diff --git a/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs b/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs index f36db68de3..fb7928f9af 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureStorage.cs @@ -80,7 +80,7 @@ namespace Ryujinx.Graphics.Vulkan var sampleCountFlags = ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)info.Samples); - var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample); + var usage = GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample, true); var flags = ImageCreateFlags.CreateMutableFormatBit | ImageCreateFlags.CreateExtendedUsageBit; @@ -292,7 +292,7 @@ namespace Ryujinx.Graphics.Vulkan } } - public static ImageUsageFlags GetImageUsage(Format format, Target target, bool supportsMsStorage) + public static ImageUsageFlags GetImageUsage(Format format, Target target, bool supportsMsStorage, bool extendedUsage) { var usage = DefaultUsageFlags; @@ -305,7 +305,7 @@ namespace Ryujinx.Graphics.Vulkan usage |= ImageUsageFlags.ColorAttachmentBit; } - if (format.IsImageCompatible() && (supportsMsStorage || !target.IsMultisample())) + if ((format.IsImageCompatible() && (supportsMsStorage || !target.IsMultisample())) || extendedUsage) { usage |= ImageUsageFlags.StorageBit; } diff --git a/src/Ryujinx.Graphics.Vulkan/TextureView.cs b/src/Ryujinx.Graphics.Vulkan/TextureView.cs index eb612da796..084f984bdf 100644 --- a/src/Ryujinx.Graphics.Vulkan/TextureView.cs +++ b/src/Ryujinx.Graphics.Vulkan/TextureView.cs @@ -60,7 +60,7 @@ namespace Ryujinx.Graphics.Vulkan gd.Textures.Add(this); var format = _gd.FormatCapabilities.ConvertToVkFormat(info.Format); - var usage = TextureStorage.GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample); + var usage = TextureStorage.GetImageUsage(info.Format, info.Target, gd.Capabilities.SupportsShaderStorageImageMultisample, false); var levels = (uint)info.Levels; var layers = (uint)info.GetLayers();