Use correct offset for storage constant buffer elimination (#4821)
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7df4fcada7
commit
332891b5ff
2 changed files with 10 additions and 12 deletions
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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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private const ushort FileFormatVersionMajor = 1;
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private const ushort FileFormatVersionMinor = 2;
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private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
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private const uint CodeGenVersion = 2237;
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private const uint CodeGenVersion = 4821;
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private const string SharedTocFileName = "shared.toc";
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private const string SharedDataFileName = "shared.data";
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@ -161,12 +161,12 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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Operand addrLow,
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bool isStg16Or8)
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{
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int baseAddressCbOffset = GetStorageCbOffset(config.Stage, storageIndex);
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(int sbCbSlot, int sbCbOffset) = config.GetSbCbInfo(storageIndex);
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bool storageAligned = !(config.GpuAccessor.QueryHasUnalignedStorageBuffer() || config.GpuAccessor.QueryHostStorageBufferOffsetAlignment() > Constants.StorageAlignment);
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(Operand byteOffset, int constantOffset) = storageAligned ?
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GetStorageOffset(block, Utils.FindLastOperation(addrLow, block), baseAddressCbOffset) :
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GetStorageOffset(block, Utils.FindLastOperation(addrLow, block), sbCbSlot, sbCbOffset) :
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(null, 0);
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if (byteOffset != null)
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@ -176,8 +176,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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if (byteOffset == null)
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{
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(int sbCbSlot, int sbCbOffset) = config.GetSbCbInfo(storageIndex);
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Operand baseAddrLow = Cbuf(sbCbSlot, sbCbOffset);
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Operand baseAddrTrunc = Local();
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@ -217,9 +215,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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return wordOffset;
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}
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private static bool IsCb0Offset(Operand operand, int offset)
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private static bool IsCbOffset(Operand operand, int slot, int offset)
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{
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return operand.Type == OperandType.ConstantBuffer && operand.GetCbufSlot() == 0 && operand.GetCbufOffset() == offset;
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return operand.Type == OperandType.ConstantBuffer && operand.GetCbufSlot() == slot && operand.GetCbufOffset() == offset;
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}
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private static void ReplaceAddressAlignment(LinkedList<INode> list, Operand address, Operand byteOffset, int constantOffset)
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@ -263,9 +261,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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}
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}
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private static (Operand, int) GetStorageOffset(BasicBlock block, Operand address, int baseAddressCbOffset)
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private static (Operand, int) GetStorageOffset(BasicBlock block, Operand address, int cbSlot, int baseAddressCbOffset)
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{
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if (IsCb0Offset(address, baseAddressCbOffset))
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if (IsCbOffset(address, cbSlot, baseAddressCbOffset))
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{
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// Direct offset: zero.
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return (Const(0), 0);
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@ -275,7 +273,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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address = Utils.FindLastOperation(address, block);
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if (IsCb0Offset(address, baseAddressCbOffset))
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if (IsCbOffset(address, cbSlot, baseAddressCbOffset))
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{
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// Only constant offset
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return (Const(0), constantOffset);
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@ -289,11 +287,11 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
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Operand src1 = offsetAdd.GetSource(0);
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Operand src2 = Utils.FindLastOperation(offsetAdd.GetSource(1), block);
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if (IsCb0Offset(src2, baseAddressCbOffset))
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if (IsCbOffset(src2, cbSlot, baseAddressCbOffset))
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{
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return (src1, constantOffset);
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}
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else if (IsCb0Offset(src1, baseAddressCbOffset))
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else if (IsCbOffset(src1, cbSlot, baseAddressCbOffset))
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{
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return (src2, constantOffset);
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}
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