diff --git a/Ryujinx.Graphics.OpenGL/Window.cs b/Ryujinx.Graphics.OpenGL/Window.cs index d6606f392..b37ec375e 100644 --- a/Ryujinx.Graphics.OpenGL/Window.cs +++ b/Ryujinx.Graphics.OpenGL/Window.cs @@ -226,6 +226,7 @@ namespace Ryujinx.Graphics.OpenGL // Set clip control, viewport and the framebuffer to the output to placate overlays and OBS capture. GL.ClipControl(ClipOrigin.LowerLeft, ClipDepthMode.NegativeOneToOne); GL.Viewport(0, 0, _width, _height); + GL.BindFramebuffer(FramebufferTarget.Framebuffer, drawFramebuffer); swapBuffersCallback();