Prompt user on first launch to manage profiles
Related to #3396 Checks if system/Profiles.json exists, if it does not then prompt the user to manage user profiles.
This commit is contained in:
parent
ba9e0ca6dc
commit
46ebdcfe03
3 changed files with 24 additions and 1 deletions
|
@ -43,7 +43,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
|||
|
||||
// Use a random UserId as default to avoid issues in multiplayer per #3396.
|
||||
UserId userId = new UserId(Guid.NewGuid().ToString().Replace("-", ""));
|
||||
|
||||
|
||||
AddUser("RyuPlayer", defaultUserImage, userId);
|
||||
|
||||
OpenUser(userId);
|
||||
|
|
|
@ -118,6 +118,13 @@ namespace Ryujinx.Ava
|
|||
}
|
||||
}
|
||||
|
||||
// Check if we've made any profiles yet
|
||||
if (!File.Exists(Path.Combine(AppDataManager.BaseDirPath, "system", "Profiles.json")))
|
||||
{
|
||||
MainWindow.ShowNewUserEditPrompt = true;
|
||||
}
|
||||
|
||||
|
||||
if (CommandLineState.LaunchPathArg != null)
|
||||
{
|
||||
MainWindow.DeferLoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
|
||||
|
|
|
@ -54,6 +54,8 @@ namespace Ryujinx.Ava.UI.Windows
|
|||
public SettingsWindow SettingsWindow { get; set; }
|
||||
|
||||
public static bool ShowKeyErrorOnLoad { get; set; }
|
||||
|
||||
public static bool ShowNewUserEditPrompt { get; set; }
|
||||
public ApplicationLibrary ApplicationLibrary { get; set; }
|
||||
|
||||
public MainWindow()
|
||||
|
@ -295,6 +297,20 @@ namespace Ryujinx.Ava.UI.Windows
|
|||
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
||||
}
|
||||
|
||||
if (ShowNewUserEditPrompt)
|
||||
{
|
||||
ShowNewUserEditPrompt = false;
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(async () =>
|
||||
{
|
||||
UserResult result = await ContentDialogHelper.CreateInfoDialog("The default profile has been created.", "Would you like to manage profiles now?", "Yes", "No", "First Launch");
|
||||
if (result == UserResult.Ok)
|
||||
{
|
||||
await ViewModel.ManageProfiles();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
|
||||
{
|
||||
await Updater.BeginParse(this, false).ContinueWith(task =>
|
||||
|
|
Loading…
Reference in a new issue