diff --git a/README.md b/README.md index 8c7148f86..3fcee69e3 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -![](https://github.com/zoltx23/ryujinx-emu/blob/master/img/Ryujinx_logo_128.png?raw=true) +![](https://github.com/zoltx23/ryujinx-emu/blob/master/img/Ryujinx_logo_128.png?raw=true) # Ryujinx [![Build status](https://ci.appveyor.com/api/projects/status/ssg4jwu6ve3k594s?svg=true)](https://ci.appveyor.com/project/gdkchan/ryujinx) Experimental Switch emulator written in C# @@ -49,7 +49,7 @@ https://openal.org/downloads/OpenAL11CoreSDK.zip - Config File: `Ryujinx.conf` should be present in executable folder. For more informations [you can go here](CONFIG.md). - + - If you are a Windows user, you can configure your keys, the logs, install OpenAL, etc... with Ryujinx-Setting. [Download it, right here](https://github.com/AcK77/Ryujinx-Settings) @@ -68,8 +68,8 @@ To run this emulator, you need the .NET Core 2.0 (or higher) SDK. Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps. Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!) -**Compatibility** -You can check out the compatibility list within the Wiki. Only a handful of games actually work. +**Compatibility** +You can check out the compatibility list within the Wiki. Only a handful of games actually work. **Latest build**