Actually change what is being passed to HwCapabilities instead of just disabling the feature.
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2 changed files with 3 additions and 3 deletions
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@ -462,9 +462,6 @@ namespace Ryujinx.Graphics.Vulkan
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pExtendedFeatures = &featuresExtendedDynamicState;
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pExtendedFeatures = &featuresExtendedDynamicState;
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//Temporarily disable this can be added back at a later date, make it easy to re-enable.
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supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints = false;
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if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
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if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
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{
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{
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var featuresExtendedDynamicState2 = new PhysicalDeviceExtendedDynamicState2FeaturesEXT()
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var featuresExtendedDynamicState2 = new PhysicalDeviceExtendedDynamicState2FeaturesEXT()
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@ -387,6 +387,9 @@ namespace Ryujinx.Graphics.Vulkan
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properties.Limits.FramebufferDepthSampleCounts &
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properties.Limits.FramebufferDepthSampleCounts &
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properties.Limits.FramebufferStencilSampleCounts;
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properties.Limits.FramebufferStencilSampleCounts;
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//Temporarily disable this can be added back at a later date, make it easy to re-enable.
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featuresExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints = false;
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Capabilities = new HardwareCapabilities(
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Capabilities = new HardwareCapabilities(
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_physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"),
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_physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"),
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supportsCustomBorderColor,
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supportsCustomBorderColor,
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