From 4c19c908e5d0c7e5d305fa816c53c9787432b83c Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 5 Apr 2018 10:23:52 -0300 Subject: [PATCH] Color* should be an array in NvGpuIoctlZbcSetTable --- .../OsHle/Services/Nv/ServiceNvDrv.cs | 21 ++++++++++++++----- 1 file changed, 16 insertions(+), 5 deletions(-) diff --git a/Ryujinx.Core/OsHle/Services/Nv/ServiceNvDrv.cs b/Ryujinx.Core/OsHle/Services/Nv/ServiceNvDrv.cs index 6774a3d0bf..e314169b23 100644 --- a/Ryujinx.Core/OsHle/Services/Nv/ServiceNvDrv.cs +++ b/Ryujinx.Core/OsHle/Services/Nv/ServiceNvDrv.cs @@ -389,11 +389,22 @@ namespace Ryujinx.Core.OsHle.Services.Nv MemReader Reader = new MemReader(Context.Memory, Position); - int ColorDs = Reader.ReadInt32(); - int ColorL2 = Reader.ReadInt32(); - int Depth = Reader.ReadInt32(); - int Format = Reader.ReadInt32(); - int Type = Reader.ReadInt32(); + int[] ColorDs = new int[4]; + int[] ColorL2 = new int[4]; + + ColorDs[0] = Reader.ReadInt32(); + ColorDs[1] = Reader.ReadInt32(); + ColorDs[2] = Reader.ReadInt32(); + ColorDs[3] = Reader.ReadInt32(); + + ColorL2[0] = Reader.ReadInt32(); + ColorL2[1] = Reader.ReadInt32(); + ColorL2[2] = Reader.ReadInt32(); + ColorL2[3] = Reader.ReadInt32(); + + int Depth = Reader.ReadInt32(); + int Format = Reader.ReadInt32(); + int Type = Reader.ReadInt32(); return 0; }