From 446f2854a5af18aef7151f95d64e0fe66a3498b8 Mon Sep 17 00:00:00 2001 From: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> Date: Wed, 17 Apr 2024 22:52:12 +0100 Subject: [PATCH] Ava UI: Input Menu Refactor (#5826) * Refactor * Apply suggestions from code review Co-authored-by: Ac_K * Update src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs Co-authored-by: Ac_K * Update src/Ryujinx.Input/ButtonValueType.cs Co-authored-by: Ac_K * Add empty line * Requested renames * Update src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs Co-authored-by: gdkchan * Make parent models private readonly * Fix ControllerInputView * Make line shorter * Mac keys in locale * Double line break * Fix build * Get rid of _isValid * Fix potential race condition * Rename HasAnyButtonPressed to IsAnyButtonPressed * Use switches * Simplify enumeration --------- Co-authored-by: Ac_K Co-authored-by: gdkchan Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com> --- .../Configuration/Hid/KeyboardHotkeys.cs | 2 - src/Ryujinx.Gtk3/UI/Helper/ButtonHelper.cs | 158 ++++ .../UI/Windows/ControllerWindow.cs | 6 +- .../Assigner/GamepadButtonAssigner.cs | 15 +- src/Ryujinx.Input/Assigner/IButtonAssigner.cs | 4 +- .../Assigner/KeyboardKeyAssigner.cs | 12 +- src/Ryujinx.Input/Button.cs | 33 + src/Ryujinx.Input/ButtonType.cs | 9 + src/Ryujinx.Input/HLE/NpadController.cs | 24 +- src/Ryujinx/Assets/Locales/en_US.json | 101 +++ src/Ryujinx/Assets/Styles/Styles.xaml | 5 +- src/Ryujinx/UI/Helpers/ButtonKeyAssigner.cs | 30 +- src/Ryujinx/UI/Helpers/KeyValueConverter.cs | 182 ++++- .../UI/Models/Input/GamepadInputConfig.cs | 580 +++++++++++++++ src/Ryujinx/UI/Models/Input/HotkeyConfig.cs | 141 ++++ .../UI/Models/Input/KeyboardInputConfig.cs | 422 +++++++++++ src/Ryujinx/UI/Models/InputConfiguration.cs | 456 ------------ .../Input/ControllerInputViewModel.cs | 84 +++ .../InputViewModel.cs} | 102 ++- .../Input/KeyboardInputViewModel.cs | 73 ++ .../{ => Input}/MotionInputViewModel.cs | 2 +- .../{ => Input}/RumbleInputViewModel.cs | 2 +- .../UI/ViewModels/SettingsViewModel.cs | 18 +- .../UI/Views/Input/ControllerInputView.axaml | 617 ++++------------ .../Views/Input/ControllerInputView.axaml.cs | 165 +++-- src/Ryujinx/UI/Views/Input/InputView.axaml | 225 ++++++ src/Ryujinx/UI/Views/Input/InputView.axaml.cs | 61 ++ .../UI/Views/Input/KeyboardInputView.axaml | 675 ++++++++++++++++++ .../UI/Views/Input/KeyboardInputView.axaml.cs | 208 ++++++ .../UI/Views/Input/MotionInputView.axaml | 2 +- .../UI/Views/Input/MotionInputView.axaml.cs | 8 +- .../UI/Views/Input/RumbleInputView.axaml | 2 +- .../UI/Views/Input/RumbleInputView.axaml.cs | 8 +- .../Views/Settings/SettingsHotkeysView.axaml | 120 ++-- .../Settings/SettingsHotkeysView.axaml.cs | 117 ++- .../UI/Views/Settings/SettingsInputView.axaml | 4 +- .../Views/Settings/SettingsInputView.axaml.cs | 2 +- .../UI/Windows/SettingsWindow.axaml.cs | 2 +- 38 files changed, 3402 insertions(+), 1275 deletions(-) create mode 100644 src/Ryujinx.Gtk3/UI/Helper/ButtonHelper.cs create mode 100644 src/Ryujinx.Input/Button.cs create mode 100644 src/Ryujinx.Input/ButtonType.cs create mode 100644 src/Ryujinx/UI/Models/Input/GamepadInputConfig.cs create mode 100644 src/Ryujinx/UI/Models/Input/HotkeyConfig.cs create mode 100644 src/Ryujinx/UI/Models/Input/KeyboardInputConfig.cs delete mode 100644 src/Ryujinx/UI/Models/InputConfiguration.cs create mode 100644 src/Ryujinx/UI/ViewModels/Input/ControllerInputViewModel.cs rename src/Ryujinx/UI/ViewModels/{ControllerInputViewModel.cs => Input/InputViewModel.cs} (92%) create mode 100644 src/Ryujinx/UI/ViewModels/Input/KeyboardInputViewModel.cs rename src/Ryujinx/UI/ViewModels/{ => Input}/MotionInputViewModel.cs (97%) rename src/Ryujinx/UI/ViewModels/{ => Input}/RumbleInputViewModel.cs (92%) create mode 100644 src/Ryujinx/UI/Views/Input/InputView.axaml create mode 100644 src/Ryujinx/UI/Views/Input/InputView.axaml.cs create mode 100644 src/Ryujinx/UI/Views/Input/KeyboardInputView.axaml create mode 100644 src/Ryujinx/UI/Views/Input/KeyboardInputView.axaml.cs diff --git a/src/Ryujinx.Common/Configuration/Hid/KeyboardHotkeys.cs b/src/Ryujinx.Common/Configuration/Hid/KeyboardHotkeys.cs index e9c163cf2..0cb49ca8c 100644 --- a/src/Ryujinx.Common/Configuration/Hid/KeyboardHotkeys.cs +++ b/src/Ryujinx.Common/Configuration/Hid/KeyboardHotkeys.cs @@ -1,7 +1,5 @@ namespace Ryujinx.Common.Configuration.Hid { - // NOTE: Please don't change this to struct. - // This breaks Avalonia's TwoWay binding, which makes us unable to save new KeyboardHotkeys. public class KeyboardHotkeys { public Key ToggleVsync { get; set; } diff --git a/src/Ryujinx.Gtk3/UI/Helper/ButtonHelper.cs b/src/Ryujinx.Gtk3/UI/Helper/ButtonHelper.cs new file mode 100644 index 000000000..5a8ca96a1 --- /dev/null +++ b/src/Ryujinx.Gtk3/UI/Helper/ButtonHelper.cs @@ -0,0 +1,158 @@ +using Ryujinx.Common.Configuration.Hid.Controller; +using Ryujinx.Input; +using System; +using System.Collections.Generic; +using Key = Ryujinx.Common.Configuration.Hid.Key; +using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; + +namespace Ryujinx.UI.Helper +{ + public static class ButtonHelper + { + private static readonly Dictionary _keysMap = new() + { + { Key.Unknown, "Unknown" }, + { Key.ShiftLeft, "ShiftLeft" }, + { Key.ShiftRight, "ShiftRight" }, + { Key.ControlLeft, "CtrlLeft" }, + { Key.ControlRight, "CtrlRight" }, + { Key.AltLeft, OperatingSystem.IsMacOS() ? "OptLeft" : "AltLeft" }, + { Key.AltRight, OperatingSystem.IsMacOS() ? "OptRight" : "AltRight" }, + { Key.WinLeft, OperatingSystem.IsMacOS() ? "CmdLeft" : "WinLeft" }, + { Key.WinRight, OperatingSystem.IsMacOS() ? "CmdRight" : "WinRight" }, + { Key.Up, "Up" }, + { Key.Down, "Down" }, + { Key.Left, "Left" }, + { Key.Right, "Right" }, + { Key.Enter, "Enter" }, + { Key.Escape, "Escape" }, + { Key.Space, "Space" }, + { Key.Tab, "Tab" }, + { Key.BackSpace, "Backspace" }, + { Key.Insert, "Insert" }, + { Key.Delete, "Delete" }, + { Key.PageUp, "PageUp" }, + { Key.PageDown, "PageDown" }, + { Key.Home, "Home" }, + { Key.End, "End" }, + { Key.CapsLock, "CapsLock" }, + { Key.ScrollLock, "ScrollLock" }, + { Key.PrintScreen, "PrintScreen" }, + { Key.Pause, "Pause" }, + { Key.NumLock, "NumLock" }, + { Key.Clear, "Clear" }, + { Key.Keypad0, "Keypad0" }, + { Key.Keypad1, "Keypad1" }, + { Key.Keypad2, "Keypad2" }, + { Key.Keypad3, "Keypad3" }, + { Key.Keypad4, "Keypad4" }, + { Key.Keypad5, "Keypad5" }, + { Key.Keypad6, "Keypad6" }, + { Key.Keypad7, "Keypad7" }, + { Key.Keypad8, "Keypad8" }, + { Key.Keypad9, "Keypad9" }, + { Key.KeypadDivide, "KeypadDivide" }, + { Key.KeypadMultiply, "KeypadMultiply" }, + { Key.KeypadSubtract, "KeypadSubtract" }, + { Key.KeypadAdd, "KeypadAdd" }, + { Key.KeypadDecimal, "KeypadDecimal" }, + { Key.KeypadEnter, "KeypadEnter" }, + { Key.Number0, "0" }, + { Key.Number1, "1" }, + { Key.Number2, "2" }, + { Key.Number3, "3" }, + { Key.Number4, "4" }, + { Key.Number5, "5" }, + { Key.Number6, "6" }, + { Key.Number7, "7" }, + { Key.Number8, "8" }, + { Key.Number9, "9" }, + { Key.Tilde, "~" }, + { Key.Grave, "`" }, + { Key.Minus, "-" }, + { Key.Plus, "+" }, + { Key.BracketLeft, "[" }, + { Key.BracketRight, "]" }, + { Key.Semicolon, ";" }, + { Key.Quote, "'" }, + { Key.Comma, "," }, + { Key.Period, "." }, + { Key.Slash, "/" }, + { Key.BackSlash, "\\" }, + { Key.Unbound, "Unbound" }, + }; + + private static readonly Dictionary _gamepadInputIdMap = new() + { + { GamepadInputId.LeftStick, "LeftStick" }, + { GamepadInputId.RightStick, "RightStick" }, + { GamepadInputId.LeftShoulder, "LeftShoulder" }, + { GamepadInputId.RightShoulder, "RightShoulder" }, + { GamepadInputId.LeftTrigger, "LeftTrigger" }, + { GamepadInputId.RightTrigger, "RightTrigger" }, + { GamepadInputId.DpadUp, "DpadUp" }, + { GamepadInputId.DpadDown, "DpadDown" }, + { GamepadInputId.DpadLeft, "DpadLeft" }, + { GamepadInputId.DpadRight, "DpadRight" }, + { GamepadInputId.Minus, "Minus" }, + { GamepadInputId.Plus, "Plus" }, + { GamepadInputId.Guide, "Guide" }, + { GamepadInputId.Misc1, "Misc1" }, + { GamepadInputId.Paddle1, "Paddle1" }, + { GamepadInputId.Paddle2, "Paddle2" }, + { GamepadInputId.Paddle3, "Paddle3" }, + { GamepadInputId.Paddle4, "Paddle4" }, + { GamepadInputId.Touchpad, "Touchpad" }, + { GamepadInputId.SingleLeftTrigger0, "SingleLeftTrigger0" }, + { GamepadInputId.SingleRightTrigger0, "SingleRightTrigger0" }, + { GamepadInputId.SingleLeftTrigger1, "SingleLeftTrigger1" }, + { GamepadInputId.SingleRightTrigger1, "SingleRightTrigger1" }, + { GamepadInputId.Unbound, "Unbound" }, + }; + + private static readonly Dictionary _stickInputIdMap = new() + { + { StickInputId.Left, "StickLeft" }, + { StickInputId.Right, "StickRight" }, + { StickInputId.Unbound, "Unbound" }, + }; + + public static string ToString(Button button) + { + string keyString = ""; + + switch (button.Type) + { + case ButtonType.Key: + var key = button.AsHidType(); + + if (!_keysMap.TryGetValue(button.AsHidType(), out keyString)) + { + keyString = key.ToString(); + } + + break; + case ButtonType.GamepadButtonInputId: + var gamepadButton = button.AsHidType(); + + if (!_gamepadInputIdMap.TryGetValue(button.AsHidType(), out keyString)) + { + keyString = gamepadButton.ToString(); + } + + break; + case ButtonType.StickId: + var stickInput = button.AsHidType(); + + if (!_stickInputIdMap.TryGetValue(button.AsHidType(), out keyString)) + { + keyString = stickInput.ToString(); + } + + break; + } + + return keyString; + } + } +} diff --git a/src/Ryujinx.Gtk3/UI/Windows/ControllerWindow.cs b/src/Ryujinx.Gtk3/UI/Windows/ControllerWindow.cs index 6712657f8..d0b8266f4 100644 --- a/src/Ryujinx.Gtk3/UI/Windows/ControllerWindow.cs +++ b/src/Ryujinx.Gtk3/UI/Windows/ControllerWindow.cs @@ -10,6 +10,7 @@ using Ryujinx.Input; using Ryujinx.Input.Assigner; using Ryujinx.Input.GTK3; using Ryujinx.UI.Common.Configuration; +using Ryujinx.UI.Helper; using Ryujinx.UI.Widgets; using System; using System.Collections.Generic; @@ -17,6 +18,7 @@ using System.IO; using System.Reflection; using System.Text.Json; using System.Threading; +using Button = Ryujinx.Input.Button; using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId; using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; using GUI = Gtk.Builder.ObjectAttribute; @@ -887,13 +889,13 @@ namespace Ryujinx.UI.Windows Thread.Sleep(10); assigner.ReadInput(); - if (_mousePressed || keyboard.IsPressed(Ryujinx.Input.Key.Escape) || assigner.HasAnyButtonPressed() || assigner.ShouldCancel()) + if (_mousePressed || keyboard.IsPressed(Ryujinx.Input.Key.Escape) || assigner.IsAnyButtonPressed() || assigner.ShouldCancel()) { break; } } - string pressedButton = assigner.GetPressedButton(); + string pressedButton = ButtonHelper.ToString(assigner.GetPressedButton() ?? new Button(Input.Key.Unknown)); Application.Invoke(delegate { diff --git a/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs b/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs index 388ebcc07..80fed2b82 100644 --- a/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs +++ b/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs @@ -49,9 +49,9 @@ namespace Ryujinx.Input.Assigner CollectButtonStats(); } - public bool HasAnyButtonPressed() + public bool IsAnyButtonPressed() { - return _detector.HasAnyButtonPressed(); + return _detector.IsAnyButtonPressed(); } public bool ShouldCancel() @@ -59,16 +59,11 @@ namespace Ryujinx.Input.Assigner return _gamepad == null || !_gamepad.IsConnected; } - public string GetPressedButton() + public Button? GetPressedButton() { IEnumerable pressedButtons = _detector.GetPressedButtons(); - if (pressedButtons.Any()) - { - return !_forStick ? pressedButtons.First().ToString() : ((StickInputId)pressedButtons.First()).ToString(); - } - - return ""; + return !_forStick ? new(pressedButtons.FirstOrDefault()) : new((StickInputId)pressedButtons.FirstOrDefault()); } private void CollectButtonStats() @@ -123,7 +118,7 @@ namespace Ryujinx.Input.Assigner _stats = new Dictionary(); } - public bool HasAnyButtonPressed() + public bool IsAnyButtonPressed() { return _stats.Values.Any(CheckButtonPressed); } diff --git a/src/Ryujinx.Input/Assigner/IButtonAssigner.cs b/src/Ryujinx.Input/Assigner/IButtonAssigner.cs index 76a9fece4..688fbddb4 100644 --- a/src/Ryujinx.Input/Assigner/IButtonAssigner.cs +++ b/src/Ryujinx.Input/Assigner/IButtonAssigner.cs @@ -19,7 +19,7 @@ namespace Ryujinx.Input.Assigner /// Check if a button was pressed. /// /// True if a button was pressed - bool HasAnyButtonPressed(); + bool IsAnyButtonPressed(); /// /// Indicate if the user of this API should cancel operations. This is triggered for example when a gamepad get disconnected or when a user cancel assignation operations. @@ -31,6 +31,6 @@ namespace Ryujinx.Input.Assigner /// Get the pressed button that was read in by the button assigner. /// /// The pressed button that was read - string GetPressedButton(); + Button? GetPressedButton(); } } diff --git a/src/Ryujinx.Input/Assigner/KeyboardKeyAssigner.cs b/src/Ryujinx.Input/Assigner/KeyboardKeyAssigner.cs index e52ef4a2c..3c011a63b 100644 --- a/src/Ryujinx.Input/Assigner/KeyboardKeyAssigner.cs +++ b/src/Ryujinx.Input/Assigner/KeyboardKeyAssigner.cs @@ -21,9 +21,9 @@ namespace Ryujinx.Input.Assigner _keyboardState = _keyboard.GetKeyboardStateSnapshot(); } - public bool HasAnyButtonPressed() + public bool IsAnyButtonPressed() { - return GetPressedButton().Length != 0; + return GetPressedButton() is not null; } public bool ShouldCancel() @@ -31,20 +31,20 @@ namespace Ryujinx.Input.Assigner return _keyboardState.IsPressed(Key.Escape); } - public string GetPressedButton() + public Button? GetPressedButton() { - string keyPressed = ""; + Button? keyPressed = null; for (Key key = Key.Unknown; key < Key.Count; key++) { if (_keyboardState.IsPressed(key)) { - keyPressed = key.ToString(); + keyPressed = new(key); break; } } - return !ShouldCancel() ? keyPressed : ""; + return !ShouldCancel() ? keyPressed : null; } } } diff --git a/src/Ryujinx.Input/Button.cs b/src/Ryujinx.Input/Button.cs new file mode 100644 index 000000000..4289901ce --- /dev/null +++ b/src/Ryujinx.Input/Button.cs @@ -0,0 +1,33 @@ +using System; + +namespace Ryujinx.Input +{ + public readonly struct Button + { + public readonly ButtonType Type; + private readonly uint _rawValue; + + public Button(Key key) + { + Type = ButtonType.Key; + _rawValue = (uint)key; + } + + public Button(GamepadButtonInputId gamepad) + { + Type = ButtonType.GamepadButtonInputId; + _rawValue = (uint)gamepad; + } + + public Button(StickInputId stick) + { + Type = ButtonType.StickId; + _rawValue = (uint)stick; + } + + public T AsHidType() where T : Enum + { + return (T)Enum.ToObject(typeof(T), _rawValue); + } + } +} diff --git a/src/Ryujinx.Input/ButtonType.cs b/src/Ryujinx.Input/ButtonType.cs new file mode 100644 index 000000000..25ef5eea8 --- /dev/null +++ b/src/Ryujinx.Input/ButtonType.cs @@ -0,0 +1,9 @@ +namespace Ryujinx.Input +{ + public enum ButtonType + { + Key, + GamepadButtonInputId, + StickId, + } +} diff --git a/src/Ryujinx.Input/HLE/NpadController.cs b/src/Ryujinx.Input/HLE/NpadController.cs index 8411c10a7..cde20f5d0 100644 --- a/src/Ryujinx.Input/HLE/NpadController.cs +++ b/src/Ryujinx.Input/HLE/NpadController.cs @@ -203,8 +203,6 @@ namespace Ryujinx.Input.HLE new(Key.NumLock, 10), }; - private bool _isValid; - private MotionInput _leftMotionInput; private MotionInput _rightMotionInput; @@ -222,7 +220,6 @@ namespace Ryujinx.Input.HLE { State = default; Id = null; - _isValid = false; _cemuHookClient = cemuHookClient; } @@ -234,11 +231,10 @@ namespace Ryujinx.Input.HLE Id = config.Id; _gamepad = GamepadDriver.GetGamepad(Id); - _isValid = _gamepad != null; UpdateUserConfiguration(config); - return _isValid; + return _gamepad != null; } public void UpdateUserConfiguration(InputConfig config) @@ -262,10 +258,7 @@ namespace Ryujinx.Input.HLE _config = config; - if (_isValid) - { - _gamepad.SetConfiguration(config); - } + _gamepad?.SetConfiguration(config); } private void UpdateMotionInput(MotionConfigController motionConfig) @@ -282,18 +275,21 @@ namespace Ryujinx.Input.HLE public void Update() { - if (_isValid && GamepadDriver != null) + // _gamepad may be altered by other threads + var gamepad = _gamepad; + + if (gamepad != null && GamepadDriver != null) { - State = _gamepad.GetMappedStateSnapshot(); + State = gamepad.GetMappedStateSnapshot(); if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Motion.EnableMotion) { if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.GamepadDriver) { - if (_gamepad.Features.HasFlag(GamepadFeaturesFlag.Motion)) + if (gamepad.Features.HasFlag(GamepadFeaturesFlag.Motion)) { - Vector3 accelerometer = _gamepad.GetMotionData(MotionInputId.Accelerometer); - Vector3 gyroscope = _gamepad.GetMotionData(MotionInputId.Gyroscope); + Vector3 accelerometer = gamepad.GetMotionData(MotionInputId.Accelerometer); + Vector3 gyroscope = gamepad.GetMotionData(MotionInputId.Gyroscope); accelerometer = new Vector3(accelerometer.X, -accelerometer.Z, accelerometer.Y); gyroscope = new Vector3(gyroscope.X, -gyroscope.Z, gyroscope.Y); diff --git a/src/Ryujinx/Assets/Locales/en_US.json b/src/Ryujinx/Assets/Locales/en_US.json index ef40fd5b2..77ad7d1f8 100644 --- a/src/Ryujinx/Assets/Locales/en_US.json +++ b/src/Ryujinx/Assets/Locales/en_US.json @@ -266,6 +266,107 @@ "ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:", "ControllerSettingsSave": "Save", "ControllerSettingsClose": "Close", + "KeyUnknown": "Unknown", + "KeyShiftLeft": "Shift Left", + "KeyShiftRight": "Shift Right", + "KeyControlLeft": "Ctrl Left", + "KeyMacControlLeft": "⌃ Left", + "KeyControlRight": "Ctrl Right", + "KeyMacControlRight": "⌃ Right", + "KeyAltLeft": "Alt Left", + "KeyMacAltLeft": "⌥ Left", + "KeyAltRight": "Alt Right", + "KeyMacAltRight": "⌥ Right", + "KeyWinLeft": "⊞ Left", + "KeyMacWinLeft": "⌘ Left", + "KeyWinRight": "⊞ Right", + "KeyMacWinRight": "⌘ Right", + "KeyMenu": "Menu", + "KeyUp": "Up", + "KeyDown": "Down", + "KeyLeft": "Left", + "KeyRight": "Right", + "KeyEnter": "Enter", + "KeyEscape": "Escape", + "KeySpace": "Space", + "KeyTab": "Tab", + "KeyBackSpace": "Backspace", + "KeyInsert": "Insert", + "KeyDelete": "Delete", + "KeyPageUp": "Page Up", + "KeyPageDown": "Page Down", + "KeyHome": "Home", + "KeyEnd": "End", + "KeyCapsLock": "Caps Lock", + "KeyScrollLock": "Scroll Lock", + "KeyPrintScreen": "Print Screen", + "KeyPause": "Pause", + "KeyNumLock": "Num Lock", + "KeyClear": "Clear", + "KeyKeypad0": "Keypad 0", + "KeyKeypad1": "Keypad 1", + "KeyKeypad2": "Keypad 2", + "KeyKeypad3": "Keypad 3", + "KeyKeypad4": "Keypad 4", + "KeyKeypad5": "Keypad 5", + "KeyKeypad6": "Keypad 6", + "KeyKeypad7": "Keypad 7", + "KeyKeypad8": "Keypad 8", + "KeyKeypad9": "Keypad 9", + "KeyKeypadDivide": "Keypad Divide", + "KeyKeypadMultiply": "Keypad Multiply", + "KeyKeypadSubtract": "Keypad Subtract", + "KeyKeypadAdd": "Keypad Add", + "KeyKeypadDecimal": "Keypad Decimal", + "KeyKeypadEnter": "Keypad Enter", + "KeyNumber0": "0", + "KeyNumber1": "1", + "KeyNumber2": "2", + "KeyNumber3": "3", + "KeyNumber4": "4", + "KeyNumber5": "5", + "KeyNumber6": "6", + "KeyNumber7": "7", + "KeyNumber8": "8", + "KeyNumber9": "9", + "KeyTilde": "~", + "KeyGrave": "`", + "KeyMinus": "-", + "KeyPlus": "+", + "KeyBracketLeft": "[", + "KeyBracketRight": "]", + "KeySemicolon": ";", + "KeyQuote": "\"", + "KeyComma": ",", + "KeyPeriod": ".", + "KeySlash": "/", + "KeyBackSlash": "\\", + "KeyUnbound": "Unbound", + "GamepadLeftStick": "L Stick Button", + "GamepadRightStick": "R Stick Button", + "GamepadLeftShoulder": "Left Shoulder", + "GamepadRightShoulder": "Right Shoulder", + "GamepadLeftTrigger": "Left Trigger", + "GamepadRightTrigger": "Right Trigger", + "GamepadDpadUp": "Up", + "GamepadDpadDown": "Down", + "GamepadDpadLeft": "Left", + "GamepadDpadRight": "Right", + "GamepadMinus": "-", + "GamepadPlus": "+", + "GamepadGuide": "Guide", + "GamepadMisc1": "Misc", + "GamepadPaddle1": "Paddle 1", + "GamepadPaddle2": "Paddle 2", + "GamepadPaddle3": "Paddle 3", + "GamepadPaddle4": "Paddle 4", + "GamepadTouchpad": "Touchpad", + "GamepadSingleLeftTrigger0": "Left Trigger 0", + "GamepadSingleRightTrigger0": "Right Trigger 0", + "GamepadSingleLeftTrigger1": "Left Trigger 1", + "GamepadSingleRightTrigger1": "Right Trigger 1", + "StickLeft": "Left Stick", + "StickRight": "Right Stick", "UserProfilesSelectedUserProfile": "Selected User Profile:", "UserProfilesSaveProfileName": "Save Profile Name", "UserProfilesChangeProfileImage": "Change Profile Image", diff --git a/src/Ryujinx/Assets/Styles/Styles.xaml b/src/Ryujinx/Assets/Styles/Styles.xaml index f7f64be22..b3a6f59c8 100644 --- a/src/Ryujinx/Assets/Styles/Styles.xaml +++ b/src/Ryujinx/Assets/Styles/Styles.xaml @@ -15,8 +15,7 @@ - + @@ -393,4 +392,4 @@ 600 756 - \ No newline at end of file + diff --git a/src/Ryujinx/UI/Helpers/ButtonKeyAssigner.cs b/src/Ryujinx/UI/Helpers/ButtonKeyAssigner.cs index 7e8ba7342..4f2b8daae 100644 --- a/src/Ryujinx/UI/Helpers/ButtonKeyAssigner.cs +++ b/src/Ryujinx/UI/Helpers/ButtonKeyAssigner.cs @@ -1,11 +1,8 @@ -using Avalonia.Controls; using Avalonia.Controls.Primitives; -using Avalonia.LogicalTree; using Avalonia.Threading; using Ryujinx.Input; using Ryujinx.Input.Assigner; using System; -using System.Linq; using System.Threading.Tasks; namespace Ryujinx.Ava.UI.Helpers @@ -15,12 +12,12 @@ namespace Ryujinx.Ava.UI.Helpers internal class ButtonAssignedEventArgs : EventArgs { public ToggleButton Button { get; } - public bool IsAssigned { get; } + public Button? ButtonValue { get; } - public ButtonAssignedEventArgs(ToggleButton button, bool isAssigned) + public ButtonAssignedEventArgs(ToggleButton button, Button? buttonValue) { Button = button; - IsAssigned = isAssigned; + ButtonValue = buttonValue; } } @@ -69,7 +66,7 @@ namespace Ryujinx.Ava.UI.Helpers assigner.ReadInput(); - if (assigner.HasAnyButtonPressed() || assigner.ShouldCancel() || (keyboard != null && keyboard.IsPressed(Key.Escape))) + if (assigner.IsAnyButtonPressed() || assigner.ShouldCancel() || (keyboard != null && keyboard.IsPressed(Key.Escape))) { break; } @@ -78,15 +75,11 @@ namespace Ryujinx.Ava.UI.Helpers await Dispatcher.UIThread.InvokeAsync(() => { - string pressedButton = assigner.GetPressedButton(); + Button? pressedButton = assigner.GetPressedButton(); if (_shouldUnbind) { - SetButtonText(ToggledButton, "Unbound"); - } - else if (pressedButton != "") - { - SetButtonText(ToggledButton, pressedButton); + pressedButton = null; } _shouldUnbind = false; @@ -94,17 +87,8 @@ namespace Ryujinx.Ava.UI.Helpers ToggledButton.IsChecked = false; - ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton != null)); + ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton)); - static void SetButtonText(ToggleButton button, string text) - { - ILogical textBlock = button.GetLogicalDescendants().First(x => x is TextBlock); - - if (textBlock != null && textBlock is TextBlock block) - { - block.Text = text; - } - } }); } diff --git a/src/Ryujinx/UI/Helpers/KeyValueConverter.cs b/src/Ryujinx/UI/Helpers/KeyValueConverter.cs index 028ed6bf4..cbcf16ab3 100644 --- a/src/Ryujinx/UI/Helpers/KeyValueConverter.cs +++ b/src/Ryujinx/UI/Helpers/KeyValueConverter.cs @@ -1,7 +1,9 @@ using Avalonia.Data.Converters; +using Ryujinx.Ava.Common.Locale; using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid.Controller; using System; +using System.Collections.Generic; using System.Globalization; namespace Ryujinx.Ava.UI.Helpers @@ -10,37 +12,173 @@ namespace Ryujinx.Ava.UI.Helpers { public static KeyValueConverter Instance = new(); + private static readonly Dictionary _keysMap = new() + { + { Key.Unknown, LocaleKeys.KeyUnknown }, + { Key.ShiftLeft, LocaleKeys.KeyShiftLeft }, + { Key.ShiftRight, LocaleKeys.KeyShiftRight }, + { Key.ControlLeft, LocaleKeys.KeyControlLeft }, + { Key.ControlRight, LocaleKeys.KeyControlRight }, + { Key.AltLeft, LocaleKeys.KeyControlLeft }, + { Key.AltRight, LocaleKeys.KeyControlRight }, + { Key.WinLeft, LocaleKeys.KeyWinLeft }, + { Key.WinRight, LocaleKeys.KeyWinRight }, + { Key.Up, LocaleKeys.KeyUp }, + { Key.Down, LocaleKeys.KeyDown }, + { Key.Left, LocaleKeys.KeyLeft }, + { Key.Right, LocaleKeys.KeyRight }, + { Key.Enter, LocaleKeys.KeyEnter }, + { Key.Escape, LocaleKeys.KeyEscape }, + { Key.Space, LocaleKeys.KeySpace }, + { Key.Tab, LocaleKeys.KeyTab }, + { Key.BackSpace, LocaleKeys.KeyBackSpace }, + { Key.Insert, LocaleKeys.KeyInsert }, + { Key.Delete, LocaleKeys.KeyDelete }, + { Key.PageUp, LocaleKeys.KeyPageUp }, + { Key.PageDown, LocaleKeys.KeyPageDown }, + { Key.Home, LocaleKeys.KeyHome }, + { Key.End, LocaleKeys.KeyEnd }, + { Key.CapsLock, LocaleKeys.KeyCapsLock }, + { Key.ScrollLock, LocaleKeys.KeyScrollLock }, + { Key.PrintScreen, LocaleKeys.KeyPrintScreen }, + { Key.Pause, LocaleKeys.KeyPause }, + { Key.NumLock, LocaleKeys.KeyNumLock }, + { Key.Clear, LocaleKeys.KeyClear }, + { Key.Keypad0, LocaleKeys.KeyKeypad0 }, + { Key.Keypad1, LocaleKeys.KeyKeypad1 }, + { Key.Keypad2, LocaleKeys.KeyKeypad2 }, + { Key.Keypad3, LocaleKeys.KeyKeypad3 }, + { Key.Keypad4, LocaleKeys.KeyKeypad4 }, + { Key.Keypad5, LocaleKeys.KeyKeypad5 }, + { Key.Keypad6, LocaleKeys.KeyKeypad6 }, + { Key.Keypad7, LocaleKeys.KeyKeypad7 }, + { Key.Keypad8, LocaleKeys.KeyKeypad8 }, + { Key.Keypad9, LocaleKeys.KeyKeypad9 }, + { Key.KeypadDivide, LocaleKeys.KeyKeypadDivide }, + { Key.KeypadMultiply, LocaleKeys.KeyKeypadMultiply }, + { Key.KeypadSubtract, LocaleKeys.KeyKeypadSubtract }, + { Key.KeypadAdd, LocaleKeys.KeyKeypadAdd }, + { Key.KeypadDecimal, LocaleKeys.KeyKeypadDecimal }, + { Key.KeypadEnter, LocaleKeys.KeyKeypadEnter }, + { Key.Number0, LocaleKeys.KeyNumber0 }, + { Key.Number1, LocaleKeys.KeyNumber1 }, + { Key.Number2, LocaleKeys.KeyNumber2 }, + { Key.Number3, LocaleKeys.KeyNumber3 }, + { Key.Number4, LocaleKeys.KeyNumber4 }, + { Key.Number5, LocaleKeys.KeyNumber5 }, + { Key.Number6, LocaleKeys.KeyNumber6 }, + { Key.Number7, LocaleKeys.KeyNumber7 }, + { Key.Number8, LocaleKeys.KeyNumber8 }, + { Key.Number9, LocaleKeys.KeyNumber9 }, + { Key.Tilde, LocaleKeys.KeyTilde }, + { Key.Grave, LocaleKeys.KeyGrave }, + { Key.Minus, LocaleKeys.KeyMinus }, + { Key.Plus, LocaleKeys.KeyPlus }, + { Key.BracketLeft, LocaleKeys.KeyBracketLeft }, + { Key.BracketRight, LocaleKeys.KeyBracketRight }, + { Key.Semicolon, LocaleKeys.KeySemicolon }, + { Key.Quote, LocaleKeys.KeyQuote }, + { Key.Comma, LocaleKeys.KeyComma }, + { Key.Period, LocaleKeys.KeyPeriod }, + { Key.Slash, LocaleKeys.KeySlash }, + { Key.BackSlash, LocaleKeys.KeyBackSlash }, + { Key.Unbound, LocaleKeys.KeyUnbound }, + }; + + private static readonly Dictionary _gamepadInputIdMap = new() + { + { GamepadInputId.LeftStick, LocaleKeys.GamepadLeftStick }, + { GamepadInputId.RightStick, LocaleKeys.GamepadRightStick }, + { GamepadInputId.LeftShoulder, LocaleKeys.GamepadLeftShoulder }, + { GamepadInputId.RightShoulder, LocaleKeys.GamepadRightShoulder }, + { GamepadInputId.LeftTrigger, LocaleKeys.GamepadLeftTrigger }, + { GamepadInputId.RightTrigger, LocaleKeys.GamepadRightTrigger }, + { GamepadInputId.DpadUp, LocaleKeys.GamepadDpadUp}, + { GamepadInputId.DpadDown, LocaleKeys.GamepadDpadDown}, + { GamepadInputId.DpadLeft, LocaleKeys.GamepadDpadLeft}, + { GamepadInputId.DpadRight, LocaleKeys.GamepadDpadRight}, + { GamepadInputId.Minus, LocaleKeys.GamepadMinus}, + { GamepadInputId.Plus, LocaleKeys.GamepadPlus}, + { GamepadInputId.Guide, LocaleKeys.GamepadGuide}, + { GamepadInputId.Misc1, LocaleKeys.GamepadMisc1}, + { GamepadInputId.Paddle1, LocaleKeys.GamepadPaddle1}, + { GamepadInputId.Paddle2, LocaleKeys.GamepadPaddle2}, + { GamepadInputId.Paddle3, LocaleKeys.GamepadPaddle3}, + { GamepadInputId.Paddle4, LocaleKeys.GamepadPaddle4}, + { GamepadInputId.Touchpad, LocaleKeys.GamepadTouchpad}, + { GamepadInputId.SingleLeftTrigger0, LocaleKeys.GamepadSingleLeftTrigger0}, + { GamepadInputId.SingleRightTrigger0, LocaleKeys.GamepadSingleRightTrigger0}, + { GamepadInputId.SingleLeftTrigger1, LocaleKeys.GamepadSingleLeftTrigger1}, + { GamepadInputId.SingleRightTrigger1, LocaleKeys.GamepadSingleRightTrigger1}, + { GamepadInputId.Unbound, LocaleKeys.KeyUnbound}, + }; + + private static readonly Dictionary _stickInputIdMap = new() + { + { StickInputId.Left, LocaleKeys.StickLeft}, + { StickInputId.Right, LocaleKeys.StickRight}, + { StickInputId.Unbound, LocaleKeys.KeyUnbound}, + }; + public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { - if (value == null) + string keyString = ""; + LocaleKeys localeKey; + + switch (value) { - return null; + case Key key: + if (_keysMap.TryGetValue(key, out localeKey)) + { + if (OperatingSystem.IsMacOS()) + { + localeKey = localeKey switch + { + LocaleKeys.KeyControlLeft => LocaleKeys.KeyMacControlLeft, + LocaleKeys.KeyControlRight => LocaleKeys.KeyMacControlRight, + LocaleKeys.KeyAltLeft => LocaleKeys.KeyMacAltLeft, + LocaleKeys.KeyAltRight => LocaleKeys.KeyMacAltRight, + LocaleKeys.KeyWinLeft => LocaleKeys.KeyMacWinLeft, + LocaleKeys.KeyWinRight => LocaleKeys.KeyMacWinRight, + _ => localeKey + }; + } + + keyString = LocaleManager.Instance[localeKey]; + } + else + { + keyString = key.ToString(); + } + break; + case GamepadInputId gamepadInputId: + if (_gamepadInputIdMap.TryGetValue(gamepadInputId, out localeKey)) + { + keyString = LocaleManager.Instance[localeKey]; + } + else + { + keyString = gamepadInputId.ToString(); + } + break; + case StickInputId stickInputId: + if (_stickInputIdMap.TryGetValue(stickInputId, out localeKey)) + { + keyString = LocaleManager.Instance[localeKey]; + } + else + { + keyString = stickInputId.ToString(); + } + break; } - return value.ToString(); + return keyString; } public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { - object key = null; - - if (value != null) - { - if (targetType == typeof(Key)) - { - key = Enum.Parse(value.ToString()); - } - else if (targetType == typeof(GamepadInputId)) - { - key = Enum.Parse(value.ToString()); - } - else if (targetType == typeof(StickInputId)) - { - key = Enum.Parse(value.ToString()); - } - } - - return key; + throw new NotSupportedException(); } } } diff --git a/src/Ryujinx/UI/Models/Input/GamepadInputConfig.cs b/src/Ryujinx/UI/Models/Input/GamepadInputConfig.cs new file mode 100644 index 000000000..833670bdc --- /dev/null +++ b/src/Ryujinx/UI/Models/Input/GamepadInputConfig.cs @@ -0,0 +1,580 @@ +using Ryujinx.Ava.UI.ViewModels; +using Ryujinx.Common.Configuration.Hid; +using Ryujinx.Common.Configuration.Hid.Controller; +using Ryujinx.Common.Configuration.Hid.Controller.Motion; +using System; + +namespace Ryujinx.Ava.UI.Models.Input +{ + public class GamepadInputConfig : BaseModel + { + public bool EnableCemuHookMotion { get; set; } + public string DsuServerHost { get; set; } + public int DsuServerPort { get; set; } + public int Slot { get; set; } + public int AltSlot { get; set; } + public bool MirrorInput { get; set; } + public int Sensitivity { get; set; } + public double GyroDeadzone { get; set; } + + public float WeakRumble { get; set; } + public float StrongRumble { get; set; } + + public string Id { get; set; } + public ControllerType ControllerType { get; set; } + public PlayerIndex PlayerIndex { get; set; } + + private StickInputId _leftJoystick; + public StickInputId LeftJoystick + { + get => _leftJoystick; + set + { + _leftJoystick = value; + OnPropertyChanged(); + } + } + + private bool _leftInvertStickX; + public bool LeftInvertStickX + { + get => _leftInvertStickX; + set + { + _leftInvertStickX = value; + OnPropertyChanged(); + } + } + + private bool _leftInvertStickY; + public bool LeftInvertStickY + { + get => _leftInvertStickY; + set + { + _leftInvertStickY = value; + OnPropertyChanged(); + } + } + + private bool _leftRotate90; + public bool LeftRotate90 + { + get => _leftRotate90; + set + { + _leftRotate90 = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _leftStickButton; + public GamepadInputId LeftStickButton + { + get => _leftStickButton; + set + { + _leftStickButton = value; + OnPropertyChanged(); + } + } + + private StickInputId _rightJoystick; + public StickInputId RightJoystick + { + get => _rightJoystick; + set + { + _rightJoystick = value; + OnPropertyChanged(); + } + } + + private bool _rightInvertStickX; + public bool RightInvertStickX + { + get => _rightInvertStickX; + set + { + _rightInvertStickX = value; + OnPropertyChanged(); + } + } + + private bool _rightInvertStickY; + public bool RightInvertStickY + { + get => _rightInvertStickY; + set + { + _rightInvertStickY = value; + OnPropertyChanged(); + } + } + + private bool _rightRotate90; + public bool RightRotate90 + { + get => _rightRotate90; + set + { + _rightRotate90 = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _rightStickButton; + public GamepadInputId RightStickButton + { + get => _rightStickButton; + set + { + _rightStickButton = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _dpadUp; + public GamepadInputId DpadUp + { + get => _dpadUp; + set + { + _dpadUp = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _dpadDown; + public GamepadInputId DpadDown + { + get => _dpadDown; + set + { + _dpadDown = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _dpadLeft; + public GamepadInputId DpadLeft + { + get => _dpadLeft; + set + { + _dpadLeft = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _dpadRight; + public GamepadInputId DpadRight + { + get => _dpadRight; + set + { + _dpadRight = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _buttonL; + public GamepadInputId ButtonL + { + get => _buttonL; + set + { + _buttonL = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _buttonMinus; + public GamepadInputId ButtonMinus + { + get => _buttonMinus; + set + { + _buttonMinus = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _leftButtonSl; + public GamepadInputId LeftButtonSl + { + get => _leftButtonSl; + set + { + _leftButtonSl = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _leftButtonSr; + public GamepadInputId LeftButtonSr + { + get => _leftButtonSr; + set + { + _leftButtonSr = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _buttonZl; + public GamepadInputId ButtonZl + { + get => _buttonZl; + set + { + _buttonZl = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _buttonA; + public GamepadInputId ButtonA + { + get => _buttonA; + set + { + _buttonA = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _buttonB; + public GamepadInputId ButtonB + { + get => _buttonB; + set + { + _buttonB = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _buttonX; + public GamepadInputId ButtonX + { + get => _buttonX; + set + { + _buttonX = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _buttonY; + public GamepadInputId ButtonY + { + get => _buttonY; + set + { + _buttonY = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _buttonR; + public GamepadInputId ButtonR + { + get => _buttonR; + set + { + _buttonR = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _buttonPlus; + public GamepadInputId ButtonPlus + { + get => _buttonPlus; + set + { + _buttonPlus = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _rightButtonSl; + public GamepadInputId RightButtonSl + { + get => _rightButtonSl; + set + { + _rightButtonSl = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _rightButtonSr; + public GamepadInputId RightButtonSr + { + get => _rightButtonSr; + set + { + _rightButtonSr = value; + OnPropertyChanged(); + } + } + + private GamepadInputId _buttonZr; + public GamepadInputId ButtonZr + { + get => _buttonZr; + set + { + _buttonZr = value; + OnPropertyChanged(); + } + } + + private float _deadzoneLeft; + public float DeadzoneLeft + { + get => _deadzoneLeft; + set + { + _deadzoneLeft = MathF.Round(value, 3); + OnPropertyChanged(); + } + } + + private float _deadzoneRight; + public float DeadzoneRight + { + get => _deadzoneRight; + set + { + _deadzoneRight = MathF.Round(value, 3); + OnPropertyChanged(); + } + } + + private float _rangeLeft; + public float RangeLeft + { + get => _rangeLeft; + set + { + _rangeLeft = MathF.Round(value, 3); + OnPropertyChanged(); + } + } + + private float _rangeRight; + public float RangeRight + { + get => _rangeRight; + set + { + _rangeRight = MathF.Round(value, 3); + OnPropertyChanged(); + } + } + + private float _triggerThreshold; + public float TriggerThreshold + { + get => _triggerThreshold; + set + { + _triggerThreshold = MathF.Round(value, 3); + OnPropertyChanged(); + } + } + + private bool _enableMotion; + public bool EnableMotion + { + get => _enableMotion; + set + { + _enableMotion = value; + OnPropertyChanged(); + } + } + + private bool _enableRumble; + public bool EnableRumble + { + get => _enableRumble; + set + { + _enableRumble = value; + OnPropertyChanged(); + } + } + + public GamepadInputConfig(InputConfig config) + { + if (config != null) + { + Id = config.Id; + ControllerType = config.ControllerType; + PlayerIndex = config.PlayerIndex; + + if (config is not StandardControllerInputConfig controllerInput) + { + return; + } + + LeftJoystick = controllerInput.LeftJoyconStick.Joystick; + LeftInvertStickX = controllerInput.LeftJoyconStick.InvertStickX; + LeftInvertStickY = controllerInput.LeftJoyconStick.InvertStickY; + LeftRotate90 = controllerInput.LeftJoyconStick.Rotate90CW; + LeftStickButton = controllerInput.LeftJoyconStick.StickButton; + + RightJoystick = controllerInput.RightJoyconStick.Joystick; + RightInvertStickX = controllerInput.RightJoyconStick.InvertStickX; + RightInvertStickY = controllerInput.RightJoyconStick.InvertStickY; + RightRotate90 = controllerInput.RightJoyconStick.Rotate90CW; + RightStickButton = controllerInput.RightJoyconStick.StickButton; + + DpadUp = controllerInput.LeftJoycon.DpadUp; + DpadDown = controllerInput.LeftJoycon.DpadDown; + DpadLeft = controllerInput.LeftJoycon.DpadLeft; + DpadRight = controllerInput.LeftJoycon.DpadRight; + ButtonL = controllerInput.LeftJoycon.ButtonL; + ButtonMinus = controllerInput.LeftJoycon.ButtonMinus; + LeftButtonSl = controllerInput.LeftJoycon.ButtonSl; + LeftButtonSr = controllerInput.LeftJoycon.ButtonSr; + ButtonZl = controllerInput.LeftJoycon.ButtonZl; + + ButtonA = controllerInput.RightJoycon.ButtonA; + ButtonB = controllerInput.RightJoycon.ButtonB; + ButtonX = controllerInput.RightJoycon.ButtonX; + ButtonY = controllerInput.RightJoycon.ButtonY; + ButtonR = controllerInput.RightJoycon.ButtonR; + ButtonPlus = controllerInput.RightJoycon.ButtonPlus; + RightButtonSl = controllerInput.RightJoycon.ButtonSl; + RightButtonSr = controllerInput.RightJoycon.ButtonSr; + ButtonZr = controllerInput.RightJoycon.ButtonZr; + + DeadzoneLeft = controllerInput.DeadzoneLeft; + DeadzoneRight = controllerInput.DeadzoneRight; + RangeLeft = controllerInput.RangeLeft; + RangeRight = controllerInput.RangeRight; + TriggerThreshold = controllerInput.TriggerThreshold; + + if (controllerInput.Motion != null) + { + EnableMotion = controllerInput.Motion.EnableMotion; + GyroDeadzone = controllerInput.Motion.GyroDeadzone; + Sensitivity = controllerInput.Motion.Sensitivity; + + if (controllerInput.Motion is CemuHookMotionConfigController cemuHook) + { + EnableCemuHookMotion = true; + DsuServerHost = cemuHook.DsuServerHost; + DsuServerPort = cemuHook.DsuServerPort; + Slot = cemuHook.Slot; + AltSlot = cemuHook.AltSlot; + MirrorInput = cemuHook.MirrorInput; + } + } + + if (controllerInput.Rumble != null) + { + EnableRumble = controllerInput.Rumble.EnableRumble; + WeakRumble = controllerInput.Rumble.WeakRumble; + StrongRumble = controllerInput.Rumble.StrongRumble; + } + } + } + + public InputConfig GetConfig() + { + var config = new StandardControllerInputConfig + { + Id = Id, + Backend = InputBackendType.GamepadSDL2, + PlayerIndex = PlayerIndex, + ControllerType = ControllerType, + LeftJoycon = new LeftJoyconCommonConfig + { + DpadUp = DpadUp, + DpadDown = DpadDown, + DpadLeft = DpadLeft, + DpadRight = DpadRight, + ButtonL = ButtonL, + ButtonMinus = ButtonMinus, + ButtonSl = LeftButtonSl, + ButtonSr = LeftButtonSr, + ButtonZl = ButtonZl, + }, + RightJoycon = new RightJoyconCommonConfig + { + ButtonA = ButtonA, + ButtonB = ButtonB, + ButtonX = ButtonX, + ButtonY = ButtonY, + ButtonPlus = ButtonPlus, + ButtonSl = RightButtonSl, + ButtonSr = RightButtonSr, + ButtonR = ButtonR, + ButtonZr = ButtonZr, + }, + LeftJoyconStick = new JoyconConfigControllerStick + { + Joystick = LeftJoystick, + InvertStickX = LeftInvertStickX, + InvertStickY = LeftInvertStickY, + Rotate90CW = LeftRotate90, + StickButton = LeftStickButton, + }, + RightJoyconStick = new JoyconConfigControllerStick + { + Joystick = RightJoystick, + InvertStickX = RightInvertStickX, + InvertStickY = RightInvertStickY, + Rotate90CW = RightRotate90, + StickButton = RightStickButton, + }, + Rumble = new RumbleConfigController + { + EnableRumble = EnableRumble, + WeakRumble = WeakRumble, + StrongRumble = StrongRumble, + }, + Version = InputConfig.CurrentVersion, + DeadzoneLeft = DeadzoneLeft, + DeadzoneRight = DeadzoneRight, + RangeLeft = RangeLeft, + RangeRight = RangeRight, + TriggerThreshold = TriggerThreshold, + }; + + if (EnableCemuHookMotion) + { + config.Motion = new CemuHookMotionConfigController + { + EnableMotion = EnableMotion, + MotionBackend = MotionInputBackendType.CemuHook, + GyroDeadzone = GyroDeadzone, + Sensitivity = Sensitivity, + DsuServerHost = DsuServerHost, + DsuServerPort = DsuServerPort, + Slot = Slot, + AltSlot = AltSlot, + MirrorInput = MirrorInput, + }; + } + else + { + config.Motion = new StandardMotionConfigController + { + EnableMotion = EnableMotion, + MotionBackend = MotionInputBackendType.GamepadDriver, + GyroDeadzone = GyroDeadzone, + Sensitivity = Sensitivity, + }; + } + + return config; + } + } +} diff --git a/src/Ryujinx/UI/Models/Input/HotkeyConfig.cs b/src/Ryujinx/UI/Models/Input/HotkeyConfig.cs new file mode 100644 index 000000000..b5f53508b --- /dev/null +++ b/src/Ryujinx/UI/Models/Input/HotkeyConfig.cs @@ -0,0 +1,141 @@ +using Ryujinx.Ava.UI.ViewModels; +using Ryujinx.Common.Configuration.Hid; + +namespace Ryujinx.Ava.UI.Models.Input +{ + public class HotkeyConfig : BaseModel + { + private Key _toggleVsync; + public Key ToggleVsync + { + get => _toggleVsync; + set + { + _toggleVsync = value; + OnPropertyChanged(); + } + } + + private Key _screenshot; + public Key Screenshot + { + get => _screenshot; + set + { + _screenshot = value; + OnPropertyChanged(); + } + } + + private Key _showUI; + public Key ShowUI + { + get => _showUI; + set + { + _showUI = value; + OnPropertyChanged(); + } + } + + private Key _pause; + public Key Pause + { + get => _pause; + set + { + _pause = value; + OnPropertyChanged(); + } + } + + private Key _toggleMute; + public Key ToggleMute + { + get => _toggleMute; + set + { + _toggleMute = value; + OnPropertyChanged(); + } + } + + private Key _resScaleUp; + public Key ResScaleUp + { + get => _resScaleUp; + set + { + _resScaleUp = value; + OnPropertyChanged(); + } + } + + private Key _resScaleDown; + public Key ResScaleDown + { + get => _resScaleDown; + set + { + _resScaleDown = value; + OnPropertyChanged(); + } + } + + private Key _volumeUp; + public Key VolumeUp + { + get => _volumeUp; + set + { + _volumeUp = value; + OnPropertyChanged(); + } + } + + private Key _volumeDown; + public Key VolumeDown + { + get => _volumeDown; + set + { + _volumeDown = value; + OnPropertyChanged(); + } + } + + public HotkeyConfig(KeyboardHotkeys config) + { + if (config != null) + { + ToggleVsync = config.ToggleVsync; + Screenshot = config.Screenshot; + ShowUI = config.ShowUI; + Pause = config.Pause; + ToggleMute = config.ToggleMute; + ResScaleUp = config.ResScaleUp; + ResScaleDown = config.ResScaleDown; + VolumeUp = config.VolumeUp; + VolumeDown = config.VolumeDown; + } + } + + public KeyboardHotkeys GetConfig() + { + var config = new KeyboardHotkeys + { + ToggleVsync = ToggleVsync, + Screenshot = Screenshot, + ShowUI = ShowUI, + Pause = Pause, + ToggleMute = ToggleMute, + ResScaleUp = ResScaleUp, + ResScaleDown = ResScaleDown, + VolumeUp = VolumeUp, + VolumeDown = VolumeDown, + }; + + return config; + } + } +} diff --git a/src/Ryujinx/UI/Models/Input/KeyboardInputConfig.cs b/src/Ryujinx/UI/Models/Input/KeyboardInputConfig.cs new file mode 100644 index 000000000..66f1f62a2 --- /dev/null +++ b/src/Ryujinx/UI/Models/Input/KeyboardInputConfig.cs @@ -0,0 +1,422 @@ +using Ryujinx.Ava.UI.ViewModels; +using Ryujinx.Common.Configuration.Hid; +using Ryujinx.Common.Configuration.Hid.Keyboard; + +namespace Ryujinx.Ava.UI.Models.Input +{ + public class KeyboardInputConfig : BaseModel + { + public string Id { get; set; } + public ControllerType ControllerType { get; set; } + public PlayerIndex PlayerIndex { get; set; } + + private Key _leftStickUp; + public Key LeftStickUp + { + get => _leftStickUp; + set + { + _leftStickUp = value; + OnPropertyChanged(); + } + } + + private Key _leftStickDown; + public Key LeftStickDown + { + get => _leftStickDown; + set + { + _leftStickDown = value; + OnPropertyChanged(); + } + } + + private Key _leftStickLeft; + public Key LeftStickLeft + { + get => _leftStickLeft; + set + { + _leftStickLeft = value; + OnPropertyChanged(); + } + } + + private Key _leftStickRight; + public Key LeftStickRight + { + get => _leftStickRight; + set + { + _leftStickRight = value; + OnPropertyChanged(); + } + } + + private Key _leftStickButton; + public Key LeftStickButton + { + get => _leftStickButton; + set + { + _leftStickButton = value; + OnPropertyChanged(); + } + } + + private Key _rightStickUp; + public Key RightStickUp + { + get => _rightStickUp; + set + { + _rightStickUp = value; + OnPropertyChanged(); + } + } + + private Key _rightStickDown; + public Key RightStickDown + { + get => _rightStickDown; + set + { + _rightStickDown = value; + OnPropertyChanged(); + } + } + + private Key _rightStickLeft; + public Key RightStickLeft + { + get => _rightStickLeft; + set + { + _rightStickLeft = value; + OnPropertyChanged(); + } + } + + private Key _rightStickRight; + public Key RightStickRight + { + get => _rightStickRight; + set + { + _rightStickRight = value; + OnPropertyChanged(); + } + } + + private Key _rightStickButton; + public Key RightStickButton + { + get => _rightStickButton; + set + { + _rightStickButton = value; + OnPropertyChanged(); + } + } + + private Key _dpadUp; + public Key DpadUp + { + get => _dpadUp; + set + { + _dpadUp = value; + OnPropertyChanged(); + } + } + + private Key _dpadDown; + public Key DpadDown + { + get => _dpadDown; + set + { + _dpadDown = value; + OnPropertyChanged(); + } + } + + private Key _dpadLeft; + public Key DpadLeft + { + get => _dpadLeft; + set + { + _dpadLeft = value; + OnPropertyChanged(); + } + } + + private Key _dpadRight; + public Key DpadRight + { + get => _dpadRight; + set + { + _dpadRight = value; + OnPropertyChanged(); + } + } + + private Key _buttonL; + public Key ButtonL + { + get => _buttonL; + set + { + _buttonL = value; + OnPropertyChanged(); + } + } + + private Key _buttonMinus; + public Key ButtonMinus + { + get => _buttonMinus; + set + { + _buttonMinus = value; + OnPropertyChanged(); + } + } + + private Key _leftButtonSl; + public Key LeftButtonSl + { + get => _leftButtonSl; + set + { + _leftButtonSl = value; + OnPropertyChanged(); + } + } + + private Key _leftButtonSr; + public Key LeftButtonSr + { + get => _leftButtonSr; + set + { + _leftButtonSr = value; + OnPropertyChanged(); + } + } + + private Key _buttonZl; + public Key ButtonZl + { + get => _buttonZl; + set + { + _buttonZl = value; + OnPropertyChanged(); + } + } + + private Key _buttonA; + public Key ButtonA + { + get => _buttonA; + set + { + _buttonA = value; + OnPropertyChanged(); + } + } + + private Key _buttonB; + public Key ButtonB + { + get => _buttonB; + set + { + _buttonB = value; + OnPropertyChanged(); + } + } + + private Key _buttonX; + public Key ButtonX + { + get => _buttonX; + set + { + _buttonX = value; + OnPropertyChanged(); + } + } + + private Key _buttonY; + public Key ButtonY + { + get => _buttonY; + set + { + _buttonY = value; + OnPropertyChanged(); + } + } + + private Key _buttonR; + public Key ButtonR + { + get => _buttonR; + set + { + _buttonR = value; + OnPropertyChanged(); + } + } + + private Key _buttonPlus; + public Key ButtonPlus + { + get => _buttonPlus; + set + { + _buttonPlus = value; + OnPropertyChanged(); + } + } + + private Key _rightButtonSl; + public Key RightButtonSl + { + get => _rightButtonSl; + set + { + _rightButtonSl = value; + OnPropertyChanged(); + } + } + + private Key _rightButtonSr; + public Key RightButtonSr + { + get => _rightButtonSr; + set + { + _rightButtonSr = value; + OnPropertyChanged(); + } + } + + private Key _buttonZr; + public Key ButtonZr + { + get => _buttonZr; + set + { + _buttonZr = value; + OnPropertyChanged(); + } + } + + public KeyboardInputConfig(InputConfig config) + { + if (config != null) + { + Id = config.Id; + ControllerType = config.ControllerType; + PlayerIndex = config.PlayerIndex; + + if (config is not StandardKeyboardInputConfig keyboardConfig) + { + return; + } + + LeftStickUp = keyboardConfig.LeftJoyconStick.StickUp; + LeftStickDown = keyboardConfig.LeftJoyconStick.StickDown; + LeftStickLeft = keyboardConfig.LeftJoyconStick.StickLeft; + LeftStickRight = keyboardConfig.LeftJoyconStick.StickRight; + LeftStickButton = keyboardConfig.LeftJoyconStick.StickButton; + + RightStickUp = keyboardConfig.RightJoyconStick.StickUp; + RightStickDown = keyboardConfig.RightJoyconStick.StickDown; + RightStickLeft = keyboardConfig.RightJoyconStick.StickLeft; + RightStickRight = keyboardConfig.RightJoyconStick.StickRight; + RightStickButton = keyboardConfig.RightJoyconStick.StickButton; + + DpadUp = keyboardConfig.LeftJoycon.DpadUp; + DpadDown = keyboardConfig.LeftJoycon.DpadDown; + DpadLeft = keyboardConfig.LeftJoycon.DpadLeft; + DpadRight = keyboardConfig.LeftJoycon.DpadRight; + ButtonL = keyboardConfig.LeftJoycon.ButtonL; + ButtonMinus = keyboardConfig.LeftJoycon.ButtonMinus; + LeftButtonSl = keyboardConfig.LeftJoycon.ButtonSl; + LeftButtonSr = keyboardConfig.LeftJoycon.ButtonSr; + ButtonZl = keyboardConfig.LeftJoycon.ButtonZl; + + ButtonA = keyboardConfig.RightJoycon.ButtonA; + ButtonB = keyboardConfig.RightJoycon.ButtonB; + ButtonX = keyboardConfig.RightJoycon.ButtonX; + ButtonY = keyboardConfig.RightJoycon.ButtonY; + ButtonR = keyboardConfig.RightJoycon.ButtonR; + ButtonPlus = keyboardConfig.RightJoycon.ButtonPlus; + RightButtonSl = keyboardConfig.RightJoycon.ButtonSl; + RightButtonSr = keyboardConfig.RightJoycon.ButtonSr; + ButtonZr = keyboardConfig.RightJoycon.ButtonZr; + } + } + + public InputConfig GetConfig() + { + var config = new StandardKeyboardInputConfig + { + Id = Id, + Backend = InputBackendType.WindowKeyboard, + PlayerIndex = PlayerIndex, + ControllerType = ControllerType, + LeftJoycon = new LeftJoyconCommonConfig + { + DpadUp = DpadUp, + DpadDown = DpadDown, + DpadLeft = DpadLeft, + DpadRight = DpadRight, + ButtonL = ButtonL, + ButtonMinus = ButtonMinus, + ButtonZl = ButtonZl, + ButtonSl = LeftButtonSl, + ButtonSr = LeftButtonSr, + }, + RightJoycon = new RightJoyconCommonConfig + { + ButtonA = ButtonA, + ButtonB = ButtonB, + ButtonX = ButtonX, + ButtonY = ButtonY, + ButtonPlus = ButtonPlus, + ButtonSl = RightButtonSl, + ButtonSr = RightButtonSr, + ButtonR = ButtonR, + ButtonZr = ButtonZr, + }, + LeftJoyconStick = new JoyconConfigKeyboardStick + { + StickUp = LeftStickUp, + StickDown = LeftStickDown, + StickRight = LeftStickRight, + StickLeft = LeftStickLeft, + StickButton = LeftStickButton, + }, + RightJoyconStick = new JoyconConfigKeyboardStick + { + StickUp = RightStickUp, + StickDown = RightStickDown, + StickLeft = RightStickLeft, + StickRight = RightStickRight, + StickButton = RightStickButton, + }, + Version = InputConfig.CurrentVersion, + }; + + return config; + } + } +} diff --git a/src/Ryujinx/UI/Models/InputConfiguration.cs b/src/Ryujinx/UI/Models/InputConfiguration.cs deleted file mode 100644 index f1352c6d8..000000000 --- a/src/Ryujinx/UI/Models/InputConfiguration.cs +++ /dev/null @@ -1,456 +0,0 @@ -using Ryujinx.Ava.UI.ViewModels; -using Ryujinx.Common.Configuration.Hid; -using Ryujinx.Common.Configuration.Hid.Controller; -using Ryujinx.Common.Configuration.Hid.Controller.Motion; -using Ryujinx.Common.Configuration.Hid.Keyboard; -using System; - -namespace Ryujinx.Ava.UI.Models -{ - internal class InputConfiguration : BaseModel - { - private float _deadzoneRight; - private float _triggerThreshold; - private float _deadzoneLeft; - private double _gyroDeadzone; - private int _sensitivity; - private bool _enableMotion; - private float _weakRumble; - private float _strongRumble; - private float _rangeLeft; - private float _rangeRight; - - public InputBackendType Backend { get; set; } - - /// - /// Controller id - /// - public string Id { get; set; } - - /// - /// Controller's Type - /// - public ControllerType ControllerType { get; set; } - - /// - /// Player's Index for the controller - /// - public PlayerIndex PlayerIndex { get; set; } - - public TStick LeftJoystick { get; set; } - public bool LeftInvertStickX { get; set; } - public bool LeftInvertStickY { get; set; } - public bool RightRotate90 { get; set; } - public TKey LeftControllerStickButton { get; set; } - - public TStick RightJoystick { get; set; } - public bool RightInvertStickX { get; set; } - public bool RightInvertStickY { get; set; } - public bool LeftRotate90 { get; set; } - public TKey RightControllerStickButton { get; set; } - - public float DeadzoneLeft - { - get => _deadzoneLeft; - set - { - _deadzoneLeft = MathF.Round(value, 3); - - OnPropertyChanged(); - } - } - - public float RangeLeft - { - get => _rangeLeft; - set - { - _rangeLeft = MathF.Round(value, 3); - - OnPropertyChanged(); - } - } - - public float DeadzoneRight - { - get => _deadzoneRight; - set - { - _deadzoneRight = MathF.Round(value, 3); - - OnPropertyChanged(); - } - } - - public float RangeRight - { - get => _rangeRight; - set - { - _rangeRight = MathF.Round(value, 3); - - OnPropertyChanged(); - } - } - - public float TriggerThreshold - { - get => _triggerThreshold; - set - { - _triggerThreshold = MathF.Round(value, 3); - - OnPropertyChanged(); - } - } - - public MotionInputBackendType MotionBackend { get; set; } - - public TKey ButtonMinus { get; set; } - public TKey ButtonL { get; set; } - public TKey ButtonZl { get; set; } - public TKey LeftButtonSl { get; set; } - public TKey LeftButtonSr { get; set; } - public TKey DpadUp { get; set; } - public TKey DpadDown { get; set; } - public TKey DpadLeft { get; set; } - public TKey DpadRight { get; set; } - - public TKey ButtonPlus { get; set; } - public TKey ButtonR { get; set; } - public TKey ButtonZr { get; set; } - public TKey RightButtonSl { get; set; } - public TKey RightButtonSr { get; set; } - public TKey ButtonX { get; set; } - public TKey ButtonB { get; set; } - public TKey ButtonY { get; set; } - public TKey ButtonA { get; set; } - - public TKey LeftStickUp { get; set; } - public TKey LeftStickDown { get; set; } - public TKey LeftStickLeft { get; set; } - public TKey LeftStickRight { get; set; } - public TKey LeftKeyboardStickButton { get; set; } - - public TKey RightStickUp { get; set; } - public TKey RightStickDown { get; set; } - public TKey RightStickLeft { get; set; } - public TKey RightStickRight { get; set; } - public TKey RightKeyboardStickButton { get; set; } - - public int Sensitivity - { - get => _sensitivity; - set - { - _sensitivity = value; - - OnPropertyChanged(); - } - } - - public double GyroDeadzone - { - get => _gyroDeadzone; - set - { - _gyroDeadzone = Math.Round(value, 3); - - OnPropertyChanged(); - } - } - - public bool EnableMotion - { - get => _enableMotion; set - { - _enableMotion = value; - - OnPropertyChanged(); - } - } - - public bool EnableCemuHookMotion { get; set; } - public int Slot { get; set; } - public int AltSlot { get; set; } - public bool MirrorInput { get; set; } - public string DsuServerHost { get; set; } - public int DsuServerPort { get; set; } - - public bool EnableRumble { get; set; } - public float WeakRumble - { - get => _weakRumble; set - { - _weakRumble = value; - - OnPropertyChanged(); - } - } - public float StrongRumble - { - get => _strongRumble; set - { - _strongRumble = value; - - OnPropertyChanged(); - } - } - - public InputConfiguration(InputConfig config) - { - if (config != null) - { - Backend = config.Backend; - Id = config.Id; - ControllerType = config.ControllerType; - PlayerIndex = config.PlayerIndex; - - if (config is StandardKeyboardInputConfig keyboardConfig) - { - LeftStickUp = (TKey)(object)keyboardConfig.LeftJoyconStick.StickUp; - LeftStickDown = (TKey)(object)keyboardConfig.LeftJoyconStick.StickDown; - LeftStickLeft = (TKey)(object)keyboardConfig.LeftJoyconStick.StickLeft; - LeftStickRight = (TKey)(object)keyboardConfig.LeftJoyconStick.StickRight; - LeftKeyboardStickButton = (TKey)(object)keyboardConfig.LeftJoyconStick.StickButton; - - RightStickUp = (TKey)(object)keyboardConfig.RightJoyconStick.StickUp; - RightStickDown = (TKey)(object)keyboardConfig.RightJoyconStick.StickDown; - RightStickLeft = (TKey)(object)keyboardConfig.RightJoyconStick.StickLeft; - RightStickRight = (TKey)(object)keyboardConfig.RightJoyconStick.StickRight; - RightKeyboardStickButton = (TKey)(object)keyboardConfig.RightJoyconStick.StickButton; - - ButtonA = (TKey)(object)keyboardConfig.RightJoycon.ButtonA; - ButtonB = (TKey)(object)keyboardConfig.RightJoycon.ButtonB; - ButtonX = (TKey)(object)keyboardConfig.RightJoycon.ButtonX; - ButtonY = (TKey)(object)keyboardConfig.RightJoycon.ButtonY; - ButtonR = (TKey)(object)keyboardConfig.RightJoycon.ButtonR; - RightButtonSl = (TKey)(object)keyboardConfig.RightJoycon.ButtonSl; - RightButtonSr = (TKey)(object)keyboardConfig.RightJoycon.ButtonSr; - ButtonZr = (TKey)(object)keyboardConfig.RightJoycon.ButtonZr; - ButtonPlus = (TKey)(object)keyboardConfig.RightJoycon.ButtonPlus; - - DpadUp = (TKey)(object)keyboardConfig.LeftJoycon.DpadUp; - DpadDown = (TKey)(object)keyboardConfig.LeftJoycon.DpadDown; - DpadLeft = (TKey)(object)keyboardConfig.LeftJoycon.DpadLeft; - DpadRight = (TKey)(object)keyboardConfig.LeftJoycon.DpadRight; - ButtonMinus = (TKey)(object)keyboardConfig.LeftJoycon.ButtonMinus; - LeftButtonSl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSl; - LeftButtonSr = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSr; - ButtonZl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonZl; - ButtonL = (TKey)(object)keyboardConfig.LeftJoycon.ButtonL; - } - else if (config is StandardControllerInputConfig controllerConfig) - { - LeftJoystick = (TStick)(object)controllerConfig.LeftJoyconStick.Joystick; - LeftInvertStickX = controllerConfig.LeftJoyconStick.InvertStickX; - LeftInvertStickY = controllerConfig.LeftJoyconStick.InvertStickY; - LeftRotate90 = controllerConfig.LeftJoyconStick.Rotate90CW; - LeftControllerStickButton = (TKey)(object)controllerConfig.LeftJoyconStick.StickButton; - - RightJoystick = (TStick)(object)controllerConfig.RightJoyconStick.Joystick; - RightInvertStickX = controllerConfig.RightJoyconStick.InvertStickX; - RightInvertStickY = controllerConfig.RightJoyconStick.InvertStickY; - RightRotate90 = controllerConfig.RightJoyconStick.Rotate90CW; - RightControllerStickButton = (TKey)(object)controllerConfig.RightJoyconStick.StickButton; - - ButtonA = (TKey)(object)controllerConfig.RightJoycon.ButtonA; - ButtonB = (TKey)(object)controllerConfig.RightJoycon.ButtonB; - ButtonX = (TKey)(object)controllerConfig.RightJoycon.ButtonX; - ButtonY = (TKey)(object)controllerConfig.RightJoycon.ButtonY; - ButtonR = (TKey)(object)controllerConfig.RightJoycon.ButtonR; - RightButtonSl = (TKey)(object)controllerConfig.RightJoycon.ButtonSl; - RightButtonSr = (TKey)(object)controllerConfig.RightJoycon.ButtonSr; - ButtonZr = (TKey)(object)controllerConfig.RightJoycon.ButtonZr; - ButtonPlus = (TKey)(object)controllerConfig.RightJoycon.ButtonPlus; - - DpadUp = (TKey)(object)controllerConfig.LeftJoycon.DpadUp; - DpadDown = (TKey)(object)controllerConfig.LeftJoycon.DpadDown; - DpadLeft = (TKey)(object)controllerConfig.LeftJoycon.DpadLeft; - DpadRight = (TKey)(object)controllerConfig.LeftJoycon.DpadRight; - ButtonMinus = (TKey)(object)controllerConfig.LeftJoycon.ButtonMinus; - LeftButtonSl = (TKey)(object)controllerConfig.LeftJoycon.ButtonSl; - LeftButtonSr = (TKey)(object)controllerConfig.LeftJoycon.ButtonSr; - ButtonZl = (TKey)(object)controllerConfig.LeftJoycon.ButtonZl; - ButtonL = (TKey)(object)controllerConfig.LeftJoycon.ButtonL; - - DeadzoneLeft = controllerConfig.DeadzoneLeft; - DeadzoneRight = controllerConfig.DeadzoneRight; - RangeLeft = controllerConfig.RangeLeft; - RangeRight = controllerConfig.RangeRight; - TriggerThreshold = controllerConfig.TriggerThreshold; - - if (controllerConfig.Motion != null) - { - EnableMotion = controllerConfig.Motion.EnableMotion; - MotionBackend = controllerConfig.Motion.MotionBackend; - GyroDeadzone = controllerConfig.Motion.GyroDeadzone; - Sensitivity = controllerConfig.Motion.Sensitivity; - - if (controllerConfig.Motion is CemuHookMotionConfigController cemuHook) - { - EnableCemuHookMotion = true; - DsuServerHost = cemuHook.DsuServerHost; - DsuServerPort = cemuHook.DsuServerPort; - Slot = cemuHook.Slot; - AltSlot = cemuHook.AltSlot; - MirrorInput = cemuHook.MirrorInput; - } - - if (controllerConfig.Rumble != null) - { - EnableRumble = controllerConfig.Rumble.EnableRumble; - WeakRumble = controllerConfig.Rumble.WeakRumble; - StrongRumble = controllerConfig.Rumble.StrongRumble; - } - } - } - } - } - - public InputConfiguration() - { - } - - public InputConfig GetConfig() - { - if (Backend == InputBackendType.WindowKeyboard) - { - return new StandardKeyboardInputConfig - { - Id = Id, - Backend = Backend, - PlayerIndex = PlayerIndex, - ControllerType = ControllerType, - LeftJoycon = new LeftJoyconCommonConfig - { - DpadUp = (Key)(object)DpadUp, - DpadDown = (Key)(object)DpadDown, - DpadLeft = (Key)(object)DpadLeft, - DpadRight = (Key)(object)DpadRight, - ButtonL = (Key)(object)ButtonL, - ButtonZl = (Key)(object)ButtonZl, - ButtonSl = (Key)(object)LeftButtonSl, - ButtonSr = (Key)(object)LeftButtonSr, - ButtonMinus = (Key)(object)ButtonMinus, - }, - RightJoycon = new RightJoyconCommonConfig - { - ButtonA = (Key)(object)ButtonA, - ButtonB = (Key)(object)ButtonB, - ButtonX = (Key)(object)ButtonX, - ButtonY = (Key)(object)ButtonY, - ButtonPlus = (Key)(object)ButtonPlus, - ButtonSl = (Key)(object)RightButtonSl, - ButtonSr = (Key)(object)RightButtonSr, - ButtonR = (Key)(object)ButtonR, - ButtonZr = (Key)(object)ButtonZr, - }, - LeftJoyconStick = new JoyconConfigKeyboardStick - { - StickUp = (Key)(object)LeftStickUp, - StickDown = (Key)(object)LeftStickDown, - StickRight = (Key)(object)LeftStickRight, - StickLeft = (Key)(object)LeftStickLeft, - StickButton = (Key)(object)LeftKeyboardStickButton, - }, - RightJoyconStick = new JoyconConfigKeyboardStick - { - StickUp = (Key)(object)RightStickUp, - StickDown = (Key)(object)RightStickDown, - StickLeft = (Key)(object)RightStickLeft, - StickRight = (Key)(object)RightStickRight, - StickButton = (Key)(object)RightKeyboardStickButton, - }, - Version = InputConfig.CurrentVersion, - }; - - } - - if (Backend == InputBackendType.GamepadSDL2) - { - var config = new StandardControllerInputConfig - { - Id = Id, - Backend = Backend, - PlayerIndex = PlayerIndex, - ControllerType = ControllerType, - LeftJoycon = new LeftJoyconCommonConfig - { - DpadUp = (GamepadInputId)(object)DpadUp, - DpadDown = (GamepadInputId)(object)DpadDown, - DpadLeft = (GamepadInputId)(object)DpadLeft, - DpadRight = (GamepadInputId)(object)DpadRight, - ButtonL = (GamepadInputId)(object)ButtonL, - ButtonZl = (GamepadInputId)(object)ButtonZl, - ButtonSl = (GamepadInputId)(object)LeftButtonSl, - ButtonSr = (GamepadInputId)(object)LeftButtonSr, - ButtonMinus = (GamepadInputId)(object)ButtonMinus, - }, - RightJoycon = new RightJoyconCommonConfig - { - ButtonA = (GamepadInputId)(object)ButtonA, - ButtonB = (GamepadInputId)(object)ButtonB, - ButtonX = (GamepadInputId)(object)ButtonX, - ButtonY = (GamepadInputId)(object)ButtonY, - ButtonPlus = (GamepadInputId)(object)ButtonPlus, - ButtonSl = (GamepadInputId)(object)RightButtonSl, - ButtonSr = (GamepadInputId)(object)RightButtonSr, - ButtonR = (GamepadInputId)(object)ButtonR, - ButtonZr = (GamepadInputId)(object)ButtonZr, - }, - LeftJoyconStick = new JoyconConfigControllerStick - { - Joystick = (StickInputId)(object)LeftJoystick, - InvertStickX = LeftInvertStickX, - InvertStickY = LeftInvertStickY, - Rotate90CW = LeftRotate90, - StickButton = (GamepadInputId)(object)LeftControllerStickButton, - }, - RightJoyconStick = new JoyconConfigControllerStick - { - Joystick = (StickInputId)(object)RightJoystick, - InvertStickX = RightInvertStickX, - InvertStickY = RightInvertStickY, - Rotate90CW = RightRotate90, - StickButton = (GamepadInputId)(object)RightControllerStickButton, - }, - Rumble = new RumbleConfigController - { - EnableRumble = EnableRumble, - WeakRumble = WeakRumble, - StrongRumble = StrongRumble, - }, - Version = InputConfig.CurrentVersion, - DeadzoneLeft = DeadzoneLeft, - DeadzoneRight = DeadzoneRight, - RangeLeft = RangeLeft, - RangeRight = RangeRight, - TriggerThreshold = TriggerThreshold, - Motion = EnableCemuHookMotion - ? new CemuHookMotionConfigController - { - DsuServerHost = DsuServerHost, - DsuServerPort = DsuServerPort, - Slot = Slot, - AltSlot = AltSlot, - MirrorInput = MirrorInput, - MotionBackend = MotionInputBackendType.CemuHook, - } - : new StandardMotionConfigController - { - MotionBackend = MotionInputBackendType.GamepadDriver, - }, - }; - - config.Motion.Sensitivity = Sensitivity; - config.Motion.EnableMotion = EnableMotion; - config.Motion.GyroDeadzone = GyroDeadzone; - - return config; - } - - return null; - } - } -} diff --git a/src/Ryujinx/UI/ViewModels/Input/ControllerInputViewModel.cs b/src/Ryujinx/UI/ViewModels/Input/ControllerInputViewModel.cs new file mode 100644 index 000000000..6ee79a371 --- /dev/null +++ b/src/Ryujinx/UI/ViewModels/Input/ControllerInputViewModel.cs @@ -0,0 +1,84 @@ +using Avalonia.Svg.Skia; +using Ryujinx.Ava.UI.Models.Input; +using Ryujinx.Ava.UI.Views.Input; + +namespace Ryujinx.Ava.UI.ViewModels.Input +{ + public class ControllerInputViewModel : BaseModel + { + private GamepadInputConfig _config; + public GamepadInputConfig Config + { + get => _config; + set + { + _config = value; + OnPropertyChanged(); + } + } + + private bool _isLeft; + public bool IsLeft + { + get => _isLeft; + set + { + _isLeft = value; + OnPropertyChanged(); + OnPropertyChanged(nameof(HasSides)); + } + } + + private bool _isRight; + public bool IsRight + { + get => _isRight; + set + { + _isRight = value; + OnPropertyChanged(); + OnPropertyChanged(nameof(HasSides)); + } + } + + public bool HasSides => IsLeft ^ IsRight; + + private SvgImage _image; + public SvgImage Image + { + get => _image; + set + { + _image = value; + OnPropertyChanged(); + } + } + + public readonly InputViewModel ParentModel; + + public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config) + { + ParentModel = model; + model.NotifyChangesEvent += OnParentModelChanged; + OnParentModelChanged(); + Config = config; + } + + public async void ShowMotionConfig() + { + await MotionInputView.Show(this); + } + + public async void ShowRumbleConfig() + { + await RumbleInputView.Show(this); + } + + public void OnParentModelChanged() + { + IsLeft = ParentModel.IsLeft; + IsRight = ParentModel.IsRight; + Image = ParentModel.Image; + } + } +} diff --git a/src/Ryujinx/UI/ViewModels/ControllerInputViewModel.cs b/src/Ryujinx/UI/ViewModels/Input/InputViewModel.cs similarity index 92% rename from src/Ryujinx/UI/ViewModels/ControllerInputViewModel.cs rename to src/Ryujinx/UI/ViewModels/Input/InputViewModel.cs index 71ad2c127..74da45979 100644 --- a/src/Ryujinx/UI/ViewModels/ControllerInputViewModel.cs +++ b/src/Ryujinx/UI/ViewModels/Input/InputViewModel.cs @@ -8,7 +8,7 @@ using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Input; using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Models; -using Ryujinx.Ava.UI.Views.Input; +using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Windows; using Ryujinx.Common; using Ryujinx.Common.Configuration; @@ -30,9 +30,9 @@ using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.Gamepad using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; using Key = Ryujinx.Common.Configuration.Hid.Key; -namespace Ryujinx.Ava.UI.ViewModels +namespace Ryujinx.Ava.UI.ViewModels.Input { - public class ControllerInputViewModel : BaseModel, IDisposable + public class InputViewModel : BaseModel, IDisposable { private const string Disabled = "disabled"; private const string ProControllerResource = "Ryujinx.UI.Common/Resources/Controller_ProCon.svg"; @@ -48,7 +48,7 @@ namespace Ryujinx.Ava.UI.ViewModels private int _controllerNumber; private string _controllerImage; private int _device; - private object _configuration; + private object _configViewModel; private string _profileName; private bool _isLoaded; @@ -71,13 +71,14 @@ namespace Ryujinx.Ava.UI.ViewModels public bool IsLeft { get; set; } public bool IsModified { get; set; } + public event Action NotifyChangesEvent; - public object Configuration + public object ConfigViewModel { - get => _configuration; + get => _configViewModel; set { - _configuration = value; + _configViewModel = value; OnPropertyChanged(); } @@ -232,7 +233,7 @@ namespace Ryujinx.Ava.UI.ViewModels public InputConfig Config { get; set; } - public ControllerInputViewModel(UserControl owner) : this() + public InputViewModel(UserControl owner) : this() { if (Program.PreviewerDetached) { @@ -255,7 +256,7 @@ namespace Ryujinx.Ava.UI.ViewModels } } - public ControllerInputViewModel() + public InputViewModel() { PlayerIndexes = new ObservableCollection(); Controllers = new ObservableCollection(); @@ -282,12 +283,12 @@ namespace Ryujinx.Ava.UI.ViewModels if (Config is StandardKeyboardInputConfig keyboardInputConfig) { - Configuration = new InputConfiguration(keyboardInputConfig); + ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig)); } if (Config is StandardControllerInputConfig controllerInputConfig) { - Configuration = new InputConfiguration(controllerInputConfig); + ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig)); } } @@ -323,16 +324,6 @@ namespace Ryujinx.Ava.UI.ViewModels } } - public async void ShowMotionConfig() - { - await MotionInputView.Show(this); - } - - public async void ShowRumbleConfig() - { - await RumbleInputView.Show(this); - } - private void LoadInputDriver() { if (_device < 0) @@ -740,7 +731,7 @@ namespace Ryujinx.Ava.UI.ViewModels return; } - if (Configuration == null) + if (ConfigViewModel == null) { return; } @@ -751,35 +742,37 @@ namespace Ryujinx.Ava.UI.ViewModels return; } - - bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1; - - if (validFileName) - { - string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json"); - - InputConfig config = null; - - if (IsKeyboard) - { - config = (Configuration as InputConfiguration).GetConfig(); - } - else if (IsController) - { - config = (Configuration as InputConfiguration).GetConfig(); - } - - config.ControllerType = Controllers[_controller].Type; - - string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig); - - await File.WriteAllTextAsync(path, jsonString); - - LoadProfiles(); - } else { - await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]); + bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1; + + if (validFileName) + { + string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json"); + + InputConfig config = null; + + if (IsKeyboard) + { + config = (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig(); + } + else if (IsController) + { + config = (ConfigViewModel as ControllerInputViewModel).Config.GetConfig(); + } + + config.ControllerType = Controllers[_controller].Type; + + string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig); + + await File.WriteAllTextAsync(path, jsonString); + + LoadProfiles(); + } + else + { + await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]); + } } } @@ -830,18 +823,18 @@ namespace Ryujinx.Ava.UI.ViewModels if (device.Type == DeviceType.Keyboard) { - var inputConfig = Configuration as InputConfiguration; + var inputConfig = (ConfigViewModel as KeyboardInputViewModel).Config; inputConfig.Id = device.Id; } else { - var inputConfig = Configuration as InputConfiguration; + var inputConfig = (ConfigViewModel as ControllerInputViewModel).Config; inputConfig.Id = device.Id.Split(" ")[0]; } var config = !IsController - ? (Configuration as InputConfiguration).GetConfig() - : (Configuration as InputConfiguration).GetConfig(); + ? (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig() + : (ConfigViewModel as ControllerInputViewModel).Config.GetConfig(); config.ControllerType = Controllers[_controller].Type; config.PlayerIndex = _playerId; @@ -872,12 +865,13 @@ namespace Ryujinx.Ava.UI.ViewModels public void NotifyChanges() { - OnPropertyChanged(nameof(Configuration)); + OnPropertyChanged(nameof(ConfigViewModel)); OnPropertyChanged(nameof(IsController)); OnPropertyChanged(nameof(ShowSettings)); OnPropertyChanged(nameof(IsKeyboard)); OnPropertyChanged(nameof(IsRight)); OnPropertyChanged(nameof(IsLeft)); + NotifyChangesEvent?.Invoke(); } public void Dispose() diff --git a/src/Ryujinx/UI/ViewModels/Input/KeyboardInputViewModel.cs b/src/Ryujinx/UI/ViewModels/Input/KeyboardInputViewModel.cs new file mode 100644 index 000000000..0b530eb09 --- /dev/null +++ b/src/Ryujinx/UI/ViewModels/Input/KeyboardInputViewModel.cs @@ -0,0 +1,73 @@ +using Avalonia.Svg.Skia; +using Ryujinx.Ava.UI.Models.Input; + +namespace Ryujinx.Ava.UI.ViewModels.Input +{ + public class KeyboardInputViewModel : BaseModel + { + private KeyboardInputConfig _config; + public KeyboardInputConfig Config + { + get => _config; + set + { + _config = value; + OnPropertyChanged(); + } + } + + private bool _isLeft; + public bool IsLeft + { + get => _isLeft; + set + { + _isLeft = value; + OnPropertyChanged(); + OnPropertyChanged(nameof(HasSides)); + } + } + + private bool _isRight; + public bool IsRight + { + get => _isRight; + set + { + _isRight = value; + OnPropertyChanged(); + OnPropertyChanged(nameof(HasSides)); + } + } + + public bool HasSides => IsLeft ^ IsRight; + + private SvgImage _image; + public SvgImage Image + { + get => _image; + set + { + _image = value; + OnPropertyChanged(); + } + } + + public readonly InputViewModel ParentModel; + + public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config) + { + ParentModel = model; + model.NotifyChangesEvent += OnParentModelChanged; + OnParentModelChanged(); + Config = config; + } + + public void OnParentModelChanged() + { + IsLeft = ParentModel.IsLeft; + IsRight = ParentModel.IsRight; + Image = ParentModel.Image; + } + } +} diff --git a/src/Ryujinx/UI/ViewModels/MotionInputViewModel.cs b/src/Ryujinx/UI/ViewModels/Input/MotionInputViewModel.cs similarity index 97% rename from src/Ryujinx/UI/ViewModels/MotionInputViewModel.cs rename to src/Ryujinx/UI/ViewModels/Input/MotionInputViewModel.cs index 0b12a51f6..c9ed8f2d4 100644 --- a/src/Ryujinx/UI/ViewModels/MotionInputViewModel.cs +++ b/src/Ryujinx/UI/ViewModels/Input/MotionInputViewModel.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Ava.UI.ViewModels +namespace Ryujinx.Ava.UI.ViewModels.Input { public class MotionInputViewModel : BaseModel { diff --git a/src/Ryujinx/UI/ViewModels/RumbleInputViewModel.cs b/src/Ryujinx/UI/ViewModels/Input/RumbleInputViewModel.cs similarity index 92% rename from src/Ryujinx/UI/ViewModels/RumbleInputViewModel.cs rename to src/Ryujinx/UI/ViewModels/Input/RumbleInputViewModel.cs index 49de19937..8ad33cf4c 100644 --- a/src/Ryujinx/UI/ViewModels/RumbleInputViewModel.cs +++ b/src/Ryujinx/UI/ViewModels/Input/RumbleInputViewModel.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Ava.UI.ViewModels +namespace Ryujinx.Ava.UI.ViewModels.Input { public class RumbleInputViewModel : BaseModel { diff --git a/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs b/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs index fde8f74ae..6074a5fdb 100644 --- a/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs +++ b/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs @@ -7,9 +7,9 @@ using Ryujinx.Audio.Backends.SDL2; using Ryujinx.Audio.Backends.SoundIo; using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.UI.Helpers; +using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Windows; using Ryujinx.Common.Configuration; -using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.GraphicsDriver; using Ryujinx.Common.Logging; @@ -46,7 +46,6 @@ namespace Ryujinx.Ava.UI.ViewModels private bool _isVulkanAvailable = true; private bool _directoryChanged; private readonly List _gpuIds = new(); - private KeyboardHotkeys _keyboardHotkeys; private int _graphicsBackendIndex; private int _scalingFilter; private int _scalingFilterLevel; @@ -237,16 +236,7 @@ namespace Ryujinx.Ava.UI.ViewModels get => new(_networkInterfaces.Keys); } - public KeyboardHotkeys KeyboardHotkeys - { - get => _keyboardHotkeys; - set - { - _keyboardHotkeys = value; - - OnPropertyChanged(); - } - } + public HotkeyConfig KeyboardHotkey { get; set; } public int NetworkInterfaceIndex { @@ -413,7 +403,7 @@ namespace Ryujinx.Ava.UI.ViewModels EnableMouse = config.Hid.EnableMouse; // Keyboard Hotkeys - KeyboardHotkeys = config.Hid.Hotkeys.Value; + KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value); // System Region = (int)config.System.Region.Value; @@ -500,7 +490,7 @@ namespace Ryujinx.Ava.UI.ViewModels config.Hid.EnableMouse.Value = EnableMouse; // Keyboard Hotkeys - config.Hid.Hotkeys.Value = KeyboardHotkeys; + config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig(); // System config.System.Region.Value = (Region)Region; diff --git a/src/Ryujinx/UI/Views/Input/ControllerInputView.axaml b/src/Ryujinx/UI/Views/Input/ControllerInputView.axaml index 99f2b6b69..08bdf90f4 100644 --- a/src/Ryujinx/UI/Views/Input/ControllerInputView.axaml +++ b/src/Ryujinx/UI/Views/Input/ControllerInputView.axaml @@ -1,13 +1,11 @@ @@ -34,192 +33,10 @@ HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Orientation="Vertical"> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + MinHeight="450"> @@ -258,9 +75,9 @@ VerticalAlignment="Center" Text="{locale:Locale ControllerSettingsTriggerZL}" TextAlignment="Center" /> - + @@ -274,9 +91,9 @@ VerticalAlignment="Center" Text="{locale:Locale ControllerSettingsTriggerL}" TextAlignment="Center" /> - + @@ -290,9 +107,9 @@ VerticalAlignment="Center" Text="{locale:Locale ControllerSettingsButtonMinus}" TextAlignment="Center" /> - + @@ -312,100 +129,8 @@ Margin="0,0,0,10" HorizontalAlignment="Center" Text="{locale:Locale ControllerSettingsLStick}" /> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + @@ -416,9 +141,9 @@ VerticalAlignment="Center" Text="{locale:Locale ControllerSettingsStickButton}" TextAlignment="Center" /> - + @@ -433,22 +158,22 @@ VerticalAlignment="Center" Text="{locale:Locale ControllerSettingsStickStick}" TextAlignment="Center" /> - + - + - + - + + Value="{Binding Config.DeadzoneLeft, Mode=TwoWay}" /> + Text="{Binding Config.DeadzoneLeft, StringFormat=\{0:0.00\}}" /> + Value="{Binding Config.RangeLeft, Mode=TwoWay}" /> + Text="{Binding Config.RangeLeft, StringFormat=\{0:0.00\}}" /> @@ -526,9 +251,9 @@ VerticalAlignment="Center" Text="{locale:Locale ControllerSettingsDPadUp}" TextAlignment="Center" /> - + @@ -543,9 +268,9 @@ VerticalAlignment="Center" Text="{locale:Locale ControllerSettingsDPadDown}" TextAlignment="Center" /> - + @@ -560,9 +285,9 @@ VerticalAlignment="Center" Text="{locale:Locale ControllerSettingsDPadLeft}" TextAlignment="Center" /> - + @@ -577,9 +302,9 @@ VerticalAlignment="Center" Text="{locale:Locale ControllerSettingsDPadRight}" TextAlignment="Center" /> - + @@ -592,6 +317,13 @@ Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> + + + Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" /> + Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" /> - + - + IsVisible="{Binding IsLeft}" + Orientation="Horizontal"> - - - - + + + + - + IsVisible="{Binding IsLeft}" + Orientation="Horizontal"> - - - - + + + + - + IsVisible="{Binding IsRight}" + Orientation="Horizontal"> - - - - + + + + - + IsVisible="{Binding IsRight}" + Orientation="Horizontal"> - + + + + - - + HorizontalAlignment="Stretch"> @@ -721,7 +449,7 @@ Margin="10" MinWidth="0" Grid.Column="0" - IsChecked="{ReflectionBinding Configuration.EnableMotion, Mode=TwoWay}"> + IsChecked="{Binding Config.EnableMotion, Mode=TwoWay}"> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/Ryujinx/UI/Views/Input/InputView.axaml.cs b/src/Ryujinx/UI/Views/Input/InputView.axaml.cs new file mode 100644 index 000000000..356381a8a --- /dev/null +++ b/src/Ryujinx/UI/Views/Input/InputView.axaml.cs @@ -0,0 +1,61 @@ +using Avalonia.Controls; +using Ryujinx.Ava.Common.Locale; +using Ryujinx.Ava.UI.Helpers; +using Ryujinx.Ava.UI.Models; +using Ryujinx.Ava.UI.ViewModels.Input; + +namespace Ryujinx.Ava.UI.Views.Input +{ + public partial class InputView : UserControl + { + private bool _dialogOpen; + private InputViewModel ViewModel { get; set; } + + public InputView() + { + DataContext = ViewModel = new InputViewModel(this); + + InitializeComponent(); + } + + public void SaveCurrentProfile() + { + ViewModel.Save(); + } + + private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e) + { + if (ViewModel.IsModified && !_dialogOpen) + { + _dialogOpen = true; + + var result = await ContentDialogHelper.CreateConfirmationDialog( + LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmMessage], + LocaleManager.Instance[LocaleKeys.DialogControllerSettingsModifiedConfirmSubMessage], + LocaleManager.Instance[LocaleKeys.InputDialogYes], + LocaleManager.Instance[LocaleKeys.InputDialogNo], + LocaleManager.Instance[LocaleKeys.RyujinxConfirm]); + + if (result == UserResult.Yes) + { + ViewModel.Save(); + } + + _dialogOpen = false; + + ViewModel.IsModified = false; + + if (e.AddedItems.Count > 0) + { + var player = (PlayerModel)e.AddedItems[0]; + ViewModel.PlayerId = player.Id; + } + } + } + + public void Dispose() + { + ViewModel.Dispose(); + } + } +} diff --git a/src/Ryujinx/UI/Views/Input/KeyboardInputView.axaml b/src/Ryujinx/UI/Views/Input/KeyboardInputView.axaml new file mode 100644 index 000000000..e4566f463 --- /dev/null +++ b/src/Ryujinx/UI/Views/Input/KeyboardInputView.axaml @@ -0,0 +1,675 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/src/Ryujinx/UI/Views/Input/KeyboardInputView.axaml.cs b/src/Ryujinx/UI/Views/Input/KeyboardInputView.axaml.cs new file mode 100644 index 000000000..f17c7496c --- /dev/null +++ b/src/Ryujinx/UI/Views/Input/KeyboardInputView.axaml.cs @@ -0,0 +1,208 @@ +using Avalonia; +using Avalonia.Controls; +using Avalonia.Controls.Primitives; +using Avalonia.Input; +using Avalonia.Interactivity; +using Avalonia.LogicalTree; +using Ryujinx.Ava.UI.Helpers; +using Ryujinx.Ava.UI.ViewModels.Input; +using Ryujinx.Input; +using Ryujinx.Input.Assigner; +using Key = Ryujinx.Common.Configuration.Hid.Key; + +namespace Ryujinx.Ava.UI.Views.Input +{ + public partial class KeyboardInputView : UserControl + { + private ButtonKeyAssigner _currentAssigner; + + public KeyboardInputView() + { + InitializeComponent(); + + foreach (ILogical visual in SettingButtons.GetLogicalDescendants()) + { + if (visual is ToggleButton button and not CheckBox) + { + button.IsCheckedChanged += Button_IsCheckedChanged; + } + } + } + + protected override void OnPointerReleased(PointerReleasedEventArgs e) + { + base.OnPointerReleased(e); + + if (_currentAssigner != null && _currentAssigner.ToggledButton != null && !_currentAssigner.ToggledButton.IsPointerOver) + { + _currentAssigner.Cancel(); + } + } + + private void Button_IsCheckedChanged(object sender, RoutedEventArgs e) + { + if (sender is ToggleButton button) + { + if ((bool)button.IsChecked) + { + if (_currentAssigner != null && button == _currentAssigner.ToggledButton) + { + return; + } + + if (_currentAssigner == null) + { + _currentAssigner = new ButtonKeyAssigner(button); + + Focus(NavigationMethod.Pointer); + + PointerPressed += MouseClick; + + var viewModel = (DataContext as KeyboardInputViewModel); + + IKeyboard keyboard = (IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations. + IButtonAssigner assigner = CreateButtonAssigner(); + + _currentAssigner.ButtonAssigned += (sender, e) => + { + if (e.ButtonValue.HasValue) + { + var buttonValue = e.ButtonValue.Value; + viewModel.ParentModel.IsModified = true; + + switch (button.Name) + { + case "ButtonZl": + viewModel.Config.ButtonZl = buttonValue.AsHidType(); + break; + case "ButtonL": + viewModel.Config.ButtonL = buttonValue.AsHidType(); + break; + case "ButtonMinus": + viewModel.Config.ButtonMinus = buttonValue.AsHidType(); + break; + case "LeftStickButton": + viewModel.Config.LeftStickButton = buttonValue.AsHidType(); + break; + case "LeftStickUp": + viewModel.Config.LeftStickUp = buttonValue.AsHidType(); + break; + case "LeftStickDown": + viewModel.Config.LeftStickDown = buttonValue.AsHidType(); + break; + case "LeftStickRight": + viewModel.Config.LeftStickRight = buttonValue.AsHidType(); + break; + case "LeftStickLeft": + viewModel.Config.LeftStickLeft = buttonValue.AsHidType(); + break; + case "DpadUp": + viewModel.Config.DpadUp = buttonValue.AsHidType(); + break; + case "DpadDown": + viewModel.Config.DpadDown = buttonValue.AsHidType(); + break; + case "DpadLeft": + viewModel.Config.DpadLeft = buttonValue.AsHidType(); + break; + case "DpadRight": + viewModel.Config.DpadRight = buttonValue.AsHidType(); + break; + case "LeftButtonSr": + viewModel.Config.LeftButtonSr = buttonValue.AsHidType(); + break; + case "LeftButtonSl": + viewModel.Config.LeftButtonSl = buttonValue.AsHidType(); + break; + case "RightButtonSr": + viewModel.Config.RightButtonSr = buttonValue.AsHidType(); + break; + case "RightButtonSl": + viewModel.Config.RightButtonSl = buttonValue.AsHidType(); + break; + case "ButtonZr": + viewModel.Config.ButtonZr = buttonValue.AsHidType(); + break; + case "ButtonR": + viewModel.Config.ButtonR = buttonValue.AsHidType(); + break; + case "ButtonPlus": + viewModel.Config.ButtonPlus = buttonValue.AsHidType(); + break; + case "ButtonA": + viewModel.Config.ButtonA = buttonValue.AsHidType(); + break; + case "ButtonB": + viewModel.Config.ButtonB = buttonValue.AsHidType(); + break; + case "ButtonX": + viewModel.Config.ButtonX = buttonValue.AsHidType(); + break; + case "ButtonY": + viewModel.Config.ButtonY = buttonValue.AsHidType(); + break; + case "RightStickButton": + viewModel.Config.RightStickButton = buttonValue.AsHidType(); + break; + case "RightStickUp": + viewModel.Config.RightStickUp = buttonValue.AsHidType(); + break; + case "RightStickDown": + viewModel.Config.RightStickDown = buttonValue.AsHidType(); + break; + case "RightStickRight": + viewModel.Config.RightStickRight = buttonValue.AsHidType(); + break; + case "RightStickLeft": + viewModel.Config.RightStickLeft = buttonValue.AsHidType(); + break; + } + } + }; + + _currentAssigner.GetInputAndAssign(assigner, keyboard); + } + else + { + if (_currentAssigner != null) + { + _currentAssigner.Cancel(); + _currentAssigner = null; + button.IsChecked = false; + } + } + } + else + { + _currentAssigner?.Cancel(); + _currentAssigner = null; + } + } + } + + private void MouseClick(object sender, PointerPressedEventArgs e) + { + bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed; + + _currentAssigner?.Cancel(shouldUnbind); + + PointerPressed -= MouseClick; + } + + private IButtonAssigner CreateButtonAssigner() + { + IButtonAssigner assigner; + + assigner = new KeyboardKeyAssigner((IKeyboard)(DataContext as KeyboardInputViewModel).ParentModel.SelectedGamepad); + + return assigner; + } + + protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e) + { + base.OnDetachedFromVisualTree(e); + _currentAssigner?.Cancel(); + _currentAssigner = null; + } + } +} diff --git a/src/Ryujinx/UI/Views/Input/MotionInputView.axaml b/src/Ryujinx/UI/Views/Input/MotionInputView.axaml index a6b587f67..0d018e297 100644 --- a/src/Ryujinx/UI/Views/Input/MotionInputView.axaml +++ b/src/Ryujinx/UI/Views/Input/MotionInputView.axaml @@ -6,7 +6,7 @@ xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" - xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" + xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input" mc:Ignorable="d" x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView" x:DataType="viewModels:MotionInputViewModel" diff --git a/src/Ryujinx/UI/Views/Input/MotionInputView.axaml.cs b/src/Ryujinx/UI/Views/Input/MotionInputView.axaml.cs index 1b340752b..2304364b6 100644 --- a/src/Ryujinx/UI/Views/Input/MotionInputView.axaml.cs +++ b/src/Ryujinx/UI/Views/Input/MotionInputView.axaml.cs @@ -1,9 +1,7 @@ using Avalonia.Controls; using FluentAvalonia.UI.Controls; using Ryujinx.Ava.Common.Locale; -using Ryujinx.Ava.UI.Models; -using Ryujinx.Ava.UI.ViewModels; -using Ryujinx.Common.Configuration.Hid.Controller; +using Ryujinx.Ava.UI.ViewModels.Input; using System.Threading.Tasks; namespace Ryujinx.Ava.UI.Views.Input @@ -19,7 +17,7 @@ namespace Ryujinx.Ava.UI.Views.Input public MotionInputView(ControllerInputViewModel viewModel) { - var config = viewModel.Configuration as InputConfiguration; + var config = viewModel.Config; _viewModel = new MotionInputViewModel { @@ -51,7 +49,7 @@ namespace Ryujinx.Ava.UI.Views.Input }; contentDialog.PrimaryButtonClick += (sender, args) => { - var config = viewModel.Configuration as InputConfiguration; + var config = viewModel.Config; config.Slot = content._viewModel.Slot; config.Sensitivity = content._viewModel.Sensitivity; config.GyroDeadzone = content._viewModel.GyroDeadzone; diff --git a/src/Ryujinx/UI/Views/Input/RumbleInputView.axaml b/src/Ryujinx/UI/Views/Input/RumbleInputView.axaml index 5b7087a47..1beb1f06e 100644 --- a/src/Ryujinx/UI/Views/Input/RumbleInputView.axaml +++ b/src/Ryujinx/UI/Views/Input/RumbleInputView.axaml @@ -5,7 +5,7 @@ xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale" - xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" + xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input" mc:Ignorable="d" x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView" x:DataType="viewModels:RumbleInputViewModel" diff --git a/src/Ryujinx/UI/Views/Input/RumbleInputView.axaml.cs b/src/Ryujinx/UI/Views/Input/RumbleInputView.axaml.cs index 9307f872c..58a4b416b 100644 --- a/src/Ryujinx/UI/Views/Input/RumbleInputView.axaml.cs +++ b/src/Ryujinx/UI/Views/Input/RumbleInputView.axaml.cs @@ -1,9 +1,7 @@ using Avalonia.Controls; using FluentAvalonia.UI.Controls; using Ryujinx.Ava.Common.Locale; -using Ryujinx.Ava.UI.Models; -using Ryujinx.Ava.UI.ViewModels; -using Ryujinx.Common.Configuration.Hid.Controller; +using Ryujinx.Ava.UI.ViewModels.Input; using System.Threading.Tasks; namespace Ryujinx.Ava.UI.Views.Input @@ -19,7 +17,7 @@ namespace Ryujinx.Ava.UI.Views.Input public RumbleInputView(ControllerInputViewModel viewModel) { - var config = viewModel.Configuration as InputConfiguration; + var config = viewModel.Config; _viewModel = new RumbleInputViewModel { @@ -47,7 +45,7 @@ namespace Ryujinx.Ava.UI.Views.Input contentDialog.PrimaryButtonClick += (sender, args) => { - var config = viewModel.Configuration as InputConfiguration; + var config = viewModel.Config; config.StrongRumble = content._viewModel.StrongRumble; config.WeakRumble = content._viewModel.WeakRumble; }; diff --git a/src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml b/src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml index b4eae01ef..bffcada05 100644 --- a/src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml +++ b/src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml @@ -9,6 +9,7 @@ xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" mc:Ignorable="d" x:DataType="viewModels:SettingsViewModel" + x:CompileBindings="True" Focusable="True"> @@ -16,6 +17,23 @@ + + + + + + - - - - - - + + + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - \ No newline at end of file + diff --git a/src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs b/src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs index b006d703f..fb0fe2bb1 100644 --- a/src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs +++ b/src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs @@ -2,10 +2,13 @@ using Avalonia.Controls; using Avalonia.Controls.Primitives; using Avalonia.Input; using Avalonia.Interactivity; +using Avalonia.LogicalTree; using Ryujinx.Ava.Input; using Ryujinx.Ava.UI.Helpers; +using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Input; using Ryujinx.Input.Assigner; +using Key = Ryujinx.Common.Configuration.Hid.Key; namespace Ryujinx.Ava.UI.Views.Settings { @@ -17,9 +20,28 @@ namespace Ryujinx.Ava.UI.Views.Settings public SettingsHotkeysView() { InitializeComponent(); + + foreach (ILogical visual in SettingButtons.GetLogicalDescendants()) + { + if (visual is ToggleButton button and not CheckBox) + { + button.IsCheckedChanged += Button_IsCheckedChanged; + } + } + _avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this); } + protected override void OnPointerReleased(PointerReleasedEventArgs e) + { + base.OnPointerReleased(e); + + if (!_currentAssigner?.ToggledButton?.IsPointerOver ?? false) + { + _currentAssigner.Cancel(); + } + } + private void MouseClick(object sender, PointerPressedEventArgs e) { bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed; @@ -29,53 +51,94 @@ namespace Ryujinx.Ava.UI.Views.Settings PointerPressed -= MouseClick; } - private void Button_Checked(object sender, RoutedEventArgs e) + private void Button_IsCheckedChanged(object sender, RoutedEventArgs e) { if (sender is ToggleButton button) { - if (_currentAssigner != null && button == _currentAssigner.ToggledButton) + if ((bool)button.IsChecked) { - return; - } + if (_currentAssigner != null && button == _currentAssigner.ToggledButton) + { + return; + } - if (_currentAssigner == null && button.IsChecked != null && (bool)button.IsChecked) - { - _currentAssigner = new ButtonKeyAssigner(button); + if (_currentAssigner == null) + { + _currentAssigner = new ButtonKeyAssigner(button); - this.Focus(NavigationMethod.Pointer); + this.Focus(NavigationMethod.Pointer); - PointerPressed += MouseClick; + PointerPressed += MouseClick; - var keyboard = (IKeyboard)_avaloniaKeyboardDriver.GetGamepad(_avaloniaKeyboardDriver.GamepadsIds[0]); - IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard); + var keyboard = (IKeyboard)_avaloniaKeyboardDriver.GetGamepad("0"); + IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard); - _currentAssigner.GetInputAndAssign(assigner); + _currentAssigner.ButtonAssigned += (sender, e) => + { + if (e.ButtonValue.HasValue) + { + var viewModel = (DataContext) as SettingsViewModel; + var buttonValue = e.ButtonValue.Value; + + switch (button.Name) + { + case "ToggleVsync": + viewModel.KeyboardHotkey.ToggleVsync = buttonValue.AsHidType(); + break; + case "Screenshot": + viewModel.KeyboardHotkey.Screenshot = buttonValue.AsHidType(); + break; + case "ShowUI": + viewModel.KeyboardHotkey.ShowUI = buttonValue.AsHidType(); + break; + case "Pause": + viewModel.KeyboardHotkey.Pause = buttonValue.AsHidType(); + break; + case "ToggleMute": + viewModel.KeyboardHotkey.ToggleMute = buttonValue.AsHidType(); + break; + case "ResScaleUp": + viewModel.KeyboardHotkey.ResScaleUp = buttonValue.AsHidType(); + break; + case "ResScaleDown": + viewModel.KeyboardHotkey.ResScaleDown = buttonValue.AsHidType(); + break; + case "VolumeUp": + viewModel.KeyboardHotkey.VolumeUp = buttonValue.AsHidType(); + break; + case "VolumeDown": + viewModel.KeyboardHotkey.VolumeDown = buttonValue.AsHidType(); + break; + } + } + }; + + _currentAssigner.GetInputAndAssign(assigner, keyboard); + } + else + { + if (_currentAssigner != null) + { + _currentAssigner.Cancel(); + _currentAssigner = null; + button.IsChecked = false; + } + } } else { - if (_currentAssigner != null) - { - ToggleButton oldButton = _currentAssigner.ToggledButton; - - _currentAssigner.Cancel(); - _currentAssigner = null; - - button.IsChecked = false; - } + _currentAssigner?.Cancel(); + _currentAssigner = null; } } } - private void Button_Unchecked(object sender, RoutedEventArgs e) - { - _currentAssigner?.Cancel(); - _currentAssigner = null; - } - public void Dispose() { _currentAssigner?.Cancel(); _currentAssigner = null; + + _avaloniaKeyboardDriver.Dispose(); } } } diff --git a/src/Ryujinx/UI/Views/Settings/SettingsInputView.axaml b/src/Ryujinx/UI/Views/Settings/SettingsInputView.axaml index 81f4b68b7..55c2ed6e3 100644 --- a/src/Ryujinx/UI/Views/Settings/SettingsInputView.axaml +++ b/src/Ryujinx/UI/Views/Settings/SettingsInputView.axaml @@ -27,9 +27,9 @@ - + Name="InputView" /> diff --git a/src/Ryujinx/UI/Views/Settings/SettingsInputView.axaml.cs b/src/Ryujinx/UI/Views/Settings/SettingsInputView.axaml.cs index e75c9f0cc..55b69af06 100644 --- a/src/Ryujinx/UI/Views/Settings/SettingsInputView.axaml.cs +++ b/src/Ryujinx/UI/Views/Settings/SettingsInputView.axaml.cs @@ -11,7 +11,7 @@ namespace Ryujinx.Ava.UI.Views.Settings public void Dispose() { - ControllerSettings.Dispose(); + InputView.Dispose(); } } } diff --git a/src/Ryujinx/UI/Windows/SettingsWindow.axaml.cs b/src/Ryujinx/UI/Windows/SettingsWindow.axaml.cs index d7bb0b883..314501c52 100644 --- a/src/Ryujinx/UI/Windows/SettingsWindow.axaml.cs +++ b/src/Ryujinx/UI/Windows/SettingsWindow.axaml.cs @@ -37,7 +37,7 @@ namespace Ryujinx.Ava.UI.Windows public void SaveSettings() { - InputPage.ControllerSettings?.SaveCurrentProfile(); + InputPage.InputView?.SaveCurrentProfile(); if (Owner is MainWindow window && ViewModel.DirectoryChanged) {