[Ryujinx.Audio] Address dotnet-format issues (#5362)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry 2023-07-02 01:27:18 +02:00 committed by GitHub
parent 0684b00b3c
commit 515fc32b21
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
207 changed files with 1354 additions and 1670 deletions

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@ -16,17 +16,17 @@ namespace Ryujinx.Audio
/// <summary> /// <summary>
/// Events signaled when the driver played audio buffers. /// Events signaled when the driver played audio buffers.
/// </summary> /// </summary>
private ManualResetEvent[] _updateRequiredEvents; private readonly ManualResetEvent[] _updateRequiredEvents;
/// <summary> /// <summary>
/// Action to execute when the driver played audio buffers. /// Action to execute when the driver played audio buffers.
/// </summary> /// </summary>
private Action[] _actions; private readonly Action[] _actions;
/// <summary> /// <summary>
/// The worker thread in charge of handling sessions update. /// The worker thread in charge of handling sessions update.
/// </summary> /// </summary>
private Thread _workerThread; private readonly Thread _workerThread;
private bool _isRunning; private bool _isRunning;
@ -44,7 +44,7 @@ namespace Ryujinx.Audio
_workerThread = new Thread(Update) _workerThread = new Thread(Update)
{ {
Name = "AudioManager.Worker" Name = "AudioManager.Worker",
}; };
} }
@ -115,6 +115,7 @@ namespace Ryujinx.Audio
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this);
Dispose(true); Dispose(true);
} }
@ -129,4 +130,4 @@ namespace Ryujinx.Audio
} }
} }
} }
} }

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@ -23,4 +23,4 @@ namespace Ryujinx.Audio.Backends.Common
return bufferSize / GetSampleSize(format) / channelCount; return bufferSize / GetSampleSize(format) / channelCount;
} }
} }
} }

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@ -163,4 +163,4 @@ namespace Ryujinx.Audio.Backends.Common
} }
} }
} }
} }

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@ -66,14 +66,11 @@ namespace Ryujinx.Audio.Backends.Common
return false; return false;
} }
if (buffer.Data == null) buffer.Data ??= samples;
{
buffer.Data = samples;
}
return true; return true;
} }
public virtual void UnregisterBuffer(AudioBuffer buffer) { } public virtual void UnregisterBuffer(AudioBuffer buffer) { }
} }
} }

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@ -6,14 +6,13 @@ using Ryujinx.Common.Logging;
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Threading; using System.Threading;
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver; using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
namespace Ryujinx.Audio.Backends.CompatLayer namespace Ryujinx.Audio.Backends.CompatLayer
{ {
public class CompatLayerHardwareDeviceDriver : IHardwareDeviceDriver public class CompatLayerHardwareDeviceDriver : IHardwareDeviceDriver
{ {
private IHardwareDeviceDriver _realDriver; private readonly IHardwareDeviceDriver _realDriver;
public static bool IsSupported => true; public static bool IsSupported => true;
@ -24,6 +23,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this);
_realDriver.Dispose(); _realDriver.Dispose();
} }
@ -49,7 +49,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
6 => SelectHardwareChannelCount(2), 6 => SelectHardwareChannelCount(2),
2 => SelectHardwareChannelCount(1), 2 => SelectHardwareChannelCount(1),
1 => throw new ArgumentException("No valid channel configuration found!"), 1 => throw new ArgumentException("No valid channel configuration found!"),
_ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}") _ => throw new ArgumentException($"Invalid targetChannelCount {targetChannelCount}"),
}; };
} }
@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
{ {
Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support audio input, fallback to dummy..."); Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support audio input, fallback to dummy...");
return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount); return new DummyHardwareDeviceSessionInput(this, memoryManager);
} }
throw new NotImplementedException(); throw new NotImplementedException();
@ -138,12 +138,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer
if (direction == Direction.Input) if (direction == Direction.Input)
{ {
Logger.Warning?.Print(LogClass.Audio, $"The selected audio backend doesn't support the requested audio input configuration, fallback to dummy..."); Logger.Warning?.Print(LogClass.Audio, "The selected audio backend doesn't support the requested audio input configuration, fallback to dummy...");
// TODO: We currently don't support audio input upsampling/downsampling, implement this. // TODO: We currently don't support audio input upsampling/downsampling, implement this.
realSession.Dispose(); realSession.Dispose();
return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount); return new DummyHardwareDeviceSessionInput(this, memoryManager);
} }
// It must be a HardwareDeviceSessionOutputBase. // It must be a HardwareDeviceSessionOutputBase.
@ -183,4 +183,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer
return direction == Direction.Input || direction == Direction.Output; return direction == Direction.Input || direction == Direction.Output;
} }
} }
} }

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@ -8,9 +8,9 @@ namespace Ryujinx.Audio.Backends.CompatLayer
{ {
class CompatLayerHardwareDeviceSession : HardwareDeviceSessionOutputBase class CompatLayerHardwareDeviceSession : HardwareDeviceSessionOutputBase
{ {
private HardwareDeviceSessionOutputBase _realSession; private readonly HardwareDeviceSessionOutputBase _realSession;
private SampleFormat _userSampleFormat; private readonly SampleFormat _userSampleFormat;
private uint _userChannelCount; private readonly uint _userChannelCount;
public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, SampleFormat userSampleFormat, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount) public CompatLayerHardwareDeviceSession(HardwareDeviceSessionOutputBase realSession, SampleFormat userSampleFormat, uint userChannelCount) : base(realSession.MemoryManager, realSession.RequestedSampleFormat, realSession.RequestedSampleRate, userChannelCount)
{ {
@ -116,11 +116,11 @@ namespace Ryujinx.Audio.Backends.CompatLayer
samples = MemoryMarshal.Cast<short, byte>(samplesPCM16).ToArray(); samples = MemoryMarshal.Cast<short, byte>(samplesPCM16).ToArray();
} }
AudioBuffer fakeBuffer = new AudioBuffer AudioBuffer fakeBuffer = new()
{ {
BufferTag = buffer.BufferTag, BufferTag = buffer.BufferTag,
DataPointer = buffer.DataPointer, DataPointer = buffer.DataPointer,
DataSize = (ulong)samples.Length DataSize = (ulong)samples.Length,
}; };
bool result = _realSession.RegisterBuffer(fakeBuffer, samples); bool result = _realSession.RegisterBuffer(fakeBuffer, samples);
@ -159,4 +159,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer
return _realSession.WasBufferFullyConsumed(buffer); return _realSession.WasBufferFullyConsumed(buffer);
} }
} }
} }

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@ -31,18 +31,18 @@ namespace Ryujinx.Audio.Backends.CompatLayer
private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One); private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One); private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One);
private static readonly int[] DefaultSurroundToStereoCoefficients = new int[4] private static readonly int[] _defaultSurroundToStereoCoefficients = new int[4]
{ {
RawQ15One, RawQ15One,
Minus3dBInQ15, Minus3dBInQ15,
Minus12dBInQ15, Minus12dBInQ15,
Minus3dBInQ15 Minus3dBInQ15,
}; };
private static readonly int[] DefaultStereoToMonoCoefficients = new int[2] private static readonly int[] _defaultStereoToMonoCoefficients = new int[2]
{ {
Minus6dBInQ15, Minus6dBInQ15,
Minus6dBInQ15 Minus6dBInQ15,
}; };
private const int SurroundChannelCount = 6; private const int SurroundChannelCount = 6;
@ -114,12 +114,12 @@ namespace Ryujinx.Audio.Backends.CompatLayer
public static short[] DownMixStereoToMono(ReadOnlySpan<short> data) public static short[] DownMixStereoToMono(ReadOnlySpan<short> data)
{ {
return DownMixStereoToMono(DefaultStereoToMonoCoefficients, data); return DownMixStereoToMono(_defaultStereoToMonoCoefficients, data);
} }
public static short[] DownMixSurroundToStereo(ReadOnlySpan<short> data) public static short[] DownMixSurroundToStereo(ReadOnlySpan<short> data)
{ {
return DownMixSurroundToStereo(DefaultSurroundToStereoCoefficients, data); return DownMixSurroundToStereo(_defaultSurroundToStereoCoefficients, data);
} }
} }
} }

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@ -1,16 +1,16 @@
using Ryujinx.Audio.Common; using Ryujinx.Audio.Common;
using Ryujinx.Audio.Integration; using Ryujinx.Audio.Integration;
using Ryujinx.Memory; using Ryujinx.Memory;
using System;
using System.Threading; using System.Threading;
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver; using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
namespace Ryujinx.Audio.Backends.Dummy namespace Ryujinx.Audio.Backends.Dummy
{ {
public class DummyHardwareDeviceDriver : IHardwareDeviceDriver public class DummyHardwareDeviceDriver : IHardwareDeviceDriver
{ {
private ManualResetEvent _updateRequiredEvent; private readonly ManualResetEvent _updateRequiredEvent;
private ManualResetEvent _pauseEvent; private readonly ManualResetEvent _pauseEvent;
public static bool IsSupported => true; public static bool IsSupported => true;
@ -36,10 +36,8 @@ namespace Ryujinx.Audio.Backends.Dummy
{ {
return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount, volume); return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
} }
else
{ return new DummyHardwareDeviceSessionInput(this, memoryManager);
return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
}
} }
public ManualResetEvent GetUpdateRequiredEvent() public ManualResetEvent GetUpdateRequiredEvent()
@ -54,6 +52,7 @@ namespace Ryujinx.Audio.Backends.Dummy
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this);
Dispose(true); Dispose(true);
} }
@ -86,4 +85,4 @@ namespace Ryujinx.Audio.Backends.Dummy
return channelCount == 1 || channelCount == 2 || channelCount == 6; return channelCount == 1 || channelCount == 2 || channelCount == 6;
} }
} }
} }

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@ -8,10 +8,10 @@ namespace Ryujinx.Audio.Backends.Dummy
class DummyHardwareDeviceSessionInput : IHardwareDeviceSession class DummyHardwareDeviceSessionInput : IHardwareDeviceSession
{ {
private float _volume; private float _volume;
private IHardwareDeviceDriver _manager; private readonly IHardwareDeviceDriver _manager;
private IVirtualMemoryManager _memoryManager; private readonly IVirtualMemoryManager _memoryManager;
public DummyHardwareDeviceSessionInput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) public DummyHardwareDeviceSessionInput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager)
{ {
_volume = 1.0f; _volume = 1.0f;
_manager = manager; _manager = manager;
@ -64,4 +64,4 @@ namespace Ryujinx.Audio.Backends.Dummy
return true; return true;
} }
} }
} }

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@ -9,7 +9,7 @@ namespace Ryujinx.Audio.Backends.Dummy
internal class DummyHardwareDeviceSessionOutput : HardwareDeviceSessionOutputBase internal class DummyHardwareDeviceSessionOutput : HardwareDeviceSessionOutputBase
{ {
private float _volume; private float _volume;
private IHardwareDeviceDriver _manager; private readonly IHardwareDeviceDriver _manager;
private ulong _playedSampleCount; private ulong _playedSampleCount;
@ -59,4 +59,4 @@ namespace Ryujinx.Audio.Backends.Dummy
return true; return true;
} }
} }
} }

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@ -34,4 +34,4 @@ namespace Ryujinx.Audio.Common
/// </summary> /// </summary>
public byte[] Data; public byte[] Data;
} }
} }

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@ -23,7 +23,7 @@ namespace Ryujinx.Audio.Common
/// <summary> /// <summary>
/// Array of all buffers currently used or released. /// Array of all buffers currently used or released.
/// </summary> /// </summary>
private AudioBuffer[] _buffers; private readonly AudioBuffer[] _buffers;
/// <summary> /// <summary>
/// The server index inside <see cref="_buffers"/> (appended but not queued to device driver). /// The server index inside <see cref="_buffers"/> (appended but not queued to device driver).
@ -58,17 +58,17 @@ namespace Ryujinx.Audio.Common
/// <summary> /// <summary>
/// The released buffer event. /// The released buffer event.
/// </summary> /// </summary>
private IWritableEvent _bufferEvent; private readonly IWritableEvent _bufferEvent;
/// <summary> /// <summary>
/// The session on the device driver. /// The session on the device driver.
/// </summary> /// </summary>
private IHardwareDeviceSession _hardwareDeviceSession; private readonly IHardwareDeviceSession _hardwareDeviceSession;
/// <summary> /// <summary>
/// Max number of buffers that can be registered to the device driver at a time. /// Max number of buffers that can be registered to the device driver at a time.
/// </summary> /// </summary>
private uint _bufferRegisteredLimit; private readonly uint _bufferRegisteredLimit;
/// <summary> /// <summary>
/// Create a new <see cref="AudioDeviceSession"/>. /// Create a new <see cref="AudioDeviceSession"/>.
@ -311,9 +311,9 @@ namespace Ryujinx.Audio.Common
return false; return false;
} }
public bool AppendUacBuffer(AudioBuffer buffer, uint handle) public static bool AppendUacBuffer(AudioBuffer buffer, uint handle)
{ {
// NOTE: On hardware, there is another RegisterBuffer method taking an handle. // NOTE: On hardware, there is another RegisterBuffer method taking a handle.
// This variant of the call always return false (stubbed?) as a result this logic will never succeed. // This variant of the call always return false (stubbed?) as a result this logic will never succeed.
return false; return false;
@ -425,10 +425,8 @@ namespace Ryujinx.Audio.Common
{ {
return 0; return 0;
} }
else
{ return _hardwareDeviceSession.GetPlayedSampleCount();
return _hardwareDeviceSession.GetPlayedSampleCount();
}
} }
/// <summary> /// <summary>
@ -515,4 +513,4 @@ namespace Ryujinx.Audio.Common
} }
} }
} }
} }

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@ -13,6 +13,6 @@ namespace Ryujinx.Audio.Common
/// <summary> /// <summary>
/// The audio device is stopped. /// The audio device is stopped.
/// </summary> /// </summary>
Stopped Stopped,
} }
} }

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@ -24,6 +24,6 @@ namespace Ryujinx.Audio.Common
/// <summary> /// <summary>
/// Reserved/unused. /// Reserved/unused.
/// </summary> /// </summary>
private ushort _reserved; private readonly ushort _reserved;
} }
} }

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@ -34,4 +34,4 @@ namespace Ryujinx.Audio.Common
/// </summary> /// </summary>
public AudioDeviceState AudioOutState; public AudioDeviceState AudioOutState;
} }
} }

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@ -33,4 +33,4 @@ namespace Ryujinx.Audio.Common
/// </summary> /// </summary>
public ulong DataOffset; public ulong DataOffset;
} }
} }

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@ -38,6 +38,6 @@ namespace Ryujinx.Audio.Common
/// <summary> /// <summary>
/// ADPCM sample format. (Also known as GC-ADPCM) /// ADPCM sample format. (Also known as GC-ADPCM)
/// </summary> /// </summary>
Adpcm = 6 Adpcm = 6,
} }
} }

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@ -172,4 +172,4 @@ namespace Ryujinx.Audio
0.707f, 0.707f,
}; };
} }
} }

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@ -24,7 +24,7 @@ namespace Ryujinx.Audio.Input
/// <summary> /// <summary>
/// The session ids allocation table. /// The session ids allocation table.
/// </summary> /// </summary>
private int[] _sessionIds; private readonly int[] _sessionIds;
/// <summary> /// <summary>
/// The device driver. /// The device driver.
@ -39,7 +39,7 @@ namespace Ryujinx.Audio.Input
/// <summary> /// <summary>
/// The <see cref="AudioInputSystem"/> session instances. /// The <see cref="AudioInputSystem"/> session instances.
/// </summary> /// </summary>
private AudioInputSystem[] _sessions; private readonly AudioInputSystem[] _sessions;
/// <summary> /// <summary>
/// The count of active sessions. /// The count of active sessions.
@ -166,6 +166,7 @@ namespace Ryujinx.Audio.Input
/// </summary> /// </summary>
/// <param name="filtered">If true, filter disconnected devices</param> /// <param name="filtered">If true, filter disconnected devices</param>
/// <returns>The list of all audio inputs name</returns> /// <returns>The list of all audio inputs name</returns>
#pragma warning disable CA1822 // Mark member as static
public string[] ListAudioIns(bool filtered) public string[] ListAudioIns(bool filtered)
{ {
if (filtered) if (filtered)
@ -173,8 +174,9 @@ namespace Ryujinx.Audio.Input
// TODO: Detect if the driver supports audio input // TODO: Detect if the driver supports audio input
} }
return new string[] { Constants.DefaultDeviceInputName }; return new[] { Constants.DefaultDeviceInputName };
} }
#pragma warning restore CA1822
/// <summary> /// <summary>
/// Open a new <see cref="AudioInputSystem"/>. /// Open a new <see cref="AudioInputSystem"/>.
@ -205,7 +207,7 @@ namespace Ryujinx.Audio.Input
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Input, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount); IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Input, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount);
AudioInputSystem audioIn = new AudioInputSystem(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]); AudioInputSystem audioIn = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
ResultCode result = audioIn.Initialize(inputDeviceName, sampleFormat, ref parameter, sessionId); ResultCode result = audioIn.Initialize(inputDeviceName, sampleFormat, ref parameter, sessionId);
@ -238,6 +240,8 @@ namespace Ryujinx.Audio.Input
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this);
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0) if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
{ {
Dispose(true); Dispose(true);
@ -263,4 +267,4 @@ namespace Ryujinx.Audio.Input
} }
} }
} }
} }

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@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Input
/// <summary> /// <summary>
/// The session the <see cref="AudioInputSystem"/>. /// The session the <see cref="AudioInputSystem"/>.
/// </summary> /// </summary>
private AudioDeviceSession _session; private readonly AudioDeviceSession _session;
/// <summary> /// <summary>
/// The target device name of the <see cref="AudioInputSystem"/>. /// The target device name of the <see cref="AudioInputSystem"/>.
@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Input
/// <summary> /// <summary>
/// The <see cref="AudioInputManager"/> owning this. /// The <see cref="AudioInputManager"/> owning this.
/// </summary> /// </summary>
private AudioInputManager _manager; private readonly AudioInputManager _manager;
/// <summary> /// <summary>
/// The lock of the parent. /// The lock of the parent.
@ -90,11 +90,13 @@ namespace Ryujinx.Audio.Input
{ {
return ResultCode.DeviceNotFound; return ResultCode.DeviceNotFound;
} }
else if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
{ {
return ResultCode.UnsupportedSampleRate; return ResultCode.UnsupportedSampleRate;
} }
else if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
{ {
return ResultCode.UnsupportedChannelConfiguration; return ResultCode.UnsupportedChannelConfiguration;
} }
@ -185,11 +187,11 @@ namespace Ryujinx.Audio.Input
{ {
lock (_parentLock) lock (_parentLock)
{ {
AudioBuffer buffer = new AudioBuffer AudioBuffer buffer = new()
{ {
BufferTag = bufferTag, BufferTag = bufferTag,
DataPointer = userBuffer.Data, DataPointer = userBuffer.Data,
DataSize = userBuffer.DataSize DataSize = userBuffer.DataSize,
}; };
if (_session.AppendBuffer(buffer)) if (_session.AppendBuffer(buffer))
@ -213,14 +215,14 @@ namespace Ryujinx.Audio.Input
{ {
lock (_parentLock) lock (_parentLock)
{ {
AudioBuffer buffer = new AudioBuffer AudioBuffer buffer = new()
{ {
BufferTag = bufferTag, BufferTag = bufferTag,
DataPointer = userBuffer.Data, DataPointer = userBuffer.Data,
DataSize = userBuffer.DataSize DataSize = userBuffer.DataSize,
}; };
if (_session.AppendUacBuffer(buffer, handle)) if (AudioDeviceSession.AppendUacBuffer(buffer, handle))
{ {
return ResultCode.Success; return ResultCode.Success;
} }
@ -373,6 +375,8 @@ namespace Ryujinx.Audio.Input
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this);
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0) if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
{ {
Dispose(true); Dispose(true);
@ -389,4 +393,4 @@ namespace Ryujinx.Audio.Input
} }
} }
} }
} }

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@ -6,12 +6,12 @@ namespace Ryujinx.Audio.Integration
{ {
public class HardwareDeviceImpl : IHardwareDevice public class HardwareDeviceImpl : IHardwareDevice
{ {
private IHardwareDeviceSession _session; private readonly IHardwareDeviceSession _session;
private uint _channelCount; private readonly uint _channelCount;
private uint _sampleRate; private readonly uint _sampleRate;
private uint _currentBufferTag; private uint _currentBufferTag;
private byte[] _buffer; private readonly byte[] _buffer;
public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume) public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume)
{ {
@ -36,7 +36,7 @@ namespace Ryujinx.Audio.Integration
DataSize = (ulong)_buffer.Length, DataSize = (ulong)_buffer.Length,
}); });
_currentBufferTag = _currentBufferTag % 4; _currentBufferTag %= 4;
} }
public void SetVolume(float volume) public void SetVolume(float volume)
@ -61,6 +61,7 @@ namespace Ryujinx.Audio.Integration
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this);
Dispose(true); Dispose(true);
} }
@ -72,4 +73,4 @@ namespace Ryujinx.Audio.Integration
} }
} }
} }
} }

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@ -52,4 +52,4 @@ namespace Ryujinx.Audio.Integration
return channelCount != Constants.ChannelCountMax; return channelCount != Constants.ChannelCountMax;
} }
} }
} }

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@ -13,7 +13,7 @@ namespace Ryujinx.Audio.Integration
public enum Direction public enum Direction
{ {
Input, Input,
Output Output,
} }
IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume = 1f); IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume = 1f);
@ -33,4 +33,4 @@ namespace Ryujinx.Audio.Integration
return this; return this;
} }
} }
} }

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@ -25,4 +25,4 @@ namespace Ryujinx.Audio.Integration
void PrepareToClose(); void PrepareToClose();
} }
} }

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@ -15,4 +15,4 @@ namespace Ryujinx.Audio.Integration
/// </summary> /// </summary>
void Clear(); void Clear();
} }
} }

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@ -24,7 +24,7 @@ namespace Ryujinx.Audio.Output
/// <summary> /// <summary>
/// The session ids allocation table. /// The session ids allocation table.
/// </summary> /// </summary>
private int[] _sessionIds; private readonly int[] _sessionIds;
/// <summary> /// <summary>
/// The device driver. /// The device driver.
@ -39,7 +39,7 @@ namespace Ryujinx.Audio.Output
/// <summary> /// <summary>
/// The <see cref="AudioOutputSystem"/> session instances. /// The <see cref="AudioOutputSystem"/> session instances.
/// </summary> /// </summary>
private AudioOutputSystem[] _sessions; private readonly AudioOutputSystem[] _sessions;
/// <summary> /// <summary>
/// The count of active sessions. /// The count of active sessions.
@ -165,10 +165,12 @@ namespace Ryujinx.Audio.Output
/// Get the list of all audio outputs name. /// Get the list of all audio outputs name.
/// </summary> /// </summary>
/// <returns>The list of all audio outputs name</returns> /// <returns>The list of all audio outputs name</returns>
#pragma warning disable CA1822 // Mark member as static
public string[] ListAudioOuts() public string[] ListAudioOuts()
{ {
return new string[] { Constants.DefaultDeviceOutputName }; return new[] { Constants.DefaultDeviceOutputName };
} }
#pragma warning restore CA1822
/// <summary> /// <summary>
/// Open a new <see cref="AudioOutputSystem"/>. /// Open a new <see cref="AudioOutputSystem"/>.
@ -182,6 +184,7 @@ namespace Ryujinx.Audio.Output
/// <param name="parameter">The user configuration</param> /// <param name="parameter">The user configuration</param>
/// <param name="appletResourceUserId">The applet resource user id of the application</param> /// <param name="appletResourceUserId">The applet resource user id of the application</param>
/// <param name="processHandle">The process handle of the application</param> /// <param name="processHandle">The process handle of the application</param>
/// <param name="volume">The volume level to request</param>
/// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns> /// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns>
public ResultCode OpenAudioOut(out string outputDeviceName, public ResultCode OpenAudioOut(out string outputDeviceName,
out AudioOutputConfiguration outputConfiguration, out AudioOutputConfiguration outputConfiguration,
@ -200,7 +203,7 @@ namespace Ryujinx.Audio.Output
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount, volume); IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount, volume);
AudioOutputSystem audioOut = new AudioOutputSystem(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]); AudioOutputSystem audioOut = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
ResultCode result = audioOut.Initialize(inputDeviceName, sampleFormat, ref parameter, sessionId); ResultCode result = audioOut.Initialize(inputDeviceName, sampleFormat, ref parameter, sessionId);
@ -268,6 +271,8 @@ namespace Ryujinx.Audio.Output
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this);
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0) if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
{ {
Dispose(true); Dispose(true);
@ -293,4 +298,4 @@ namespace Ryujinx.Audio.Output
} }
} }
} }
} }

View file

@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Output
/// <summary> /// <summary>
/// The session the <see cref="AudioOutputSystem"/>. /// The session the <see cref="AudioOutputSystem"/>.
/// </summary> /// </summary>
private AudioDeviceSession _session; private readonly AudioDeviceSession _session;
/// <summary> /// <summary>
/// The target device name of the <see cref="AudioOutputSystem"/>. /// The target device name of the <see cref="AudioOutputSystem"/>.
@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Output
/// <summary> /// <summary>
/// The <see cref="AudioOutputManager"/> owning this. /// The <see cref="AudioOutputManager"/> owning this.
/// </summary> /// </summary>
private AudioOutputManager _manager; private readonly AudioOutputManager _manager;
/// <summary> /// <summary>
/// THe lock of the parent. /// THe lock of the parent.
@ -90,11 +90,13 @@ namespace Ryujinx.Audio.Output
{ {
return ResultCode.DeviceNotFound; return ResultCode.DeviceNotFound;
} }
else if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate)
{ {
return ResultCode.UnsupportedSampleRate; return ResultCode.UnsupportedSampleRate;
} }
else if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6)
{ {
return ResultCode.UnsupportedChannelConfiguration; return ResultCode.UnsupportedChannelConfiguration;
} }
@ -185,11 +187,11 @@ namespace Ryujinx.Audio.Output
{ {
lock (_parentLock) lock (_parentLock)
{ {
AudioBuffer buffer = new AudioBuffer AudioBuffer buffer = new()
{ {
BufferTag = bufferTag, BufferTag = bufferTag,
DataPointer = userBuffer.Data, DataPointer = userBuffer.Data,
DataSize = userBuffer.DataSize DataSize = userBuffer.DataSize,
}; };
if (_session.AppendBuffer(buffer)) if (_session.AppendBuffer(buffer))
@ -346,6 +348,8 @@ namespace Ryujinx.Audio.Output
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this);
if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0) if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
{ {
Dispose(true); Dispose(true);
@ -362,4 +366,4 @@ namespace Ryujinx.Audio.Output
} }
} }
} }
} }

View file

@ -10,4 +10,4 @@ namespace Ryujinx.Audio.Renderer.Common
public ulong ReturnBufferInfo; public ulong ReturnBufferInfo;
public ulong ReturnBufferInfoBase; public ulong ReturnBufferInfoBase;
} }
} }

View file

@ -16,7 +16,7 @@ namespace Ryujinx.Audio.Renderer.Common
/// <summary> /// <summary>
/// Reserved/padding. /// Reserved/padding.
/// </summary> /// </summary>
private uint _padding; private readonly uint _padding;
/// <summary> /// <summary>
/// The flags given controlling behaviour of the audio renderer /// The flags given controlling behaviour of the audio renderer
@ -38,7 +38,7 @@ namespace Ryujinx.Audio.Renderer.Common
/// <summary> /// <summary>
/// Reserved/padding. /// Reserved/padding.
/// </summary> /// </summary>
private uint _padding; private readonly uint _padding;
/// <summary> /// <summary>
/// Extra information given with the <see cref="ResultCode"/> /// Extra information given with the <see cref="ResultCode"/>
@ -47,4 +47,4 @@ namespace Ryujinx.Audio.Renderer.Common
public ulong ExtraErrorInfo; public ulong ExtraErrorInfo;
} }
} }
} }

View file

@ -147,4 +147,4 @@ namespace Ryujinx.Audio.Renderer.Common
return _nodeCount; return _nodeCount;
} }
} }
} }

View file

@ -55,4 +55,4 @@ namespace Ryujinx.Audio.Renderer.Common
/// </summary> /// </summary>
Compressor, Compressor,
} }
} }

View file

@ -38,6 +38,6 @@ namespace Ryujinx.Audio.Renderer.Common
/// <summary> /// <summary>
/// The memory pool is released. (client side only) /// The memory pool is released. (client side only)
/// </summary> /// </summary>
Released = 6 Released = 6,
} }
} }

View file

@ -25,4 +25,4 @@ namespace Ryujinx.Audio.Renderer.Common
return (nodeId >> 16) & 0xFFF; return (nodeId >> 16) & 0xFFF;
} }
} }
} }

View file

@ -28,6 +28,6 @@ namespace Ryujinx.Audio.Renderer.Common
/// <summary> /// <summary>
/// Performance monitoring related node id (performance commands) /// Performance monitoring related node id (performance commands)
/// </summary> /// </summary>
Performance = 15 Performance = 15,
} }
} }

View file

@ -53,17 +53,17 @@ namespace Ryujinx.Audio.Renderer.Common
} }
private int _nodeCount; private int _nodeCount;
private EdgeMatrix _discovered; private readonly EdgeMatrix _discovered;
private EdgeMatrix _finished; private readonly EdgeMatrix _finished;
private Memory<int> _resultArray; private Memory<int> _resultArray;
private Stack _stack; private readonly Stack _stack;
private int _tsortResultIndex; private int _tsortResultIndex;
private enum NodeState : byte private enum NodeState : byte
{ {
Unknown, Unknown,
Discovered, Discovered,
Finished Finished,
} }
public NodeStates() public NodeStates()
@ -88,16 +88,16 @@ namespace Ryujinx.Audio.Renderer.Common
int edgeMatrixWorkBufferSize = EdgeMatrix.GetWorkBufferSize(nodeCount); int edgeMatrixWorkBufferSize = EdgeMatrix.GetWorkBufferSize(nodeCount);
_discovered.Initialize(nodeStatesWorkBuffer.Slice(0, edgeMatrixWorkBufferSize), nodeCount); _discovered.Initialize(nodeStatesWorkBuffer[..edgeMatrixWorkBufferSize], nodeCount);
_finished.Initialize(nodeStatesWorkBuffer.Slice(edgeMatrixWorkBufferSize, edgeMatrixWorkBufferSize), nodeCount); _finished.Initialize(nodeStatesWorkBuffer.Slice(edgeMatrixWorkBufferSize, edgeMatrixWorkBufferSize), nodeCount);
nodeStatesWorkBuffer = nodeStatesWorkBuffer.Slice(edgeMatrixWorkBufferSize * 2); nodeStatesWorkBuffer = nodeStatesWorkBuffer[(edgeMatrixWorkBufferSize * 2)..];
_resultArray = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer.Slice(0, sizeof(int) * nodeCount)); _resultArray = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer[..(sizeof(int) * nodeCount)]);
nodeStatesWorkBuffer = nodeStatesWorkBuffer.Slice(sizeof(int) * nodeCount); nodeStatesWorkBuffer = nodeStatesWorkBuffer[(sizeof(int) * nodeCount)..];
Memory<int> stackWorkBuffer = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer.Slice(0, Stack.CalcBufferSize(nodeCount * nodeCount))); Memory<int> stackWorkBuffer = SpanMemoryManager<int>.Cast(nodeStatesWorkBuffer[..Stack.CalcBufferSize(nodeCount * nodeCount)]);
_stack.Reset(stackWorkBuffer, nodeCount * nodeCount); _stack.Reset(stackWorkBuffer, nodeCount * nodeCount);
} }
@ -120,7 +120,8 @@ namespace Ryujinx.Audio.Renderer.Common
return NodeState.Discovered; return NodeState.Discovered;
} }
else if (_finished.Test(index))
if (_finished.Test(index))
{ {
Debug.Assert(!_discovered.Test(index)); Debug.Assert(!_discovered.Test(index));
@ -158,7 +159,7 @@ namespace Ryujinx.Audio.Renderer.Common
public ReadOnlySpan<int> GetTsortResult() public ReadOnlySpan<int> GetTsortResult()
{ {
return _resultArray.Span.Slice(0, _tsortResultIndex); return _resultArray.Span[.._tsortResultIndex];
} }
public bool Sort(EdgeMatrix edgeMatrix) public bool Sort(EdgeMatrix edgeMatrix)
@ -226,4 +227,4 @@ namespace Ryujinx.Audio.Renderer.Common
return true; return true;
} }
} }
} }

View file

@ -15,6 +15,6 @@ namespace Ryujinx.Audio.Renderer.Common
PcmFloat, PcmFloat,
Limiter, Limiter,
CaptureBuffer, CaptureBuffer,
Compressor Compressor,
} }
} }

View file

@ -6,6 +6,6 @@ namespace Ryujinx.Audio.Renderer.Common
Voice, Voice,
SubMix, SubMix,
FinalMix, FinalMix,
Sink Sink,
} }
} }

View file

@ -18,6 +18,6 @@ namespace Ryujinx.Audio.Renderer.Common
/// <summary> /// <summary>
/// The user request the voice to be paused. /// The user request the voice to be paused.
/// </summary> /// </summary>
Pause Pause,
} }
} }

View file

@ -28,6 +28,6 @@ namespace Ryujinx.Audio.Renderer.Common
/// <summary> /// <summary>
/// No early reflection. /// No early reflection.
/// </summary> /// </summary>
Disabled Disabled,
} }
} }

View file

@ -33,6 +33,6 @@ namespace Ryujinx.Audio.Renderer.Common
/// <summary> /// <summary>
/// Max delay. (used for delay line limits) /// Max delay. (used for delay line limits)
/// </summary> /// </summary>
Limit = NoDelay Limit = NoDelay,
} }
} }

View file

@ -18,6 +18,6 @@ namespace Ryujinx.Audio.Renderer.Common
/// <summary> /// <summary>
/// The sink is a circular buffer. /// The sink is a circular buffer.
/// </summary> /// </summary>
CircularBuffer CircularBuffer,
} }
} }

View file

@ -1,3 +1,4 @@
using Ryujinx.Common.Memory;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Common namespace Ryujinx.Audio.Renderer.Common
@ -19,7 +20,9 @@ namespace Ryujinx.Audio.Renderer.Common
public uint Unknown24; public uint Unknown24;
public uint RenderInfoSize; public uint RenderInfoSize;
private unsafe fixed int _reserved[4]; #pragma warning disable IDE0051, CS0169 // Remove unused field
private Array4<int> _reserved;
#pragma warning restore IDE0051, CS0169
public uint TotalSize; public uint TotalSize;
@ -30,4 +33,4 @@ namespace Ryujinx.Audio.Renderer.Common
TotalSize = (uint)Unsafe.SizeOf<UpdateDataHeader>(); TotalSize = (uint)Unsafe.SizeOf<UpdateDataHeader>();
} }
} }
} }

View file

@ -101,4 +101,4 @@ namespace Ryujinx.Audio.Renderer.Common
} }
} }
} }
} }

View file

@ -1,5 +1,4 @@
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using DspAddr = System.UInt64; using DspAddr = System.UInt64;
namespace Ryujinx.Audio.Renderer.Common namespace Ryujinx.Audio.Renderer.Common
@ -77,6 +76,6 @@ namespace Ryujinx.Audio.Renderer.Common
/// <summary> /// <summary>
/// Padding/Reserved. /// Padding/Reserved.
/// </summary> /// </summary>
private ushort _padding; private readonly ushort _padding;
} }
} }

View file

@ -23,7 +23,7 @@ namespace Ryujinx.Audio.Renderer.Common
if (size != 0) if (size != 0)
{ {
ulong alignedOffset = BitUtils.AlignUp<ulong>(Offset, (ulong)align); ulong alignedOffset = BitUtils.AlignUp(Offset, (ulong)align);
if (alignedOffset + size <= (ulong)BackingMemory.Length) if (alignedOffset + size <= (ulong)BackingMemory.Length)
{ {
@ -32,7 +32,7 @@ namespace Ryujinx.Audio.Renderer.Common
Offset = alignedOffset + size; Offset = alignedOffset + size;
// Clear the memory to be sure that is does not contain any garbage. // Clear the memory to be sure that is does not contain any garbage.
result.Span.Fill(0); result.Span.Clear();
return result; return result;
} }
@ -55,7 +55,7 @@ namespace Ryujinx.Audio.Renderer.Common
public static ulong GetTargetSize<T>(ulong currentSize, ulong count, int align) where T : unmanaged public static ulong GetTargetSize<T>(ulong currentSize, ulong count, int align) where T : unmanaged
{ {
return BitUtils.AlignUp<ulong>(currentSize, (ulong)align) + (ulong)Unsafe.SizeOf<T>() * count; return BitUtils.AlignUp(currentSize, (ulong)align) + (ulong)Unsafe.SizeOf<T>() * count;
} }
} }
} }

View file

@ -12,11 +12,11 @@ namespace Ryujinx.Audio.Renderer.Device
/// </summary> /// </summary>
public static readonly VirtualDevice[] Devices = new VirtualDevice[5] public static readonly VirtualDevice[] Devices = new VirtualDevice[5]
{ {
new VirtualDevice("AudioStereoJackOutput", 2, true), new("AudioStereoJackOutput", 2, true),
new VirtualDevice("AudioBuiltInSpeakerOutput", 2, false), new("AudioBuiltInSpeakerOutput", 2, false),
new VirtualDevice("AudioTvOutput", 6, false), new("AudioTvOutput", 6, false),
new VirtualDevice("AudioUsbDeviceOutput", 2, true), new("AudioUsbDeviceOutput", 2, true),
new VirtualDevice("AudioExternalOutput", 6, true), new("AudioExternalOutput", 6, true),
}; };
/// <summary> /// <summary>
@ -86,4 +86,4 @@ namespace Ryujinx.Audio.Renderer.Device
return Name; return Name;
} }
} }
} }

View file

@ -24,4 +24,4 @@ namespace Ryujinx.Audio.Renderer.Device
Device = virtualDevice; Device = virtualDevice;
} }
} }
} }

View file

@ -11,13 +11,15 @@ namespace Ryujinx.Audio.Renderer.Device
/// <summary> /// <summary>
/// The session registry, used to store the sessions of a given AppletResourceId. /// The session registry, used to store the sessions of a given AppletResourceId.
/// </summary> /// </summary>
private Dictionary<ulong, VirtualDeviceSession[]> _sessionsRegistry = new Dictionary<ulong, VirtualDeviceSession[]>(); private readonly Dictionary<ulong, VirtualDeviceSession[]> _sessionsRegistry = new();
/// <summary> /// <summary>
/// The default <see cref="VirtualDevice"/>. /// The default <see cref="VirtualDevice"/>.
/// </summary> /// </summary>
/// <remarks>This is used when the USB device is the default one on older revision.</remarks> /// <remarks>This is used when the USB device is the default one on older revision.</remarks>
#pragma warning disable CA1822 // Mark member as static
public VirtualDevice DefaultDevice => VirtualDevice.Devices[0]; public VirtualDevice DefaultDevice => VirtualDevice.Devices[0];
#pragma warning restore CA1822
/// <summary> /// <summary>
/// The current active <see cref="VirtualDevice"/>. /// The current active <see cref="VirtualDevice"/>.
@ -76,4 +78,4 @@ namespace Ryujinx.Audio.Renderer.Device
return virtualDeviceSession; return virtualDeviceSession;
} }
} }
} }

View file

@ -12,7 +12,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
private const int SamplesPerFrame = 14; private const int SamplesPerFrame = 14;
private const int NibblesPerFrame = SamplesPerFrame + 2; private const int NibblesPerFrame = SamplesPerFrame + 2;
private const int BytesPerFrame = 8; private const int BytesPerFrame = 8;
#pragma warning disable IDE0051 // Remove unused private member
private const int BitsPerFrame = BytesPerFrame * 8; private const int BitsPerFrame = BytesPerFrame * 8;
#pragma warning restore IDE0051
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint GetAdpcmDataSize(int sampleCount) public static uint GetAdpcmDataSize(int sampleCount)
@ -64,10 +66,14 @@ namespace Ryujinx.Audio.Renderer.Dsp
private static short Saturate(int value) private static short Saturate(int value)
{ {
if (value > short.MaxValue) if (value > short.MaxValue)
{
value = short.MaxValue; value = short.MaxValue;
}
if (value < short.MinValue) if (value < short.MinValue)
{
value = short.MinValue; value = short.MinValue;
}
return (short)value; return (short)value;
} }
@ -109,7 +115,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
ReadOnlySpan<byte> targetInput; ReadOnlySpan<byte> targetInput;
targetInput = input.Slice(nibbles / 2); targetInput = input[(nibbles / 2)..];
while (remaining > 0) while (remaining > 0)
{ {
@ -213,4 +219,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
return decodedCount; return decodedCount;
} }
} }
} }

View file

@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
Start, Start,
Stop, Stop,
RenderStart, RenderStart,
RenderEnd RenderEnd,
} }
private class RendererSession private class RendererSession
@ -36,7 +36,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
private long _lastTime; private long _lastTime;
private long _playbackEnds; private long _playbackEnds;
private ManualResetEvent _event; private readonly ManualResetEvent _event;
private ManualResetEvent _pauseEvent; private ManualResetEvent _pauseEvent;
@ -45,6 +45,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
_event = new ManualResetEvent(false); _event = new ManualResetEvent(false);
} }
#pragma warning disable IDE0051 // Remove unused private member
private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver) private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver)
{ {
// Get the real device driver (In case the compat layer is on top of it). // Get the real device driver (In case the compat layer is on top of it).
@ -54,12 +55,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
{ {
return 6; return 6;
} }
else
{ // NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible.
// NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible. return 2;
return 2;
}
} }
#pragma warning restore IDE0051
public void Start(IHardwareDeviceDriver deviceDriver, float volume) public void Start(IHardwareDeviceDriver deviceDriver, float volume)
{ {
@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
{ {
CommandList = commands, CommandList = commands,
RenderingLimit = renderingLimit, RenderingLimit = renderingLimit,
AppletResourceId = appletResourceId AppletResourceId = appletResourceId,
}; };
} }
@ -171,7 +171,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
{ {
_workerThread = new Thread(Work) _workerThread = new Thread(Work)
{ {
Name = "AudioProcessor.Worker" Name = "AudioProcessor.Worker",
}; };
_workerThread.Start(); _workerThread.Start();
@ -260,6 +260,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this);
Dispose(true); Dispose(true);
} }
@ -271,4 +272,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
} }
} }
} }
} }

View file

@ -80,4 +80,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
} }
} }
} }
} }

View file

@ -1,7 +1,9 @@
using Ryujinx.Audio.Common; using Ryujinx.Audio.Common;
using Ryujinx.Audio.Renderer.Common; using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Audio.Renderer.Server.Voice;
using System; using System;
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter; using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {
@ -29,7 +31,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public DecodingBehaviour DecodingBehaviour { get; } public DecodingBehaviour DecodingBehaviour { get; }
public AdpcmDataSourceCommandVersion1(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, int nodeId) public AdpcmDataSourceCommandVersion1(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, int nodeId)
{ {
Enabled = true; Enabled = true;
NodeId = nodeId; NodeId = nodeId;
@ -57,7 +59,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex); Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation DataSourceHelper.WaveBufferInformation info = new()
{ {
SourceSampleRate = SampleRate, SourceSampleRate = SampleRate,
SampleFormat = SampleFormat.Adpcm, SampleFormat = SampleFormat.Adpcm,
@ -72,4 +74,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount); DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount);
} }
} }
} }

View file

@ -155,7 +155,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
if (readResult != context.SampleCount) if (readResult != context.SampleCount)
{ {
outputBuffer.Slice((int)readResult, (int)context.SampleCount - (int)readResult).Fill(0); outputBuffer[(int)readResult..(int)context.SampleCount].Clear();
} }
} }
else else
@ -170,4 +170,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
} }
} }
} }
} }

View file

@ -48,4 +48,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
BiquadFilterHelper.ProcessBiquadFilter(ref _parameter, ref state, outputBuffer, inputBuffer, context.SampleCount); BiquadFilterHelper.ProcessBiquadFilter(ref _parameter, ref state, outputBuffer, inputBuffer, context.SampleCount);
} }
} }
} }

View file

@ -133,4 +133,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
} }
} }
} }
} }

View file

@ -21,4 +21,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
context.ClearBuffers(); context.ClearBuffers();
} }
} }
} }

View file

@ -71,7 +71,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
return (IntPtr)((float*)_buffersMemoryHandle.Pointer + index * _sampleCount); return (IntPtr)((float*)_buffersMemoryHandle.Pointer + index * _sampleCount);
} }
throw new ArgumentOutOfRangeException(); throw new ArgumentOutOfRangeException(nameof(index), index, null);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -149,7 +149,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this);
_buffersMemoryHandle.Dispose(); _buffersMemoryHandle.Dispose();
} }
} }
} }

View file

@ -32,6 +32,6 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
LimiterVersion2, LimiterVersion2,
GroupedBiquadFilter, GroupedBiquadFilter,
CaptureBuffer, CaptureBuffer,
Compressor Compressor,
} }
} }

View file

@ -1,6 +1,7 @@
using Ryujinx.Audio.Renderer.Dsp.Effect; using Ryujinx.Audio.Renderer.Dsp.Effect;
using Ryujinx.Audio.Renderer.Dsp.State; using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter.Effect; using Ryujinx.Audio.Renderer.Parameter.Effect;
using Ryujinx.Audio.Renderer.Server.Effect;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
@ -51,11 +52,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
if (IsEffectEnabled) if (IsEffectEnabled)
{ {
if (_parameter.Status == Server.Effect.UsageState.Invalid) if (_parameter.Status == UsageState.Invalid)
{ {
state = new CompressorState(ref _parameter); state = new CompressorState(ref _parameter);
} }
else if (_parameter.Status == Server.Effect.UsageState.New) else if (_parameter.Status == UsageState.New)
{ {
state.UpdateParameter(ref _parameter); state.UpdateParameter(ref _parameter);
} }

View file

@ -27,4 +27,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
context.CopyBuffer(OutputBufferIndex, InputBufferIndex); context.CopyBuffer(OutputBufferIndex, InputBufferIndex);
} }
} }
} }

View file

@ -1,7 +1,9 @@
using Ryujinx.Audio.Common; using Ryujinx.Audio.Common;
using Ryujinx.Audio.Renderer.Common; using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Audio.Renderer.Server.Voice;
using System; using System;
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter; using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {
@ -37,7 +39,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public SampleRateConversionQuality SrcQuality { get; } public SampleRateConversionQuality SrcQuality { get; }
public DataSourceVersion2Command(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId) public DataSourceVersion2Command(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
{ {
Enabled = true; Enabled = true;
NodeId = nodeId; NodeId = nodeId;
@ -72,24 +74,20 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
private static CommandType GetCommandTypeBySampleFormat(SampleFormat sampleFormat) private static CommandType GetCommandTypeBySampleFormat(SampleFormat sampleFormat)
{ {
switch (sampleFormat) return sampleFormat switch
{ {
case SampleFormat.Adpcm: SampleFormat.Adpcm => CommandType.AdpcmDataSourceVersion2,
return CommandType.AdpcmDataSourceVersion2; SampleFormat.PcmInt16 => CommandType.PcmInt16DataSourceVersion2,
case SampleFormat.PcmInt16: SampleFormat.PcmFloat => CommandType.PcmFloatDataSourceVersion2,
return CommandType.PcmInt16DataSourceVersion2; _ => throw new NotImplementedException($"{sampleFormat}"),
case SampleFormat.PcmFloat: };
return CommandType.PcmFloatDataSourceVersion2;
default:
throw new NotImplementedException($"{sampleFormat}");
}
} }
public void Process(CommandList context) public void Process(CommandList context)
{ {
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex); Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation DataSourceHelper.WaveBufferInformation info = new()
{ {
SourceSampleRate = SampleRate, SourceSampleRate = SampleRate,
SampleFormat = SampleFormat, SampleFormat = SampleFormat,
@ -99,10 +97,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
ExtraParameterSize = ExtraParameterSize, ExtraParameterSize = ExtraParameterSize,
ChannelIndex = (int)ChannelIndex, ChannelIndex = (int)ChannelIndex,
ChannelCount = (int)ChannelCount, ChannelCount = (int)ChannelCount,
SrcQuality = SrcQuality SrcQuality = SrcQuality,
}; };
DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount); DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount);
} }
} }
} }

View file

@ -87,18 +87,18 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision); float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision); float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
Matrix2x2 delayFeedback = new Matrix2x2(delayFeedbackBaseGain, delayFeedbackCrossGain, Matrix2x2 delayFeedback = new(delayFeedbackBaseGain, delayFeedbackCrossGain,
delayFeedbackCrossGain, delayFeedbackBaseGain); delayFeedbackCrossGain, delayFeedbackBaseGain);
for (int i = 0; i < sampleCount; i++) for (int i = 0; i < sampleCount; i++)
{ {
Vector2 channelInput = new Vector2 Vector2 channelInput = new()
{ {
X = *((float*)inputBuffers[0] + i) * 64, X = *((float*)inputBuffers[0] + i) * 64,
Y = *((float*)inputBuffers[1] + i) * 64, Y = *((float*)inputBuffers[1] + i) * 64,
}; };
Vector2 delayLineValues = new Vector2() Vector2 delayLineValues = new()
{ {
X = state.DelayLines[0].Read(), X = state.DelayLines[0].Read(),
Y = state.DelayLines[1].Read(), Y = state.DelayLines[1].Read(),
@ -124,7 +124,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision); float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision); float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
Matrix4x4 delayFeedback = new Matrix4x4(delayFeedbackBaseGain, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f, Matrix4x4 delayFeedback = new(delayFeedbackBaseGain, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f,
delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain,
delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain,
0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain); 0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain);
@ -132,20 +132,20 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
for (int i = 0; i < sampleCount; i++) for (int i = 0; i < sampleCount; i++)
{ {
Vector4 channelInput = new Vector4 Vector4 channelInput = new()
{ {
X = *((float*)inputBuffers[0] + i) * 64, X = *((float*)inputBuffers[0] + i) * 64,
Y = *((float*)inputBuffers[1] + i) * 64, Y = *((float*)inputBuffers[1] + i) * 64,
Z = *((float*)inputBuffers[2] + i) * 64, Z = *((float*)inputBuffers[2] + i) * 64,
W = *((float*)inputBuffers[3] + i) * 64 W = *((float*)inputBuffers[3] + i) * 64,
}; };
Vector4 delayLineValues = new Vector4() Vector4 delayLineValues = new()
{ {
X = state.DelayLines[0].Read(), X = state.DelayLines[0].Read(),
Y = state.DelayLines[1].Read(), Y = state.DelayLines[1].Read(),
Z = state.DelayLines[2].Read(), Z = state.DelayLines[2].Read(),
W = state.DelayLines[3].Read() W = state.DelayLines[3].Read(),
}; };
Vector4 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain; Vector4 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;
@ -171,7 +171,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision); float dryGain = FixedPointHelper.ToFloat(Parameter.DryGain, FixedPointPrecision);
float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision); float outGain = FixedPointHelper.ToFloat(Parameter.OutGain, FixedPointPrecision);
Matrix6x6 delayFeedback = new Matrix6x6(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f, Matrix6x6 delayFeedback = new(delayFeedbackBaseGain, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackCrossGain, 0.0f,
0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain, 0.0f, delayFeedbackBaseGain, delayFeedbackCrossGain, 0.0f, 0.0f, delayFeedbackCrossGain,
delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f, delayFeedbackCrossGain, delayFeedbackCrossGain, delayFeedbackBaseGain, 0.0f, 0.0f, 0.0f,
0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, feedbackGain, 0.0f, 0.0f,
@ -180,24 +180,24 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
for (int i = 0; i < sampleCount; i++) for (int i = 0; i < sampleCount; i++)
{ {
Vector6 channelInput = new Vector6 Vector6 channelInput = new()
{ {
X = *((float*)inputBuffers[0] + i) * 64, X = *((float*)inputBuffers[0] + i) * 64,
Y = *((float*)inputBuffers[1] + i) * 64, Y = *((float*)inputBuffers[1] + i) * 64,
Z = *((float*)inputBuffers[2] + i) * 64, Z = *((float*)inputBuffers[2] + i) * 64,
W = *((float*)inputBuffers[3] + i) * 64, W = *((float*)inputBuffers[3] + i) * 64,
V = *((float*)inputBuffers[4] + i) * 64, V = *((float*)inputBuffers[4] + i) * 64,
U = *((float*)inputBuffers[5] + i) * 64 U = *((float*)inputBuffers[5] + i) * 64,
}; };
Vector6 delayLineValues = new Vector6 Vector6 delayLineValues = new()
{ {
X = state.DelayLines[0].Read(), X = state.DelayLines[0].Read(),
Y = state.DelayLines[1].Read(), Y = state.DelayLines[1].Read(),
Z = state.DelayLines[2].Read(), Z = state.DelayLines[2].Read(),
W = state.DelayLines[3].Read(), W = state.DelayLines[3].Read(),
V = state.DelayLines[4].Read(), V = state.DelayLines[4].Read(),
U = state.DelayLines[5].Read() U = state.DelayLines[5].Read(),
}; };
Vector6 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain; Vector6 temp = MatrixHelper.Transform(ref delayLineValues, ref delayFeedback) + channelInput * inGain;

View file

@ -55,17 +55,15 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
return -depopValue; return -depopValue;
} }
else
for (int i = 0; i < sampleCount; i++)
{ {
for (int i = 0; i < sampleCount; i++) depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue);
{
depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue);
buffer[i] += depopValue; buffer[i] += depopValue;
}
return depopValue;
} }
return depopValue;
} }
public void Process(CommandList context) public void Process(CommandList context)
@ -89,4 +87,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
} }
} }
} }
} }

View file

@ -54,4 +54,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
} }
} }
} }
} }

View file

@ -65,4 +65,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
context.ClearBuffer(OutputBufferIndices[5]); context.ClearBuffer(OutputBufferIndices[5]);
} }
} }
} }

View file

@ -14,11 +14,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public uint EstimatedProcessingTime { get; set; } public uint EstimatedProcessingTime { get; set; }
private BiquadFilterParameter[] _parameters; private readonly BiquadFilterParameter[] _parameters;
private Memory<BiquadFilterState> _biquadFilterStates; private readonly Memory<BiquadFilterState> _biquadFilterStates;
private int _inputBufferIndex; private readonly int _inputBufferIndex;
private int _outputBufferIndex; private readonly int _outputBufferIndex;
private bool[] _isInitialized; private readonly bool[] _isInitialized;
public GroupedBiquadFilterCommand(int baseIndex, ReadOnlySpan<BiquadFilterParameter> filters, Memory<BiquadFilterState> biquadFilterStateMemory, int inputBufferOffset, int outputBufferOffset, ReadOnlySpan<bool> isInitialized, int nodeId) public GroupedBiquadFilterCommand(int baseIndex, ReadOnlySpan<BiquadFilterParameter> filters, Memory<BiquadFilterState> biquadFilterStateMemory, int inputBufferOffset, int outputBufferOffset, ReadOnlySpan<bool> isInitialized, int nodeId)
{ {
@ -59,4 +59,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
} }
} }
} }
} }

View file

@ -17,4 +17,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
return false; return false;
} }
} }
} }

View file

@ -1,5 +1,6 @@
using Ryujinx.Audio.Renderer.Dsp.State; using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter.Effect; using Ryujinx.Audio.Renderer.Parameter.Effect;
using Ryujinx.Audio.Renderer.Server.Effect;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
@ -50,13 +51,13 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
if (IsEffectEnabled) if (IsEffectEnabled)
{ {
if (Parameter.Status == Server.Effect.UsageState.Invalid) if (Parameter.Status == UsageState.Invalid)
{ {
state = new LimiterState(ref _parameter, WorkBuffer); state = new LimiterState(ref _parameter, WorkBuffer);
} }
else if (Parameter.Status == Server.Effect.UsageState.New) else if (Parameter.Status == UsageState.New)
{ {
state.UpdateParameter(ref _parameter); LimiterState.UpdateParameter(ref _parameter);
} }
} }
@ -141,4 +142,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
} }
} }
} }
} }

View file

@ -1,6 +1,7 @@
using Ryujinx.Audio.Renderer.Dsp.State; using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter; using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Audio.Renderer.Parameter.Effect; using Ryujinx.Audio.Renderer.Parameter.Effect;
using Ryujinx.Audio.Renderer.Server.Effect;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@ -54,13 +55,13 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
if (IsEffectEnabled) if (IsEffectEnabled)
{ {
if (Parameter.Status == Server.Effect.UsageState.Invalid) if (Parameter.Status == UsageState.Invalid)
{ {
state = new LimiterState(ref _parameter, WorkBuffer); state = new LimiterState(ref _parameter, WorkBuffer);
} }
else if (Parameter.Status == Server.Effect.UsageState.New) else if (Parameter.Status == UsageState.New)
{ {
state.UpdateParameter(ref _parameter); LimiterState.UpdateParameter(ref _parameter);
} }
} }
@ -160,4 +161,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
} }
} }
} }
} }

View file

@ -134,4 +134,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
ProcessMix(outputBuffer, inputBuffer); ProcessMix(outputBuffer, inputBuffer);
} }
} }
} }

View file

@ -65,4 +65,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
State.Span[0].LastSamples[LastSampleIndex] = ProcessMixRamp(outputBuffer, inputBuffer, (int)context.SampleCount); State.Span[0].LastSamples[LastSampleIndex] = ProcessMixRamp(outputBuffer, inputBuffer, (int)context.SampleCount);
} }
} }
} }

View file

@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
private float ProcessMixRampGrouped(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, float volume0, float volume1, int sampleCount) private static float ProcessMixRampGrouped(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, float volume0, float volume1, int sampleCount)
{ {
float ramp = (volume1 - volume0) / sampleCount; float ramp = (volume1 - volume0) / sampleCount;
float volume = volume0; float volume = volume0;
@ -88,4 +88,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
} }
} }
} }
} }

View file

@ -1,7 +1,9 @@
using Ryujinx.Audio.Common; using Ryujinx.Audio.Common;
using Ryujinx.Audio.Renderer.Common; using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Audio.Renderer.Server.Voice;
using System; using System;
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter; using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {
@ -28,7 +30,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public Memory<VoiceUpdateState> State { get; } public Memory<VoiceUpdateState> State { get; }
public DecodingBehaviour DecodingBehaviour { get; } public DecodingBehaviour DecodingBehaviour { get; }
public PcmFloatDataSourceCommandVersion1(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId) public PcmFloatDataSourceCommandVersion1(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
{ {
Enabled = true; Enabled = true;
NodeId = nodeId; NodeId = nodeId;
@ -56,7 +58,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex); Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation DataSourceHelper.WaveBufferInformation info = new()
{ {
SourceSampleRate = SampleRate, SourceSampleRate = SampleRate,
SampleFormat = SampleFormat.PcmFloat, SampleFormat = SampleFormat.PcmFloat,
@ -71,4 +73,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount); DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount);
} }
} }
} }

View file

@ -1,7 +1,9 @@
using Ryujinx.Audio.Common; using Ryujinx.Audio.Common;
using Ryujinx.Audio.Renderer.Common; using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Audio.Renderer.Server.Voice;
using System; using System;
using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter; using static Ryujinx.Audio.Renderer.Parameter.VoiceInParameter;
using WaveBuffer = Ryujinx.Audio.Renderer.Common.WaveBuffer;
namespace Ryujinx.Audio.Renderer.Dsp.Command namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {
@ -28,7 +30,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public Memory<VoiceUpdateState> State { get; } public Memory<VoiceUpdateState> State { get; }
public DecodingBehaviour DecodingBehaviour { get; } public DecodingBehaviour DecodingBehaviour { get; }
public PcmInt16DataSourceCommandVersion1(ref Server.Voice.VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId) public PcmInt16DataSourceCommandVersion1(ref VoiceState serverState, Memory<VoiceUpdateState> state, ushort outputBufferIndex, ushort channelIndex, int nodeId)
{ {
Enabled = true; Enabled = true;
NodeId = nodeId; NodeId = nodeId;
@ -56,7 +58,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {
Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex); Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
DataSourceHelper.WaveBufferInformation info = new DataSourceHelper.WaveBufferInformation DataSourceHelper.WaveBufferInformation info = new()
{ {
SourceSampleRate = SampleRate, SourceSampleRate = SampleRate,
SampleFormat = SampleFormat.PcmInt16, SampleFormat = SampleFormat.PcmInt16,
@ -71,4 +73,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount); DataSourceHelper.ProcessWaveBuffers(context.MemoryManager, outputBuffer, ref info, WaveBuffers, ref State.Span[0], context.SampleRate, (int)context.SampleCount);
} }
} }
} }

View file

@ -8,7 +8,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {
Invalid, Invalid,
Start, Start,
End End,
} }
public bool Enabled { get; set; } public bool Enabled { get; set; }
@ -44,4 +44,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
} }
} }
} }
} }

View file

@ -9,21 +9,21 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {
public class Reverb3dCommand : ICommand public class Reverb3dCommand : ICommand
{ {
private static readonly int[] OutputEarlyIndicesTableMono = new int[20] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; private static readonly int[] _outputEarlyIndicesTableMono = new int[20] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
private static readonly int[] TargetEarlyDelayLineIndicesTableMono = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 }; private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
private static readonly int[] TargetOutputFeedbackIndicesTableMono = new int[1] { 0 }; private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[1] { 0 };
private static readonly int[] OutputEarlyIndicesTableStereo = new int[20] { 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1 }; private static readonly int[] _outputEarlyIndicesTableStereo = new int[20] { 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1 };
private static readonly int[] TargetEarlyDelayLineIndicesTableStereo = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 }; private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
private static readonly int[] TargetOutputFeedbackIndicesTableStereo = new int[2] { 0, 1 }; private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[2] { 0, 1 };
private static readonly int[] OutputEarlyIndicesTableQuadraphonic = new int[20] { 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3 }; private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[20] { 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3 };
private static readonly int[] TargetEarlyDelayLineIndicesTableQuadraphonic = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 }; private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[20] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
private static readonly int[] TargetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 }; private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
private static readonly int[] OutputEarlyIndicesTableSurround = new int[40] { 4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5 }; private static readonly int[] _outputEarlyIndicesTableSurround = new int[40] { 4, 5, 0, 5, 0, 5, 1, 5, 1, 5, 1, 5, 1, 5, 2, 5, 2, 5, 2, 5, 1, 5, 1, 5, 1, 5, 0, 5, 0, 5, 0, 5, 0, 5, 3, 5, 3, 5, 3, 5 };
private static readonly int[] TargetEarlyDelayLineIndicesTableSurround = new int[40] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19 }; private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[40] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19 };
private static readonly int[] TargetOutputFeedbackIndicesTableSurround = new int[6] { 0, 1, 2, 3, -1, 3 }; private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[6] { 0, 1, 2, 3, -1, 3 };
public bool Enabled { get; set; } public bool Enabled { get; set; }
@ -73,25 +73,25 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ProcessReverb3dMono(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount) private void ProcessReverb3dMono(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
{ {
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableMono, TargetEarlyDelayLineIndicesTableMono, TargetOutputFeedbackIndicesTableMono); ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableMono, _targetEarlyDelayLineIndicesTableMono, _targetOutputFeedbackIndicesTableMono);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ProcessReverb3dStereo(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount) private void ProcessReverb3dStereo(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
{ {
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableStereo, TargetEarlyDelayLineIndicesTableStereo, TargetOutputFeedbackIndicesTableStereo); ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableStereo, _targetEarlyDelayLineIndicesTableStereo, _targetOutputFeedbackIndicesTableStereo);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ProcessReverb3dQuadraphonic(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount) private void ProcessReverb3dQuadraphonic(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
{ {
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableQuadraphonic, TargetEarlyDelayLineIndicesTableQuadraphonic, TargetOutputFeedbackIndicesTableQuadraphonic); ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableQuadraphonic, _targetEarlyDelayLineIndicesTableQuadraphonic, _targetOutputFeedbackIndicesTableQuadraphonic);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
private void ProcessReverb3dSurround(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount) private void ProcessReverb3dSurround(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount)
{ {
ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, OutputEarlyIndicesTableSurround, TargetEarlyDelayLineIndicesTableSurround, TargetOutputFeedbackIndicesTableSurround); ProcessReverb3dGeneric(ref state, outputBuffers, inputBuffers, sampleCount, _outputEarlyIndicesTableSurround, _targetEarlyDelayLineIndicesTableSurround, _targetOutputFeedbackIndicesTableSurround);
} }
private unsafe void ProcessReverb3dGeneric(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable) private unsafe void ProcessReverb3dGeneric(ref Reverb3dState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable)
@ -109,7 +109,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++) for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++)
{ {
outputValues.Fill(0); outputValues.Clear();
float tapOut = state.PreDelayLine.TapUnsafe(state.ReflectionDelayTime, DelayLineSampleIndexOffset); float tapOut = state.PreDelayLine.TapUnsafe(state.ReflectionDelayTime, DelayLineSampleIndexOffset);

View file

@ -1,5 +1,6 @@
using Ryujinx.Audio.Renderer.Dsp.State; using Ryujinx.Audio.Renderer.Dsp.State;
using Ryujinx.Audio.Renderer.Parameter.Effect; using Ryujinx.Audio.Renderer.Parameter.Effect;
using Ryujinx.Audio.Renderer.Server.Effect;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@ -8,25 +9,25 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{ {
public class ReverbCommand : ICommand public class ReverbCommand : ICommand
{ {
private static readonly int[] OutputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; private static readonly int[] _outputEarlyIndicesTableMono = new int[10] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
private static readonly int[] TargetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; private static readonly int[] _targetEarlyDelayLineIndicesTableMono = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] OutputIndicesTableMono = new int[4] { 0, 0, 0, 0 }; private static readonly int[] _outputIndicesTableMono = new int[4] { 0, 0, 0, 0 };
private static readonly int[] TargetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 }; private static readonly int[] _targetOutputFeedbackIndicesTableMono = new int[4] { 0, 1, 2, 3 };
private static readonly int[] OutputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 }; private static readonly int[] _outputEarlyIndicesTableStereo = new int[10] { 0, 0, 1, 1, 0, 1, 0, 0, 1, 1 };
private static readonly int[] TargetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; private static readonly int[] _targetEarlyDelayLineIndicesTableStereo = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] OutputIndicesTableStereo = new int[4] { 0, 0, 1, 1 }; private static readonly int[] _outputIndicesTableStereo = new int[4] { 0, 0, 1, 1 };
private static readonly int[] TargetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 }; private static readonly int[] _targetOutputFeedbackIndicesTableStereo = new int[4] { 2, 0, 3, 1 };
private static readonly int[] OutputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 }; private static readonly int[] _outputEarlyIndicesTableQuadraphonic = new int[10] { 0, 0, 1, 1, 0, 1, 2, 2, 3, 3 };
private static readonly int[] TargetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; private static readonly int[] _targetEarlyDelayLineIndicesTableQuadraphonic = new int[10] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private static readonly int[] OutputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 }; private static readonly int[] _outputIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
private static readonly int[] TargetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 }; private static readonly int[] _targetOutputFeedbackIndicesTableQuadraphonic = new int[4] { 0, 1, 2, 3 };
private static readonly int[] OutputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 }; private static readonly int[] _outputEarlyIndicesTableSurround = new int[20] { 0, 5, 0, 5, 1, 5, 1, 5, 4, 5, 4, 5, 2, 5, 2, 5, 3, 5, 3, 5 };
private static readonly int[] TargetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 }; private static readonly int[] _targetEarlyDelayLineIndicesTableSurround = new int[20] { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9 };
private static readonly int[] OutputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 }; private static readonly int[] _outputIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, 4, 5 };
private static readonly int[] TargetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 }; private static readonly int[] _targetOutputFeedbackIndicesTableSurround = new int[Constants.ChannelCountMax] { 0, 1, 2, 3, -1, 3 };
public bool Enabled { get; set; } public bool Enabled { get; set; }
@ -82,10 +83,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
outputBuffers, outputBuffers,
inputBuffers, inputBuffers,
sampleCount, sampleCount,
OutputEarlyIndicesTableMono, _outputEarlyIndicesTableMono,
TargetEarlyDelayLineIndicesTableMono, _targetEarlyDelayLineIndicesTableMono,
TargetOutputFeedbackIndicesTableMono, _targetOutputFeedbackIndicesTableMono,
OutputIndicesTableMono); _outputIndicesTableMono);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -95,10 +96,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
outputBuffers, outputBuffers,
inputBuffers, inputBuffers,
sampleCount, sampleCount,
OutputEarlyIndicesTableStereo, _outputEarlyIndicesTableStereo,
TargetEarlyDelayLineIndicesTableStereo, _targetEarlyDelayLineIndicesTableStereo,
TargetOutputFeedbackIndicesTableStereo, _targetOutputFeedbackIndicesTableStereo,
OutputIndicesTableStereo); _outputIndicesTableStereo);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -108,10 +109,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
outputBuffers, outputBuffers,
inputBuffers, inputBuffers,
sampleCount, sampleCount,
OutputEarlyIndicesTableQuadraphonic, _outputEarlyIndicesTableQuadraphonic,
TargetEarlyDelayLineIndicesTableQuadraphonic, _targetEarlyDelayLineIndicesTableQuadraphonic,
TargetOutputFeedbackIndicesTableQuadraphonic, _targetOutputFeedbackIndicesTableQuadraphonic,
OutputIndicesTableQuadraphonic); _outputIndicesTableQuadraphonic);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -121,10 +122,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
outputBuffers, outputBuffers,
inputBuffers, inputBuffers,
sampleCount, sampleCount,
OutputEarlyIndicesTableSurround, _outputEarlyIndicesTableSurround,
TargetEarlyDelayLineIndicesTableSurround, _targetEarlyDelayLineIndicesTableSurround,
TargetOutputFeedbackIndicesTableSurround, _targetOutputFeedbackIndicesTableSurround,
OutputIndicesTableSurround); _outputIndicesTableSurround);
} }
private unsafe void ProcessReverbGeneric(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable, ReadOnlySpan<int> outputIndicesTable) private unsafe void ProcessReverbGeneric(ref ReverbState state, ReadOnlySpan<IntPtr> outputBuffers, ReadOnlySpan<IntPtr> inputBuffers, uint sampleCount, ReadOnlySpan<int> outputEarlyIndicesTable, ReadOnlySpan<int> targetEarlyDelayLineIndicesTable, ReadOnlySpan<int> targetOutputFeedbackIndicesTable, ReadOnlySpan<int> outputIndicesTable)
@ -143,7 +144,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++) for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++)
{ {
outputValues.Fill(0); outputValues.Clear();
for (int i = 0; i < targetEarlyDelayLineIndicesTable.Length; i++) for (int i = 0; i < targetEarlyDelayLineIndicesTable.Length; i++)
{ {
@ -263,11 +264,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
if (IsEffectEnabled) if (IsEffectEnabled)
{ {
if (Parameter.Status == Server.Effect.UsageState.Invalid) if (Parameter.Status == UsageState.Invalid)
{ {
state = new ReverbState(ref _parameter, WorkBuffer, IsLongSizePreDelaySupported); state = new ReverbState(ref _parameter, WorkBuffer, IsLongSizePreDelaySupported);
} }
else if (Parameter.Status == Server.Effect.UsageState.New) else if (Parameter.Status == UsageState.New)
{ {
state.UpdateParameter(ref _parameter); state.UpdateParameter(ref _parameter);
} }
@ -276,4 +277,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
ProcessReverb(context, ref state); ProcessReverb(context, ref state);
} }
} }
} }

View file

@ -67,4 +67,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
} }
} }
} }
} }

View file

@ -134,4 +134,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
ProcessVolume(outputBuffer, inputBuffer); ProcessVolume(outputBuffer, inputBuffer);
} }
} }
} }

View file

@ -53,4 +53,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
ProcessVolumeRamp(outputBuffer, inputBuffer, (int)context.SampleCount); ProcessVolumeRamp(outputBuffer, inputBuffer, (int)context.SampleCount);
} }
} }
} }

View file

@ -76,7 +76,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
if (!info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion)) if (!info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
{ {
voiceState.Pitch.AsSpan().Slice(0, pitchMaxLength).CopyTo(tempBuffer); voiceState.Pitch.AsSpan()[..pitchMaxLength].CopyTo(tempBuffer);
tempBufferIndex += pitchMaxLength; tempBufferIndex += pitchMaxLength;
} }
@ -107,7 +107,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
voiceState.LoopContext = memoryManager.Read<AdpcmLoopContext>(waveBuffer.Context); voiceState.LoopContext = memoryManager.Read<AdpcmLoopContext>(waveBuffer.Context);
} }
Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y); Span<short> tempSpan = tempBuffer[(tempBufferIndex + y)..];
int decodedSampleCount = -1; int decodedSampleCount = -1;
@ -168,7 +168,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
decodedSampleCount = PcmHelper.Decode(tempSpan, waveBufferPcmFloat, targetSampleStartOffset, targetSampleEndOffset, info.ChannelIndex, info.ChannelCount); decodedSampleCount = PcmHelper.Decode(tempSpan, waveBufferPcmFloat, targetSampleStartOffset, targetSampleEndOffset, info.ChannelIndex, info.ChannelCount);
break; break;
default: default:
Logger.Error?.Print(LogClass.AudioRenderer, $"Unsupported sample format " + info.SampleFormat); Logger.Error?.Print(LogClass.AudioRenderer, "Unsupported sample format " + info.SampleFormat);
break; break;
} }
@ -220,7 +220,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
} }
} }
Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer.Slice(i)); Span<int> outputSpanInt = MemoryMarshal.Cast<float, int>(outputBuffer[i..]);
if (info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion)) if (info.DecodingBehaviour.HasFlag(DecodingBehaviour.SkipPitchAndSampleRateConversion))
{ {
@ -231,9 +231,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
} }
else else
{ {
Span<short> tempSpan = tempBuffer.Slice(tempBufferIndex + y); Span<short> tempSpan = tempBuffer[(tempBufferIndex + y)..];
tempSpan.Slice(0, sampleCountToDecode - y).Fill(0); tempSpan[..(sampleCountToDecode - y)].Clear();
ToFloat(outputBuffer, outputSpanInt, sampleCountToProcess); ToFloat(outputBuffer, outputSpanInt, sampleCountToProcess);

View file

@ -49,4 +49,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
return _delayLine.Tap(sampleIndex); return _delayLine.Tap(sampleIndex);
} }
} }
} }

View file

@ -4,8 +4,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
{ {
public class DelayLine : IDelayLine public class DelayLine : IDelayLine
{ {
private float[] _workBuffer; private readonly float[] _workBuffer;
private uint _sampleRate; private readonly uint _sampleRate;
private uint _currentSampleIndex; private uint _currentSampleIndex;
private uint _lastSampleIndex; private uint _lastSampleIndex;
@ -75,4 +75,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
return TapUnsafe(sampleIndex, -1); return TapUnsafe(sampleIndex, -1);
} }
} }
} }

View file

@ -4,8 +4,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
{ {
public class DelayLine3d : IDelayLine public class DelayLine3d : IDelayLine
{ {
private float[] _workBuffer; private readonly float[] _workBuffer;
private uint _sampleRate; private readonly uint _sampleRate;
private uint _currentSampleIndex; private uint _currentSampleIndex;
private uint _lastSampleIndex; private uint _lastSampleIndex;
@ -73,4 +73,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
return TapUnsafe(sampleIndex, -1); return TapUnsafe(sampleIndex, -1);
} }
} }
} }

View file

@ -1,6 +1,4 @@
using System.Runtime.CompilerServices; namespace Ryujinx.Audio.Renderer.Dsp.Effect
namespace Ryujinx.Audio.Renderer.Dsp.Effect
{ {
public struct ExponentialMovingAverage public struct ExponentialMovingAverage
{ {
@ -11,7 +9,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
_mean = mean; _mean = mean;
} }
public float Read() public readonly float Read()
{ {
return _mean; return _mean;
} }

View file

@ -34,4 +34,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Effect
return (uint)MathF.Round(sampleRate * delayTime); return (uint)MathF.Round(sampleRate * delayTime);
} }
} }
} }

View file

@ -36,4 +36,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
return ToInt(value + half, qBits); return ToInt(value + half, qBits);
} }
} }
} }

View file

@ -1,5 +1,4 @@
using System; using System;
using System.Reflection.Metadata;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp namespace Ryujinx.Audio.Renderer.Dsp
@ -39,7 +38,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
{ {
return 1.0f; return 1.0f;
} }
else if (x <= -5.3f)
if (x <= -5.3f)
{ {
return 0.0f; return 0.0f;
} }
@ -112,4 +112,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
return MathF.Sin(DegreesToRadians(value)); return MathF.Sin(DegreesToRadians(value));
} }
} }
} }

View file

@ -1,5 +1,4 @@
using System; using System;
using System.Numerics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp namespace Ryujinx.Audio.Renderer.Dsp
@ -62,7 +61,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
{ {
for (int i = 0; i < input.Length; i++) for (int i = 0; i < input.Length; i++)
{ {
output[i] = ((int)input[i]) << 16; output[i] = input[i] << 16;
} }
} }
@ -127,4 +126,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
return (short)value; return (short)value;
} }
} }
} }

View file

@ -1,6 +1,5 @@
using System; using System;
using System.Linq; using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.Intrinsics; using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86; using System.Runtime.Intrinsics.X86;
@ -11,8 +10,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
public static class ResamplerHelper public static class ResamplerHelper
{ {
#region "Default Quality Lookup Tables" #region "Default Quality Lookup Tables"
private static short[] _normalCurveLut0 = new short[] private static readonly short[] _normalCurveLut0 = {
{
6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239, 19412, 7093, 22, 6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239, 19412, 7093, 22,
6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377, 7472, 41, 5773, 19361, 7600, 48, 6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377, 7472, 41, 5773, 19361, 7600, 48,
5659, 19342, 7728, 55, 5546, 19321, 7857, 62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77, 5659, 19342, 7728, 55, 5546, 19321, 7857, 62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77,
@ -44,11 +42,10 @@ namespace Ryujinx.Audio.Renderer.Dsp
109, 8646, 19148, 4890, 101, 8513, 19183, 4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213, 109, 8646, 19148, 4890, 101, 8513, 19183, 4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213,
77, 8118, 19273, 5323, 69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659, 77, 8118, 19273, 5323, 69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659,
48, 7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219, 19403, 6121, 48, 7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219, 19403, 6121,
22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600 22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424, 6479, 3, 6722, 19426, 6600,
}; };
private static short[] _normalCurveLut1 = new short[] private static readonly short[] _normalCurveLut1 = {
{
-68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450, 32586, 512, -36, -68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450, 32586, 512, -36,
-568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454, 1000, -69, -891, 32393, 1174, -80, -568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454, 1000, -69, -891, 32393, 1174, -80,
-990, 32323, 1352, -92, -1084, 32244, 1536, -103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128, -990, 32323, 1352, -92, -1084, 32244, 1536, -103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128,
@ -80,11 +77,10 @@ namespace Ryujinx.Audio.Renderer.Dsp
-180, 2747, 31593, -1554, -167, 2532, 31723, -1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338, -180, 2747, 31593, -1554, -167, 2532, 31723, -1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338,
-128, 1919, 32061, -1258, -115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990, -128, 1919, 32061, -1258, -115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990,
-80, 1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669, 32551, -568, -80, 1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669, 32551, -568,
-36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68 -36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630, -200, -5, 69, 32639, -68,
}; };
private static short[] _normalCurveLut2 = new short[] private static readonly short[] _normalCurveLut2 = {
{
3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811, 26253, 3751, -42, 3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811, 26253, 3751, -42,
2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169, 4199, -54, 2338, 26130, 4354, -58, 2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169, 4199, -54, 2338, 26130, 4354, -58,
2227, 26085, 4512, -63, 2120, 26035, 4673, -67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76, 2227, 26085, 4512, -63, 2120, 26035, 4673, -67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76,
@ -116,13 +112,12 @@ namespace Ryujinx.Audio.Renderer.Dsp
-98, 5701, 25621, 1531, -92, 5522, 25704, 1622, -87, 5347, 25780, 1716, -81, 5174, 25852, 1813, -98, 5701, 25621, 1531, -92, 5522, 25704, 1622, -87, 5347, 25780, 1716, -81, 5174, 25852, 1813,
-76, 5004, 25919, 1912, -72, 4837, 25980, 2015, -67, 4673, 26035, 2120, -63, 4512, 26085, 2227, -76, 5004, 25919, 1912, -72, 4837, 25980, 2015, -67, 4673, 26035, 2120, -63, 4512, 26085, 2227,
-58, 4354, 26130, 2338, -54, 4199, 26169, 2451, -50, 4046, 26202, 2568, -46, 3897, 26230, 2688, -58, 4354, 26130, 2338, -54, 4199, 26169, 2451, -50, 4046, 26202, 2568, -46, 3897, 26230, 2688,
-42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195 -42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281, 3064, -32, 3329, 26287, 3195,
}; };
#endregion #endregion
#region "High Quality Lookup Tables" #region "High Quality Lookup Tables"
private static short[] _highCurveLut0 = new short[] private static readonly short[] _highCurveLut0 = {
{
-582, -23, 8740, 16386, 8833, 8, -590, 0, -573, -54, 8647, 16385, 8925, 40, -598, -1, -582, -23, 8740, 16386, 8833, 8, -590, 0, -573, -54, 8647, 16385, 8925, 40, -598, -1,
-565, -84, 8555, 16383, 9018, 72, -606, -1, -557, -113, 8462, 16379, 9110, 105, -614, -2, -565, -84, 8555, 16383, 9018, 72, -606, -1, -557, -113, 8462, 16379, 9110, 105, -614, -2,
-549, -142, 8370, 16375, 9203, 139, -622, -2, -541, -170, 8277, 16369, 9295, 173, -630, -3, -549, -142, 8370, 16375, 9203, 139, -622, -2, -541, -170, 8277, 16369, 9295, 173, -630, -3,
@ -189,8 +184,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
-1, -598, 40, 8925, 16385, 8647, -54, -573, 0, -590, 8, 8833, 16386, 8740, -23, -582, -1, -598, 40, 8925, 16385, 8647, -54, -573, 0, -590, 8, 8833, 16386, 8740, -23, -582,
}; };
private static short[] _highCurveLut1 = new short[] private static readonly short[] _highCurveLut1 = {
{
-12, 47, -134, 32767, 81, -16, 2, 0, -26, 108, -345, 32760, 301, -79, 17, -1, -12, 47, -134, 32767, 81, -16, 2, 0, -26, 108, -345, 32760, 301, -79, 17, -1,
-40, 168, -552, 32745, 526, -144, 32, -2, -53, 226, -753, 32723, 755, -210, 47, -3, -40, 168, -552, 32745, 526, -144, 32, -2, -53, 226, -753, 32723, 755, -210, 47, -3,
-66, 284, -950, 32694, 989, -277, 63, -5, -78, 340, -1143, 32658, 1226, -346, 79, -6, -66, 284, -950, 32694, 989, -277, 63, -5, -78, 340, -1143, 32658, 1226, -346, 79, -6,
@ -257,8 +251,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
-1, 17, -79, 301, 32760, -345, 108, -26, 0, 2, -16, 81, 32767, -134, 47, -12, -1, 17, -79, 301, 32760, -345, 108, -26, 0, 2, -16, 81, 32767, -134, 47, -12,
}; };
private static short[] _highCurveLut2 = new short[] private static readonly short[] _highCurveLut2 = {
{
418, -2538, 6118, 24615, 6298, -2563, 417, 0, 420, -2512, 5939, 24611, 6479, -2588, 415, 1, 418, -2538, 6118, 24615, 6298, -2563, 417, 0, 420, -2512, 5939, 24611, 6479, -2588, 415, 1,
421, -2485, 5761, 24605, 6662, -2612, 412, 2, 422, -2458, 5585, 24595, 6846, -2635, 409, 3, 421, -2485, 5761, 24605, 6662, -2612, 412, 2, 422, -2458, 5585, 24595, 6846, -2635, 409, 3,
423, -2430, 5410, 24582, 7030, -2658, 406, 4, 423, -2402, 5236, 24565, 7216, -2680, 403, 5, 423, -2430, 5410, 24582, 7030, -2658, 406, 4, 423, -2402, 5236, 24565, 7216, -2680, 403, 5,
@ -326,13 +319,13 @@ namespace Ryujinx.Audio.Renderer.Dsp
}; };
#endregion #endregion
private static float[] _normalCurveLut0F; private static readonly float[] _normalCurveLut0F;
private static float[] _normalCurveLut1F; private static readonly float[] _normalCurveLut1F;
private static float[] _normalCurveLut2F; private static readonly float[] _normalCurveLut2F;
private static float[] _highCurveLut0F; private static readonly float[] _highCurveLut0F;
private static float[] _highCurveLut1F; private static readonly float[] _highCurveLut1F;
private static float[] _highCurveLut2F; private static readonly float[] _highCurveLut2F;
static ResamplerHelper() static ResamplerHelper()
{ {
@ -373,7 +366,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
{ {
return _normalCurveLut1F; return _normalCurveLut1F;
} }
else if (ratio > 1.333313f)
if (ratio > 1.333313f)
{ {
return _normalCurveLut0F; return _normalCurveLut0F;
} }
@ -514,7 +508,8 @@ namespace Ryujinx.Audio.Renderer.Dsp
{ {
return _highCurveLut1F; return _highCurveLut1F;
} }
else if (ratio > 1.333313f)
if (ratio > 1.333313f)
{ {
return _highCurveLut0F; return _highCurveLut0F;
} }
@ -601,4 +596,4 @@ namespace Ryujinx.Audio.Renderer.Dsp
} }
} }
} }
} }

View file

@ -9,4 +9,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
public short History0; public short History0;
public short History1; public short History1;
} }
} }

View file

@ -71,4 +71,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
public AuxiliaryBufferInfo CpuBufferInfo; public AuxiliaryBufferInfo CpuBufferInfo;
public AuxiliaryBufferInfo DspBufferInfo; public AuxiliaryBufferInfo DspBufferInfo;
} }
} }

View file

@ -10,4 +10,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
public float State2; public float State2;
public float State3; public float State3;
} }
} }

View file

@ -64,4 +64,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
} }
} }
} }
} }

View file

@ -20,12 +20,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
DetectorAverage.AsSpan().Fill(new ExponentialMovingAverage(0.0f)); DetectorAverage.AsSpan().Fill(new ExponentialMovingAverage(0.0f));
CompressionGainAverage.AsSpan().Fill(new ExponentialMovingAverage(1.0f)); CompressionGainAverage.AsSpan().Fill(new ExponentialMovingAverage(1.0f));
DelayedSampleBufferPosition.AsSpan().Fill(0); DelayedSampleBufferPosition.AsSpan().Clear();
DelayedSampleBuffer.AsSpan().Fill(0.0f); DelayedSampleBuffer.AsSpan().Clear();
UpdateParameter(ref parameter); UpdateParameter(ref parameter);
} }
public void UpdateParameter(ref LimiterParameter parameter) { } public static void UpdateParameter(ref LimiterParameter parameter) { }
} }
} }

View file

@ -6,11 +6,11 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
{ {
public class Reverb3dState public class Reverb3dState
{ {
private readonly float[] FdnDelayMinTimes = new float[4] { 5.0f, 6.0f, 13.0f, 14.0f }; private readonly float[] _fdnDelayMinTimes = new float[4] { 5.0f, 6.0f, 13.0f, 14.0f };
private readonly float[] FdnDelayMaxTimes = new float[4] { 45.704f, 82.782f, 149.94f, 271.58f }; private readonly float[] _fdnDelayMaxTimes = new float[4] { 45.704f, 82.782f, 149.94f, 271.58f };
private readonly float[] DecayDelayMaxTimes1 = new float[4] { 17.0f, 13.0f, 9.0f, 7.0f }; private readonly float[] _decayDelayMaxTimes1 = new float[4] { 17.0f, 13.0f, 9.0f, 7.0f };
private readonly float[] DecayDelayMaxTimes2 = new float[4] { 19.0f, 11.0f, 10.0f, 6.0f }; private readonly float[] _decayDelayMaxTimes2 = new float[4] { 19.0f, 11.0f, 10.0f, 6.0f };
private readonly float[] EarlyDelayTimes = new float[20] { 0.017136f, 0.059154f, 0.16173f, 0.39019f, 0.42526f, 0.45541f, 0.68974f, 0.74591f, 0.83384f, 0.8595f, 0.0f, 0.075024f, 0.16879f, 0.2999f, 0.33744f, 0.3719f, 0.59901f, 0.71674f, 0.81786f, 0.85166f }; private readonly float[] _earlyDelayTimes = new float[20] { 0.017136f, 0.059154f, 0.16173f, 0.39019f, 0.42526f, 0.45541f, 0.68974f, 0.74591f, 0.83384f, 0.8595f, 0.0f, 0.075024f, 0.16879f, 0.2999f, 0.33744f, 0.3719f, 0.59901f, 0.71674f, 0.81786f, 0.85166f };
public readonly float[] EarlyGain = new float[20] { 0.67096f, 0.61027f, 1.0f, 0.35680f, 0.68361f, 0.65978f, 0.51939f, 0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.38270f, 0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f }; public readonly float[] EarlyGain = new float[20] { 0.67096f, 0.61027f, 1.0f, 0.35680f, 0.68361f, 0.65978f, 0.51939f, 0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.38270f, 0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f };
public IDelayLine[] FdnDelayLines { get; } public IDelayLine[] FdnDelayLines { get; }
@ -46,9 +46,9 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
{ {
FdnDelayLines[i] = new DelayLine3d(sampleRate, FdnDelayMaxTimes[i]); FdnDelayLines[i] = new DelayLine3d(sampleRate, _fdnDelayMaxTimes[i]);
DecayDelays1[i] = new DecayDelay(new DelayLine3d(sampleRate, DecayDelayMaxTimes1[i])); DecayDelays1[i] = new DecayDelay(new DelayLine3d(sampleRate, _decayDelayMaxTimes1[i]));
DecayDelays2[i] = new DecayDelay(new DelayLine3d(sampleRate, DecayDelayMaxTimes2[i])); DecayDelays2[i] = new DecayDelay(new DelayLine3d(sampleRate, _decayDelayMaxTimes2[i]));
} }
PreDelayLine = new DelayLine3d(sampleRate, 400); PreDelayLine = new DelayLine3d(sampleRate, 400);
@ -63,7 +63,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
EarlyDelayTime = new uint[20]; EarlyDelayTime = new uint[20];
DryGain = parameter.DryGain; DryGain = parameter.DryGain;
PreviousFeedbackOutputDecayed.AsSpan().Fill(0); PreviousFeedbackOutputDecayed.AsSpan().Clear();
PreviousPreDelayValue = 0; PreviousPreDelayValue = 0;
EarlyReflectionsGain = FloatingPointHelper.Pow10(Math.Min(parameter.RoomGain + parameter.ReflectionsGain, 5000.0f) / 2000.0f); EarlyReflectionsGain = FloatingPointHelper.Pow10(Math.Min(parameter.RoomGain + parameter.ReflectionsGain, 5000.0f) / 2000.0f);
@ -91,7 +91,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
for (int i = 0; i < FdnDelayLines.Length; i++) for (int i = 0; i < FdnDelayLines.Length; i++)
{ {
FdnDelayLines[i].SetDelay(FdnDelayMinTimes[i] + (parameter.Density / 100 * (FdnDelayMaxTimes[i] - FdnDelayMinTimes[i]))); FdnDelayLines[i].SetDelay(_fdnDelayMinTimes[i] + (parameter.Density / 100 * (_fdnDelayMaxTimes[i] - _fdnDelayMinTimes[i])));
uint tempSampleCount = FdnDelayLines[i].CurrentSampleCount + DecayDelays1[i].CurrentSampleCount + DecayDelays2[i].CurrentSampleCount; uint tempSampleCount = FdnDelayLines[i].CurrentSampleCount + DecayDelays1[i].CurrentSampleCount + DecayDelays2[i].CurrentSampleCount;
@ -111,9 +111,9 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
for (int i = 0; i < EarlyDelayTime.Length; i++) for (int i = 0; i < EarlyDelayTime.Length; i++)
{ {
uint sampleCount = Math.Min(IDelayLine.GetSampleCount(sampleRate, (parameter.ReflectionDelay * 1000.0f) + (EarlyDelayTimes[i] * 1000.0f * ((parameter.ReverbDelayTime * 0.9998f) + 0.02f))), PreDelayLine.SampleCountMax); uint sampleCount = Math.Min(IDelayLine.GetSampleCount(sampleRate, (parameter.ReflectionDelay * 1000.0f) + (_earlyDelayTimes[i] * 1000.0f * ((parameter.ReverbDelayTime * 0.9998f) + 0.02f))), PreDelayLine.SampleCountMax);
EarlyDelayTime[i] = sampleCount; EarlyDelayTime[i] = sampleCount;
} }
} }
} }
} }

View file

@ -7,7 +7,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
{ {
public class ReverbState public class ReverbState
{ {
private static readonly float[] FdnDelayTimes = new float[20] private static readonly float[] _fdnDelayTimes = new float[20]
{ {
// Room // Room
53.953247f, 79.192566f, 116.238770f, 130.615295f, 53.953247f, 79.192566f, 116.238770f, 130.615295f,
@ -21,7 +21,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
53.953247f, 79.192566f, 116.238770f, 170.615295f, 53.953247f, 79.192566f, 116.238770f, 170.615295f,
}; };
private static readonly float[] DecayDelayTimes = new float[20] private static readonly float[] _decayDelayTimes = new float[20]
{ {
// Room // Room
7f, 9f, 13f, 17f, 7f, 9f, 13f, 17f,
@ -35,7 +35,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
7f, 9f, 13f, 17f, 7f, 9f, 13f, 17f,
}; };
private static readonly float[] EarlyDelayTimes = new float[50] private static readonly float[] _earlyDelayTimes = new float[50]
{ {
// Room // Room
0.0f, 3.5f, 2.8f, 3.9f, 2.7f, 13.4f, 7.9f, 8.4f, 9.9f, 12.0f, 0.0f, 3.5f, 2.8f, 3.9f, 2.7f, 13.4f, 7.9f, 8.4f, 9.9f, 12.0f,
@ -46,10 +46,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral // Cathedral
33.1f, 43.3f, 22.8f, 37.9f, 14.9f, 35.3f, 17.9f, 34.2f, 0.0f, 43.3f, 33.1f, 43.3f, 22.8f, 37.9f, 14.9f, 35.3f, 17.9f, 34.2f, 0.0f, 43.3f,
// Disabled // Disabled
0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
}; };
private static readonly float[] EarlyGainBase = new float[50] private static readonly float[] _earlyGainBase = new float[50]
{ {
// Room // Room
0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.68f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.70f, 0.68f, 0.68f, 0.68f,
@ -60,10 +60,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral // Cathedral
0.93f, 0.92f, 0.87f, 0.86f, 0.94f, 0.81f, 0.80f, 0.77f, 0.76f, 0.65f, 0.93f, 0.92f, 0.87f, 0.86f, 0.94f, 0.81f, 0.80f, 0.77f, 0.76f, 0.65f,
// Disabled // Disabled
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
}; };
private static readonly float[] PreDelayTimes = new float[5] private static readonly float[] _preDelayTimes = new float[5]
{ {
// Room // Room
12.5f, 12.5f,
@ -74,7 +74,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
// Cathedral // Cathedral
50.0f, 50.0f,
// Disabled // Disabled
0.0f 0.0f,
}; };
public DelayLine[] FdnDelayLines { get; } public DelayLine[] FdnDelayLines { get; }
@ -93,14 +93,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
private const int FixedPointPrecision = 14; private const int FixedPointPrecision = 14;
private ReadOnlySpan<float> GetFdnDelayTimesByLateMode(ReverbLateMode lateMode) private static ReadOnlySpan<float> GetFdnDelayTimesByLateMode(ReverbLateMode lateMode)
{ {
return FdnDelayTimes.AsSpan((int)lateMode * 4, 4); return _fdnDelayTimes.AsSpan((int)lateMode * 4, 4);
} }
private ReadOnlySpan<float> GetDecayDelayTimesByLateMode(ReverbLateMode lateMode) private static ReadOnlySpan<float> GetDecayDelayTimesByLateMode(ReverbLateMode lateMode)
{ {
return DecayDelayTimes.AsSpan((int)lateMode * 4, 4); return _decayDelayTimes.AsSpan((int)lateMode * 4, 4);
} }
public ReverbState(ref ReverbParameter parameter, ulong workBuffer, bool isLongSizePreDelaySupported) public ReverbState(ref ReverbParameter parameter, ulong workBuffer, bool isLongSizePreDelaySupported)
@ -148,8 +148,8 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
for (int i = 0; i < 10; i++) for (int i = 0; i < 10; i++)
{ {
EarlyDelayTime[i] = Math.Min(IDelayLine.GetSampleCount(sampleRate, EarlyDelayTimes[i] + preDelayTimeInMilliseconds), PreDelayLine.SampleCountMax) + 1; EarlyDelayTime[i] = Math.Min(IDelayLine.GetSampleCount(sampleRate, _earlyDelayTimes[i] + preDelayTimeInMilliseconds), PreDelayLine.SampleCountMax) + 1;
EarlyGain[i] = EarlyGainBase[i] * earlyGain; EarlyGain[i] = _earlyGainBase[i] * earlyGain;
} }
if (parameter.ChannelCount == 2) if (parameter.ChannelCount == 2)
@ -158,7 +158,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
EarlyGain[5] = EarlyGain[5] * 0.5f; EarlyGain[5] = EarlyGain[5] * 0.5f;
} }
PreDelayLineDelayTime = Math.Min(IDelayLine.GetSampleCount(sampleRate, PreDelayTimes[(int)parameter.EarlyMode] + preDelayTimeInMilliseconds), PreDelayLine.SampleCountMax); PreDelayLineDelayTime = Math.Min(IDelayLine.GetSampleCount(sampleRate, _preDelayTimes[(int)parameter.EarlyMode] + preDelayTimeInMilliseconds), PreDelayLine.SampleCountMax);
ReadOnlySpan<float> fdnDelayTimes = GetFdnDelayTimesByLateMode(parameter.LateMode); ReadOnlySpan<float> fdnDelayTimes = GetFdnDelayTimesByLateMode(parameter.LateMode);
ReadOnlySpan<float> decayDelayTimes = GetDecayDelayTimesByLateMode(parameter.LateMode); ReadOnlySpan<float> decayDelayTimes = GetDecayDelayTimesByLateMode(parameter.LateMode);
@ -201,4 +201,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
} }
} }
} }
} }

View file

@ -13,11 +13,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
private const int FilterBankLength = 20; private const int FilterBankLength = 20;
// Bank0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; // Bank0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
private const int Bank0CenterIndex = 9; private const int Bank0CenterIndex = 9;
private static readonly Array20<float> Bank1 = PrecomputeFilterBank(1.0f / 6.0f); private static readonly Array20<float> _bank1 = PrecomputeFilterBank(1.0f / 6.0f);
private static readonly Array20<float> Bank2 = PrecomputeFilterBank(2.0f / 6.0f); private static readonly Array20<float> _bank2 = PrecomputeFilterBank(2.0f / 6.0f);
private static readonly Array20<float> Bank3 = PrecomputeFilterBank(3.0f / 6.0f); private static readonly Array20<float> _bank3 = PrecomputeFilterBank(3.0f / 6.0f);
private static readonly Array20<float> Bank4 = PrecomputeFilterBank(4.0f / 6.0f); private static readonly Array20<float> _bank4 = PrecomputeFilterBank(4.0f / 6.0f);
private static readonly Array20<float> Bank5 = PrecomputeFilterBank(5.0f / 6.0f); private static readonly Array20<float> _bank5 = PrecomputeFilterBank(5.0f / 6.0f);
private static Array20<float> PrecomputeFilterBank(float offset) private static Array20<float> PrecomputeFilterBank(float offset)
{ {
@ -39,7 +39,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
return A0 + A1 * MathF.Cos(2 * MathF.PI * x) + A2 * MathF.Cos(4 * MathF.PI * x); return A0 + A1 * MathF.Cos(2 * MathF.PI * x) + A2 * MathF.Cos(4 * MathF.PI * x);
} }
Array20<float> result = new Array20<float>(); Array20<float> result = new();
for (int i = 0; i < FilterBankLength; i++) for (int i = 0; i < FilterBankLength; i++)
{ {
@ -58,10 +58,10 @@ namespace Ryujinx.Audio.Renderer.Dsp
{ {
state.Scale = inputSampleCount switch state.Scale = inputSampleCount switch
{ {
40 => 6.0f, 40 => 6.0f,
80 => 3.0f, 80 => 3.0f,
160 => 1.5f, 160 => 1.5f,
_ => throw new ArgumentOutOfRangeException() _ => throw new ArgumentOutOfRangeException(nameof(inputSampleCount), inputSampleCount, null),
}; };
state.Initialized = true; state.Initialized = true;
} }
@ -105,7 +105,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
void NextInput(ref UpsamplerBufferState state, float input) void NextInput(ref UpsamplerBufferState state, float input)
{ {
state.History.AsSpan().Slice(1).CopyTo(state.History.AsSpan()); state.History.AsSpan()[1..].CopyTo(state.History.AsSpan());
state.History[HistoryLength - 1] = input; state.History[HistoryLength - 1] = input;
} }
@ -123,19 +123,19 @@ namespace Ryujinx.Audio.Renderer.Dsp
outputBuffer[i] = state.History[Bank0CenterIndex]; outputBuffer[i] = state.History[Bank0CenterIndex];
break; break;
case 1: case 1:
outputBuffer[i] = DoFilterBank(ref state, Bank1); outputBuffer[i] = DoFilterBank(ref state, _bank1);
break; break;
case 2: case 2:
outputBuffer[i] = DoFilterBank(ref state, Bank2); outputBuffer[i] = DoFilterBank(ref state, _bank2);
break; break;
case 3: case 3:
outputBuffer[i] = DoFilterBank(ref state, Bank3); outputBuffer[i] = DoFilterBank(ref state, _bank3);
break; break;
case 4: case 4:
outputBuffer[i] = DoFilterBank(ref state, Bank4); outputBuffer[i] = DoFilterBank(ref state, _bank4);
break; break;
case 5: case 5:
outputBuffer[i] = DoFilterBank(ref state, Bank5); outputBuffer[i] = DoFilterBank(ref state, _bank5);
break; break;
} }
@ -152,10 +152,10 @@ namespace Ryujinx.Audio.Renderer.Dsp
outputBuffer[i] = state.History[Bank0CenterIndex]; outputBuffer[i] = state.History[Bank0CenterIndex];
break; break;
case 1: case 1:
outputBuffer[i] = DoFilterBank(ref state, Bank2); outputBuffer[i] = DoFilterBank(ref state, _bank2);
break; break;
case 2: case 2:
outputBuffer[i] = DoFilterBank(ref state, Bank4); outputBuffer[i] = DoFilterBank(ref state, _bank4);
break; break;
} }
@ -173,11 +173,11 @@ namespace Ryujinx.Audio.Renderer.Dsp
outputBuffer[i] = state.History[Bank0CenterIndex]; outputBuffer[i] = state.History[Bank0CenterIndex];
break; break;
case 1: case 1:
outputBuffer[i] = DoFilterBank(ref state, Bank4); outputBuffer[i] = DoFilterBank(ref state, _bank4);
break; break;
case 2: case 2:
NextInput(ref state, inputBuffer[inputBufferIndex++]); NextInput(ref state, inputBuffer[inputBufferIndex++]);
outputBuffer[i] = DoFilterBank(ref state, Bank2); outputBuffer[i] = DoFilterBank(ref state, _bank2);
break; break;
} }
@ -185,7 +185,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
} }
break; break;
default: default:
throw new ArgumentOutOfRangeException(); throw new ArgumentOutOfRangeException(nameof(state), state.Scale, null);
} }
} }
} }

View file

@ -60,7 +60,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary> /// <summary>
/// Reserved/unused /// Reserved/unused
/// </summary> /// </summary>
private byte _reserved; private readonly byte _reserved;
/// <summary> /// <summary>
/// The target rendering device. /// The target rendering device.
@ -96,4 +96,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <seealso cref="Server.BehaviourContext"/> /// <seealso cref="Server.BehaviourContext"/>
public int Revision; public int Revision;
} }
} }

View file

@ -27,4 +27,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary> /// </summary>
private unsafe fixed uint _reserved[3]; private unsafe fixed uint _reserved[3];
} }
} }

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