Fix wrong assignment and allow null FilePaths on Executable
This commit is contained in:
parent
571848536b
commit
98223b0e7d
2 changed files with 6 additions and 2 deletions
|
@ -31,7 +31,11 @@ namespace Ryujinx.HLE.Loaders
|
|||
|
||||
FilePath = Exe.FilePath;
|
||||
|
||||
if (FilePath != null)
|
||||
{
|
||||
Name = Path.GetFileNameWithoutExtension(FilePath.Replace(Homebrew.TemporaryNroSuffix, ""));
|
||||
}
|
||||
|
||||
this.Memory = Memory;
|
||||
this.ImageBase = ImageBase;
|
||||
this.ImageEnd = ImageBase;
|
||||
|
|
|
@ -29,7 +29,7 @@ namespace Ryujinx.HLE.Loaders.Executables
|
|||
HasDataHash = 1 << 5
|
||||
}
|
||||
|
||||
public Nso(Stream Input, string Name)
|
||||
public Nso(Stream Input, string FilePath)
|
||||
{
|
||||
this.FilePath = FilePath;
|
||||
|
||||
|
|
Loading…
Reference in a new issue