Cleanup encoder getting + Fix capture overflow
This commit is contained in:
parent
1cb2ec7ebc
commit
61910fe342
3 changed files with 51 additions and 134 deletions
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@ -118,7 +118,6 @@ namespace Ryujinx.Graphics.Metal
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public ITexture CreateTexture(TextureCreateInfo info)
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public ITexture CreateTexture(TextureCreateInfo info)
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{
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{
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var texture = new Texture(_device, _pipeline, info);
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var texture = new Texture(_device, _pipeline, info);
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Logger.Warning?.Print(LogClass.Gpu, "Texture created!");
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return texture;
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return texture;
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}
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}
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@ -20,15 +20,14 @@ namespace Ryujinx.Graphics.Metal
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private MTLCommandBuffer _commandBuffer;
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private MTLCommandBuffer _commandBuffer;
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private MTLCommandEncoder _currentEncoder;
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private MTLCommandEncoder _currentEncoder;
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public MTLCommandEncoder CurrentEncoder;
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private RenderEncoderState _renderEncoderState;
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private RenderEncoderState _renderEncoderState;
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private MTLBuffer _indexBuffer;
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private MTLBuffer _indexBuffer;
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private MTLIndexType _indexType;
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private MTLIndexType _indexType;
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private ulong _indexBufferOffset;
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private ulong _indexBufferOffset;
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private MTLClearColor _clearColor;
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private MTLClearColor _clearColor;
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private int frameCount = 0;
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private int _frameCount;
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private bool _captureEnded = false;
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public Pipeline(MTLDevice device, MTLCommandQueue commandQueue)
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public Pipeline(MTLDevice device, MTLCommandQueue commandQueue)
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{
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{
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@ -41,6 +40,36 @@ namespace Ryujinx.Graphics.Metal
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_commandBuffer = _mtlCommandQueue.CommandBuffer();
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_commandBuffer = _mtlCommandQueue.CommandBuffer();
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}
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}
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public MTLRenderCommandEncoder GetOrCreateRenderEncoder()
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{
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if (_currentEncoder is MTLRenderCommandEncoder encoder)
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{
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return encoder;
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}
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return BeginRenderPass();
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}
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public MTLBlitCommandEncoder GetOrCreateBlitEncoder()
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{
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if (_currentEncoder is MTLBlitCommandEncoder encoder)
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{
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return encoder;
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}
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return BeginBlitPass();
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}
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public MTLComputeCommandEncoder GetOrCreateComputeEncoder()
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{
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if (_currentEncoder is MTLComputeCommandEncoder encoder)
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{
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return encoder;
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}
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return BeginComputePass();
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}
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public void EndCurrentPass()
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public void EndCurrentPass()
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{
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{
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if (_currentEncoder != null)
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if (_currentEncoder != null)
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@ -48,7 +77,6 @@ namespace Ryujinx.Graphics.Metal
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_currentEncoder.EndEncoding();
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_currentEncoder.EndEncoding();
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_currentEncoder = null;
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_currentEncoder = null;
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}
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}
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Logger.Warning?.Print(LogClass.Gpu, "Current pass ended");
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}
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}
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public MTLRenderCommandEncoder BeginRenderPass()
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public MTLRenderCommandEncoder BeginRenderPass()
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@ -58,7 +86,6 @@ namespace Ryujinx.Graphics.Metal
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var descriptor = new MTLRenderPassDescriptor();
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var descriptor = new MTLRenderPassDescriptor();
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var renderCommandEncoder = _commandBuffer.RenderCommandEncoder(descriptor);
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var renderCommandEncoder = _commandBuffer.RenderCommandEncoder(descriptor);
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_renderEncoderState.SetEncoderState(renderCommandEncoder);
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_renderEncoderState.SetEncoderState(renderCommandEncoder);
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Logger.Warning?.Print(LogClass.Gpu, "Began render pass");
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_currentEncoder = renderCommandEncoder;
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_currentEncoder = renderCommandEncoder;
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return renderCommandEncoder;
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return renderCommandEncoder;
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@ -70,7 +97,6 @@ namespace Ryujinx.Graphics.Metal
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var descriptor = new MTLBlitPassDescriptor();
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var descriptor = new MTLBlitPassDescriptor();
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var blitCommandEncoder = _commandBuffer.BlitCommandEncoder(descriptor);
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var blitCommandEncoder = _commandBuffer.BlitCommandEncoder(descriptor);
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Logger.Warning?.Print(LogClass.Gpu, "Began blit pass");
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_currentEncoder = blitCommandEncoder;
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_currentEncoder = blitCommandEncoder;
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return blitCommandEncoder;
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return blitCommandEncoder;
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@ -82,7 +108,6 @@ namespace Ryujinx.Graphics.Metal
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var descriptor = new MTLComputePassDescriptor();
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var descriptor = new MTLComputePassDescriptor();
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var computeCommandEncoder = _commandBuffer.ComputeCommandEncoder(descriptor);
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var computeCommandEncoder = _commandBuffer.ComputeCommandEncoder(descriptor);
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Logger.Warning?.Print(LogClass.Gpu, "Began compute pass");
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_currentEncoder = computeCommandEncoder;
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_currentEncoder = computeCommandEncoder;
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return computeCommandEncoder;
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return computeCommandEncoder;
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@ -103,7 +128,6 @@ namespace Ryujinx.Graphics.Metal
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descriptor.ColorAttachments.Object(0).ClearColor = _clearColor;
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descriptor.ColorAttachments.Object(0).ClearColor = _clearColor;
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var renderCommandEncoder = _commandBuffer.RenderCommandEncoder(descriptor);
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var renderCommandEncoder = _commandBuffer.RenderCommandEncoder(descriptor);
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Logger.Warning?.Print(LogClass.Gpu, "Began present");
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_renderEncoderState.SetEncoderState(renderCommandEncoder);
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_renderEncoderState.SetEncoderState(renderCommandEncoder);
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var sampler = _device.NewSamplerState(new MTLSamplerDescriptor
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var sampler = _device.NewSamplerState(new MTLSamplerDescriptor
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@ -122,14 +146,16 @@ namespace Ryujinx.Graphics.Metal
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_commandBuffer.PresentDrawable(drawable);
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_commandBuffer.PresentDrawable(drawable);
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_commandBuffer.Commit();
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_commandBuffer.Commit();
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Logger.Warning?.Print(LogClass.Gpu, "Presented");
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if (!_captureEnded)
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frameCount++;
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if (frameCount >= 5)
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{
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{
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MTLCaptureManager.SharedCaptureManager().StopCapture();
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_frameCount++;
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Logger.Warning?.Print(LogClass.Gpu, "Trace ended!");
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if (_frameCount >= 5)
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{
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_captureEnded = true;
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MTLCaptureManager.SharedCaptureManager().StopCapture();
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Logger.Warning?.Print(LogClass.Gpu, "Trace ended!");
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}
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}
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}
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_commandBuffer = _mtlCommandQueue.CommandBuffer();
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_commandBuffer = _mtlCommandQueue.CommandBuffer();
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@ -142,16 +168,7 @@ namespace Ryujinx.Graphics.Metal
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public void ClearBuffer(BufferHandle destination, int offset, int size, uint value)
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public void ClearBuffer(BufferHandle destination, int offset, int size, uint value)
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{
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{
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MTLBlitCommandEncoder blitCommandEncoder;
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var blitCommandEncoder = GetOrCreateBlitEncoder();
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if (_currentEncoder is MTLBlitCommandEncoder encoder)
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{
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blitCommandEncoder = encoder;
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}
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else
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{
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blitCommandEncoder = BeginBlitPass();
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}
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// Might need a closer look, range's count, lower, and upper bound
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// Might need a closer look, range's count, lower, and upper bound
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// must be a multiple of 4
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// must be a multiple of 4
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@ -183,16 +200,7 @@ namespace Ryujinx.Graphics.Metal
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public void CopyBuffer(BufferHandle source, BufferHandle destination, int srcOffset, int dstOffset, int size)
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public void CopyBuffer(BufferHandle source, BufferHandle destination, int srcOffset, int dstOffset, int size)
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{
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{
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MTLBlitCommandEncoder blitCommandEncoder;
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var blitCommandEncoder = GetOrCreateBlitEncoder();
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if (CurrentEncoder is MTLBlitCommandEncoder encoder)
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{
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blitCommandEncoder = encoder;
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}
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else
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{
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blitCommandEncoder = BeginBlitPass();
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}
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MTLBuffer sourceBuffer = new(Unsafe.As<BufferHandle, IntPtr>(ref source));
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MTLBuffer sourceBuffer = new(Unsafe.As<BufferHandle, IntPtr>(ref source));
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MTLBuffer destinationBuffer = new(Unsafe.As<BufferHandle, IntPtr>(ref destination));
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MTLBuffer destinationBuffer = new(Unsafe.As<BufferHandle, IntPtr>(ref destination));
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@ -212,18 +220,7 @@ namespace Ryujinx.Graphics.Metal
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public void Draw(int vertexCount, int instanceCount, int firstVertex, int firstInstance)
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public void Draw(int vertexCount, int instanceCount, int firstVertex, int firstInstance)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Draw");
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var renderCommandEncoder = GetOrCreateRenderEncoder();
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MTLRenderCommandEncoder renderCommandEncoder;
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if (_currentEncoder is MTLRenderCommandEncoder encoder)
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{
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renderCommandEncoder = encoder;
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}
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else
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{
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renderCommandEncoder = BeginRenderPass();
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}
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// TODO: Support topology re-indexing to provide support for TriangleFans
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// TODO: Support topology re-indexing to provide support for TriangleFans
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var primitiveType = _renderEncoderState.Topology.Convert();
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var primitiveType = _renderEncoderState.Topology.Convert();
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@ -233,18 +230,8 @@ namespace Ryujinx.Graphics.Metal
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public void DrawIndexed(int indexCount, int instanceCount, int firstIndex, int firstVertex, int firstInstance)
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public void DrawIndexed(int indexCount, int instanceCount, int firstIndex, int firstVertex, int firstInstance)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Draw");
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var renderCommandEncoder = GetOrCreateRenderEncoder();
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MTLRenderCommandEncoder renderCommandEncoder;
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if (_currentEncoder is MTLRenderCommandEncoder encoder)
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{
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renderCommandEncoder = encoder;
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}
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else
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{
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renderCommandEncoder = BeginRenderPass();
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}
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// TODO: Support topology re-indexing to provide support for TriangleFans
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// TODO: Support topology re-indexing to provide support for TriangleFans
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var primitiveType = _renderEncoderState.Topology.Convert();
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var primitiveType = _renderEncoderState.Topology.Convert();
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@ -309,8 +296,6 @@ namespace Ryujinx.Graphics.Metal
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public void SetDepthTest(DepthTestDescriptor depthTest)
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public void SetDepthTest(DepthTestDescriptor depthTest)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Set depth test");
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var depthStencilState = _renderEncoderState.UpdateDepthState(
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var depthStencilState = _renderEncoderState.UpdateDepthState(
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depthTest.TestEnable ? MTLCompareFunction.Always : depthTest.Func.Convert(),
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depthTest.TestEnable ? MTLCompareFunction.Always : depthTest.Func.Convert(),
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depthTest.WriteEnable);
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depthTest.WriteEnable);
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@ -323,8 +308,6 @@ namespace Ryujinx.Graphics.Metal
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public void SetFaceCulling(bool enable, Face face)
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public void SetFaceCulling(bool enable, Face face)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Set face culling");
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var cullMode = enable ? face.Convert() : MTLCullMode.None;
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var cullMode = enable ? face.Convert() : MTLCullMode.None;
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if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder)
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if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder)
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@ -337,8 +320,6 @@ namespace Ryujinx.Graphics.Metal
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public void SetFrontFace(FrontFace frontFace)
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public void SetFrontFace(FrontFace frontFace)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Set front face");
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var winding = frontFace.Convert();
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var winding = frontFace.Convert();
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if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder)
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if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder)
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@ -351,8 +332,6 @@ namespace Ryujinx.Graphics.Metal
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public void SetIndexBuffer(BufferRange buffer, IndexType type)
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public void SetIndexBuffer(BufferRange buffer, IndexType type)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Set index buffer");
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if (buffer.Handle != BufferHandle.Null)
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if (buffer.Handle != BufferHandle.Null)
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{
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{
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_indexType = type.Convert();
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_indexType = type.Convert();
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@ -23,7 +23,6 @@ namespace Ryujinx.Graphics.Metal
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public Texture(MTLDevice device, Pipeline pipeline, TextureCreateInfo info)
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public Texture(MTLDevice device, Pipeline pipeline, TextureCreateInfo info)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Texture init");
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_device = device;
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_device = device;
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_pipeline = pipeline;
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_pipeline = pipeline;
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_info = info;
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_info = info;
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@ -53,17 +52,7 @@ namespace Ryujinx.Graphics.Metal
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public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
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public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Copy to");
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var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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{
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blitCommandEncoder = encoder;
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}
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else
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{
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blitCommandEncoder = _pipeline.BeginBlitPass();
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}
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if (destination is Texture destinationTexture)
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if (destination is Texture destinationTexture)
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{
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{
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@ -81,17 +70,7 @@ namespace Ryujinx.Graphics.Metal
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public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel)
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public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Copy to");
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var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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{
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blitCommandEncoder = encoder;
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}
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else
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{
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blitCommandEncoder = _pipeline.BeginBlitPass();
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}
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if (destination is Texture destinationTexture)
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if (destination is Texture destinationTexture)
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{
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{
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@ -114,17 +93,7 @@ namespace Ryujinx.Graphics.Metal
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public void CopyTo(BufferRange range, int layer, int level, int stride)
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public void CopyTo(BufferRange range, int layer, int level, int stride)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Copy to");
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var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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{
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blitCommandEncoder = encoder;
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}
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else
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{
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blitCommandEncoder = _pipeline.BeginBlitPass();
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}
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ulong bytesPerRow = (ulong)Info.GetMipStride(level);
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ulong bytesPerRow = (ulong)Info.GetMipStride(level);
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ulong bytesPerImage = 0;
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ulong bytesPerImage = 0;
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// TODO: Handle array formats
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// TODO: Handle array formats
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public unsafe void SetData(SpanOrArray<byte> data)
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public unsafe void SetData(SpanOrArray<byte> data)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Set data");
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var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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{
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blitCommandEncoder = encoder;
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}
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else
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{
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blitCommandEncoder = _pipeline.BeginBlitPass();
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}
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var dataSpan = data.Span;
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var dataSpan = data.Span;
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var mtlBuffer = _device.NewBuffer((ulong)dataSpan.Length, MTLResourceOptions.ResourceStorageModeShared);
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var mtlBuffer = _device.NewBuffer((ulong)dataSpan.Length, MTLResourceOptions.ResourceStorageModeShared);
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@ -223,17 +182,7 @@ namespace Ryujinx.Graphics.Metal
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public void SetData(SpanOrArray<byte> data, int layer, int level)
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public void SetData(SpanOrArray<byte> data, int layer, int level)
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{
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{
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Logger.Warning?.Print(LogClass.Gpu, "Set data");
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var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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{
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blitCommandEncoder = encoder;
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}
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else
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{
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blitCommandEncoder = _pipeline.BeginBlitPass();
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}
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ulong bytesPerRow = (ulong)Info.GetMipStride(level);
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ulong bytesPerRow = (ulong)Info.GetMipStride(level);
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ulong bytesPerImage = 0;
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ulong bytesPerImage = 0;
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@ -265,17 +214,7 @@ namespace Ryujinx.Graphics.Metal
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public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.Gpu, "Set data");
|
var blitCommandEncoder = _pipeline.GetOrCreateBlitEncoder();
|
||||||
MTLBlitCommandEncoder blitCommandEncoder;
|
|
||||||
|
|
||||||
if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
|
|
||||||
{
|
|
||||||
blitCommandEncoder = encoder;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
blitCommandEncoder = _pipeline.BeginBlitPass();
|
|
||||||
}
|
|
||||||
|
|
||||||
ulong bytesPerRow = (ulong)Info.GetMipStride(level);
|
ulong bytesPerRow = (ulong)Info.GetMipStride(level);
|
||||||
ulong bytesPerImage = 0;
|
ulong bytesPerImage = 0;
|
||||||
|
|
Loading…
Reference in a new issue