Signal friends completion event and stub CheckBlockedUserListAvailability (#5743)
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@ -36,6 +36,8 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
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throw new InvalidOperationException("Out of handles!");
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}
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_completionEvent.WritableEvent.Signal();
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(completionEventHandle);
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return ResultCode.Success;
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@ -187,6 +189,20 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
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return ResultCode.Success;
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}
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[CommandCmif(10420)]
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// nn::friends::CheckBlockedUserListAvailability(nn::account::Uid userId) -> bool
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public ResultCode CheckBlockedUserListAvailability(ServiceCtx context)
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{
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UserId userId = context.RequestData.ReadStruct<UserId>();
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// Yes, it is available.
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context.ResponseData.Write(true);
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Logger.Stub?.PrintStub(LogClass.ServiceFriend, new { UserId = userId.ToString() });
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return ResultCode.Success;
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}
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[CommandCmif(10600)]
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// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid userId)
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public ResultCode DeclareOpenOnlinePlaySession(ServiceCtx context)
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