diff --git a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs index 2d0e828efa..74d7a76a97 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs @@ -33,12 +33,11 @@ namespace Ryujinx.Graphics.Gpu.Image private bool _rebind; - public TextureBindingsManager(GpuContext context, bool isCompute) + public TextureBindingsManager(GpuContext context, TexturePoolCache texturePoolCache, bool isCompute) { - _context = context; - _isCompute = isCompute; - - _texturePoolCache = new TexturePoolCache(context); + _context = context; + _texturePoolCache = texturePoolCache; + _isCompute = isCompute; int stages = isCompute ? 1 : Constants.TotalShaderStages; diff --git a/Ryujinx.Graphics.Gpu/Image/TextureManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureManager.cs index d4c161bd8b..045c2ed947 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureManager.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureManager.cs @@ -30,8 +30,10 @@ namespace Ryujinx.Graphics.Gpu.Image { _context = context; - _cpBindingsManager = new TextureBindingsManager(context, isCompute: true); - _gpBindingsManager = new TextureBindingsManager(context, isCompute: false); + TexturePoolCache texturePoolCache = new TexturePoolCache(context); + + _cpBindingsManager = new TextureBindingsManager(context, texturePoolCache, isCompute: true); + _gpBindingsManager = new TextureBindingsManager(context, texturePoolCache, isCompute: false); _rtColors = new Texture[Constants.TotalRenderTargets];