diff --git a/src/Ryujinx.Graphics.Vulkan/FormatTable.cs b/src/Ryujinx.Graphics.Vulkan/FormatTable.cs index 45fc46ada..a030d8c85 100644 --- a/src/Ryujinx.Graphics.Vulkan/FormatTable.cs +++ b/src/Ryujinx.Graphics.Vulkan/FormatTable.cs @@ -168,5 +168,223 @@ namespace Ryujinx.Graphics.Vulkan { return _table[(int)format]; } + + public static int GetAttributeFormatSize(VkFormat format) + { + switch (format) + { + case VkFormat.R8Unorm: + case VkFormat.R8SNorm: + case VkFormat.R8Uint: + case VkFormat.R8Sint: + case VkFormat.R8Uscaled: + case VkFormat.R8Sscaled: + return 1; + + case VkFormat.R8G8Unorm: + case VkFormat.R8G8SNorm: + case VkFormat.R8G8Uint: + case VkFormat.R8G8Sint: + case VkFormat.R8G8Uscaled: + case VkFormat.R8G8Sscaled: + case VkFormat.R16Sfloat: + case VkFormat.R16Unorm: + case VkFormat.R16SNorm: + case VkFormat.R16Uint: + case VkFormat.R16Sint: + case VkFormat.R16Uscaled: + case VkFormat.R16Sscaled: + return 2; + + case VkFormat.R8G8B8Unorm: + case VkFormat.R8G8B8SNorm: + case VkFormat.R8G8B8Uint: + case VkFormat.R8G8B8Sint: + case VkFormat.R8G8B8Uscaled: + case VkFormat.R8G8B8Sscaled: + return 3; + + case VkFormat.R8G8B8A8Unorm: + case VkFormat.R8G8B8A8SNorm: + case VkFormat.R8G8B8A8Uint: + case VkFormat.R8G8B8A8Sint: + case VkFormat.R8G8B8A8Srgb: + case VkFormat.R8G8B8A8Uscaled: + case VkFormat.R8G8B8A8Sscaled: + case VkFormat.B8G8R8A8Unorm: + case VkFormat.B8G8R8A8Srgb: + case VkFormat.R16G16Sfloat: + case VkFormat.R16G16Unorm: + case VkFormat.R16G16SNorm: + case VkFormat.R16G16Uint: + case VkFormat.R16G16Sint: + case VkFormat.R16G16Uscaled: + case VkFormat.R16G16Sscaled: + case VkFormat.R32Sfloat: + case VkFormat.R32Uint: + case VkFormat.R32Sint: + case VkFormat.A2B10G10R10UnormPack32: + case VkFormat.A2B10G10R10UintPack32: + case VkFormat.B10G11R11UfloatPack32: + case VkFormat.E5B9G9R9UfloatPack32: + case VkFormat.A2B10G10R10SNormPack32: + case VkFormat.A2B10G10R10SintPack32: + case VkFormat.A2B10G10R10UscaledPack32: + case VkFormat.A2B10G10R10SscaledPack32: + return 4; + + case VkFormat.R16G16B16Sfloat: + case VkFormat.R16G16B16Unorm: + case VkFormat.R16G16B16SNorm: + case VkFormat.R16G16B16Uint: + case VkFormat.R16G16B16Sint: + case VkFormat.R16G16B16Uscaled: + case VkFormat.R16G16B16Sscaled: + return 6; + + case VkFormat.R16G16B16A16Sfloat: + case VkFormat.R16G16B16A16Unorm: + case VkFormat.R16G16B16A16SNorm: + case VkFormat.R16G16B16A16Uint: + case VkFormat.R16G16B16A16Sint: + case VkFormat.R16G16B16A16Uscaled: + case VkFormat.R16G16B16A16Sscaled: + case VkFormat.R32G32Sfloat: + case VkFormat.R32G32Uint: + case VkFormat.R32G32Sint: + return 8; + + case VkFormat.R32G32B32Sfloat: + case VkFormat.R32G32B32Uint: + case VkFormat.R32G32B32Sint: + return 12; + + case VkFormat.R32G32B32A32Sfloat: + case VkFormat.R32G32B32A32Uint: + case VkFormat.R32G32B32A32Sint: + return 16; + } + + return 1; + } + + public static VkFormat DropLastComponent(VkFormat format) + { + switch (format) + { + case VkFormat.R8G8Unorm: + return VkFormat.R8Unorm; + case VkFormat.R8G8SNorm: + return VkFormat.R8SNorm; + case VkFormat.R8G8Uint: + return VkFormat.R8Uint; + case VkFormat.R8G8Sint: + return VkFormat.R8Sint; + case VkFormat.R8G8Uscaled: + return VkFormat.R8Uscaled; + case VkFormat.R8G8Sscaled: + return VkFormat.R8Sscaled; + + case VkFormat.R8G8B8Unorm: + return VkFormat.R8G8Unorm; + case VkFormat.R8G8B8SNorm: + return VkFormat.R8G8SNorm; + case VkFormat.R8G8B8Uint: + return VkFormat.R8G8Uint; + case VkFormat.R8G8B8Sint: + return VkFormat.R8G8Sint; + case VkFormat.R8G8B8Uscaled: + return VkFormat.R8G8Uscaled; + case VkFormat.R8G8B8Sscaled: + return VkFormat.R8G8Sscaled; + + case VkFormat.R8G8B8A8Unorm: + return VkFormat.R8G8B8Unorm; + case VkFormat.R8G8B8A8SNorm: + return VkFormat.R8G8B8SNorm; + case VkFormat.R8G8B8A8Uint: + return VkFormat.R8G8B8Uint; + case VkFormat.R8G8B8A8Sint: + return VkFormat.R8G8B8Sint; + case VkFormat.R8G8B8A8Srgb: + return VkFormat.R8G8B8Srgb; + case VkFormat.R8G8B8A8Uscaled: + return VkFormat.R8G8B8Uscaled; + case VkFormat.R8G8B8A8Sscaled: + return VkFormat.R8G8B8Sscaled; + case VkFormat.B8G8R8A8Unorm: + return VkFormat.B8G8R8Unorm; + case VkFormat.B8G8R8A8Srgb: + return VkFormat.B8G8R8Srgb; + + case VkFormat.R16G16Sfloat: + return VkFormat.R16Sfloat; + case VkFormat.R16G16Unorm: + return VkFormat.R16Unorm; + case VkFormat.R16G16SNorm: + return VkFormat.R16SNorm; + case VkFormat.R16G16Uint: + return VkFormat.R16Uint; + case VkFormat.R16G16Sint: + return VkFormat.R16Sint; + case VkFormat.R16G16Uscaled: + return VkFormat.R16Uscaled; + case VkFormat.R16G16Sscaled: + return VkFormat.R16Sscaled; + + case VkFormat.R16G16B16Sfloat: + return VkFormat.R16G16Sfloat; + case VkFormat.R16G16B16Unorm: + return VkFormat.R16G16Unorm; + case VkFormat.R16G16B16SNorm: + return VkFormat.R16G16SNorm; + case VkFormat.R16G16B16Uint: + return VkFormat.R16G16Uint; + case VkFormat.R16G16B16Sint: + return VkFormat.R16G16Sint; + case VkFormat.R16G16B16Uscaled: + return VkFormat.R16G16Uscaled; + case VkFormat.R16G16B16Sscaled: + return VkFormat.R16G16Sscaled; + + case VkFormat.R16G16B16A16Sfloat: + return VkFormat.R16G16B16Sfloat; + case VkFormat.R16G16B16A16Unorm: + return VkFormat.R16G16B16Unorm; + case VkFormat.R16G16B16A16SNorm: + return VkFormat.R16G16B16SNorm; + case VkFormat.R16G16B16A16Uint: + return VkFormat.R16G16B16Uint; + case VkFormat.R16G16B16A16Sint: + return VkFormat.R16G16B16Sint; + case VkFormat.R16G16B16A16Uscaled: + return VkFormat.R16G16B16Uscaled; + case VkFormat.R16G16B16A16Sscaled: + return VkFormat.R16G16B16Sscaled; + + case VkFormat.R32G32Sfloat: + return VkFormat.R32Sfloat; + case VkFormat.R32G32Uint: + return VkFormat.R32Uint; + case VkFormat.R32G32Sint: + return VkFormat.R32Sint; + + case VkFormat.R32G32B32Sfloat: + return VkFormat.R32G32Sfloat; + case VkFormat.R32G32B32Uint: + return VkFormat.R32G32Uint; + case VkFormat.R32G32B32Sint: + return VkFormat.R32G32Sint; + + case VkFormat.R32G32B32A32Sfloat: + return VkFormat.R32G32B32Sfloat; + case VkFormat.R32G32B32A32Uint: + return VkFormat.R32G32B32Uint; + case VkFormat.R32G32B32A32Sint: + return VkFormat.R32G32B32Sint; + } + + return format; + } } } diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineState.cs b/src/Ryujinx.Graphics.Vulkan/PipelineState.cs index dccc8ce68..a3d8dd6fb 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineState.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineState.cs @@ -1,4 +1,5 @@ -using Silk.NET.Vulkan; +using Ryujinx.Common.Memory; +using Silk.NET.Vulkan; using System; namespace Ryujinx.Graphics.Vulkan @@ -308,6 +309,8 @@ namespace Ryujinx.Graphics.Vulkan public PipelineLayout PipelineLayout; public SpecData SpecializationData; + private Array32 _vertexAttributeDescriptions2; + public void Initialize() { Stages = new NativeArray(Constants.MaxShaderStages); @@ -400,7 +403,15 @@ namespace Ryujinx.Graphics.Vulkan Pipeline pipelineHandle = default; + bool isMoltenVk = gd.IsMoltenVk; + + if (isMoltenVk) + { + UpdateVertexAttributeDescriptions(); + } + fixed (VertexInputAttributeDescription* pVertexAttributeDescriptions = &Internal.VertexAttributeDescriptions[0]) + fixed (VertexInputAttributeDescription* pVertexAttributeDescriptions2 = &_vertexAttributeDescriptions2[0]) fixed (VertexInputBindingDescription* pVertexBindingDescriptions = &Internal.VertexBindingDescriptions[0]) fixed (Viewport* pViewports = &Internal.Viewports[0]) fixed (Rect2D* pScissors = &Internal.Scissors[0]) @@ -410,7 +421,7 @@ namespace Ryujinx.Graphics.Vulkan { SType = StructureType.PipelineVertexInputStateCreateInfo, VertexAttributeDescriptionCount = VertexAttributeDescriptionsCount, - PVertexAttributeDescriptions = pVertexAttributeDescriptions, + PVertexAttributeDescriptions = isMoltenVk ? pVertexAttributeDescriptions2 : pVertexAttributeDescriptions, VertexBindingDescriptionCount = VertexBindingDescriptionsCount, PVertexBindingDescriptions = pVertexBindingDescriptions }; @@ -612,6 +623,40 @@ namespace Ryujinx.Graphics.Vulkan } } + private void UpdateVertexAttributeDescriptions() + { + // Vertex attributes exceeding the stride are invalid. + // In metal, they cause glitches with the vertex shader fetching incorrect values. + // To work around this, we reduce the format to something that doesn't exceed the stride if possible. + // The assumption is that the exceeding components are not actually accessed on the shader. + + for (int index = 0; index < VertexAttributeDescriptionsCount; index++) + { + var attribute = Internal.VertexAttributeDescriptions[index]; + ref var vb = ref Internal.VertexBindingDescriptions[(int)attribute.Binding]; + + Format format = attribute.Format; + + while (vb.Stride != 0 && attribute.Offset + FormatTable.GetAttributeFormatSize(format) > vb.Stride) + { + Format newFormat = FormatTable.DropLastComponent(format); + + if (newFormat == format) + { + // That case means we failed to find a format that fits within the stride, + // so just restore the original format and give up. + format = attribute.Format; + break; + } + + format = newFormat; + } + + attribute.Format = format; + _vertexAttributeDescriptions2[index] = attribute; + } + } + public void Dispose() { Stages.Dispose();