A few minor documentation fixes. (#3599)

* A few minor documentation fixes.

* Removed more invalid inheritdoc instances.
This commit is contained in:
Nicholas Rodine 2022-08-19 16:21:06 -05:00 committed by GitHub
parent 951700fdd8
commit 7defc59b9d
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 6 additions and 20 deletions

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@ -58,7 +58,6 @@ namespace ARMeilleure.CodeGen.Linking
/// <param name="a">First instance</param>
/// <param name="b">Second instance</param>
/// <returns><see langword="true"/> if not equal; otherwise <see langword="false"/></returns>
/// <inheritdoc/>
public static bool operator !=(Symbol a, Symbol b)
{
return !(a == b);

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@ -206,7 +206,7 @@ namespace ARMeilleure.Common
/// <typeparam name="T">Type of elements</typeparam>
/// <param name="length">Number of elements</param>
/// <param name="fill">Fill value</param>
/// <param name="leaf"><see langword="true"/> if leaf; otherwise <see langword=""="false"/></param>
/// <param name="leaf"><see langword="true"/> if leaf; otherwise <see langword="false"/></param>
/// <returns>Allocated block</returns>
private IntPtr Allocate<T>(int length, T fill, bool leaf) where T : unmanaged
{

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@ -9,6 +9,9 @@ namespace ARMeilleure.Common
class Counter<T> : IDisposable where T : unmanaged
{
private bool _disposed;
/// <summary>
/// Index in the <see cref="EntryTable{T}"/>
/// </summary>
private readonly int _index;
private readonly EntryTable<T> _countTable;
@ -17,7 +20,6 @@ namespace ARMeilleure.Common
/// <see cref="EntryTable{T}"/> instance and index.
/// </summary>
/// <param name="countTable"><see cref="EntryTable{T}"/> instance</param>
/// <param name="index">Index in the <see cref="EntryTable{T}"/></param>
/// <exception cref="ArgumentNullException"><paramref name="countTable"/> is <see langword="null"/></exception>
/// <exception cref="ArgumentException"><typeparamref name="T"/> is unsupported</exception>
public Counter(EntryTable<T> countTable)
@ -68,7 +70,7 @@ namespace ARMeilleure.Common
/// <summary>
/// Releases all unmanaged and optionally managed resources used by the <see cref="Counter{T}"/> instance.
/// </summary>
/// <param name="disposing"><see langword="true"/> to dispose managed resources also; otherwise just unmanaged resouces</param>
/// <param name="disposing"><see langword="true"/> to dispose managed resources also; otherwise just unmanaged resources</param>
protected virtual void Dispose(bool disposing)
{
if (!_disposed)

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@ -344,7 +344,7 @@ namespace ARMeilleure.Translation
}
/// <summary>
/// Removes the value from the dictionary after searching for it with <paramref name="key">.
/// Removes the value from the dictionary after searching for it with <paramref name="key"/>.
/// </summary>
/// <param name="key">Key to search for</param>
/// <returns>Number of deleted values</returns>

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@ -27,7 +27,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
_stageIndex = stageIndex;
}
/// <inheritdoc/>
public int QueryBindingConstantBuffer(int index)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@ -41,7 +40,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
}
/// <inheritdoc/>
public int QueryBindingStorageBuffer(int index)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@ -54,7 +52,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
}
/// <inheritdoc/>
public int QueryBindingTexture(int index, bool isBuffer)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@ -72,7 +69,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
}
}
/// <inheritdoc/>
public int QueryBindingImage(int index, bool isBuffer)
{
if (_context.Capabilities.Api == TargetApi.Vulkan)
@ -116,37 +112,26 @@ namespace Ryujinx.Graphics.Gpu.Shader
};
}
/// <inheritdoc/>
public bool QueryHostHasFrontFacingBug() => _context.Capabilities.HasFrontFacingBug;
/// <inheritdoc/>
public bool QueryHostHasVectorIndexingBug() => _context.Capabilities.HasVectorIndexingBug;
/// <inheritdoc/>
public int QueryHostStorageBufferOffsetAlignment() => _context.Capabilities.StorageBufferOffsetAlignment;
/// <inheritdoc/>
public bool QueryHostSupportsBgraFormat() => _context.Capabilities.SupportsBgraFormat;
/// <inheritdoc/>
public bool QueryHostSupportsFragmentShaderInterlock() => _context.Capabilities.SupportsFragmentShaderInterlock;
/// <inheritdoc/>
public bool QueryHostSupportsFragmentShaderOrderingIntel() => _context.Capabilities.SupportsFragmentShaderOrderingIntel;
/// <inheritdoc/>
public bool QueryHostSupportsGeometryShaderPassthrough() => _context.Capabilities.SupportsGeometryShaderPassthrough;
/// <inheritdoc/>
public bool QueryHostSupportsImageLoadFormatted() => _context.Capabilities.SupportsImageLoadFormatted;
/// <inheritdoc/>
public bool QueryHostSupportsNonConstantTextureOffset() => _context.Capabilities.SupportsNonConstantTextureOffset;
/// <inheritdoc/>
public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot;
/// <inheritdoc/>
public bool QueryHostSupportsTextureShadowLod() => _context.Capabilities.SupportsTextureShadowLod;
/// <summary>