diff --git a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs index 5a231079a..55f7d5778 100644 --- a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs +++ b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs @@ -766,7 +766,10 @@ namespace Ryujinx.Graphics.Shader.Instructions flags |= offset == TexOffset.Ptp ? TextureFlags.Offsets : TextureFlags.Offset; } - sourcesList.Add(Const((int)component)); + if (!hasDepthCompare) + { + sourcesList.Add(Const((int)component)); + } Operand[] sources = sourcesList.ToArray(); Operand[] dests = new Operand[BitOperations.PopCount((uint)componentMask)];