Ability to assign hotkeys to cycle controllers for players (WIP)
This commit is contained in:
parent
0137c9e635
commit
6a555ee9f7
9 changed files with 313 additions and 166 deletions
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@ -1,3 +1,5 @@
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using System.Collections.Generic;
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namespace Ryujinx.Common.Configuration.Hid
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{
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public class KeyboardHotkeys
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@ -11,5 +13,6 @@ namespace Ryujinx.Common.Configuration.Hid
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public Key ResScaleDown { get; set; }
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public Key VolumeUp { get; set; }
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public Key VolumeDown { get; set; }
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public List<Key> CycleControllers { get; set; }
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}
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}
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@ -32,6 +32,7 @@ using Ryujinx.HLE;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.HOS.Services.Hid;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.Input;
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using Ryujinx.Input.HLE;
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@ -46,6 +47,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading.Tasks;
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@ -1200,6 +1202,24 @@ namespace Ryujinx.Ava
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_viewModel.Volume = Device.GetVolume();
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break;
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case KeyboardHotkeyState.CycleControllersPlayer1:
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case KeyboardHotkeyState.CycleControllersPlayer2:
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case KeyboardHotkeyState.CycleControllersPlayer3:
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case KeyboardHotkeyState.CycleControllersPlayer4:
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case KeyboardHotkeyState.CycleControllersPlayer5:
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case KeyboardHotkeyState.CycleControllersPlayer6:
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case KeyboardHotkeyState.CycleControllersPlayer7:
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case KeyboardHotkeyState.CycleControllersPlayer8:
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Dispatcher.UIThread.Invoke(() => {
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var player = currentHotkeyState - KeyboardHotkeyState.CycleControllersPlayer1;
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var ivm = new UI.ViewModels.Input.InputViewModel();
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ivm.LoadDevices();
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ivm.PlayerId = (Ryujinx.Common.Configuration.Hid.PlayerIndex) player;
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ivm.Device = (ivm.Device + 1) % ivm.Devices.Count;
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ivm.Save();
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Console.WriteLine($"Cycling controller for player {ivm.PlayerId} to {ivm.Devices[ivm.Device].Name}");
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});
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break;
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case KeyboardHotkeyState.None:
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(_keyboardInterface as AvaloniaKeyboard).Clear();
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break;
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@ -1274,6 +1294,15 @@ namespace Ryujinx.Ava
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state = KeyboardHotkeyState.VolumeDown;
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}
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foreach (var cycle in ConfigurationState.Instance.Hid.Hotkeys.Value.CycleControllers.Select((value, index) => (value, index)))
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{
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if (_keyboardInterface.IsPressed((Key)cycle.value))
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{
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state = KeyboardHotkeyState.CycleControllersPlayer1 + cycle.index;
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break;
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}
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}
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return state;
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}
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}
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@ -738,6 +738,7 @@
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"RyujinxUpdaterMessage": "Do you want to update Ryujinx to the latest version?",
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"SettingsTabHotkeysVolumeUpHotkey": "Increase Volume:",
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"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
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"SettingsTabHotkeysCycleControllers": "Cycle Controllers",
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"SettingsEnableMacroHLE": "Enable Macro HLE",
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"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
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"SettingsEnableColorSpacePassthrough": "Color Space Passthrough",
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@ -12,5 +12,13 @@ namespace Ryujinx.Ava.Common
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ResScaleDown,
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VolumeUp,
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VolumeDown,
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CycleControllersPlayer1,
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CycleControllersPlayer2,
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CycleControllersPlayer3,
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CycleControllersPlayer4,
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CycleControllersPlayer5,
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CycleControllersPlayer6,
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CycleControllersPlayer7,
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CycleControllersPlayer8
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}
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}
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@ -1,5 +1,10 @@
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using DynamicData;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Common.Configuration.Hid;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Windows.Input;
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namespace Ryujinx.Ava.UI.Models.Input
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{
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@ -104,8 +109,14 @@ namespace Ryujinx.Ava.UI.Models.Input
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}
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}
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public ObservableCollection<CycleController> CycleControllers { get; set; } = new ObservableCollection<CycleController>();
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public ICommand AddCycleController { get; set; }
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public ICommand RemoveCycleController { get; set; }
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public bool CanRemoveCycleController => CycleControllers.Count > 0 && CycleControllers.Count < 8;
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public HotkeyConfig(KeyboardHotkeys config)
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{
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AddCycleController = MiniCommand.Create(() => CycleControllers.Add(new CycleController(CycleControllers.Count + 1, Key.Unbound)));
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RemoveCycleController = MiniCommand.Create(() => CycleControllers.Remove(CycleControllers.Last()));
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if (config != null)
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{
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ToggleVsync = config.ToggleVsync;
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@ -117,7 +128,9 @@ namespace Ryujinx.Ava.UI.Models.Input
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ResScaleDown = config.ResScaleDown;
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VolumeUp = config.VolumeUp;
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VolumeDown = config.VolumeDown;
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CycleControllers.AddRange((config.CycleControllers ?? []).Select((x, i) => new CycleController(i + 1, x)));
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}
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CycleControllers.CollectionChanged += (sender, e) => OnPropertyChanged(nameof(CanRemoveCycleController));
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}
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public KeyboardHotkeys GetConfig()
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@ -133,6 +146,7 @@ namespace Ryujinx.Ava.UI.Models.Input
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ResScaleDown = ResScaleDown,
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VolumeUp = VolumeUp,
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VolumeDown = VolumeDown,
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CycleControllers = CycleControllers.Select(x => x.Hotkey).ToList()
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};
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return config;
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36
src/Ryujinx/UI/ViewModels/CycleController.cs
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36
src/Ryujinx/UI/ViewModels/CycleController.cs
Normal file
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@ -0,0 +1,36 @@
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using Ryujinx.Common.Configuration.Hid;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class CycleController : BaseModel
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{
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private string _player;
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private Key _hotkey;
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public string Player
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{
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get => _player;
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set
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{
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_player = value;
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OnPropertyChanged(nameof(Player));
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}
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}
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public Key Hotkey
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{
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get => _hotkey;
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set
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{
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_hotkey = value;
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OnPropertyChanged(nameof(Hotkey));
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}
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}
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public CycleController(int v, Key x)
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{
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Player = $"Player {v}";
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Hotkey = x;
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}
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}
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}
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@ -256,6 +256,10 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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public InputViewModel()
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{
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_mainWindow =
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(MainWindow)((IClassicDesktopStyleApplicationLifetime)Application.Current
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.ApplicationLifetime).MainWindow;
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AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(_mainWindow);
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PlayerIndexes = new ObservableCollection<PlayerModel>();
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Controllers = new ObservableCollection<ControllerModel>();
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Devices = new ObservableCollection<(DeviceType Type, string Id, string Name)>();
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@ -740,38 +744,34 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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return;
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}
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else
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bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
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if (!validFileName)
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{
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bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
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if (validFileName)
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{
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string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
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InputConfig config = null;
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if (IsKeyboard)
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{
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config = (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig();
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}
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else if (IsController)
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{
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config = (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
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}
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config.ControllerType = Controllers[_controller].Type;
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string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
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await File.WriteAllTextAsync(path, jsonString);
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LoadProfiles();
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}
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else
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{
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await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
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}
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await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
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return;
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}
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string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
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InputConfig config = null;
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if (IsKeyboard)
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{
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config = (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig();
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}
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else if (IsController)
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{
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config = (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
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}
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config.ControllerType = Controllers[_controller].Type;
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string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
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await File.WriteAllTextAsync(path, jsonString);
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LoadProfiles();
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}
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public async void RemoveProfile()
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@ -18,15 +18,15 @@
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<helpers:KeyValueConverter x:Key="Key" />
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</UserControl.Resources>
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<UserControl.Styles>
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<Style Selector="StackPanel > StackPanel">
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<Style Selector="StackPanel StackPanel">
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<Setter Property="Margin" Value="10, 0, 0, 0" />
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<Setter Property="Orientation" Value="Horizontal" />
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</Style>
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<Style Selector="StackPanel > StackPanel > TextBlock">
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<Style Selector="StackPanel StackPanel > TextBlock">
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<Setter Property="VerticalAlignment" Value="Center" />
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<Setter Property="Width" Value="230" />
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</Style>
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<Style Selector="ToggleButton">
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<Style Selector="ToggleButton, Button">
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<Setter Property="Width" Value="90" />
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<Setter Property="Height" Value="27" />
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</Style>
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VerticalScrollBarVisibility="Auto">
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<Border Classes="settings">
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<StackPanel
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Name="SettingButtons"
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Margin="10"
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HorizontalAlignment="Stretch"
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Orientation="Vertical"
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Spacing="10">
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Spacing="10"
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Name="SettingButtons">
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<TextBlock
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Classes="h1"
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Text="{locale:Locale SettingsTabHotkeysHotkeys}" />
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysToggleVsyncHotkey}" />
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<ToggleButton Name="ToggleVsync">
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<TextBlock Text="{Binding KeyboardHotkey.ToggleVsync, Converter={StaticResource Key}}" />
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</ToggleButton>
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<StackPanel
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Margin="10,0,0,0"
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Spacing="10"
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Orientation="Vertical">
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysToggleVsyncHotkey}" />
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<ToggleButton Name="ToggleVsync">
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<TextBlock Text="{Binding KeyboardHotkey.ToggleVsync, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysScreenshotHotkey}" />
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<ToggleButton Name="Screenshot">
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<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysShowUiHotkey}" />
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<ToggleButton Name="ShowUI">
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<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysPauseHotkey}" />
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<ToggleButton Name="Pause">
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<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysToggleMuteHotkey}" />
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<ToggleButton Name="ToggleMute">
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<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysResScaleUpHotkey}" />
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<ToggleButton Name="ResScaleUp">
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<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysResScaleDownHotkey}" />
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<ToggleButton Name="ResScaleDown">
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<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysVolumeUpHotkey}" />
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<ToggleButton Name="VolumeUp">
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<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysVolumeDownHotkey}" />
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<ToggleButton Name="VolumeDown">
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<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysScreenshotHotkey}" />
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<ToggleButton Name="Screenshot">
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<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysShowUiHotkey}" />
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<ToggleButton Name="ShowUI">
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<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysPauseHotkey}" />
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<ToggleButton Name="Pause">
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<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysToggleMuteHotkey}" />
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<ToggleButton Name="ToggleMute">
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<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysResScaleUpHotkey}" />
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<ToggleButton Name="ResScaleUp">
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<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysResScaleDownHotkey}" />
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<ToggleButton Name="ResScaleDown">
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<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysVolumeUpHotkey}" />
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<ToggleButton Name="VolumeUp">
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<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{locale:Locale SettingsTabHotkeysVolumeDownHotkey}" />
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<ToggleButton Name="VolumeDown">
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<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={StaticResource Key}}" />
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</ToggleButton>
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<Separator Height="1" />
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<StackPanel Margin="0">
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<TextBlock
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Classes="h1"
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Text="{locale:Locale SettingsTabHotkeysCycleControllers}" />
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<Button
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Margin="10,0,0,0"
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Content="+"
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Command="{Binding KeyboardHotkey.AddCycleController}" />
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<Button
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Margin="10,0,0,0"
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Content="-"
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IsEnabled="{Binding KeyboardHotkey.CanRemoveCycleController}"
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Command="{Binding KeyboardHotkey.RemoveCycleController}" />
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</StackPanel>
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<ItemsControl ItemsSource="{Binding KeyboardHotkey.CycleControllers}"
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Name="CycleControllers">
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<ItemsControl.ItemsPanel>
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<ItemsPanelTemplate>
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<StackPanel
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Margin="0"
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Orientation="Vertical"
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Spacing="10" />
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</ItemsPanelTemplate>
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</ItemsControl.ItemsPanel>
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<ItemsControl.ItemTemplate>
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<DataTemplate>
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<StackPanel>
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<TextBlock Text="{Binding Player}" />
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<ToggleButton>
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<TextBlock
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Text="{Binding Hotkey, Converter={StaticResource Key}}" />
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</ToggleButton>
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</StackPanel>
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</DataTemplate>
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</ItemsControl.ItemTemplate>
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</ItemsControl>
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</StackPanel>
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</Border>
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</ScrollViewer>
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@ -3,11 +3,17 @@ using Avalonia.Controls.Primitives;
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using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.LogicalTree;
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using Avalonia.VisualTree;
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using DynamicData.Kernel;
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using FluentAvalonia.Core;
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using Ryujinx.Ava.Input;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Input;
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using Ryujinx.Input.Assigner;
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using System;
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using System.Collections.Specialized;
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using System.Linq;
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using Key = Ryujinx.Common.Configuration.Hid.Key;
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namespace Ryujinx.Ava.UI.Views.Settings
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@ -20,16 +26,21 @@ namespace Ryujinx.Ava.UI.Views.Settings
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public SettingsHotkeysView()
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||||
{
|
||||
InitializeComponent();
|
||||
RegisterEvents();
|
||||
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
|
||||
CycleControllers.LayoutUpdated += (_, _1) => RegisterEvents();
|
||||
}
|
||||
|
||||
private void RegisterEvents()
|
||||
{
|
||||
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
|
||||
{
|
||||
if (visual is ToggleButton button and not CheckBox)
|
||||
{
|
||||
button.IsCheckedChanged -= Button_IsCheckedChanged;
|
||||
button.IsCheckedChanged += Button_IsCheckedChanged;
|
||||
}
|
||||
}
|
||||
|
||||
_avaloniaKeyboardDriver = new AvaloniaKeyboardDriver(this);
|
||||
}
|
||||
|
||||
protected override void OnPointerReleased(PointerReleasedEventArgs e)
|
||||
|
@ -50,87 +61,89 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
|||
|
||||
PointerPressed -= MouseClick;
|
||||
}
|
||||
|
||||
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (sender is ToggleButton button)
|
||||
if (sender is not ToggleButton button)
|
||||
{
|
||||
if ((bool)button.IsChecked)
|
||||
{
|
||||
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_currentAssigner == null)
|
||||
{
|
||||
_currentAssigner = new ButtonKeyAssigner(button);
|
||||
|
||||
this.Focus(NavigationMethod.Pointer);
|
||||
|
||||
PointerPressed += MouseClick;
|
||||
|
||||
var keyboard = (IKeyboard)_avaloniaKeyboardDriver.GetGamepad("0");
|
||||
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);
|
||||
|
||||
_currentAssigner.ButtonAssigned += (sender, e) =>
|
||||
{
|
||||
if (e.ButtonValue.HasValue)
|
||||
{
|
||||
var viewModel = (DataContext) as SettingsViewModel;
|
||||
var buttonValue = e.ButtonValue.Value;
|
||||
|
||||
switch (button.Name)
|
||||
{
|
||||
case "ToggleVsync":
|
||||
viewModel.KeyboardHotkey.ToggleVsync = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "Screenshot":
|
||||
viewModel.KeyboardHotkey.Screenshot = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ShowUI":
|
||||
viewModel.KeyboardHotkey.ShowUI = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "Pause":
|
||||
viewModel.KeyboardHotkey.Pause = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ToggleMute":
|
||||
viewModel.KeyboardHotkey.ToggleMute = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ResScaleUp":
|
||||
viewModel.KeyboardHotkey.ResScaleUp = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ResScaleDown":
|
||||
viewModel.KeyboardHotkey.ResScaleDown = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "VolumeUp":
|
||||
viewModel.KeyboardHotkey.VolumeUp = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "VolumeDown":
|
||||
viewModel.KeyboardHotkey.VolumeDown = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
_currentAssigner.GetInputAndAssign(assigner, keyboard);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_currentAssigner != null)
|
||||
{
|
||||
_currentAssigner.Cancel();
|
||||
_currentAssigner = null;
|
||||
button.IsChecked = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!button.IsChecked.ValueOr(default))
|
||||
{
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_currentAssigner != null)
|
||||
{
|
||||
_currentAssigner.Cancel();
|
||||
_currentAssigner = null;
|
||||
button.IsChecked = false;
|
||||
return;
|
||||
}
|
||||
|
||||
_currentAssigner = new ButtonKeyAssigner(button);
|
||||
|
||||
this.Focus(NavigationMethod.Pointer);
|
||||
|
||||
PointerPressed += MouseClick;
|
||||
|
||||
var keyboard = (IKeyboard)_avaloniaKeyboardDriver.GetGamepad("0");
|
||||
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);
|
||||
|
||||
_currentAssigner.ButtonAssigned += (sender, e) =>
|
||||
{
|
||||
if (!e.ButtonValue.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var viewModel = (DataContext) as SettingsViewModel;
|
||||
var buttonValue = e.ButtonValue.Value;
|
||||
|
||||
switch (button.Name)
|
||||
{
|
||||
case "ToggleVsync":
|
||||
viewModel.KeyboardHotkey.ToggleVsync = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "Screenshot":
|
||||
viewModel.KeyboardHotkey.Screenshot = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ShowUI":
|
||||
viewModel.KeyboardHotkey.ShowUI = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "Pause":
|
||||
viewModel.KeyboardHotkey.Pause = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ToggleMute":
|
||||
viewModel.KeyboardHotkey.ToggleMute = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ResScaleUp":
|
||||
viewModel.KeyboardHotkey.ResScaleUp = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "ResScaleDown":
|
||||
viewModel.KeyboardHotkey.ResScaleDown = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "VolumeUp":
|
||||
viewModel.KeyboardHotkey.VolumeUp = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "VolumeDown":
|
||||
viewModel.KeyboardHotkey.VolumeDown = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
default:
|
||||
var index = button.FindAncestorOfType<ItemsControl>().GetLogicalDescendants().OfType<ToggleButton>().IndexOf(button);
|
||||
viewModel.KeyboardHotkey.CycleControllers[index].Hotkey = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
_currentAssigner.GetInputAndAssign(assigner, keyboard);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
|
Loading…
Reference in a new issue