @@ -71,7 +71,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud OpenALInstalled = false; } - if (OpenALInstalled) AL.Listener(ALListenerf.Gain, (float)8.0); //Add more gain to it + if (OpenALInstalled) AL.Listener(ALListenerf.Gain, 8.0f); //Add more gain to it } return 0; @@ -88,6 +88,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud AL.SourceStop(Source); AL.DeleteSource(Source); + AL.DeleteBuffers(1, ref Buffer); } State = AudioOutState.Stopped; } @@ -99,9 +100,8 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud { long BufferId = Context.RequestData.ReadInt64(); - KeysQueue.Enqueue(BufferId); - byte[] AudioOutBuffer = AMemoryHelper.ReadBytes(Context.Memory, Context.Request.SendBuff[0].Position, sizeof(long) * 5); + using (MemoryStream MS = new MemoryStream(AudioOutBuffer)) { BinaryReader Reader = new BinaryReader(MS); @@ -111,18 +111,34 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud long SizeDataInSampleBuffer = Reader.ReadInt64(); long OffsetDataInSampleBuffer = Reader.ReadInt64(); - byte[] AudioSampleBuffer = AMemoryHelper.ReadBytes(Context.Memory, PointerSampleBuffer + OffsetDataInSampleBuffer, (int)SizeDataInSampleBuffer); - - if (OpenALInstalled) + if (SizeDataInSampleBuffer > 0) { - if (AudioCtx == null) //Needed to call the instance of AudioContext() - return 0; + BufferIdQueue.Enqueue(BufferId); - Buffer = AL.GenBuffer(); - AL.BufferData(Buffer, ALFormat.Stereo16, AudioSampleBuffer, AudioSampleBuffer.Length, 48000); + byte[] AudioSampleBuffer = AMemoryHelper.ReadBytes(Context.Memory, PointerSampleBuffer + OffsetDataInSampleBuffer, (int)SizeDataInSampleBuffer); - Source = AL.GenSource(); - AL.SourceQueueBuffer(Source, Buffer); + if (OpenALInstalled) + { + if (AudioCtx == null) //Needed to call the instance of AudioContext() + return 0; + + Source = AL.GenSource(); + Buffer = AL.GenBuffer(); + + AL.BufferData(Buffer, ALFormat.Stereo16, AudioSampleBuffer, AudioSampleBuffer.Length, 48000); + AL.SourceQueueBuffer(Source, Buffer); + AL.SourcePlay(Source); + + int State; + + do AL.GetSource(Source, ALGetSourcei.SourceState, out State); + while ((ALSourceState)State == ALSourceState.Playing); + + AL.SourceStop(Source); + AL.SourceUnqueueBuffer(Buffer); + AL.DeleteSource(Source); + AL.DeleteBuffers(1, ref Buffer); + } } } @@ -140,25 +156,19 @@ namespace Ryujinx.Core.OsHle.IpcServices.Aud public long GetReleasedAudioOutBuffer(ServiceCtx Context) { - long TempKey = 0; + int ReleasedBuffersCount = 0; - if (KeysQueue.Count > 0) TempKey = KeysQueue.Dequeue(); - - AMemoryHelper.WriteBytes(Context.Memory, Context.Request.ReceiveBuff[0].Position, BitConverter.GetBytes(TempKey)); - - int ReleasedBuffersCount = 1; - Context.ResponseData.Write(ReleasedBuffersCount); - - if (OpenALInstalled) + for(int i = 0; i < BufferIdQueue.Count; i++) { - if (AudioCtx == null) //Needed to call the instance of AudioContext() - return 0; + long BufferId = BufferIdQueue.Dequeue(); - AL.SourcePlay(Source); - int[] FreeBuffers = AL.SourceUnqueueBuffers(Source, 1); - AL.DeleteBuffers(FreeBuffers); + AMemoryHelper.WriteBytes(Context.Memory, Context.Request.ReceiveBuff[0].Position + (8 * i), BitConverter.GetBytes(BufferId)); + + ReleasedBuffersCount++; } + Context.ResponseData.Write(ReleasedBuffersCount); + return 0; }