diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs index 2de55b2dd..f734580b4 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs @@ -116,12 +116,20 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl private static string GetVec4Indexed(string vectorName, string indexExpr) { - string result = $"{vectorName}.x"; - for (int i = 1; i < 4; i++) + bool canIndexVec4 = false; + if (canIndexVec4) { - result = $"(({indexExpr}) == {i}) ? ({vectorName}.{GetSwizzleMask(i)}) : ({result})"; + return $"{vectorName}[{indexExpr}]"; + } + else + { + string result = $"{vectorName}.x"; + for (int i = 1; i < 4; i++) + { + result = $"(({indexExpr}) == {i}) ? ({vectorName}.{GetSwizzleMask(i)}) : ({result})"; + } + return $"({result})"; } - return $"({result})"; } public static string GetConstantBufferName(IAstNode slot, string offsetExpr, ShaderStage stage)