diff --git a/src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml b/src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml index d81050f83..b8fe7e76f 100644 --- a/src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml +++ b/src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml @@ -12,6 +12,11 @@ Click="ToggleFavorite_Click" Header="{locale:Locale GameListContextMenuToggleFavorite}" ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" /> + - diff --git a/src/Ryujinx.Ui.Common/Helper/ShortcutHelper.cs b/src/Ryujinx.Ui.Common/Helper/ShortcutHelper.cs index dab473fa3..103b78c24 100644 --- a/src/Ryujinx.Ui.Common/Helper/ShortcutHelper.cs +++ b/src/Ryujinx.Ui.Common/Helper/ShortcutHelper.cs @@ -30,7 +30,7 @@ namespace Ryujinx.Ui.Common.Helper graphic.DrawImage(image, 0, 0, 128, 128); SaveBitmapAsIcon(bitmap, iconPath); - var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(basePath, applicationFilePath), iconPath, 0); + var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath), iconPath, 0); shortcut.StringData.NameString = cleanedAppName; shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk")); } @@ -46,16 +46,16 @@ namespace Ryujinx.Ui.Common.Helper image.SaveAsPng(iconPath); using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop")); - outputFile.Write(desktopFile, cleanedAppName, iconPath, GetArgsString(basePath, applicationFilePath)); + outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath)}"); } [SupportedOSPlatform("macos")] private static void CreateShortcutMacos(string appFilePath, byte[] iconData, string desktopPath, string cleanedAppName) { - string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName); + string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx"); var plistFile = EmbeddedResources.ReadAllText("Ryujinx.Ui.Common/shortcut-template.plist"); // Macos .App folder - string contentFolderPath = Path.Combine(desktopPath, cleanedAppName + ".app", "Contents"); + string contentFolderPath = Path.Combine("/Applications", cleanedAppName + ".app", "Contents"); string scriptFolderPath = Path.Combine(contentFolderPath, "MacOS"); if (!Directory.Exists(scriptFolderPath)) @@ -69,7 +69,7 @@ namespace Ryujinx.Ui.Common.Helper using StreamWriter scriptFile = new(scriptPath); scriptFile.WriteLine("#!/bin/sh"); - scriptFile.WriteLine(GetArgsString(basePath, appFilePath)); + scriptFile.WriteLine($"{basePath} {GetArgsString(appFilePath)}"); // Set execute permission FileInfo fileInfo = new(scriptPath); @@ -125,13 +125,10 @@ namespace Ryujinx.Ui.Common.Helper throw new NotImplementedException("Shortcut support has not been implemented yet for this OS."); } - private static string GetArgsString(string basePath, string appFilePath) + private static string GetArgsString(string appFilePath) { // args are first defined as a list, for easier adjustments in the future - var argsList = new List - { - basePath, - }; + var argsList = new List(); if (!string.IsNullOrEmpty(CommandLineState.BaseDirPathArg)) { @@ -141,7 +138,6 @@ namespace Ryujinx.Ui.Common.Helper argsList.Add($"\"{appFilePath}\""); - return String.Join(" ", argsList); } diff --git a/src/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs b/src/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs index 75b166136..734437eea 100644 --- a/src/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs +++ b/src/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs @@ -211,6 +211,8 @@ namespace Ryujinx.Ui.Widgets _manageSubMenu.Append(_openPtcDirMenuItem); _manageSubMenu.Append(_openShaderCacheDirMenuItem); + Add(_createShortcutMenuItem); + Add(new SeparatorMenuItem()); Add(_openSaveUserDirMenuItem); Add(_openSaveDeviceDirMenuItem); Add(_openSaveBcatDirMenuItem); @@ -223,7 +225,6 @@ namespace Ryujinx.Ui.Widgets Add(new SeparatorMenuItem()); Add(_manageCacheMenuItem); Add(_extractMenuItem); - Add(_createShortcutMenuItem); ShowAll(); }