From 2cde252eea39be1e3fc61560790ba93854da09f3 Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Sun, 12 Jul 2020 20:38:41 -0600 Subject: [PATCH] Added graphics enhancements and dlc/mods info. (#1385) --- README.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 3400ced9c0..e6d4f23d62 100644 --- a/README.md +++ b/README.md @@ -80,7 +80,7 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of - **GPU** - The GPU emulator emulates the Switch's Maxwell GPU using the OpenGL API (version 4.4 minimum) through a custom build of OpenTK. + The GPU emulator emulates the Switch's Maxwell GPU using the OpenGL API (version 4.4 minimum) through a custom build of OpenTK. There are currently two graphics enhancements available to the end user in Ryujinx: resolution scaling and anisotropic filtering. These can both be adjusted in the GUI. - **Input** @@ -89,6 +89,10 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of Linux: most modern controllers are supported. In either case, you can set up everything inside the input configuration menu. +- **DLC & Modifications** + + Ryujinx is able to manage add-on content/downloadable content through the GUI. Mods (romfs and exefs) are also supported and the GUI contains a shortcut to open the respective mods folder for a particular game. + - **Configuration** The emulator has settings for enabling or disabling some logging, remapping controllers, and more. You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.