do texture barrier tiled

This commit is contained in:
Samuliak 2024-05-23 18:23:01 +02:00 committed by Isaac Marovitz
parent b1549be8c3
commit 4bbf7b67d4

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@ -521,10 +521,7 @@ namespace Ryujinx.Graphics.Metal
public void TextureBarrierTiled() public void TextureBarrierTiled()
{ {
// var renderCommandEncoder = GetOrCreateRenderEncoder(); TextureBarrier();
// renderCommandEncoder.MemoryBarrier(MTLBarrierScope.Textures, );
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!");
} }
public bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual) public bool TryHostConditionalRendering(ICounterEvent value, ulong compare, bool isEqual)