Fixed duplicate controller names under Ava

This commit is contained in:
Aaron Murgatroyd 2024-06-17 00:32:11 +10:00
parent dc3614248c
commit 6aaec6da5d

View file

@ -45,7 +45,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private PlayerIndex _playerId;
private int _controller;
private int _controllerNumber;
private string _controllerImage;
private int _device;
private object _configViewModel;
@ -439,6 +438,24 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public void LoadDevices()
{
string GetGamepadName(IGamepad gamepad, int controllerNumber)
{
return $"{GetShortGamepadName(gamepad.Name)} ({controllerNumber})";
}
string GetUniqueGamepadName(IGamepad gamepad, ref int controllerNumber)
{
var name = GetGamepadName(gamepad, controllerNumber);
if (Devices.Any(controller => controller.Name == name))
{
controllerNumber++;
name = GetGamepadName(gamepad, controllerNumber);
}
return name;
}
lock (Devices)
{
Devices.Clear();
@ -455,23 +472,18 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
}
var controllerNumber = 0;
foreach (string id in _mainWindow.InputManager.GamepadDriver.GamepadsIds)
{
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
if (gamepad != null)
{
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
{
_controllerNumber++;
}
Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({_controllerNumber})"));
var name = GetUniqueGamepadName(gamepad, ref controllerNumber);
Devices.Add((DeviceType.Controller, id, name));
}
}
_controllerNumber = 0;
DeviceList.AddRange(Devices.Select(x => x.Name));
Device = Math.Min(Device, DeviceList.Count);
}