Added Extra Configuration Options
Added a GamePad_Enable option and GamePad_Index option
This commit is contained in:
parent
0cef1e6b5d
commit
6cc56bfe7e
3 changed files with 46 additions and 33 deletions
|
@ -1,4 +1,5 @@
|
||||||
using Ryujinx.HLE.Input;
|
using OpenTK.Input;
|
||||||
|
using Ryujinx.HLE.Input;
|
||||||
using Ryujinx.HLE.Logging;
|
using Ryujinx.HLE.Logging;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
@ -13,6 +14,8 @@ namespace Ryujinx
|
||||||
public static JoyCon FakeJoyCon { get; private set; }
|
public static JoyCon FakeJoyCon { get; private set; }
|
||||||
|
|
||||||
public static float GamePad_Deadzone;
|
public static float GamePad_Deadzone;
|
||||||
|
public static bool GamePad_Enable;
|
||||||
|
public static int GamePad_Index;
|
||||||
|
|
||||||
public static void Read(Logger Log)
|
public static void Read(Logger Log)
|
||||||
{
|
{
|
||||||
|
@ -30,6 +33,8 @@ namespace Ryujinx
|
||||||
Log.SetEnable(LogLevel.Warning, Convert.ToBoolean(Parser.Value("Logging_Enable_Warn")));
|
Log.SetEnable(LogLevel.Warning, Convert.ToBoolean(Parser.Value("Logging_Enable_Warn")));
|
||||||
Log.SetEnable(LogLevel.Error, Convert.ToBoolean(Parser.Value("Logging_Enable_Error")));
|
Log.SetEnable(LogLevel.Error, Convert.ToBoolean(Parser.Value("Logging_Enable_Error")));
|
||||||
|
|
||||||
|
GamePad_Enable = Convert.ToBoolean(Parser.Value("GamePad_Enable"));
|
||||||
|
GamePad_Index = Convert.ToInt32 (Parser.Value("GamePad_Index"));
|
||||||
GamePad_Deadzone = (float)Convert.ToDouble (Parser.Value("GamePad_Deadzone"));
|
GamePad_Deadzone = (float)Convert.ToDouble (Parser.Value("GamePad_Deadzone"));
|
||||||
|
|
||||||
string[] FilteredLogClasses = Parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);
|
string[] FilteredLogClasses = Parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
|
|
@ -19,9 +19,15 @@ Logging_Enable_Error = true
|
||||||
#Filtered log classes, seperated by ", ", eg. `Logging_Filtered_Classes = Loader, ServiceFS`
|
#Filtered log classes, seperated by ", ", eg. `Logging_Filtered_Classes = Loader, ServiceFS`
|
||||||
Logging_Filtered_Classes =
|
Logging_Filtered_Classes =
|
||||||
|
|
||||||
|
#Controller Device Index
|
||||||
|
GamePad_Index = 0
|
||||||
|
|
||||||
#Controller Analog Stick Deadzone
|
#Controller Analog Stick Deadzone
|
||||||
GamePad_Deadzone = 0.05
|
GamePad_Deadzone = 0.05
|
||||||
|
|
||||||
|
#Whether or not to enable Controller support
|
||||||
|
GamePad_Enable = true
|
||||||
|
|
||||||
#https://github.com/opentk/opentk/blob/develop/src/OpenTK/Input/Key.cs
|
#https://github.com/opentk/opentk/blob/develop/src/OpenTK/Input/Key.cs
|
||||||
Controls_Left_FakeJoycon_Stick_Up = 105
|
Controls_Left_FakeJoycon_Stick_Up = 105
|
||||||
Controls_Left_FakeJoycon_Stick_Down = 101
|
Controls_Left_FakeJoycon_Stick_Down = 101
|
||||||
|
|
|
@ -95,7 +95,8 @@ namespace Ryujinx
|
||||||
if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonR]) CurrentButton |= HidControllerButtons.KEY_R;
|
if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonR]) CurrentButton |= HidControllerButtons.KEY_R;
|
||||||
if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonZR]) CurrentButton |= HidControllerButtons.KEY_ZR;
|
if (Keyboard[(Key)Config.FakeJoyCon.Right.ButtonZR]) CurrentButton |= HidControllerButtons.KEY_ZR;
|
||||||
}
|
}
|
||||||
|
if (Config.GamePad_Enable)
|
||||||
|
{
|
||||||
//Mapping it relative to the positions of the buttons on the controller
|
//Mapping it relative to the positions of the buttons on the controller
|
||||||
|
|
||||||
GamePadState gamePad = GamePad.GetState(0);
|
GamePadState gamePad = GamePad.GetState(0);
|
||||||
|
@ -133,6 +134,7 @@ namespace Ryujinx
|
||||||
|
|
||||||
if (gamePad.ThumbSticks.Left.Y >= deadzone || gamePad.ThumbSticks.Left.Y <= -deadzone)
|
if (gamePad.ThumbSticks.Left.Y >= deadzone || gamePad.ThumbSticks.Left.Y <= -deadzone)
|
||||||
LeftJoystickDY = (int)(gamePad.ThumbSticks.Left.Y * short.MaxValue);
|
LeftJoystickDY = (int)(gamePad.ThumbSticks.Left.Y * short.MaxValue);
|
||||||
|
}
|
||||||
|
|
||||||
LeftJoystick = new HidJoystickPosition
|
LeftJoystick = new HidJoystickPosition
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue