From 5c44c9600f09c3faa45c01e2b94d01ac1715c71a Mon Sep 17 00:00:00 2001 From: Thomas Guillemard Date: Mon, 19 Aug 2019 22:28:14 +0200 Subject: [PATCH] Fix a memory corruption in SoundIO wrapper (#742) This fix audio slowdown on Unix based platforms where soundio will try to switch to mono because of the invalid data written. --- Ryujinx.Audio/Native/libsoundio/SoundIOOutStream.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Ryujinx.Audio/Native/libsoundio/SoundIOOutStream.cs b/Ryujinx.Audio/Native/libsoundio/SoundIOOutStream.cs index a91014256..346e6afbc 100644 --- a/Ryujinx.Audio/Native/libsoundio/SoundIOOutStream.cs +++ b/Ryujinx.Audio/Native/libsoundio/SoundIOOutStream.cs @@ -64,7 +64,7 @@ namespace SoundIOSharp get { unsafe { return new SoundIOChannelLayout ((IntPtr) ((void*) ((IntPtr) handle + layout_offset))); } } set { unsafe { - Buffer.MemoryCopy ((void*)((IntPtr)handle + layout_offset), (void*)value.Handle, + Buffer.MemoryCopy ((void*)value.Handle, (void*)((IntPtr)handle + layout_offset), Marshal.SizeOf (), Marshal.SizeOf ()); } }