[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)

* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format CA1069 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Run dotnet format after rebase

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Add trailing commas

* Remove unused members and most unnecessary value assignments

* Remove more unnecessary assignments

* Remove NRE suppressor
This commit is contained in:
TSRBerry 2023-06-28 08:59:13 +02:00 committed by GitHub
parent e055217292
commit 9becbd7d72
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
162 changed files with 1611 additions and 1627 deletions

View file

@ -9,6 +9,6 @@ namespace Ryujinx.Graphics.Shader
Greater,
NotEqual,
GreaterOrEqual,
Always
Always,
}
}

View file

@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Shader
// Generic types.
Float,
Sint,
Uint
Uint,
}
static class AttributeTypeExtensions
@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Shader
AttributeType.Float => "vec4",
AttributeType.Sint => "ivec4",
AttributeType.Uint => "uvec4",
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
_ => throw new ArgumentException($"Invalid attribute type \"{type}\"."),
};
}
@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Shader
AttributeType.Float => AggregateType.FP32,
AttributeType.Sint => AggregateType.S32,
AttributeType.Uint => AggregateType.U32,
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
_ => throw new ArgumentException($"Invalid attribute type \"{type}\"."),
};
}
}

View file

@ -13,6 +13,6 @@ namespace Ryujinx.Graphics.Shader
/// <summary>
/// Buffer is written to.
/// </summary>
Write = 1 << 0
Write = 1 << 0,
}
}

View file

@ -244,16 +244,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
}
private static string GetTfLayout(TransformFeedbackOutput tfOutput)
{
if (tfOutput.Valid)
{
return $"layout (xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}) ";
}
return string.Empty;
}
public static void DeclareLocals(CodeGenContext context, StructuredFunction function)
{
foreach (AstOperand decl in function.Locals)
@ -294,7 +284,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
AggregateType.Vector4 | AggregateType.FP64 => "dvec4",
AggregateType.Vector4 | AggregateType.S32 => "ivec4",
AggregateType.Vector4 | AggregateType.U32 => "uvec4",
_ => throw new ArgumentException($"Invalid variable type \"{type}\".")
_ => throw new ArgumentException($"Invalid variable type \"{type}\"."),
};
}
@ -315,7 +305,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
string layout = buffer.Layout switch
{
BufferLayout.Std140 => "std140",
_ => "std430"
_ => "std430",
};
string set = string.Empty;
@ -507,7 +497,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
PixelImap.Constant => "flat ",
PixelImap.ScreenLinear => "noperspective ",
_ => string.Empty
_ => string.Empty,
};
}
@ -524,7 +514,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
2 => "vec2",
3 => "vec3",
4 => "vec4",
_ => "float"
_ => "float",
};
context.AppendLine($"layout (location = {attr}) in {type} {name};");
@ -611,7 +601,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
2 => "vec2",
3 => "vec3",
4 => "vec4",
_ => "float"
_ => "float",
};
string xfb = string.Empty;
@ -647,7 +637,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
AttributeType.Sint => "ivec4",
AttributeType.Uint => "uvec4",
_ => "vec4"
_ => "vec4",
};
if (context.Config.GpuAccessor.QueryHostReducedPrecision() && context.Config.Stage == ShaderStage.Vertex && attr == 0)

View file

@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public const string LocalNamePrefix = "temp";
public const string SamplerNamePrefix = "tex";
public const string ImageNamePrefix = "img";
public const string ImageNamePrefix = "img";
public const string PerPatchAttributePrefix = "patch_attr_";
public const string IAttributePrefix = "in_attr";

View file

@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public static string Generate(StructuredProgramInfo info, ShaderConfig config)
{
CodeGenContext context = new CodeGenContext(info, config);
CodeGenContext context = new(info, config);
Declarations.Declare(context, info);
@ -74,7 +74,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
private static void PrintBlock(CodeGenContext context, AstBlock block, bool isMainFunction)
{
AstBlockVisitor visitor = new AstBlockVisitor(block);
AstBlockVisitor visitor = new(block);
visitor.BlockEntered += (sender, e) =>
{
@ -96,7 +96,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
context.AppendLine($"if ({GetCondExpr(context, e.Block.Condition)})");
break;
default: throw new InvalidOperationException($"Found unexpected block type \"{e.Block.Type}\".");
default:
throw new InvalidOperationException($"Found unexpected block type \"{e.Block.Type}\".");
}
context.EnterScope();

View file

@ -5,10 +5,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public static string MultiplyHighS32 = "Helper_MultiplyHighS32";
public static string MultiplyHighU32 = "Helper_MultiplyHighU32";
public static string Shuffle = "Helper_Shuffle";
public static string Shuffle = "Helper_Shuffle";
public static string ShuffleDown = "Helper_ShuffleDown";
public static string ShuffleUp = "Helper_ShuffleUp";
public static string ShuffleXor = "Helper_ShuffleXor";
public static string SwizzleAdd = "Helper_SwizzleAdd";
public static string ShuffleUp = "Helper_ShuffleUp";
public static string ShuffleXor = "Helper_ShuffleXor";
public static string SwizzleAdd = "Helper_SwizzleAdd";
}
}

View file

@ -14,6 +14,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
_infoTable = new InstInfo[(int)Instruction.Count];
#pragma warning disable IDE0055 // Disable formatting
Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
Add(Instruction.AtomicCompareAndSwap, InstType.AtomicTernary, "atomicCompSwap");
@ -125,6 +126,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
Add(Instruction.VoteAll, InstType.CallUnary, "allInvocationsARB");
Add(Instruction.VoteAllEqual, InstType.CallUnary, "allInvocationsEqualARB");
Add(Instruction.VoteAny, InstType.CallUnary, "anyInvocationARB");
#pragma warning restore IDE0055
}
private static void Add(Instruction inst, InstType flags, string opName = null, int precedence = 0)
@ -163,7 +165,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
// If the node isn't a operation, then it can only be a operand,
// and those never needs to be surrounded in parenthesis.
if (!(node is AstOperation operation))
if (node is not AstOperation operation)
{
// This is sort of a special case, if this is a negative constant,
// and it is consumed by a unary operation, we need to put on the parenthesis,
@ -208,7 +210,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
private static bool IsNegativeConst(IAstNode node)
{
if (!(node is AstOperand operand))
if (node is not AstOperand operand)
{
return false;
}

View file

@ -3,7 +3,6 @@ using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Text;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
@ -42,14 +41,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
var texCallBuilder = new StringBuilder();
if (texOp.Inst == Instruction.ImageAtomic)
{
texCallBuilder.Append((texOp.Flags & TextureFlags.AtomicMask) switch {
texCallBuilder.Append((texOp.Flags & TextureFlags.AtomicMask) switch
{
#pragma warning disable IDE0055 // Disable formatting
TextureFlags.Add => "imageAtomicAdd",
TextureFlags.Minimum => "imageAtomicMin",
TextureFlags.Maximum => "imageAtomicMax",
@ -61,6 +62,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
TextureFlags.Swap => "imageAtomicExchange",
TextureFlags.CAS => "imageAtomicCompSwap",
_ => "imageAtomicAdd",
#pragma warning restore IDE0055
});
}
else
@ -131,7 +133,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
AggregateType.S32 => NumberFormatter.FormatInt(0),
AggregateType.U32 => NumberFormatter.FormatUint(0),
_ => NumberFormatter.FormatFloat(0)
_ => NumberFormatter.FormatFloat(0),
};
}
}
@ -140,7 +142,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
AggregateType.S32 => "i",
AggregateType.U32 => "u",
_ => string.Empty
_ => string.Empty,
};
Append($"{prefix}vec4({string.Join(", ", cElems)})");
@ -159,7 +161,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
TextureFlags.Increment => NumberFormatter.FormatInt(1, type), // TODO: Clamp value
TextureFlags.Decrement => NumberFormatter.FormatInt(-1, type), // TODO: Clamp value
_ => Src(type)
_ => Src(type),
};
Append(value);
@ -248,25 +250,25 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
bool colorIsVector = isGather || !isShadow;
SamplerType type = texOp.Type & SamplerType.Mask;
bool is2D = type == SamplerType.Texture2D;
bool is2D = type == SamplerType.Texture2D;
bool isCube = type == SamplerType.TextureCube;
// 2D Array and Cube shadow samplers with LOD level or bias requires an extension.
@ -500,14 +502,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (hasLodBias)
{
Append(Src(AggregateType.FP32));
Append(Src(AggregateType.FP32));
}
// textureGather* optional extra component index,
// not needed for shadow samplers.
if (isGather && !isShadow)
{
Append(Src(AggregateType.S32));
Append(Src(AggregateType.S32));
}
texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
@ -584,7 +586,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
case StorageKind.ConstantBuffer:
case StorageKind.StorageBuffer:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingIndex) || bindingIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand bindingIndex || bindingIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -594,7 +596,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
? context.Config.Properties.ConstantBuffers[binding]
: context.Config.Properties.StorageBuffers[binding];
if (!(operation.GetSource(srcIndex++) is AstOperand fieldIndex) || fieldIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand fieldIndex || fieldIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -606,7 +608,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case StorageKind.LocalMemory:
case StorageKind.SharedMemory:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand { Type: OperandType.Constant } bindingId)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -623,7 +625,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case StorageKind.InputPerPatch:
case StorageKind.Output:
case StorageKind.OutputPerPatch:
if (!(operation.GetSource(srcIndex++) is AstOperand varId) || varId.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand varId || varId.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -636,7 +638,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
{
if (!(operation.GetSource(srcIndex++) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand vecIndex || vecIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}

View file

@ -10,8 +10,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
public InstInfo(InstType type, string opName, int precedence)
{
Type = type;
OpName = opName;
Type = type;
OpName = opName;
Precedence = precedence;
}
}

View file

@ -1,33 +1,35 @@
using System;
using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
[Flags]
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum InstType
{
OpNullary = Op | 0,
OpUnary = Op | 1,
OpBinary = Op | 2,
OpNullary = Op | 0,
OpUnary = Op | 1,
OpBinary = Op | 2,
OpBinaryCom = Op | 2 | Commutative,
OpTernary = Op | 3,
OpTernary = Op | 3,
CallNullary = Call | 0,
CallUnary = Call | 1,
CallBinary = Call | 2,
CallTernary = Call | 3,
CallNullary = Call | 0,
CallUnary = Call | 1,
CallBinary = Call | 2,
CallTernary = Call | 3,
CallQuaternary = Call | 4,
// The atomic instructions have one extra operand,
// for the storage slot and offset pair.
AtomicBinary = Call | Atomic | 3,
AtomicBinary = Call | Atomic | 3,
AtomicTernary = Call | Atomic | 4,
Commutative = 1 << 8,
Op = 1 << 9,
Call = 1 << 10,
Atomic = 1 << 11,
Special = 1 << 12,
Op = 1 << 9,
Call = 1 << 10,
Atomic = 1 << 11,
Special = 1 << 12,
ArityMask = 0xff
ArityMask = 0xff,
}
}

View file

@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
IoVariable.FragmentOutputColor => GetFragmentOutputColorVariableName(config, location),
IoVariable.FragmentOutputDepth => ("gl_FragDepth", AggregateType.FP32),
IoVariable.FrontColorDiffuse => ("gl_FrontColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
IoVariable.FrontColorSpecular => ("gl_FrontSecondaryColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
IoVariable.FrontColorSpecular => ("gl_FrontSecondaryColor", AggregateType.Vector4 | AggregateType.FP32), // Deprecated.
IoVariable.FrontFacing => ("gl_FrontFacing", AggregateType.Bool),
IoVariable.InstanceId => ("gl_InstanceID", AggregateType.S32),
IoVariable.InstanceIndex => ("gl_InstanceIndex", AggregateType.S32),
@ -56,7 +56,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
IoVariable.VertexIndex => ("gl_VertexIndex", AggregateType.S32),
IoVariable.ViewportIndex => ("gl_ViewportIndex", AggregateType.S32),
IoVariable.ViewportMask => ("gl_ViewportMask", AggregateType.Array | AggregateType.S32),
_ => (null, AggregateType.Invalid)
_ => (null, AggregateType.Invalid),
};
}

View file

@ -5,7 +5,6 @@ using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
@ -14,7 +13,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
private static readonly string[] _stagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" };
private Dictionary<AstOperand, string> _locals;
private readonly Dictionary<AstOperand, string> _locals;
public OperandManager()
{
@ -38,7 +37,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
OperandType.Constant => NumberFormatter.FormatInt(operand.Value),
OperandType.LocalVariable => _locals[operand],
OperandType.Undefined => DefaultNames.UndefinedName,
_ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
_ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\"."),
};
}
@ -96,11 +95,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return _stagePrefixes[index];
}
private static char GetSwizzleMask(int value)
{
return "xyzw"[value];
}
public static string GetArgumentName(int argIndex)
{
return $"{DefaultNames.ArgumentNamePrefix}{argIndex}";
@ -119,12 +113,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
case StorageKind.ConstantBuffer:
case StorageKind.StorageBuffer:
if (!(operation.GetSource(0) is AstOperand bindingIndex) || bindingIndex.Type != OperandType.Constant)
if (operation.GetSource(0) is not AstOperand bindingIndex || bindingIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
}
if (!(operation.GetSource(1) is AstOperand fieldIndex) || fieldIndex.Type != OperandType.Constant)
if (operation.GetSource(1) is not AstOperand fieldIndex || fieldIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
}
@ -138,7 +132,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
case StorageKind.LocalMemory:
case StorageKind.SharedMemory:
if (!(operation.GetSource(0) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
if (operation.GetSource(0) is not AstOperand { Type: OperandType.Constant } bindingId)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
}
@ -153,7 +147,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
case StorageKind.InputPerPatch:
case StorageKind.Output:
case StorageKind.OutputPerPatch:
if (!(operation.GetSource(0) is AstOperand varId) || varId.Type != OperandType.Constant)
if (operation.GetSource(0) is not AstOperand varId || varId.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
}
@ -166,7 +160,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
{
if (!(operation.GetSource(1) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
if (operation.GetSource(1) is not AstOperand vecIndex || vecIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
}

View file

@ -10,9 +10,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
public static string ReinterpretCast(
CodeGenContext context,
IAstNode node,
AggregateType srcType,
AggregateType dstType)
IAstNode node,
AggregateType srcType,
AggregateType dstType)
{
if (node is AstOperand operand && operand.Type == OperandType.Constant)
{
@ -38,18 +38,24 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
switch (dstType)
{
case AggregateType.Bool: return $"(floatBitsToInt({expr}) != 0)";
case AggregateType.S32: return $"floatBitsToInt({expr})";
case AggregateType.U32: return $"floatBitsToUint({expr})";
case AggregateType.Bool:
return $"(floatBitsToInt({expr}) != 0)";
case AggregateType.S32:
return $"floatBitsToInt({expr})";
case AggregateType.U32:
return $"floatBitsToUint({expr})";
}
}
else if (dstType == AggregateType.FP32)
{
switch (srcType)
{
case AggregateType.Bool: return $"intBitsToFloat({ReinterpretBoolToInt(expr, node, AggregateType.S32)})";
case AggregateType.S32: return $"intBitsToFloat({expr})";
case AggregateType.U32: return $"uintBitsToFloat({expr})";
case AggregateType.Bool:
return $"intBitsToFloat({ReinterpretBoolToInt(expr, node, AggregateType.S32)})";
case AggregateType.S32:
return $"intBitsToFloat({expr})";
case AggregateType.U32:
return $"uintBitsToFloat({expr})";
}
}
else if (srcType == AggregateType.Bool)
@ -76,7 +82,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
private static string ReinterpretBoolToInt(string expr, IAstNode node, AggregateType dstType)
{
string trueExpr = NumberFormatter.FormatInt(IrConsts.True, dstType);
string trueExpr = NumberFormatter.FormatInt(IrConsts.True, dstType);
string falseExpr = NumberFormatter.FormatInt(IrConsts.False, dstType);
expr = InstGenHelper.Enclose(expr, node, Instruction.ConditionalSelect, isLhs: false);

View file

@ -1,13 +1,14 @@
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator;
using System;
using System.Collections.Generic;
using static Spv.Specification;
using Instruction = Spv.Generator.Instruction;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
using IrConsts = IntermediateRepresentation.IrConsts;
using IrOperandType = IntermediateRepresentation.OperandType;
partial class CodeGenContext : Module
@ -36,15 +37,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
public Dictionary<IoDefinition, Instruction> OutputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
public StructuredFunction CurrentFunction { get; set; }
private readonly Dictionary<AstOperand, Instruction> _locals = new Dictionary<AstOperand, Instruction>();
private readonly Dictionary<int, Instruction[]> _localForArgs = new Dictionary<int, Instruction[]>();
private readonly Dictionary<int, Instruction> _funcArgs = new Dictionary<int, Instruction>();
private readonly Dictionary<int, (StructuredFunction, Instruction)> _functions = new Dictionary<int, (StructuredFunction, Instruction)>();
private readonly Dictionary<AstOperand, Instruction> _locals = new();
private readonly Dictionary<int, Instruction[]> _localForArgs = new();
private readonly Dictionary<int, Instruction> _funcArgs = new();
private readonly Dictionary<int, (StructuredFunction, Instruction)> _functions = new();
private class BlockState
{
private int _entryCount;
private readonly List<Instruction> _labels = new List<Instruction>();
private readonly List<Instruction> _labels = new();
public Instruction GetNextLabel(CodeGenContext context)
{
@ -67,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
}
private readonly Dictionary<AstBlock, BlockState> _labels = new Dictionary<AstBlock, BlockState>();
private readonly Dictionary<AstBlock, BlockState> _labels = new();
public Dictionary<AstBlock, (Instruction, Instruction)> LoopTargets { get; set; }
@ -98,7 +99,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
InputTopology.LinesAdjacency => 2,
InputTopology.Triangles => 3,
InputTopology.TrianglesAdjacency => 3,
_ => throw new InvalidOperationException($"Invalid input topology \"{inPrimitive}\".")
_ => throw new InvalidOperationException($"Invalid input topology \"{inPrimitive}\"."),
};
}
@ -222,7 +223,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
IrOperandType.Constant => GetConstant(type, operand),
IrOperandType.LocalVariable => GetLocal(type, operand),
IrOperandType.Undefined => GetUndefined(type),
_ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".")
_ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\"."),
};
}
@ -259,7 +260,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.Bool => ConstantFalse(TypeBool()),
AggregateType.FP32 => Constant(TypeFP32(), 0f),
AggregateType.FP64 => Constant(TypeFP64(), 0d),
_ => Constant(GetType(type), 0)
_ => Constant(GetType(type), 0),
};
}
@ -272,7 +273,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.FP64 => Constant(TypeFP64(), (double)BitConverter.Int32BitsToSingle(operand.Value)),
AggregateType.S32 => Constant(TypeS32(), operand.Value),
AggregateType.U32 => Constant(TypeU32(), (uint)operand.Value),
_ => throw new ArgumentException($"Invalid type \"{type}\".")
_ => throw new ArgumentException($"Invalid type \"{type}\"."),
};
}
@ -328,7 +329,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.Vector2 => 2,
AggregateType.Vector3 => 3,
AggregateType.Vector4 => 4,
_ => 1
_ => 1,
};
return TypeVector(GetType(type & ~AggregateType.ElementCountMask), vectorLength);
@ -342,7 +343,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AggregateType.FP64 => TypeFP64(),
AggregateType.S32 => TypeS32(),
AggregateType.U32 => TypeU32(),
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
_ => throw new ArgumentException($"Invalid attribute type \"{type}\"."),
};
}
@ -359,7 +360,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
else if (srcType == AggregateType.Bool)
{
var intTrue = Constant(TypeS32(), IrConsts.True);
var intTrue = Constant(TypeS32(), IrConsts.True);
var intFalse = Constant(TypeS32(), IrConsts.False);
return BitcastIfNeeded(dstType, AggregateType.S32, Select(TypeS32(), value, intTrue, intFalse));

View file

@ -1,5 +1,4 @@
using Ryujinx.Common;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator;
@ -14,7 +13,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
static class Declarations
{
private static readonly string[] StagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" };
private static readonly string[] _stagePrefixes = { "cp", "vp", "tcp", "tep", "gp", "fp" };
public static void DeclareParameters(CodeGenContext context, StructuredFunction function)
{
@ -107,7 +106,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static void DeclareBuffers(CodeGenContext context, IEnumerable<BufferDefinition> buffers, bool isBuffer)
{
HashSet<SpvInstruction> decoratedTypes = new HashSet<SpvInstruction>();
HashSet<SpvInstruction> decoratedTypes = new();
foreach (BufferDefinition buffer in buffers)
{
@ -199,7 +198,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
SamplerType.Texture3D => Dim.Dim3D,
SamplerType.TextureCube => Dim.Cube,
SamplerType.TextureBuffer => Dim.Buffer,
_ => throw new InvalidOperationException($"Invalid sampler type \"{descriptor.Type & SamplerType.Mask}\".")
_ => throw new InvalidOperationException($"Invalid sampler type \"{descriptor.Type & SamplerType.Mask}\"."),
};
var imageType = context.TypeImage(
@ -282,7 +281,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
SamplerType.Texture3D => Dim.Dim3D,
SamplerType.TextureCube => Dim.Cube,
SamplerType.TextureBuffer => Dim.Buffer,
_ => throw new ArgumentException($"Invalid sampler type \"{type & SamplerType.Mask}\".")
_ => throw new ArgumentException($"Invalid sampler type \"{type & SamplerType.Mask}\"."),
};
}
@ -330,7 +329,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
TextureFormat.R10G10B10A2Unorm => ImageFormat.Rgb10A2,
TextureFormat.R10G10B10A2Uint => ImageFormat.Rgb10a2ui,
TextureFormat.R11G11B10Float => ImageFormat.R11fG11fB10f,
_ => throw new ArgumentException($"Invalid texture format \"{format}\".")
_ => throw new ArgumentException($"Invalid texture format \"{format}\"."),
};
}
@ -352,7 +351,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
(_, AggregateType varType) = IoMap.GetSpirvBuiltIn(ioVariable);
AggregateType elemType = varType & AggregateType.ElementTypeMask;
if (elemType == AggregateType.S32 || elemType == AggregateType.U32)
if (elemType is AggregateType.S32 or AggregateType.U32)
{
iq = PixelImap.Constant;
}
@ -410,7 +409,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
2 => AggregateType.Vector2,
3 => AggregateType.Vector3,
4 => AggregateType.Vector4,
_ => AggregateType.Invalid
_ => AggregateType.Invalid,
};
}
@ -420,7 +419,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
if (!isPerPatch && IoMap.IsPerVertex(ioVariable, context.Config.Stage, isOutput))
{
int arraySize = context.Config.Stage == ShaderStage.Geometry ? context.InputVertices : 32;
spvType = context.TypeArray(spvType, context.Constant(context.TypeU32(), (LiteralInteger)arraySize));
spvType = context.TypeArray(spvType, context.Constant(context.TypeU32(), arraySize));
if (context.Config.GpPassthrough && context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough())
{
@ -542,7 +541,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static string GetStagePrefix(ShaderStage stage)
{
return StagePrefixes[(int)stage];
return _stagePrefixes[(int)stage];
}
}
}

View file

@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
ShaderStage.TessellationEvaluation => ExecutionModel.TessellationEvaluation,
ShaderStage.Geometry => ExecutionModel.Geometry,
ShaderStage.Fragment => ExecutionModel.Fragment,
_ => throw new ArgumentException($"Invalid shader stage \"{stage}\".")
_ => throw new ArgumentException($"Invalid shader stage \"{stage}\"."),
};
}
}

View file

@ -14,19 +14,20 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
static class Instructions
{
private const MemorySemanticsMask DefaultMemorySemantics =
private const MemorySemanticsMask DefaultMemorySemantics =
MemorySemanticsMask.ImageMemory |
MemorySemanticsMask.AtomicCounterMemory |
MemorySemanticsMask.WorkgroupMemory |
MemorySemanticsMask.UniformMemory |
MemorySemanticsMask.AcquireRelease;
private static readonly Func<CodeGenContext, AstOperation, OperationResult>[] InstTable;
private static readonly Func<CodeGenContext, AstOperation, OperationResult>[] _instTable;
static Instructions()
{
InstTable = new Func<CodeGenContext, AstOperation, OperationResult>[(int)Instruction.Count];
_instTable = new Func<CodeGenContext, AstOperation, OperationResult>[(int)Instruction.Count];
#pragma warning disable IDE0055 // Disable formatting
Add(Instruction.Absolute, GenerateAbsolute);
Add(Instruction.Add, GenerateAdd);
Add(Instruction.AtomicAdd, GenerateAtomicAdd);
@ -141,16 +142,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
Add(Instruction.VoteAll, GenerateVoteAll);
Add(Instruction.VoteAllEqual, GenerateVoteAllEqual);
Add(Instruction.VoteAny, GenerateVoteAny);
#pragma warning restore IDE0055
}
private static void Add(Instruction inst, Func<CodeGenContext, AstOperation, OperationResult> handler)
{
InstTable[(int)(inst & Instruction.Mask)] = handler;
_instTable[(int)(inst & Instruction.Mask)] = handler;
}
public static OperationResult Generate(CodeGenContext context, AstOperation operation)
{
var handler = InstTable[(int)(operation.Inst & Instruction.Mask)];
var handler = _instTable[(int)(operation.Inst & Instruction.Mask)];
if (handler != null)
{
return handler(context, operation);
@ -305,7 +307,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
Debug.Assert(funcId.Type == OperandType.Constant);
(var function, var spvFunc) = context.GetFunction(funcId.Value);
var (function, spvFunc) = context.GetFunction(funcId.Value);
var args = new SpvInstruction[operation.SourcesCount - 1];
var spvLocals = context.GetLocalForArgsPointers(funcId.Value);
@ -615,7 +617,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
});
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
int srcIndex = isBindless ? 1 : 0;
@ -625,11 +627,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
@ -657,9 +657,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
SpvInstruction value = Src(componentType);
(var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
(SpvInstruction imageType, SpvInstruction imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var image = context.Load(imageType, imageVariable);
context.Load(imageType, imageVariable);
SpvInstruction resultType = context.GetType(componentType);
SpvInstruction imagePointerType = context.TypePointer(StorageClass.Image, resultType);
@ -670,21 +670,21 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var result = (texOp.Flags & TextureFlags.AtomicMask) switch
{
TextureFlags.Add => context.AtomicIAdd(resultType, pointer, one, zero, value),
TextureFlags.Minimum => componentType == AggregateType.S32
TextureFlags.Add => context.AtomicIAdd(resultType, pointer, one, zero, value),
TextureFlags.Minimum => componentType == AggregateType.S32
? context.AtomicSMin(resultType, pointer, one, zero, value)
: context.AtomicUMin(resultType, pointer, one, zero, value),
TextureFlags.Maximum => componentType == AggregateType.S32
TextureFlags.Maximum => componentType == AggregateType.S32
? context.AtomicSMax(resultType, pointer, one, zero, value)
: context.AtomicUMax(resultType, pointer, one, zero, value),
TextureFlags.Increment => context.AtomicIIncrement(resultType, pointer, one, zero),
TextureFlags.Decrement => context.AtomicIDecrement(resultType, pointer, one, zero),
TextureFlags.Increment => context.AtomicIIncrement(resultType, pointer, one, zero),
TextureFlags.Decrement => context.AtomicIDecrement(resultType, pointer, one, zero),
TextureFlags.BitwiseAnd => context.AtomicAnd(resultType, pointer, one, zero, value),
TextureFlags.BitwiseOr => context.AtomicOr(resultType, pointer, one, zero, value),
TextureFlags.BitwiseOr => context.AtomicOr(resultType, pointer, one, zero, value),
TextureFlags.BitwiseXor => context.AtomicXor(resultType, pointer, one, zero, value),
TextureFlags.Swap => context.AtomicExchange(resultType, pointer, one, zero, value),
TextureFlags.CAS => context.AtomicCompareExchange(resultType, pointer, one, zero, zero, Src(componentType), value),
_ => context.AtomicIAdd(resultType, pointer, one, zero, value),
TextureFlags.Swap => context.AtomicExchange(resultType, pointer, one, zero, value),
TextureFlags.CAS => context.AtomicCompareExchange(resultType, pointer, one, zero, zero, Src(componentType), value),
_ => context.AtomicIAdd(resultType, pointer, one, zero, value),
};
return new OperationResult(componentType, result);
@ -704,7 +704,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return GetZeroOperationResult(context, texOp, componentType, isVector: true);
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
int srcIndex = isBindless ? 1 : 0;
@ -714,11 +714,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
@ -744,7 +742,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
pCoords = Src(AggregateType.S32);
}
(var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var (imageType, imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var image = context.Load(imageType, imageVariable);
var imageComponentType = context.GetType(componentType);
@ -768,7 +766,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return OperationResult.Invalid;
}
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
int srcIndex = isBindless ? 1 : 0;
@ -778,11 +776,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
@ -833,7 +829,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var texel = context.CompositeConstruct(context.TypeVector(context.GetType(componentType), ComponentsCount), cElems);
(var imageType, var imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var (imageType, imageVariable) = context.Images[new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format)];
var image = context.Load(imageType, imageVariable);
@ -886,11 +882,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
Src(AggregateType.S32);
}
int pCount = texOp.Type.GetDimensions();
@ -916,7 +910,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
(_, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
var (_, sampledImageType, sampledImageVariable) = context.Samplers[meta];
var image = context.Load(sampledImageType, sampledImageVariable);
@ -973,7 +967,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
loopBlock = loopBlock.Parent;
}
(var loopTarget, var continueTarget) = context.LoopTargets[loopBlock];
(_, SpvInstruction continueTarget) = context.LoopTargets[loopBlock];
context.Branch(continueTarget);
@ -1278,19 +1272,19 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
AstTextureOperation texOp = (AstTextureOperation)operation;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isArray = (texOp.Type & SamplerType.Array) != 0;
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
bool isMultisample = (texOp.Type & SamplerType.Multisample) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
bool colorIsVector = isGather || !isShadow;
@ -1307,11 +1301,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SpvInstruction index = null;
if (isIndexed)
{
index = Src(AggregateType.S32);
Src(AggregateType.S32);
}
int coordsCount = texOp.Type.GetDimensions();
@ -1395,7 +1387,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
derivatives = new[]
{
AssembleDerivativesVector(coordsCount), // dPdx
AssembleDerivativesVector(coordsCount) // dPdy
AssembleDerivativesVector(coordsCount), // dPdy
};
}
@ -1445,7 +1437,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AssembleOffsetVector(coordsCount),
AssembleOffsetVector(coordsCount),
AssembleOffsetVector(coordsCount),
AssembleOffsetVector(coordsCount)
AssembleOffsetVector(coordsCount),
};
}
@ -1474,7 +1466,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
// not needed for shadow samplers.
if (isGather && !isShadow)
{
compIdx = Src(AggregateType.S32);
compIdx = Src(AggregateType.S32);
}
var operandsList = new List<SpvInstruction>();
@ -1521,7 +1513,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
(var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
var (imageType, sampledImageType, sampledImageVariable) = context.Samplers[meta];
var image = context.Load(sampledImageType, sampledImageVariable);
@ -1595,16 +1587,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
bool isIndexed = (texOp.Type & SamplerType.Indexed) != 0;
SpvInstruction index = null;
if (isIndexed)
{
index = context.GetS32(texOp.GetSource(0));
context.GetS32(texOp.GetSource(0));
}
var meta = new TextureMeta(texOp.CbufSlot, texOp.Handle, texOp.Format);
(var imageType, var sampledImageType, var sampledImageVariable) = context.Samplers[meta];
(SpvInstruction imageType, SpvInstruction sampledImageType, SpvInstruction sampledImageVariable) = context.Samplers[meta];
var image = context.Load(sampledImageType, sampledImageVariable);
image = context.Image(imageType, image);
@ -1809,12 +1799,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
case StorageKind.ConstantBuffer:
case StorageKind.StorageBuffer:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingIndex) || bindingIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand bindingIndex || bindingIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
if (!(operation.GetSource(srcIndex) is AstOperand fieldIndex) || fieldIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex) is not AstOperand fieldIndex || fieldIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -1833,7 +1823,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
case StorageKind.LocalMemory:
case StorageKind.SharedMemory:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand { Type: OperandType.Constant } bindingId)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -1856,7 +1846,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
case StorageKind.InputPerPatch:
case StorageKind.Output:
case StorageKind.OutputPerPatch:
if (!(operation.GetSource(srcIndex++) is AstOperand varId) || varId.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand varId || varId.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -1869,7 +1859,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
if (context.Config.HasPerLocationInputOrOutput(ioVariable, isOutput))
{
if (!(operation.GetSource(srcIndex++) is AstOperand vecIndex) || vecIndex.Type != OperandType.Constant)
if (operation.GetSource(srcIndex++) is not AstOperand vecIndex || vecIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
@ -1964,7 +1954,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static SpvInstruction GetScalarInput(CodeGenContext context, IoVariable ioVariable)
{
(_, var varType) = IoMap.GetSpirvBuiltIn(ioVariable);
var (_, varType) = IoMap.GetSpirvBuiltIn(ioVariable);
varType &= AggregateType.ElementTypeMask;
var ioDefinition = new IoDefinition(StorageKind.Input, ioVariable);
@ -2061,10 +2051,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return new OperationResult(AggregateType.Bool, emitB(context.TypeBool(), context.Get(AggregateType.Bool, source)));
}
private static OperationResult GenerateUnaryFP32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction> emit)
private static OperationResult GenerateUnaryFP32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction> emit)
{
var source = operation.GetSource(0);
return new OperationResult(AggregateType.FP32, emit(context.TypeFP32(), context.GetFP32(source)));

View file

@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
IoVariable.VertexIndex => (BuiltIn.VertexIndex, AggregateType.S32),
IoVariable.ViewportIndex => (BuiltIn.ViewportIndex, AggregateType.S32),
IoVariable.ViewportMask => (BuiltIn.ViewportMaskNV, AggregateType.Array | AggregateType.S32),
_ => (default, AggregateType.Invalid)
_ => (default, AggregateType.Invalid),
};
}
@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
IoVariable.TessellationLevelOuter => 4,
IoVariable.ViewportMask => 1,
IoVariable.UserDefined => MaxAttributes,
_ => 1
_ => 1,
};
}
@ -74,10 +74,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
case IoVariable.ClipDistance:
case IoVariable.PointCoord:
case IoVariable.ViewportMask:
return !isOutput &&
(stage == ShaderStage.TessellationControl ||
stage == ShaderStage.TessellationEvaluation ||
stage == ShaderStage.Geometry);
return !isOutput &&
stage is ShaderStage.TessellationControl or ShaderStage.TessellationEvaluation or ShaderStage.Geometry;
}
return false;

View file

@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
readonly struct OperationResult
{
public static OperationResult Invalid => new OperationResult(AggregateType.Invalid, null);
public static OperationResult Invalid => new(AggregateType.Invalid, null);
public AggregateType Type { get; }
public Instruction Value { get; }

View file

@ -17,15 +17,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
// Resource pools for Spirv generation. Note: Increase count when more threads are being used.
private const int GeneratorPoolCount = 1;
private static ObjectPool<SpvInstructionPool> InstructionPool;
private static ObjectPool<SpvLiteralIntegerPool> IntegerPool;
private static object PoolLock;
private static readonly ObjectPool<SpvInstructionPool> _instructionPool;
private static readonly ObjectPool<SpvLiteralIntegerPool> _integerPool;
private static readonly object _poolLock;
static SpirvGenerator()
{
InstructionPool = new (() => new SpvInstructionPool(), GeneratorPoolCount);
IntegerPool = new (() => new SpvLiteralIntegerPool(), GeneratorPoolCount);
PoolLock = new object();
_instructionPool = new(() => new SpvInstructionPool(), GeneratorPoolCount);
_integerPool = new(() => new SpvLiteralIntegerPool(), GeneratorPoolCount);
_poolLock = new object();
}
private const HelperFunctionsMask NeedsInvocationIdMask =
@ -40,13 +40,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
SpvInstructionPool instPool;
SpvLiteralIntegerPool integerPool;
lock (PoolLock)
lock (_poolLock)
{
instPool = InstructionPool.Allocate();
integerPool = IntegerPool.Allocate();
instPool = _instructionPool.Allocate();
integerPool = _integerPool.Allocate();
}
CodeGenContext context = new CodeGenContext(info, config, instPool, integerPool);
CodeGenContext context = new(info, config, instPool, integerPool);
context.AddCapability(Capability.GroupNonUniformBallot);
context.AddCapability(Capability.GroupNonUniformShuffle);
@ -133,10 +133,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
byte[] result = context.Generate();
lock (PoolLock)
lock (_poolLock)
{
InstructionPool.Release(instPool);
IntegerPool.Release(integerPool);
_instructionPool.Release(instPool);
_integerPool.Release(integerPool);
}
return result;
@ -144,7 +144,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static void Generate(CodeGenContext context, StructuredProgramInfo info, int funcIndex)
{
(var function, var spvFunc) = context.GetFunction(funcIndex);
var (function, spvFunc) = context.GetFunction(funcIndex);
context.CurrentFunction = function;
context.AddFunction(spvFunc);
@ -160,7 +160,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
Generate(context, function.MainBlock);
// Functions must always end with a return.
if (!(function.MainBlock.Last is AstOperation operation) ||
if (function.MainBlock.Last is not AstOperation operation ||
(operation.Inst != Instruction.Return && operation.Inst != Instruction.Discard))
{
context.Return();
@ -232,7 +232,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
InputTopology.LinesAdjacency => ExecutionMode.InputLinesAdjacency,
InputTopology.Triangles => ExecutionMode.Triangles,
InputTopology.TrianglesAdjacency => ExecutionMode.InputTrianglesAdjacency,
_ => throw new InvalidOperationException($"Invalid input topology \"{inputTopology}\".")
_ => throw new InvalidOperationException($"Invalid input topology \"{inputTopology}\"."),
});
context.AddExecutionMode(spvFunc, ExecutionMode.Invocations, (SpvLiteralInteger)context.Config.ThreadsPerInputPrimitive);
@ -242,7 +242,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
OutputTopology.PointList => ExecutionMode.OutputPoints,
OutputTopology.LineStrip => ExecutionMode.OutputLineStrip,
OutputTopology.TriangleStrip => ExecutionMode.OutputTriangleStrip,
_ => throw new InvalidOperationException($"Invalid output topology \"{context.Config.OutputTopology}\".")
_ => throw new InvalidOperationException($"Invalid output topology \"{context.Config.OutputTopology}\"."),
});
int maxOutputVertices = context.Config.GpPassthrough ? context.InputVertices : context.Config.MaxOutputVertices;
@ -294,7 +294,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static void Generate(CodeGenContext context, AstBlock block)
{
AstBlockVisitor visitor = new AstBlockVisitor(block);
AstBlockVisitor visitor = new(block);
var loopTargets = new Dictionary<AstBlock, (SpvInstruction, SpvInstruction)>();
@ -346,7 +346,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
// if the condition is true.
AstBlock mergeBlock = e.Block.Parent;
(var loopTarget, var continueTarget) = loopTargets[e.Block];
var (loopTarget, continueTarget) = loopTargets[e.Block];
context.Branch(continueTarget);
context.AddLabel(continueTarget);

View file

@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
pushOpInfo.Consumers.Add(rightBlock, local);
}
foreach ((ulong key, SyncTarget value) in SyncTargets)
foreach ((ulong key, SyncTarget value) in SyncTargets)
{
rightBlock.SyncTargets.Add(key, value);
}
@ -148,7 +148,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
if (OpCodes.Count != 0)
{
return OpCodes[OpCodes.Count - 1];
return OpCodes[^1];
}
return default;

View file

@ -3,7 +3,6 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Decoders
@ -12,8 +11,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
public static DecodedProgram Decode(ShaderConfig config, ulong startAddress)
{
Queue<DecodedFunction> functionsQueue = new Queue<DecodedFunction>();
Dictionary<ulong, DecodedFunction> functionsVisited = new Dictionary<ulong, DecodedFunction>();
Queue<DecodedFunction> functionsQueue = new();
Dictionary<ulong, DecodedFunction> functionsVisited = new();
DecodedFunction EnqueueFunction(ulong address)
{
@ -30,9 +29,9 @@ namespace Ryujinx.Graphics.Shader.Decoders
while (functionsQueue.TryDequeue(out DecodedFunction currentFunction))
{
List<Block> blocks = new List<Block>();
Queue<Block> workQueue = new Queue<Block>();
Dictionary<ulong, Block> visited = new Dictionary<ulong, Block>();
List<Block> blocks = new();
Queue<Block> workQueue = new();
Dictionary<ulong, Block> visited = new();
Block GetBlock(ulong blkAddress)
{
@ -168,7 +167,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
index = 0;
int left = 0;
int left = 0;
int right = blocks.Count - 1;
while (left <= right)
@ -273,12 +272,12 @@ namespace Ryujinx.Graphics.Shader.Decoders
int offset;
int count = 1;
bool isStore = false;
bool indexed = false;
bool indexed;
bool perPatch = false;
if (name == InstName.Ast)
{
InstAst opAst = new InstAst(opCode);
InstAst opAst = new(opCode);
count = (int)opAst.AlSize + 1;
offset = opAst.Imm11;
indexed = opAst.Phys;
@ -287,7 +286,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
else if (name == InstName.Ald)
{
InstAld opAld = new InstAld(opCode);
InstAld opAld = new(opCode);
count = (int)opAld.AlSize + 1;
offset = opAld.Imm11;
indexed = opAld.Phys;
@ -296,7 +295,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
else /* if (name == InstName.Ipa) */
{
InstIpa opIpa = new InstIpa(opCode);
InstIpa opIpa = new(opCode);
offset = opIpa.Imm10;
indexed = opIpa.Idx;
}
@ -370,7 +369,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
private static bool IsUnconditional(ref InstOp op)
{
InstConditional condOp = new InstConditional(op.RawOpCode);
InstConditional condOp = new(op.RawOpCode);
if ((op.Name == InstName.Bra || op.Name == InstName.Exit) && condOp.Ccc != Ccc.T)
{
@ -391,9 +390,9 @@ namespace Ryujinx.Graphics.Shader.Decoders
if (lastOp.Name == InstName.Brx && block.Successors.Count == (hasNext ? 1 : 0))
{
HashSet<ulong> visited = new HashSet<ulong>();
HashSet<ulong> visited = new();
InstBrx opBrx = new InstBrx(lastOp.RawOpCode);
InstBrx opBrx = new(lastOp.RawOpCode);
ulong baseOffset = lastOp.GetAbsoluteAddress();
// An indirect branch could go anywhere,
@ -437,7 +436,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
// On a successful match, "BaseOffset" is the offset in bytes where the jump offsets are
// located on the constant buffer, and "UpperBound" is the total number of offsets for the BRX, minus 1.
HashSet<Block> visited = new HashSet<Block>();
HashSet<Block> visited = new();
var ldcLocation = FindFirstRegWrite(visited, new BlockLocation(block, block.OpCodes.Count - 1), brxReg);
if (ldcLocation.Block == null || ldcLocation.Block.OpCodes[ldcLocation.Index].Name != InstName.Ldc)
@ -507,7 +506,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
private static BlockLocation FindFirstRegWrite(HashSet<Block> visited, BlockLocation location, int regIndex)
{
Queue<BlockLocation> toVisit = new Queue<BlockLocation>();
Queue<BlockLocation> toVisit = new();
toVisit.Enqueue(location);
visited.Add(location.Block);
@ -554,10 +553,10 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
Brk,
Cont,
Sync
Sync,
}
private struct PathBlockState
private readonly struct PathBlockState
{
public Block Block { get; }
@ -565,37 +564,37 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
None,
PopPushOp,
PushBranchOp
PushBranchOp,
}
private RestoreType _restoreType;
private readonly RestoreType _restoreType;
private ulong _restoreValue;
private MergeType _restoreMergeType;
private readonly ulong _restoreValue;
private readonly MergeType _restoreMergeType;
public bool ReturningFromVisit => _restoreType != RestoreType.None;
public PathBlockState(Block block)
{
Block = block;
_restoreType = RestoreType.None;
_restoreValue = 0;
Block = block;
_restoreType = RestoreType.None;
_restoreValue = 0;
_restoreMergeType = default;
}
public PathBlockState(int oldStackSize)
{
Block = null;
_restoreType = RestoreType.PopPushOp;
_restoreValue = (ulong)oldStackSize;
Block = null;
_restoreType = RestoreType.PopPushOp;
_restoreValue = (ulong)oldStackSize;
_restoreMergeType = default;
}
public PathBlockState(ulong syncAddress, MergeType mergeType)
{
Block = null;
_restoreType = RestoreType.PushBranchOp;
_restoreValue = syncAddress;
Block = null;
_restoreType = RestoreType.PushBranchOp;
_restoreValue = syncAddress;
_restoreMergeType = mergeType;
}
@ -622,9 +621,9 @@ namespace Ryujinx.Graphics.Shader.Decoders
Block target = blocks[pushOp.GetAbsoluteAddress()];
Stack<PathBlockState> workQueue = new Stack<PathBlockState>();
HashSet<Block> visited = new HashSet<Block>();
Stack<(ulong, MergeType)> branchStack = new Stack<(ulong, MergeType)>();
Stack<PathBlockState> workQueue = new();
HashSet<Block> visited = new();
Stack<(ulong, MergeType)> branchStack = new();
void Push(PathBlockState pbs)
{
@ -759,7 +758,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
InstName.Pbk => MergeType.Brk,
InstName.Pcnt => MergeType.Cont,
_ => MergeType.Sync
_ => MergeType.Sync,
};
}
@ -769,7 +768,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
InstName.Brk => MergeType.Brk,
InstName.Cont => MergeType.Cont,
_ => MergeType.Sync
_ => MergeType.Sync,
};
}
}

File diff suppressed because it is too large Load diff

View file

@ -26,6 +26,6 @@ namespace Ryujinx.Graphics.Shader.Decoders
Tex = 1 << 12,
TexB = 1 << 13,
Bra = 1 << 14,
NoPred = 1 << 15
NoPred = 1 << 15,
}
}

View file

@ -24,13 +24,14 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
}
private static TableEntry[] _opCodes;
private static readonly TableEntry[] _opCodes;
static InstTable()
{
_opCodes = new TableEntry[1 << EncodingBits];
#region Instructions
#pragma warning disable IDE0055 // Disable formatting
Add("1110111110100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Al2p, InstEmit.Al2p, InstProps.Rd | InstProps.Ra);
Add("1110111111011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ald, InstEmit.Ald, InstProps.Rd | InstProps.Ra);
Add("1110111111110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ast, InstEmit.Ast, InstProps.Ra | InstProps.Rb2 | InstProps.Rc);
@ -325,6 +326,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
Add("0011011x00xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Xmad, InstEmit.XmadI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
Add("0100111xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Xmad, InstEmit.XmadC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
Add("010100010xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Xmad, InstEmit.XmadRc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
#pragma warning restore IDE0055
#endregion
}
@ -357,7 +359,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
xMask = ~xMask;
TableEntry entry = new TableEntry(name, emitter, props, xBits);
TableEntry entry = new(name, emitter, props, xBits);
for (int index = 0; index < (1 << xBits); index++)
{

View file

@ -8,13 +8,13 @@ namespace Ryujinx.Graphics.Shader.Decoders
public RegisterType Type { get; }
public bool IsRZ => Type == RegisterType.Gpr && Index == RegisterConsts.RegisterZeroIndex;
public bool IsRZ => Type == RegisterType.Gpr && Index == RegisterConsts.RegisterZeroIndex;
public bool IsPT => Type == RegisterType.Predicate && Index == RegisterConsts.PredicateTrueIndex;
public Register(int index, RegisterType type)
{
Index = index;
Type = type;
Type = type;
}
public override int GetHashCode()
@ -30,7 +30,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
public bool Equals(Register other)
{
return other.Index == Index &&
other.Type == Type;
other.Type == Type;
}
}
}

View file

@ -2,12 +2,12 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
static class RegisterConsts
{
public const int GprsCount = 255;
public const int GprsCount = 255;
public const int PredsCount = 7;
public const int FlagsCount = 4;
public const int TotalCount = GprsCount + PredsCount + FlagsCount;
public const int RegisterZeroIndex = GprsCount;
public const int RegisterZeroIndex = GprsCount;
public const int PredicateTrueIndex = PredsCount;
}
}

View file

@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Shader
Lines,
LinesAdjacency,
Triangles,
TrianglesAdjacency
TrianglesAdjacency,
}
static class InputTopologyExtensions
@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Shader
InputTopology.LinesAdjacency => "lines_adjacency",
InputTopology.Triangles => "triangles",
InputTopology.TrianglesAdjacency => "triangles_adjacency",
_ => "points"
_ => "points",
};
}
@ -33,7 +33,7 @@ namespace Ryujinx.Graphics.Shader
InputTopology.LinesAdjacency => 2,
InputTopology.Triangles or
InputTopology.TrianglesAdjacency => 3,
_ => 1
_ => 1,
};
}
}

View file

@ -1,7 +1,6 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System.Collections.Generic;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Instructions
@ -21,10 +20,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
Tessellation = TessellationControl | TessellationEvaluation,
VertexTessellationGeometry = Vertex | Tessellation | Geometry,
TessellationGeometryFragment = Tessellation | Geometry | Fragment,
AllGraphics = Vertex | Tessellation | Geometry | Fragment
AllGraphics = Vertex | Tessellation | Geometry | Fragment,
}
private struct AttributeEntry
private readonly struct AttributeEntry
{
public int BaseOffset { get; }
public AggregateType Type { get; }
@ -344,7 +343,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
AggregateType.Vector2 => 2,
AggregateType.Vector3 => 3,
AggregateType.Vector4 => 4,
_ => 1
_ => 1,
};
}
}

View file

@ -7,350 +7,350 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
public static void AtomCas(EmitterContext context)
{
InstAtomCas op = context.GetOp<InstAtomCas>();
context.GetOp<InstAtomCas>();
context.Config.GpuAccessor.Log("Shader instruction AtomCas is not implemented.");
}
public static void AtomsCas(EmitterContext context)
{
InstAtomsCas op = context.GetOp<InstAtomsCas>();
context.GetOp<InstAtomsCas>();
context.Config.GpuAccessor.Log("Shader instruction AtomsCas is not implemented.");
}
public static void B2r(EmitterContext context)
{
InstB2r op = context.GetOp<InstB2r>();
context.GetOp<InstB2r>();
context.Config.GpuAccessor.Log("Shader instruction B2r is not implemented.");
}
public static void Bpt(EmitterContext context)
{
InstBpt op = context.GetOp<InstBpt>();
context.GetOp<InstBpt>();
context.Config.GpuAccessor.Log("Shader instruction Bpt is not implemented.");
}
public static void Cctl(EmitterContext context)
{
InstCctl op = context.GetOp<InstCctl>();
context.GetOp<InstCctl>();
context.Config.GpuAccessor.Log("Shader instruction Cctl is not implemented.");
}
public static void Cctll(EmitterContext context)
{
InstCctll op = context.GetOp<InstCctll>();
context.GetOp<InstCctll>();
context.Config.GpuAccessor.Log("Shader instruction Cctll is not implemented.");
}
public static void Cctlt(EmitterContext context)
{
InstCctlt op = context.GetOp<InstCctlt>();
context.GetOp<InstCctlt>();
context.Config.GpuAccessor.Log("Shader instruction Cctlt is not implemented.");
}
public static void Cs2r(EmitterContext context)
{
InstCs2r op = context.GetOp<InstCs2r>();
context.GetOp<InstCs2r>();
context.Config.GpuAccessor.Log("Shader instruction Cs2r is not implemented.");
}
public static void FchkR(EmitterContext context)
{
InstFchkR op = context.GetOp<InstFchkR>();
context.GetOp<InstFchkR>();
context.Config.GpuAccessor.Log("Shader instruction FchkR is not implemented.");
}
public static void FchkI(EmitterContext context)
{
InstFchkI op = context.GetOp<InstFchkI>();
context.GetOp<InstFchkI>();
context.Config.GpuAccessor.Log("Shader instruction FchkI is not implemented.");
}
public static void FchkC(EmitterContext context)
{
InstFchkC op = context.GetOp<InstFchkC>();
context.GetOp<InstFchkC>();
context.Config.GpuAccessor.Log("Shader instruction FchkC is not implemented.");
}
public static void Getcrsptr(EmitterContext context)
{
InstGetcrsptr op = context.GetOp<InstGetcrsptr>();
context.GetOp<InstGetcrsptr>();
context.Config.GpuAccessor.Log("Shader instruction Getcrsptr is not implemented.");
}
public static void Getlmembase(EmitterContext context)
{
InstGetlmembase op = context.GetOp<InstGetlmembase>();
context.GetOp<InstGetlmembase>();
context.Config.GpuAccessor.Log("Shader instruction Getlmembase is not implemented.");
}
public static void Ide(EmitterContext context)
{
InstIde op = context.GetOp<InstIde>();
context.GetOp<InstIde>();
context.Config.GpuAccessor.Log("Shader instruction Ide is not implemented.");
}
public static void IdpR(EmitterContext context)
{
InstIdpR op = context.GetOp<InstIdpR>();
context.GetOp<InstIdpR>();
context.Config.GpuAccessor.Log("Shader instruction IdpR is not implemented.");
}
public static void IdpC(EmitterContext context)
{
InstIdpC op = context.GetOp<InstIdpC>();
context.GetOp<InstIdpC>();
context.Config.GpuAccessor.Log("Shader instruction IdpC is not implemented.");
}
public static void ImadspR(EmitterContext context)
{
InstImadspR op = context.GetOp<InstImadspR>();
context.GetOp<InstImadspR>();
context.Config.GpuAccessor.Log("Shader instruction ImadspR is not implemented.");
}
public static void ImadspI(EmitterContext context)
{
InstImadspI op = context.GetOp<InstImadspI>();
context.GetOp<InstImadspI>();
context.Config.GpuAccessor.Log("Shader instruction ImadspI is not implemented.");
}
public static void ImadspC(EmitterContext context)
{
InstImadspC op = context.GetOp<InstImadspC>();
context.GetOp<InstImadspC>();
context.Config.GpuAccessor.Log("Shader instruction ImadspC is not implemented.");
}
public static void ImadspRc(EmitterContext context)
{
InstImadspRc op = context.GetOp<InstImadspRc>();
context.GetOp<InstImadspRc>();
context.Config.GpuAccessor.Log("Shader instruction ImadspRc is not implemented.");
}
public static void Jcal(EmitterContext context)
{
InstJcal op = context.GetOp<InstJcal>();
context.GetOp<InstJcal>();
context.Config.GpuAccessor.Log("Shader instruction Jcal is not implemented.");
}
public static void Jmp(EmitterContext context)
{
InstJmp op = context.GetOp<InstJmp>();
context.GetOp<InstJmp>();
context.Config.GpuAccessor.Log("Shader instruction Jmp is not implemented.");
}
public static void Jmx(EmitterContext context)
{
InstJmx op = context.GetOp<InstJmx>();
context.GetOp<InstJmx>();
context.Config.GpuAccessor.Log("Shader instruction Jmx is not implemented.");
}
public static void Ld(EmitterContext context)
{
InstLd op = context.GetOp<InstLd>();
context.GetOp<InstLd>();
context.Config.GpuAccessor.Log("Shader instruction Ld is not implemented.");
}
public static void Lepc(EmitterContext context)
{
InstLepc op = context.GetOp<InstLepc>();
context.GetOp<InstLepc>();
context.Config.GpuAccessor.Log("Shader instruction Lepc is not implemented.");
}
public static void Longjmp(EmitterContext context)
{
InstLongjmp op = context.GetOp<InstLongjmp>();
context.GetOp<InstLongjmp>();
context.Config.GpuAccessor.Log("Shader instruction Longjmp is not implemented.");
}
public static void Pexit(EmitterContext context)
{
InstPexit op = context.GetOp<InstPexit>();
context.GetOp<InstPexit>();
context.Config.GpuAccessor.Log("Shader instruction Pexit is not implemented.");
}
public static void Pixld(EmitterContext context)
{
InstPixld op = context.GetOp<InstPixld>();
context.GetOp<InstPixld>();
context.Config.GpuAccessor.Log("Shader instruction Pixld is not implemented.");
}
public static void Plongjmp(EmitterContext context)
{
InstPlongjmp op = context.GetOp<InstPlongjmp>();
context.GetOp<InstPlongjmp>();
context.Config.GpuAccessor.Log("Shader instruction Plongjmp is not implemented.");
}
public static void Pret(EmitterContext context)
{
InstPret op = context.GetOp<InstPret>();
context.GetOp<InstPret>();
context.Config.GpuAccessor.Log("Shader instruction Pret is not implemented.");
}
public static void PrmtR(EmitterContext context)
{
InstPrmtR op = context.GetOp<InstPrmtR>();
context.GetOp<InstPrmtR>();
context.Config.GpuAccessor.Log("Shader instruction PrmtR is not implemented.");
}
public static void PrmtI(EmitterContext context)
{
InstPrmtI op = context.GetOp<InstPrmtI>();
context.GetOp<InstPrmtI>();
context.Config.GpuAccessor.Log("Shader instruction PrmtI is not implemented.");
}
public static void PrmtC(EmitterContext context)
{
InstPrmtC op = context.GetOp<InstPrmtC>();
context.GetOp<InstPrmtC>();
context.Config.GpuAccessor.Log("Shader instruction PrmtC is not implemented.");
}
public static void PrmtRc(EmitterContext context)
{
InstPrmtRc op = context.GetOp<InstPrmtRc>();
context.GetOp<InstPrmtRc>();
context.Config.GpuAccessor.Log("Shader instruction PrmtRc is not implemented.");
}
public static void R2b(EmitterContext context)
{
InstR2b op = context.GetOp<InstR2b>();
context.GetOp<InstR2b>();
context.Config.GpuAccessor.Log("Shader instruction R2b is not implemented.");
}
public static void Ram(EmitterContext context)
{
InstRam op = context.GetOp<InstRam>();
context.GetOp<InstRam>();
context.Config.GpuAccessor.Log("Shader instruction Ram is not implemented.");
}
public static void Rtt(EmitterContext context)
{
InstRtt op = context.GetOp<InstRtt>();
context.GetOp<InstRtt>();
context.Config.GpuAccessor.Log("Shader instruction Rtt is not implemented.");
}
public static void Sam(EmitterContext context)
{
InstSam op = context.GetOp<InstSam>();
context.GetOp<InstSam>();
context.Config.GpuAccessor.Log("Shader instruction Sam is not implemented.");
}
public static void Setcrsptr(EmitterContext context)
{
InstSetcrsptr op = context.GetOp<InstSetcrsptr>();
context.GetOp<InstSetcrsptr>();
context.Config.GpuAccessor.Log("Shader instruction Setcrsptr is not implemented.");
}
public static void Setlmembase(EmitterContext context)
{
InstSetlmembase op = context.GetOp<InstSetlmembase>();
context.GetOp<InstSetlmembase>();
context.Config.GpuAccessor.Log("Shader instruction Setlmembase is not implemented.");
}
public static void St(EmitterContext context)
{
InstSt op = context.GetOp<InstSt>();
context.GetOp<InstSt>();
context.Config.GpuAccessor.Log("Shader instruction St is not implemented.");
}
public static void Stp(EmitterContext context)
{
InstStp op = context.GetOp<InstStp>();
context.GetOp<InstStp>();
context.Config.GpuAccessor.Log("Shader instruction Stp is not implemented.");
}
public static void Txa(EmitterContext context)
{
InstTxa op = context.GetOp<InstTxa>();
context.GetOp<InstTxa>();
context.Config.GpuAccessor.Log("Shader instruction Txa is not implemented.");
}
public static void Vabsdiff(EmitterContext context)
{
InstVabsdiff op = context.GetOp<InstVabsdiff>();
context.GetOp<InstVabsdiff>();
context.Config.GpuAccessor.Log("Shader instruction Vabsdiff is not implemented.");
}
public static void Vabsdiff4(EmitterContext context)
{
InstVabsdiff4 op = context.GetOp<InstVabsdiff4>();
context.GetOp<InstVabsdiff4>();
context.Config.GpuAccessor.Log("Shader instruction Vabsdiff4 is not implemented.");
}
public static void Vadd(EmitterContext context)
{
InstVadd op = context.GetOp<InstVadd>();
context.GetOp<InstVadd>();
context.Config.GpuAccessor.Log("Shader instruction Vadd is not implemented.");
}
public static void Votevtg(EmitterContext context)
{
InstVotevtg op = context.GetOp<InstVotevtg>();
context.GetOp<InstVotevtg>();
context.Config.GpuAccessor.Log("Shader instruction Votevtg is not implemented.");
}
public static void Vset(EmitterContext context)
{
InstVset op = context.GetOp<InstVset>();
context.GetOp<InstVset>();
context.Config.GpuAccessor.Log("Shader instruction Vset is not implemented.");
}
public static void Vshl(EmitterContext context)
{
InstVshl op = context.GetOp<InstVshl>();
context.GetOp<InstVshl>();
context.Config.GpuAccessor.Log("Shader instruction Vshl is not implemented.");
}
public static void Vshr(EmitterContext context)
{
InstVshr op = context.GetOp<InstVshr>();
context.GetOp<InstVshr>();
context.Config.GpuAccessor.Log("Shader instruction Vshr is not implemented.");
}

View file

@ -2,7 +2,6 @@ using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -18,7 +17,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
IDstFmt.S16 => short.MinValue,
IDstFmt.U32 => uint.MinValue,
IDstFmt.S32 => int.MinValue,
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type.")
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type."),
};
}
@ -30,7 +29,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
IDstFmt.S16 => short.MaxValue,
IDstFmt.U32 => uint.MaxValue,
IDstFmt.S32 => int.MaxValue,
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type.")
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type."),
};
}
@ -44,7 +43,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
ISrcDstFmt.S16 => short.MinValue,
ISrcDstFmt.U32 => uint.MinValue,
ISrcDstFmt.S32 => int.MinValue,
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type.")
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type."),
};
}
@ -58,7 +57,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
ISrcDstFmt.S16 => short.MaxValue,
ISrcDstFmt.U32 => uint.MaxValue,
ISrcDstFmt.S32 => int.MaxValue,
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type.")
_ => throw new ArgumentException($"The type \"{type}\" is not a supported integer type."),
};
}
@ -69,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
BoolOp.And => context.BitwiseAnd(input, pred),
BoolOp.Or => context.BitwiseOr(input, pred),
BoolOp.Xor => context.BitwiseExclusiveOr(input, pred),
_ => input
_ => input,
};
}
@ -89,7 +88,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
VectorSelect.S8B3 => SignExtendTo32(context, context.ShiftRightU32(src, Const(24)), 8),
VectorSelect.S16H0 => SignExtendTo32(context, context.ShiftRightU32(src, Const(0)), 16),
VectorSelect.S16H1 => SignExtendTo32(context, context.ShiftRightU32(src, Const(16)), 16),
_ => src
_ => src,
};
}
@ -134,7 +133,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
context.Copy(GetZF(), context.FPCompareEqual(dest, zero, fpType));
context.Copy(GetNF(), context.FPCompareLess (dest, zero, fpType));
context.Copy(GetNF(), context.FPCompareLess(dest, zero, fpType));
}
}

View file

@ -33,7 +33,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
for (int index = 0; index < (int)op.AlSize + 1; index++)
{
Register rd = new Register(op.Dest + index, RegisterType.Gpr);
Register rd = new(op.Dest + index, RegisterType.Gpr);
if (rd.IsRZ)
{
@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
break;
}
Register rd = new Register(op.SrcB + index, RegisterType.Gpr);
Register rd = new(op.SrcB + index, RegisterType.Gpr);
if (op.Phys)
{

View file

@ -22,7 +22,9 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Depbar(EmitterContext context)
{
#pragma warning disable IDE0059 // Remove unnecessary value assignment
InstDepbar op = context.GetOp<InstDepbar>();
#pragma warning restore IDE0059
// No operation.
}

View file

@ -1,7 +1,6 @@
using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -80,7 +79,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
Ccc.Oft => GetVF(),
Ccc.Rle => context.BitwiseOr(GetNF(), GetZF()),
Ccc.Rgt => context.BitwiseNot(context.BitwiseOr(GetNF(), GetZF())),
_ => Const(defaultCond)
_ => Const(defaultCond),
};
}
}

View file

@ -2,7 +2,6 @@ using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -140,7 +139,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
IntegerRound.Floor => context.FPFloor(srcB, srcType.ToInstFPType()),
IntegerRound.Ceil => context.FPCeiling(srcB, srcType.ToInstFPType()),
IntegerRound.Trunc => context.FPTruncate(srcB, srcType.ToInstFPType()),
_ => srcB
_ => srcB,
};
}
@ -191,7 +190,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
RoundMode2.Floor => context.FPFloor(srcB, fpType),
RoundMode2.Ceil => context.FPCeiling(srcB, fpType),
RoundMode2.Trunc => context.FPTruncate(srcB, fpType),
_ => srcB
_ => srcB,
};
if (!isSignedInt)

View file

@ -1,7 +1,6 @@
using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -458,7 +457,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
MultiplyScale.M2 => ConstF(2f),
MultiplyScale.M4 => ConstF(4f),
MultiplyScale.M8 => ConstF(8f),
_ => ConstF(1f) // Invalid, behave as if it had no scale.
_ => ConstF(1f), // Invalid, behave as if it had no scale.
};
if (scaleConst.AsFloat() == 1f)

View file

@ -2,7 +2,6 @@ using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -484,8 +483,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
else
{
Operand low = context.BitwiseAnd(res[0], Const(0xffff));
Operand high = context.ShiftLeft (res[1], Const(16));
Operand low = context.BitwiseAnd(res[0], Const(0xffff));
Operand high = context.ShiftLeft(res[1], Const(16));
Operand packed = context.BitwiseOr(low, high);
@ -546,20 +545,16 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
else
{
Instruction inst;
switch (cond & ~FComp.Nan)
var inst = (cond & ~FComp.Nan) switch
{
case FComp.Lt: inst = Instruction.CompareLess; break;
case FComp.Eq: inst = Instruction.CompareEqual; break;
case FComp.Le: inst = Instruction.CompareLessOrEqual; break;
case FComp.Gt: inst = Instruction.CompareGreater; break;
case FComp.Ne: inst = Instruction.CompareNotEqual; break;
case FComp.Ge: inst = Instruction.CompareGreaterOrEqual; break;
default: throw new ArgumentException($"Unexpected condition \"{cond}\".");
}
FComp.Lt => Instruction.CompareLess,
FComp.Eq => Instruction.CompareEqual,
FComp.Le => Instruction.CompareLessOrEqual,
FComp.Gt => Instruction.CompareGreater,
FComp.Ne => Instruction.CompareNotEqual,
FComp.Ge => Instruction.CompareGreaterOrEqual,
_ => throw new ArgumentException($"Unexpected condition \"{cond}\"."),
};
res = context.Add(inst | fpType, Local(), srcA, srcB);
if ((cond & FComp.Nan) != 0)

View file

@ -3,8 +3,6 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System.Collections.Generic;
using System.Linq;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Instructions
@ -13,14 +11,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
public static void Bra(EmitterContext context)
{
InstBra op = context.GetOp<InstBra>();
context.GetOp<InstBra>();
EmitBranch(context, context.CurrBlock.Successors[^1].Address);
}
public static void Brk(EmitterContext context)
{
InstBrk op = context.GetOp<InstBrk>();
context.GetOp<InstBrk>();
EmitBrkContSync(context);
}
@ -123,7 +121,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Cal(EmitterContext context)
{
InstCal op = context.GetOp<InstCal>();
context.GetOp<InstCal>();
DecodedFunction function = context.Program.GetFunctionByAddress(context.CurrOp.GetAbsoluteAddress());
@ -147,7 +145,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Cont(EmitterContext context)
{
InstCont op = context.GetOp<InstCont>();
context.GetOp<InstCont>();
EmitBrkContSync(context);
}
@ -185,28 +183,28 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Kil(EmitterContext context)
{
InstKil op = context.GetOp<InstKil>();
context.GetOp<InstKil>();
context.Discard();
}
public static void Pbk(EmitterContext context)
{
InstPbk op = context.GetOp<InstPbk>();
context.GetOp<InstPbk>();
EmitPbkPcntSsy(context);
}
public static void Pcnt(EmitterContext context)
{
InstPcnt op = context.GetOp<InstPcnt>();
context.GetOp<InstPcnt>();
EmitPbkPcntSsy(context);
}
public static void Ret(EmitterContext context)
{
InstRet op = context.GetOp<InstRet>();
context.GetOp<InstRet>();
if (context.IsNonMain)
{
@ -220,14 +218,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static void Ssy(EmitterContext context)
{
InstSsy op = context.GetOp<InstSsy>();
context.GetOp<InstSsy>();
EmitPbkPcntSsy(context);
}
public static void Sync(EmitterContext context)
{
InstSync op = context.GetOp<InstSync>();
context.GetOp<InstSync>();
EmitBrkContSync(context);
}
@ -275,7 +273,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
private static void EmitBranch(EmitterContext context, ulong address)
{
InstOp op = context.CurrOp;
InstConditional opCond = new InstConditional(op.RawOpCode);
InstConditional opCond = new(op.RawOpCode);
// If we're branching to the next instruction, then the branch
// is useless and we can ignore it.

View file

@ -3,7 +3,6 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Runtime.CompilerServices;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Instructions
@ -111,7 +110,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
return new Operand[]
{
ConstF((float)Unsafe.As<ushort, Half>(ref low)),
ConstF((float)Unsafe.As<ushort, Half>(ref high))
ConstF((float)Unsafe.As<ushort, Half>(ref high)),
};
}
@ -123,7 +122,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
return new Operand[]
{
ConstF((float)Unsafe.As<ushort, Half>(ref low)),
ConstF((float)Unsafe.As<ushort, Half>(ref high))
ConstF((float)Unsafe.As<ushort, Half>(ref high)),
};
}
@ -139,56 +138,51 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static Operand[] GetHalfUnpacked(EmitterContext context, Operand src, HalfSwizzle swizzle)
{
switch (swizzle)
return swizzle switch
{
case HalfSwizzle.F16:
return new Operand[]
{
HalfSwizzle.F16 => new Operand[]
{
context.UnpackHalf2x16Low (src),
context.UnpackHalf2x16High(src)
};
case HalfSwizzle.F32: return new Operand[] { src, src };
case HalfSwizzle.H0H0:
return new Operand[]
context.UnpackHalf2x16High(src),
},
HalfSwizzle.F32 => new Operand[] { src, src },
HalfSwizzle.H0H0 => new Operand[]
{
context.UnpackHalf2x16Low(src),
context.UnpackHalf2x16Low(src)
};
case HalfSwizzle.H1H1:
return new Operand[]
context.UnpackHalf2x16Low(src),
},
HalfSwizzle.H1H1 => new Operand[]
{
context.UnpackHalf2x16High(src),
context.UnpackHalf2x16High(src)
};
}
throw new ArgumentException($"Invalid swizzle \"{swizzle}\".");
context.UnpackHalf2x16High(src),
},
_ => throw new ArgumentException($"Invalid swizzle \"{swizzle}\"."),
};
}
public static Operand GetHalfPacked(EmitterContext context, OFmt swizzle, Operand[] results, int rd)
{
switch (swizzle)
{
case OFmt.F16: return context.PackHalf2x16(results[0], results[1]);
case OFmt.F16:
return context.PackHalf2x16(results[0], results[1]);
case OFmt.F32: return results[0];
case OFmt.F32:
return results[0];
case OFmt.MrgH0:
{
Operand h1 = GetHalfDest(context, rd, isHigh: true);
{
Operand h1 = GetHalfDest(context, rd, isHigh: true);
return context.PackHalf2x16(results[0], h1);
}
return context.PackHalf2x16(results[0], h1);
}
case OFmt.MrgH1:
{
Operand h0 = GetHalfDest(context, rd, isHigh: false);
{
Operand h0 = GetHalfDest(context, rd, isHigh: false);
return context.PackHalf2x16(h0, results[1]);
}
return context.PackHalf2x16(h0, results[1]);
}
}
throw new ArgumentException($"Invalid swizzle \"{swizzle}\".");

View file

@ -510,7 +510,9 @@ namespace Ryujinx.Graphics.Shader.Instructions
aLow = context.BitwiseNot(aLow);
aHigh = context.BitwiseNot(aHigh);
#pragma warning disable IDE0059 // Remove unnecessary value assignment
aLow = AddWithCarry(context, aLow, Const(1), out Operand aLowCOut);
#pragma warning restore IDE0059
aHigh = context.IAdd(aHigh, aLowCOut);
}

View file

@ -2,7 +2,6 @@ using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -220,7 +219,9 @@ namespace Ryujinx.Graphics.Shader.Instructions
else
{
res = context.ISubtract(srcA, srcB);
#pragma warning disable IDE0059 // Remove unnecessary value assignment
res = context.IAdd(res, context.BitwiseNot(GetCF()));
#pragma warning restore IDE0059
switch (cond)
{
@ -287,17 +288,25 @@ namespace Ryujinx.Graphics.Shader.Instructions
IComp.Gt => Instruction.CompareGreaterU32,
IComp.Ne => Instruction.CompareNotEqual,
IComp.Ge => Instruction.CompareGreaterOrEqualU32,
_ => throw new InvalidOperationException($"Unexpected condition \"{cond}\".")
_ => throw new InvalidOperationException($"Unexpected condition \"{cond}\"."),
};
if (isSigned)
{
switch (cond)
{
case IComp.Lt: inst = Instruction.CompareLess; break;
case IComp.Le: inst = Instruction.CompareLessOrEqual; break;
case IComp.Gt: inst = Instruction.CompareGreater; break;
case IComp.Ge: inst = Instruction.CompareGreaterOrEqual; break;
case IComp.Lt:
inst = Instruction.CompareLess;
break;
case IComp.Le:
inst = Instruction.CompareLessOrEqual;
break;
case IComp.Gt:
inst = Instruction.CompareGreater;
break;
case IComp.Ge:
inst = Instruction.CompareGreaterOrEqual;
break;
}
}

View file

@ -1,7 +1,6 @@
using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -103,10 +102,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
Operand res = logicOp switch
{
LogicOp.And => res = context.BitwiseAnd(srcA, srcB),
LogicOp.Or => res = context.BitwiseOr(srcA, srcB),
LogicOp.Xor => res = context.BitwiseExclusiveOr(srcA, srcB),
_ => srcB
LogicOp.And => context.BitwiseAnd(srcA, srcB),
LogicOp.Or => context.BitwiseOr(srcA, srcB),
LogicOp.Xor => context.BitwiseExclusiveOr(srcA, srcB),
_ => srcB,
};
EmitLopPredWrite(context, res, predOp, destPred);

View file

@ -2,7 +2,6 @@ using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System.Numerics;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -48,7 +47,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
AtomsSize.S32 => AtomSize.S32,
AtomsSize.U64 => AtomSize.U64,
AtomsSize.S64 => AtomSize.S64,
_ => AtomSize.U32
_ => AtomSize.U32,
};
Operand id = Const(context.Config.ResourceManager.SharedMemoryId);
@ -85,7 +84,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
for (int index = 0; index < count; index++)
{
Register dest = new Register(op.Dest + index, RegisterType.Gpr);
Register dest = new(op.Dest + index, RegisterType.Gpr);
if (dest.IsRZ)
{
@ -309,14 +308,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
LsSize2.B64 => 2,
LsSize2.B128 => 4,
_ => 1
_ => 1,
};
Operand baseOffset = context.Copy(srcA);
for (int index = 0; index < count; index++)
{
Register dest = new Register(rd + index, RegisterType.Gpr);
Register dest = new(rd + index, RegisterType.Gpr);
if (dest.IsRZ)
{
@ -354,7 +353,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
for (int index = 0; index < count; index++)
{
Register dest = new Register(rd + index, RegisterType.Gpr);
Register dest = new(rd + index, RegisterType.Gpr);
if (dest.IsRZ)
{
@ -390,7 +389,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
LsSize2.B64 => 2,
LsSize2.B128 => 4,
_ => 1
_ => 1,
};
Operand baseOffset = context.Copy(srcA);
@ -476,22 +475,18 @@ namespace Ryujinx.Graphics.Shader.Instructions
LsSize.S8 => StorageKind.GlobalMemoryS8,
LsSize.U16 => StorageKind.GlobalMemoryU16,
LsSize.S16 => StorageKind.GlobalMemoryS16,
_ => StorageKind.GlobalMemory
_ => StorageKind.GlobalMemory,
};
}
private static int GetVectorCount(LsSize size)
{
switch (size)
return size switch
{
case LsSize.B64:
return 2;
case LsSize.B128:
case LsSize.UB128:
return 4;
}
return 1;
LsSize.B64 => 2,
LsSize.B128 or LsSize.UB128 => 4,
_ => 1,
};
}
private static (Operand, Operand) Get40BitsAddress(
@ -544,10 +539,18 @@ namespace Ryujinx.Graphics.Shader.Instructions
switch (size)
{
case LsSize.U8: value = ZeroExtendTo32(context, value, 8); break;
case LsSize.U16: value = ZeroExtendTo32(context, value, 16); break;
case LsSize.S8: value = SignExtendTo32(context, value, 8); break;
case LsSize.S16: value = SignExtendTo32(context, value, 16); break;
case LsSize.U8:
value = ZeroExtendTo32(context, value, 8);
break;
case LsSize.U16:
value = ZeroExtendTo32(context, value, 16);
break;
case LsSize.S8:
value = SignExtendTo32(context, value, 8);
break;
case LsSize.S16:
value = SignExtendTo32(context, value, 16);
break;
}
return value;

View file

@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
public static void Nop(EmitterContext context)
{
InstNop op = context.GetOp<InstNop>();
context.GetOp<InstNop>();
// No operation.
}

View file

@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Collections.Generic;
using System.Numerics;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -221,7 +220,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
Operand destOperand = dest != RegisterConsts.RegisterZeroIndex ? Register(dest, RegisterType.Gpr) : null;
List<Operand> sourcesList = new List<Operand>();
List<Operand> sourcesList = new();
if (isBindless)
{
@ -325,7 +324,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
return context.Copy(Register(srcA++, RegisterType.Gpr));
}
List<Operand> sourcesList = new List<Operand>();
List<Operand> sourcesList = new();
if (isBindless)
{
@ -445,10 +444,18 @@ namespace Ryujinx.Graphics.Shader.Instructions
switch (size)
{
case SuSize.U8: context.Copy(dests[0], ZeroExtendTo32(context, dests[0], 8)); break;
case SuSize.U16: context.Copy(dests[0], ZeroExtendTo32(context, dests[0], 16)); break;
case SuSize.S8: context.Copy(dests[0], SignExtendTo32(context, dests[0], 8)); break;
case SuSize.S16: context.Copy(dests[0], SignExtendTo32(context, dests[0], 16)); break;
case SuSize.U8:
context.Copy(dests[0], ZeroExtendTo32(context, dests[0], 8));
break;
case SuSize.U16:
context.Copy(dests[0], ZeroExtendTo32(context, dests[0], 16));
break;
case SuSize.S8:
context.Copy(dests[0], SignExtendTo32(context, dests[0], 8));
break;
case SuSize.S16:
context.Copy(dests[0], SignExtendTo32(context, dests[0], 16));
break;
}
}
}
@ -493,7 +500,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
return context.Copy(Register(srcB++, RegisterType.Gpr));
}
List<Operand> sourcesList = new List<Operand>();
List<Operand> sourcesList = new();
if (isBindless)
{
@ -600,7 +607,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
return context.Copy(Register(srcB++, RegisterType.Gpr));
}
List<Operand> sourcesList = new List<Operand>();
List<Operand> sourcesList = new();
if (isBindless)
{
@ -699,7 +706,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
SuatomSize.S64 => 3,
SuatomSize.Sd32 => 2,
SuatomSize.Sd64 => 3,
_ => 2
_ => 2,
};
}
@ -715,7 +722,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
SuatomSize.S64 => TextureFormat.R32G32Uint,
SuatomSize.Sd32 => TextureFormat.R32Uint,
SuatomSize.Sd64 => TextureFormat.R32G32Uint,
_ => TextureFormat.R32Uint
_ => TextureFormat.R32Uint,
};
}
@ -732,7 +739,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
SuatomOp.Or => TextureFlags.BitwiseOr,
SuatomOp.Xor => TextureFlags.BitwiseXor,
SuatomOp.Exch => TextureFlags.Swap,
_ => TextureFlags.Add
_ => TextureFlags.Add,
};
}
@ -743,7 +750,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
SuSize.B64 => 2,
SuSize.B128 => 4,
SuSize.UB128 => 4,
_ => 1
_ => 1,
};
}
@ -759,7 +766,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
SuSize.B64 => 3,
SuSize.B128 => 4,
SuSize.UB128 => 4,
_ => 2
_ => 2,
};
}
@ -775,7 +782,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
SuSize.B64 => TextureFormat.R32G32Uint,
SuSize.B128 => TextureFormat.R32G32B32A32Uint,
SuSize.UB128 => TextureFormat.R32G32B32A32Uint,
_ => TextureFormat.R32Uint
_ => TextureFormat.R32Uint,
};
}
@ -789,7 +796,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
SuDim._2d => SamplerType.Texture2D,
SuDim._2dArray => SamplerType.Texture2D | SamplerType.Array,
SuDim._3d => SamplerType.Texture3D,
_ => SamplerType.None
_ => SamplerType.None,
};
}
}

View file

@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader.Translation;
using System;
using System.Collections.Generic;
using System.Numerics;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Instructions
@ -14,7 +13,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
private static readonly int[,] _maskLut = new int[,]
{
{ 0b0001, 0b0010, 0b0100, 0b1000, 0b0011, 0b1001, 0b1010, 0b1100 },
{ 0b0111, 0b1011, 0b1101, 0b1110, 0b1111, 0b0000, 0b0000, 0b0000 }
{ 0b0111, 0b1011, 0b1101, 0b1110, 0b1111, 0b0000, 0b0000, 0b0000 },
};
public const bool Sample1DAs2D = true;
@ -23,7 +22,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
Texs,
Tlds,
Tld4s
Tld4s,
}
public static void Tex(EmitterContext context)
@ -207,7 +206,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
Operand arrayIndex = isArray ? Ra() : null;
List<Operand> sourcesList = new List<Operand>();
List<Operand> sourcesList = new();
if (isBindless)
{
@ -353,7 +352,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
return;
}
List<Operand> sourcesList = new List<Operand>();
List<Operand> sourcesList = new();
Operand Ra()
{
@ -722,7 +721,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
Operand arrayIndex = isArray ? Ra() : null;
List<Operand> sourcesList = new List<Operand>();
List<Operand> sourcesList = new();
SamplerType type = ConvertSamplerType(dimensions);
TextureFlags flags = TextureFlags.Gather;
@ -864,7 +863,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TextureFlags flags = TextureFlags.None;
List<Operand> sourcesList = new List<Operand>();
List<Operand> sourcesList = new();
if (isBindless)
{
@ -996,7 +995,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TextureFlags flags = TextureFlags.Derivatives;
List<Operand> sourcesList = new List<Operand>();
List<Operand> sourcesList = new();
if (isBindless)
{
@ -1126,7 +1125,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
return context.Copy(Register(srcA++, RegisterType.Gpr));
}
List<Operand> sourcesList = new List<Operand>();
List<Operand> sourcesList = new();
if (isBindless)
{
@ -1195,7 +1194,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TexDim.Array3d => SamplerType.Texture3D | SamplerType.Array,
TexDim.Cube => SamplerType.TextureCube,
TexDim.ArrayCube => SamplerType.TextureCube | SamplerType.Array,
_ => throw new ArgumentException($"Invalid texture dimensions \"{dimensions}\".")
_ => throw new ArgumentException($"Invalid texture dimensions \"{dimensions}\"."),
};
}

View file

@ -1,7 +1,6 @@
using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -77,7 +76,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
VideoScale.Shr7 => 7,
VideoScale.Shr15 => 15,
_ => 0
_ => 0,
};
if (shift != 0)

View file

@ -1,7 +1,6 @@
using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
@ -39,7 +38,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
ShflMode.Up => context.ShuffleUp(srcA, srcB, srcC),
ShflMode.Down => context.ShuffleDown(srcA, srcB, srcC),
ShflMode.Bfly => context.ShuffleXor(srcA, srcB, srcC),
_ => (null, null)
_ => (null, null),
};
context.Copy(GetDest(op.Dest), res);

View file

@ -1,6 +1,5 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Instructions
@ -9,27 +8,27 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
private enum TruthTable : byte
{
False = 0x00, // false
True = 0xff, // true
In = 0xf0, // a
And2 = 0xc0, // a & b
Or2 = 0xfc, // a | b
Xor2 = 0x3c, // a ^ b
And3 = 0x80, // a & b & c
Or3 = 0xfe, // a | b | c
XorAnd = 0x60, // a & (b ^ c)
XorOr = 0xf6, // a | (b ^ c)
OrAnd = 0xe0, // a & (b | c)
AndOr = 0xf8, // a | (b & c)
Onehot = 0x16, // (a & !b & !c) | (!a & b & !c) | (!a & !b & c) - Only one value is true.
Majority = 0xe8, // Popcount(a, b, c) >= 2
Gamble = 0x81, // (a & b & c) | (!a & !b & !c) - All on or all off
False = 0x00, // false
True = 0xff, // true
In = 0xf0, // a
And2 = 0xc0, // a & b
Or2 = 0xfc, // a | b
Xor2 = 0x3c, // a ^ b
And3 = 0x80, // a & b & c
Or3 = 0xfe, // a | b | c
XorAnd = 0x60, // a & (b ^ c)
XorOr = 0xf6, // a | (b ^ c)
OrAnd = 0xe0, // a & (b | c)
AndOr = 0xf8, // a | (b & c)
Onehot = 0x16, // (a & !b & !c) | (!a & b & !c) | (!a & !b & c) - Only one value is true.
Majority = 0xe8, // Popcount(a, b, c) >= 2
Gamble = 0x81, // (a & b & c) | (!a & !b & !c) - All on or all off
InverseGamble = 0x7e, // Inverse of Gamble
Dot = 0x1a, // a ^ (c | (a & b))
Mux = 0xca, // a ? b : c
AndXor = 0x78, // a ^ (b & c)
OrXor = 0x1e, // a ^ (b | c)
Xor3 = 0x96, // a ^ b ^ c
Dot = 0x1a, // a ^ (c | (a & b))
Mux = 0xca, // a ? b : c
AndXor = 0x78, // a ^ (b & c)
OrXor = 0x1e, // a ^ (b | c)
Xor3 = 0x96, // a ^ b ^ c
}
public static Operand GetFromTruthTable(EmitterContext context, Operand srcA, Operand srcB, Operand srcC, int imm)
@ -98,6 +97,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
return imm switch
{
#pragma warning disable IDE0055 // Disable formatting
TruthTable.False => Const(0),
TruthTable.True => Const(-1),
TruthTable.In => x,
@ -118,7 +118,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
TruthTable.AndXor => context.BitwiseExclusiveOr(x, context.BitwiseAnd(y, z)),
TruthTable.OrXor => context.BitwiseExclusiveOr(x, context.BitwiseOr(y, z)),
TruthTable.Xor3 => context.BitwiseExclusiveOr(x, context.BitwiseExclusiveOr(y, z)),
_ => null
_ => null,
#pragma warning restore IDE0055
};
}

View file

@ -83,9 +83,9 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
case Instruction.Discard:
case Instruction.Return:
return true;
default:
return false;
}
return false;
}
}
}

View file

@ -1,8 +1,10 @@
using System;
using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
[Flags]
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum Instruction
{
Absolute = 1,
@ -130,7 +132,7 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
FP32 = 1 << 16,
FP64 = 1 << 17,
Mask = 0xffff
Mask = 0xffff,
}
static class InstructionExtensions

View file

@ -43,6 +43,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
VertexId,
VertexIndex,
ViewportIndex,
ViewportMask
ViewportMask,
}
}

View file

@ -3,6 +3,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
static class IrConsts
{
public const int False = 0;
public const int True = -1;
public const int True = -1;
}
}

View file

@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
class Operand
{
private const int CbufSlotBits = 5;
private const int CbufSlotLsb = 32 - CbufSlotBits;
private const int CbufSlotLsb = 32 - CbufSlotBits;
private const int CbufSlotMask = (1 << CbufSlotBits) - 1;
public OperandType Type { get; }
@ -30,19 +30,19 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
public Operand(OperandType type, int value) : this()
{
Type = type;
Type = type;
Value = value;
}
public Operand(Register reg) : this()
{
Type = OperandType.Register;
Type = OperandType.Register;
Value = PackRegInfo(reg.Index, reg.Type);
}
public Operand(int slot, int offset) : this()
{
Type = OperandType.ConstantBuffer;
Type = OperandType.ConstantBuffer;
Value = PackCbufInfo(slot, offset);
}

View file

@ -8,6 +8,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
Label,
LocalVariable,
Register,
Undefined
Undefined,
}
}

View file

@ -62,7 +62,7 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
public Operation(Instruction inst, int index, Operand[] dests, Operand[] sources) : this(sources)
{
Inst = inst;
Inst = inst;
Index = index;
if (dests != null)

View file

@ -15,21 +15,21 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
public int DestsCount => _dest != null ? 1 : 0;
private HashSet<BasicBlock> _blocks;
private readonly HashSet<BasicBlock> _blocks;
private class PhiSource
{
public BasicBlock Block { get; }
public Operand Operand { get; set; }
public BasicBlock Block { get; }
public Operand Operand { get; set; }
public PhiSource(BasicBlock block, Operand operand)
{
Block = block;
Block = block;
Operand = operand;
}
}
private List<PhiSource> _sources;
private readonly List<PhiSource> _sources;
public int SourcesCount => _sources.Count;

View file

@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
GlobalMemoryS8, // TODO: Remove this and store type as a field on the Operation class itself.
GlobalMemoryS16, // TODO: Remove this and store type as a field on the Operation class itself.
GlobalMemoryU8, // TODO: Remove this and store type as a field on the Operation class itself.
GlobalMemoryU16 // TODO: Remove this and store type as a field on the Operation class itself.
GlobalMemoryU16, // TODO: Remove this and store type as a field on the Operation class itself.
}
static class StorageKindExtensions

View file

@ -1,32 +1,34 @@
using System;
using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
[Flags]
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum TextureFlags
{
None = 0,
Bindless = 1 << 0,
Gather = 1 << 1,
None = 0,
Bindless = 1 << 0,
Gather = 1 << 1,
Derivatives = 1 << 2,
IntCoords = 1 << 3,
LodBias = 1 << 4,
LodLevel = 1 << 5,
Offset = 1 << 6,
Offsets = 1 << 7,
Coherent = 1 << 8,
IntCoords = 1 << 3,
LodBias = 1 << 4,
LodLevel = 1 << 5,
Offset = 1 << 6,
Offsets = 1 << 7,
Coherent = 1 << 8,
AtomicMask = 15 << 16,
AtomicMask = 15 << 16,
Add = 0 << 16,
Minimum = 1 << 16,
Maximum = 2 << 16,
Increment = 3 << 16,
Decrement = 4 << 16,
BitwiseAnd = 5 << 16,
BitwiseOr = 6 << 16,
BitwiseXor = 7 << 16,
Swap = 8 << 16,
CAS = 9 << 16
Add = 0 << 16,
Minimum = 1 << 16,
Maximum = 2 << 16,
Increment = 3 << 16,
Decrement = 4 << 16,
BitwiseAnd = 5 << 16,
BitwiseOr = 6 << 16,
BitwiseXor = 7 << 16,
Swap = 8 << 16,
CAS = 9 << 16,
}
}

View file

@ -2,23 +2,22 @@ namespace Ryujinx.Graphics.Shader
{
enum OutputTopology
{
PointList = 1,
LineStrip = 6,
TriangleStrip = 7
PointList = 1,
LineStrip = 6,
TriangleStrip = 7,
}
static class OutputTopologyExtensions
{
public static string ToGlslString(this OutputTopology topology)
{
switch (topology)
return topology switch
{
case OutputTopology.LineStrip: return "line_strip";
case OutputTopology.PointList: return "points";
case OutputTopology.TriangleStrip: return "triangle_strip";
}
return "points";
OutputTopology.LineStrip => "line_strip",
OutputTopology.PointList => "points",
OutputTopology.TriangleStrip => "triangle_strip",
_ => "points",
};
}
}
}

View file

@ -15,10 +15,10 @@ namespace Ryujinx.Graphics.Shader
Mask = 0xff,
Array = 1 << 8,
Indexed = 1 << 9,
Array = 1 << 8,
Indexed = 1 << 9,
Multisample = 1 << 10,
Shadow = 1 << 11
Shadow = 1 << 11,
}
static class SamplerTypeExtensions
@ -32,7 +32,7 @@ namespace Ryujinx.Graphics.Shader
SamplerType.Texture2D => 2,
SamplerType.Texture3D => 3,
SamplerType.TextureCube => 3,
_ => throw new ArgumentException($"Invalid sampler type \"{type}\".")
_ => throw new ArgumentException($"Invalid sampler type \"{type}\"."),
};
}
@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Shader
SamplerType.Texture2D => "sampler2D",
SamplerType.Texture3D => "sampler3D",
SamplerType.TextureCube => "samplerCube",
_ => throw new ArgumentException($"Invalid sampler type \"{type}\".")
_ => throw new ArgumentException($"Invalid sampler type \"{type}\"."),
};
if ((type & SamplerType.Multisample) != 0)
@ -75,7 +75,7 @@ namespace Ryujinx.Graphics.Shader
SamplerType.Texture2D => "image2D",
SamplerType.Texture3D => "image3D",
SamplerType.TextureCube => "imageCube",
_ => throw new ArgumentException($"Invalid sampler type \"{type}\".")
_ => throw new ArgumentException($"Invalid sampler type \"{type}\"."),
};
if ((type & SamplerType.Multisample) != 0)
@ -90,8 +90,12 @@ namespace Ryujinx.Graphics.Shader
switch (componentType)
{
case AggregateType.U32: typeName = 'u' + typeName; break;
case AggregateType.S32: typeName = 'i' + typeName; break;
case AggregateType.U32:
typeName = 'u' + typeName;
break;
case AggregateType.S32:
typeName = 'i' + typeName;
break;
}
return typeName;

View file

@ -3,6 +3,6 @@ namespace Ryujinx.Graphics.Shader
public enum ShaderIdentification
{
None,
GeometryLayerPassthrough
GeometryLayerPassthrough,
}
}

View file

@ -9,7 +9,7 @@ namespace Ryujinx.Graphics.Shader
Geometry,
Fragment,
Count
Count,
}
public static class ShaderStageExtensions

View file

@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public AstAssignment(IAstNode destination, IAstNode source)
{
Destination = destination;
Source = source;
Source = source;
AddDef(destination, this);
}

View file

@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
}
}
private LinkedList<IAstNode> _nodes;
private readonly LinkedList<IAstNode> _nodes;
public IAstNode First => _nodes.First?.Value;
public IAstNode Last => _nodes.Last?.Value;
@ -38,7 +38,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public AstBlock(AstBlockType type, IAstNode condition = null)
{
Type = type;
Type = type;
Condition = condition;
_nodes = new LinkedList<IAstNode>();

View file

@ -7,6 +7,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Else,
ElseIf,
Main,
While
While,
}
}

View file

@ -49,9 +49,10 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public static AstOperand Local(AggregateType type)
{
AstOperand local = new AstOperand(OperandType.LocalVariable);
local.VarType = type;
AstOperand local = new(OperandType.LocalVariable)
{
VarType = type,
};
return local;
}

View file

@ -29,9 +29,9 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Value = operand.Value;
}
public AstOperand(OperandType type, int value = 0) : this()
public AstOperand(OperandType type, int value = 0) : this()
{
Type = type;
Type = type;
Value = value;
}
}

View file

@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public int Index { get; }
private IAstNode[] _sources;
private readonly IAstNode[] _sources;
public int SourcesCount => _sources.Length;
@ -77,9 +77,15 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
switch (componentsCount)
{
case 2: type |= AggregateType.Vector2; break;
case 3: type |= AggregateType.Vector3; break;
case 4: type |= AggregateType.Vector4; break;
case 2:
type |= AggregateType.Vector2;
break;
case 3:
type |= AggregateType.Vector3;
break;
case 4:
type |= AggregateType.Vector4;
break;
}
return type;

View file

@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
// (this makes comparison with the disassembly easier).
if (!context.Config.Options.Flags.HasFlag(TranslationFlags.DebugMode))
{
AstBlockVisitor visitor = new AstBlockVisitor(mainBlock);
AstBlockVisitor visitor = new(mainBlock);
foreach (IAstNode node in visitor.Visit())
{
@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
private static bool IsWorthPropagating(IAstNode source)
{
if (!(source is AstOperation srcOp))
if (source is not AstOperation srcOp)
{
return false;
}
@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
private static void RemoveEmptyBlocks(AstBlock mainBlock)
{
Queue<AstBlock> pending = new Queue<AstBlock>();
Queue<AstBlock> pending = new();
pending.Enqueue(mainBlock);

View file

@ -3,6 +3,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
enum BufferLayout
{
Std140,
Std430
Std430,
}
}

View file

@ -1,7 +1,6 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System;
using System.Collections.Generic;
using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
namespace Ryujinx.Graphics.Shader.StructuredIr
@ -110,16 +109,16 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
if (lLevel > rLevel)
{
block = lBlock;
block = lBlock;
blockLvl = lLevel;
other = rBlock;
other = rBlock;
otherLvl = rLevel;
}
else /* if (rLevel > lLevel) */
{
block = rBlock;
block = rBlock;
blockLvl = rLevel;
other = lBlock;
other = lBlock;
otherLvl = lLevel;
}
@ -144,7 +143,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
AstBlock[] path = BackwardsPath(block, ParentBlock(stmt.Label));
AstBlock loopFirstStmt = path[path.Length - 1];
AstBlock loopFirstStmt = path[^1];
if (loopFirstStmt.Type == AstBlockType.Else)
{
@ -194,7 +193,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
loopBlock.AddAfter(child, stmt.Goto);
block = loopBlock;
block = loopBlock;
gLevel = loopLevel;
}
}
@ -252,7 +251,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
for (int index = path.Length - 1; index >= 0; index--)
{
AstBlock child = path[index];
AstBlock last = child;
AstBlock last = child;
if (child.Type == AstBlockType.If)
{
@ -265,7 +264,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
else if (child.Type == AstBlockType.Else)
{
// Modify the matching if condition to force the else to be entered by the goto.
if (!(Previous(child) is AstBlock ifBlock) || ifBlock.Type != AstBlockType.If)
if (Previous(child) is not AstBlock ifBlock || ifBlock.Type != AstBlockType.If)
{
throw new InvalidOperationException("Found an else without a matching if.");
}
@ -332,7 +331,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
AstBlock block = ParentBlock(stmt.Goto);
AstBlock newBlock = new AstBlock(AstBlockType.If, stmt.Condition);
AstBlock newBlock = new(AstBlockType.If, stmt.Condition);
block.AddAfter(stmt.Goto, newBlock);
@ -340,11 +339,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
}
private static AstBlock Enclose(
AstBlock block,
AstBlock block,
AstBlockType type,
IAstNode cond,
IAstNode first,
IAstNode last = null)
IAstNode cond,
IAstNode first,
IAstNode last = null)
{
if (first == last)
{
@ -367,7 +366,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
return first as AstBlock;
}
AstBlock newBlock = new AstBlock(type, cond);
AstBlock newBlock = new(type, cond);
block.AddBefore(first, newBlock);
@ -387,7 +386,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
private static bool BlockMatches(IAstNode node, AstBlockType type, IAstNode cond)
{
if (!(node is AstBlock block))
if (node is not AstBlock block)
{
return false;
}
@ -399,7 +398,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
if (lCond is AstOperation lCondOp && lCondOp.Inst == Instruction.LogicalNot)
{
if (!(rCond is AstOperation rCondOp) || rCondOp.Inst != lCondOp.Inst)
if (rCond is not AstOperation rCondOp || rCondOp.Inst != lCondOp.Inst)
{
return false;
}
@ -418,7 +417,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
return block.Parent;
}
while (!(node is AstBlock))
while (node is not AstBlock)
{
node = node.Parent;
}
@ -430,7 +429,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
AstBlock block = bottom;
List<AstBlock> path = new List<AstBlock>();
List<AstBlock> path = new();
while (block != top)
{

View file

@ -4,7 +4,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
class GotoStatement
{
public AstOperation Goto { get; }
public AstOperation Goto { get; }
public AstAssignment Label { get; }
public IAstNode Condition => Label.Destination;
@ -15,8 +15,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public GotoStatement(AstOperation branch, AstAssignment label, bool isLoop)
{
Goto = branch;
Label = label;
Goto = branch;
Label = label;
IsLoop = isLoop;
}
}

View file

@ -7,11 +7,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
MultiplyHighS32 = 1 << 2,
MultiplyHighU32 = 1 << 3,
Shuffle = 1 << 4,
ShuffleDown = 1 << 5,
ShuffleUp = 1 << 6,
ShuffleXor = 1 << 7,
SwizzleAdd = 1 << 10,
FSI = 1 << 11
Shuffle = 1 << 4,
ShuffleDown = 1 << 5,
ShuffleUp = 1 << 6,
ShuffleXor = 1 << 7,
SwizzleAdd = 1 << 10,
FSI = 1 << 11,
}
}

View file

@ -19,12 +19,13 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
}
}
private static InstInfo[] _infoTbl;
private static readonly InstInfo[] _infoTbl;
static InstructionInfo()
{
_infoTbl = new InstInfo[(int)Instruction.Count];
#pragma warning disable IDE0055 // Disable formatting
// Inst Destination type Source 1 type Source 2 type Source 3 type Source 4 type
Add(Instruction.AtomicAdd, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
Add(Instruction.AtomicAnd, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
@ -130,6 +131,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.VoteAll, AggregateType.Bool, AggregateType.Bool);
Add(Instruction.VoteAllEqual, AggregateType.Bool, AggregateType.Bool);
Add(Instruction.VoteAny, AggregateType.Bool, AggregateType.Bool);
#pragma warning restore IDE0055v
}
private static void Add(Instruction inst, AggregateType destType, params AggregateType[] srcTypes)

View file

@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
OperandType.Argument => AggregateType.S32,
OperandType.Constant => AggregateType.S32,
OperandType.Undefined => AggregateType.S32,
_ => throw new ArgumentException($"Invalid operand type \"{type}\".")
_ => throw new ArgumentException($"Invalid operand type \"{type}\"."),
};
}
}

View file

@ -30,7 +30,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
BasicBlock srcBlock = phi.GetBlock(index);
Operation copyOp = new Operation(Instruction.Copy, phi.Dest, src);
Operation copyOp = new(Instruction.Copy, phi.Dest, src);
srcBlock.Append(copyOp);
}

View file

@ -2,7 +2,7 @@ using Ryujinx.Graphics.Shader.Translation;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
struct StructureField
readonly struct StructureField
{
public AggregateType Type { get; }
public string Name { get; }

View file

@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
public static StructuredProgramInfo MakeStructuredProgram(IReadOnlyList<Function> functions, ShaderConfig config)
{
StructuredProgramContext context = new StructuredProgramContext(config);
StructuredProgramContext context = new(config);
for (int funcIndex = 0; funcIndex < functions.Count; funcIndex++)
{
@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
AggregateType returnType = function.ReturnsValue ? AggregateType.S32 : AggregateType.Void;
AggregateType[] inArguments = new AggregateType[function.InArgumentsCount];
AggregateType[] inArguments = new AggregateType[function.InArgumentsCount];
AggregateType[] outArguments = new AggregateType[function.OutArgumentsCount];
for (int i = 0; i < inArguments.Length; i++)
@ -79,7 +79,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
IoVariable ioVariable = (IoVariable)operation.GetSource(0).Value;
bool isOutput = storageKind.IsOutput();
bool perPatch = storageKind.IsPerPatch();
int location = 0;
int component = 0;
@ -169,9 +168,15 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
switch (componentsCount)
{
case 2: destType |= AggregateType.Vector2; break;
case 3: destType |= AggregateType.Vector3; break;
case 4: destType |= AggregateType.Vector4; break;
case 2:
destType |= AggregateType.Vector2;
break;
case 3:
destType |= AggregateType.Vector3;
break;
case 4:
destType |= AggregateType.Vector4;
break;
}
AstOperand destVec = context.NewTemp(destType);
@ -181,7 +186,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
for (int i = 0; i < operation.DestsCount; i++)
{
AstOperand dest = context.GetOperand(operation.GetDest(i));
AstOperand index = new AstOperand(OperandType.Constant, i);
AstOperand index = new(OperandType.Constant, i);
dest.VarType = destElemType;
@ -202,7 +207,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
}
bool isCondSel = inst == Instruction.ConditionalSelect;
bool isCopy = inst == Instruction.Copy;
bool isCopy = inst == Instruction.Copy;
if (isCondSel || isCopy)
{
@ -304,9 +309,9 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
private static AggregateType GetVarTypeFromUses(Operand dest)
{
HashSet<Operand> visited = new HashSet<Operand>();
HashSet<Operand> visited = new();
Queue<Operand> pending = new Queue<Operand>();
Queue<Operand> pending = new();
bool Enqueue(Operand operand)
{
@ -385,7 +390,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
Instruction.ImageLoad or
Instruction.TextureSample => true,
_ => false
_ => false,
};
}
@ -396,7 +401,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Instruction.Branch or
Instruction.BranchIfFalse or
Instruction.BranchIfTrue => true,
_ => false
_ => false,
};
}
@ -408,7 +413,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Instruction.BitwiseExclusiveOr or
Instruction.BitwiseNot or
Instruction.BitwiseOr => true,
_ => false
_ => false,
};
}
@ -420,7 +425,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Instruction.BitwiseExclusiveOr => Instruction.LogicalExclusiveOr,
Instruction.BitwiseNot => Instruction.LogicalNot,
Instruction.BitwiseOr => Instruction.LogicalOr,
_ => throw new ArgumentException($"Unexpected instruction \"{inst}\".")
_ => throw new ArgumentException($"Unexpected instruction \"{inst}\"."),
};
}
}

View file

@ -3,7 +3,6 @@ using Ryujinx.Graphics.Shader.Translation;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
namespace Ryujinx.Graphics.Shader.StructuredIr
@ -165,7 +164,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
// this is not valid as the loop condition would be evaluated,
// and it could erroneously jump back to the start of the loop.
bool inRange =
block.Branch.Index < _currEndIndex ||
block.Branch.Index < _currEndIndex ||
(block.Branch.Index == _currEndIndex && block.Branch.Index < _loopEndIndex);
bool isLoop = block.Branch.Index <= block.Index;
@ -184,11 +183,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
AddNode(Assign(gotoTempAsg.Destination, cond));
AstOperation branch = new AstOperation(branchOp.Inst);
AstOperation branch = new(branchOp.Inst);
AddNode(branch);
GotoStatement gotoStmt = new GotoStatement(branch, gotoTempAsg, isLoop);
GotoStatement gotoStmt = new(branch, gotoTempAsg, isLoop);
_gotos.Add(gotoStmt);
}
@ -236,13 +235,13 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
private void NewBlock(AstBlockType type, IAstNode cond, int endIndex)
{
AstBlock childBlock = new AstBlock(type, cond);
AstBlock childBlock = new(type, cond);
AddNode(childBlock);
_blockStack.Push((_currBlock, _currEndIndex, _loopEndIndex));
_currBlock = childBlock;
_currBlock = childBlock;
_currEndIndex = endIndex;
if (type == AstBlockType.DoWhile)
@ -316,7 +315,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
new AstOperand(OperandType.Constant, binding),
new AstOperand(OperandType.Constant, 0),
new AstOperand(OperandType.Constant, vecIndex),
new AstOperand(OperandType.Constant, elemIndex)
new AstOperand(OperandType.Constant, elemIndex),
};
return new AstOperation(Instruction.Load, StorageKind.ConstantBuffer, false, sources, sources.Length);

View file

@ -20,22 +20,22 @@ namespace Ryujinx.Graphics.Shader
FragmentIsBgra,
ViewportInverse,
FragmentRenderScaleCount,
RenderScale
RenderScale,
}
public struct SupportBuffer
{
internal const int Binding = 0;
public static int FieldSize;
public static int RequiredSize;
public static readonly int FieldSize;
public static readonly int RequiredSize;
public static int FragmentAlphaTestOffset;
public static int FragmentIsBgraOffset;
public static int ViewportInverseOffset;
public static int FragmentRenderScaleCountOffset;
public static int GraphicsRenderScaleOffset;
public static int ComputeRenderScaleOffset;
public static readonly int FragmentAlphaTestOffset;
public static readonly int FragmentIsBgraOffset;
public static readonly int ViewportInverseOffset;
public static readonly int FragmentRenderScaleCountOffset;
public static readonly int GraphicsRenderScaleOffset;
public static readonly int ComputeRenderScaleOffset;
public const int FragmentIsBgraCount = 8;
// One for the render target, 64 for the textures, and 8 for the images.
@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Shader
FieldSize = Unsafe.SizeOf<Vector4<float>>();
RequiredSize = Unsafe.SizeOf<SupportBuffer>();
SupportBuffer instance = new SupportBuffer();
SupportBuffer instance = new();
FragmentAlphaTestOffset = OffsetOf(ref instance, ref instance.FragmentAlphaTest);
FragmentIsBgraOffset = OffsetOf(ref instance, ref instance.FragmentIsBgra);
@ -69,7 +69,7 @@ namespace Ryujinx.Graphics.Shader
new StructureField(AggregateType.Array | AggregateType.U32, "s_is_bgra", FragmentIsBgraCount),
new StructureField(AggregateType.Vector4 | AggregateType.FP32, "s_viewport_inverse"),
new StructureField(AggregateType.S32, "s_frag_scale_count"),
new StructureField(AggregateType.Array | AggregateType.FP32, "s_render_scale", RenderScaleMaxCount)
new StructureField(AggregateType.Array | AggregateType.FP32, "s_render_scale", RenderScaleMaxCount),
});
}

View file

@ -4,7 +4,7 @@ namespace Ryujinx.Graphics.Shader
{
Isolines = 0,
Triangles = 1,
Quads = 2
Quads = 2,
}
static class TessPatchTypeExtensions
@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader
{
TessPatchType.Isolines => "isolines",
TessPatchType.Quads => "quads",
_ => "triangles"
_ => "triangles",
};
}
}

View file

@ -4,7 +4,7 @@ namespace Ryujinx.Graphics.Shader
{
EqualSpacing = 0,
FractionalEventSpacing = 1,
FractionalOddSpacing = 2
FractionalOddSpacing = 2,
}
static class TessSpacingExtensions
@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader
{
TessSpacing.FractionalEventSpacing => "fractional_even_spacing",
TessSpacing.FractionalOddSpacing => "fractional_odd_spacing",
_ => "equal_spacing"
_ => "equal_spacing",
};
}
}

View file

@ -16,12 +16,12 @@ namespace Ryujinx.Graphics.Shader
public TextureDescriptor(int binding, SamplerType type, TextureFormat format, int cbufSlot, int handleIndex)
{
Binding = binding;
Type = type;
Format = format;
CbufSlot = cbufSlot;
Binding = binding;
Type = type;
Format = format;
CbufSlot = cbufSlot;
HandleIndex = handleIndex;
Flags = TextureUsageFlags.None;
Flags = TextureUsageFlags.None;
}
public TextureDescriptor SetFlag(TextureUsageFlags flag)

View file

@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.Shader
R32G32B32A32Sint,
R10G10B10A2Unorm,
R10G10B10A2Uint,
R11G11B10Float
R11G11B10Float,
}
static class TextureFormatExtensions
@ -52,6 +52,7 @@ namespace Ryujinx.Graphics.Shader
{
return format switch
{
#pragma warning disable IDE0055 // Disable formatting
TextureFormat.R8Unorm => "r8",
TextureFormat.R8Snorm => "r8_snorm",
TextureFormat.R8Uint => "r8ui",
@ -91,7 +92,8 @@ namespace Ryujinx.Graphics.Shader
TextureFormat.R10G10B10A2Unorm => "rgb10_a2",
TextureFormat.R10G10B10A2Uint => "rgb10_a2ui",
TextureFormat.R11G11B10Float => "r11f_g11f_b10f",
_ => string.Empty
_ => string.Empty,
#pragma warning restore IDE0055
};
}

View file

@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Shader
CombinedSampler = 0, // Must be 0.
SeparateSamplerHandle = 1,
SeparateSamplerId = 2,
SeparateConstantSamplerHandle = 3
SeparateConstantSamplerHandle = 3,
}
public static class TextureHandle

View file

@ -14,6 +14,6 @@ namespace Ryujinx.Graphics.Shader
ResScaleUnsupported = 1 << 0,
NeedsScaleValue = 1 << 1,
ImageStore = 1 << 2,
ImageCoherent = 1 << 3
ImageCoherent = 1 << 3,
}
}

View file

@ -1,8 +1,10 @@
using System;
using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.Graphics.Shader.Translation
{
[Flags]
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
enum AggregateType
{
Invalid,
@ -23,7 +25,7 @@ namespace Ryujinx.Graphics.Shader.Translation
Vector3 = 2 << ElementCountShift,
Vector4 = 3 << ElementCountShift,
Array = 1 << 10
Array = 1 << 10,
}
static class AggregateTypeExtensions
@ -37,7 +39,7 @@ namespace Ryujinx.Graphics.Shader.Translation
AggregateType.S32 or
AggregateType.U32 => 4,
AggregateType.FP64 => 8,
_ => 0
_ => 0,
};
switch (type & AggregateType.ElementCountMask)

View file

@ -13,11 +13,11 @@ namespace Ryujinx.Graphics.Shader.Translation
{
Blocks = blocks;
HashSet<BasicBlock> visited = new HashSet<BasicBlock>();
HashSet<BasicBlock> visited = new();
Stack<BasicBlock> blockStack = new Stack<BasicBlock>();
Stack<BasicBlock> blockStack = new();
List<BasicBlock> postOrderBlocks = new List<BasicBlock>(blocks.Length);
List<BasicBlock> postOrderBlocks = new(blocks.Length);
PostOrderMap = new int[blocks.Length];
@ -50,9 +50,9 @@ namespace Ryujinx.Graphics.Shader.Translation
public static ControlFlowGraph Create(Operation[] operations)
{
Dictionary<Operand, BasicBlock> labels = new Dictionary<Operand, BasicBlock>();
Dictionary<Operand, BasicBlock> labels = new();
List<BasicBlock> blocks = new List<BasicBlock>();
List<BasicBlock> blocks = new();
BasicBlock currentBlock = null;
@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.Translation
void NewNextBlock()
{
BasicBlock block = new BasicBlock(blocks.Count);
BasicBlock block = new(blocks.Count);
blocks.Add(block);
@ -110,7 +110,7 @@ namespace Ryujinx.Graphics.Shader.Translation
currentBlock.Operations.AddLast(operation);
}
needsNewBlock = operation.Inst == Instruction.Branch ||
needsNewBlock = operation.Inst == Instruction.Branch ||
operation.Inst == Instruction.BranchIfTrue ||
operation.Inst == Instruction.BranchIfFalse;

View file

@ -4,7 +4,6 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Numerics;
using System.Runtime.CompilerServices;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Translation
@ -84,7 +83,7 @@ namespace Ryujinx.Graphics.Shader.Translation
public Operand Add(Instruction inst, Operand dest = null, params Operand[] sources)
{
Operation operation = new Operation(inst, dest, sources);
Operation operation = new(inst, dest, sources);
_operations.Add(operation);
@ -93,7 +92,7 @@ namespace Ryujinx.Graphics.Shader.Translation
public Operand Add(Instruction inst, StorageKind storageKind, Operand dest = null, params Operand[] sources)
{
Operation operation = new Operation(inst, storageKind, dest, sources);
Operation operation = new(inst, storageKind, dest, sources);
_operations.Add(operation);
@ -104,7 +103,7 @@ namespace Ryujinx.Graphics.Shader.Translation
{
Operand[] dests = new[] { dest.Item1, dest.Item2 };
Operation operation = new Operation(inst, 0, dests, sources);
Operation operation = new(inst, 0, dests, sources);
Add(operation);
@ -430,7 +429,7 @@ namespace Ryujinx.Graphics.Shader.Translation
AlphaTestOp.Less => Instruction.CompareLess,
AlphaTestOp.LessOrEqual => Instruction.CompareLessOrEqual,
AlphaTestOp.NotEqual => Instruction.CompareNotEqual,
_ => 0
_ => 0,
};
Debug.Assert(comparator != 0, $"Invalid alpha test operation \"{alphaTestOp}\".");

View file

@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Shader.Translation
// Affected by resolution scaling.
IntegerSampling = 1 << 0,
FragCoordXY = 1 << 1,
FragCoordXY = 1 << 1,
Bindless = 1 << 2,
InstanceId = 1 << 3,
@ -23,6 +23,6 @@ namespace Ryujinx.Graphics.Shader.Translation
OaIndexing = 1 << 8,
FixedFuncAttr = 1 << 9,
LocalMemory = 1 << 10,
SharedMemory = 1 << 11
SharedMemory = 1 << 11,
}
}

View file

@ -7,11 +7,11 @@ namespace Ryujinx.Graphics.Shader.Translation
{
static class FunctionMatch
{
private static IPatternTreeNode[] _fsiGetAddressTree = PatternTrees.GetFsiGetAddress();
private static IPatternTreeNode[] _fsiGetAddressV2Tree = PatternTrees.GetFsiGetAddressV2();
private static IPatternTreeNode[] _fsiIsLastWarpThreadPatternTree = PatternTrees.GetFsiIsLastWarpThread();
private static IPatternTreeNode[] _fsiBeginPatternTree = PatternTrees.GetFsiBeginPattern();
private static IPatternTreeNode[] _fsiEndPatternTree = PatternTrees.GetFsiEndPattern();
private static readonly IPatternTreeNode[] _fsiGetAddressTree = PatternTrees.GetFsiGetAddress();
private static readonly IPatternTreeNode[] _fsiGetAddressV2Tree = PatternTrees.GetFsiGetAddressV2();
private static readonly IPatternTreeNode[] _fsiIsLastWarpThreadPatternTree = PatternTrees.GetFsiIsLastWarpThread();
private static readonly IPatternTreeNode[] _fsiBeginPatternTree = PatternTrees.GetFsiBeginPattern();
private static readonly IPatternTreeNode[] _fsiEndPatternTree = PatternTrees.GetFsiEndPattern();
public static void RunPass(DecodedProgram program)
{
@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.Shader.Translation
private enum TreeNodeType : byte
{
Op,
Label
Label,
}
private class TreeNode
@ -150,9 +150,9 @@ namespace Ryujinx.Graphics.Shader.Translation
private static TreeNode[] BuildTree(Block[] blocks)
{
List<TreeNode> nodes = new List<TreeNode>();
List<TreeNode> nodes = new();
Dictionary<ulong, TreeNode> labels = new Dictionary<ulong, TreeNode>();
Dictionary<ulong, TreeNode> labels = new();
TreeNodeUse[] predDefs = new TreeNodeUse[RegisterConsts.PredsCount];
TreeNodeUse[] gprDefs = new TreeNodeUse[RegisterConsts.GprsCount];
@ -223,7 +223,7 @@ namespace Ryujinx.Graphics.Shader.Translation
if (block.Predecessors.Count > 1)
{
TreeNode label = new TreeNode(order++);
TreeNode label = new(order++);
nodes.Add(label);
labels.Add(block.Address, label);
}
@ -232,7 +232,7 @@ namespace Ryujinx.Graphics.Shader.Translation
{
InstOp op = block.OpCodes[opIndex];
TreeNode node = new TreeNode(op, IsOrderDependant(op.Name) ? order : (byte)0);
TreeNode node = new(op, IsOrderDependant(op.Name) ? order : (byte)0);
// Add uses.
@ -288,7 +288,7 @@ namespace Ryujinx.Graphics.Shader.Translation
InstProps.SPd => 30,
InstProps.TPd => 51,
InstProps.VPd => 45,
_ => throw new InvalidOperationException($"Table has unknown predicate destination {pdType}.")
_ => throw new InvalidOperationException($"Table has unknown predicate destination {pdType}."),
};
byte predIndex = (byte)((op.RawOpCode >> bit) & 7);
@ -350,7 +350,7 @@ namespace Ryujinx.Graphics.Shader.Translation
public IPatternTreeNode Node { get; }
public int Index { get; }
public bool Inverted { get; }
public PatternTreeNodeUse Inv => new PatternTreeNodeUse(Index, !Inverted, Node);
public PatternTreeNodeUse Inv => new(Index, !Inverted, Node);
private PatternTreeNodeUse(int index, bool inverted, IPatternTreeNode node)
{
@ -373,7 +373,7 @@ namespace Ryujinx.Graphics.Shader.Translation
public TreeNodeType Type { get; }
public byte Order { get; }
public bool IsImm { get; }
public PatternTreeNodeUse Out => new PatternTreeNodeUse(0, this);
public PatternTreeNodeUse Out => new(0, this);
public PatternTreeNode(InstName name, Func<T, bool> match, TreeNodeType type = TreeNodeType.Op, byte order = 0, bool isImm = false)
{
@ -435,7 +435,7 @@ namespace Ryujinx.Graphics.Shader.Translation
}
DecodedFunction callTarget = program.GetFunctionByAddress(callOp.GetAbsoluteAddress());
TreeNode[] callTargetTree = null;
TreeNode[] callTargetTree;
if (callTarget == null || !Matches(_fsiIsLastWarpThreadPatternTree, callTargetTree = BuildTree(callTarget.Blocks)))
{
@ -548,7 +548,7 @@ namespace Ryujinx.Graphics.Shader.Translation
.Use(PT)
.Use(orderingTicketValue).Out),
Iadd(x: true, 0, 405).Use(PT).Use(RZ),
Ret().Use(PT)
Ret().Use(PT),
};
}
@ -576,7 +576,7 @@ namespace Ryujinx.Graphics.Shader.Translation
.Use(PT)
.Use(orderingTicketValue).Out).Out),
Iadd(x: true, 0, 405).Use(PT).Use(RZ),
Ret().Use(PT)
Ret().Use(PT),
};
}
@ -603,7 +603,7 @@ namespace Ryujinx.Graphics.Shader.Translation
.Use(threadKillValue).OutAt(1))
.Use(RZ).Out).OutAt(1)).Out)
.Use(laneIdValue),
Ret().Use(PT)
Ret().Use(PT),
};
}
@ -638,7 +638,7 @@ namespace Ryujinx.Graphics.Shader.Translation
.Use(PT)
.Use(addressLowValue).Out).Inv)
.Use(label.Out),
Ret().Use(PT)
Ret().Use(PT),
};
}
@ -684,7 +684,7 @@ namespace Ryujinx.Graphics.Shader.Translation
.Use(incrementValue)
.Use(popcResult)
.Use(RZ).Out).Out),
Ret().Use(PT)
Ret().Use(PT),
};
}
@ -806,7 +806,6 @@ namespace Ryujinx.Graphics.Shader.Translation
private static PatternTreeNodeUse PT => PTOrRZ();
private static PatternTreeNodeUse RZ => PTOrRZ();
private static PatternTreeNodeUse Undef => new PatternTreeNodeUse(0, null);
private static PatternTreeNodeUse CallArg(int index)
{

View file

@ -1,7 +1,6 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System;
using System.Collections.Generic;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Translation
@ -65,13 +64,13 @@ namespace Ryujinx.Graphics.Shader.Translation
HelperFunctionName.ConvertFloatToDouble => GenerateConvertFloatToDoubleFunction(),
HelperFunctionName.TexelFetchScale => GenerateTexelFetchScaleFunction(),
HelperFunctionName.TextureSizeUnscale => GenerateTextureSizeUnscaleFunction(),
_ => throw new ArgumentException($"Invalid function name {functionName}")
_ => throw new ArgumentException($"Invalid function name {functionName}"),
};
}
private Function GenerateConvertDoubleToFloatFunction()
private static Function GenerateConvertDoubleToFloatFunction()
{
EmitterContext context = new EmitterContext();
EmitterContext context = new();
Operand valueLow = Argument(0);
Operand valueHigh = Argument(1);
@ -119,9 +118,9 @@ namespace Ryujinx.Graphics.Shader.Translation
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ConvertDoubleToFloat", true, 2, 0);
}
private Function GenerateConvertFloatToDoubleFunction()
private static Function GenerateConvertFloatToDoubleFunction()
{
EmitterContext context = new EmitterContext();
EmitterContext context = new();
Operand value = Argument(0);
@ -164,13 +163,13 @@ namespace Ryujinx.Graphics.Shader.Translation
HelperFunctionName.SharedAtomicMinS32 => GenerateSharedAtomicSigned(id, isMin: true),
HelperFunctionName.SharedStore8 => GenerateSharedStore8(id),
HelperFunctionName.SharedStore16 => GenerateSharedStore16(id),
_ => throw new ArgumentException($"Invalid function name {functionName}")
_ => throw new ArgumentException($"Invalid function name {functionName}"),
};
}
private static Function GenerateSharedAtomicSigned(int id, bool isMin)
{
EmitterContext context = new EmitterContext();
EmitterContext context = new();
Operand wordOffset = Argument(0);
Operand value = Argument(1);
@ -199,7 +198,7 @@ namespace Ryujinx.Graphics.Shader.Translation
private static Function GenerateSharedStore(int id, int bitSize)
{
EmitterContext context = new EmitterContext();
EmitterContext context = new();
Operand offset = Argument(0);
Operand value = Argument(1);
@ -219,7 +218,7 @@ namespace Ryujinx.Graphics.Shader.Translation
private Function GenerateTexelFetchScaleFunction()
{
EmitterContext context = new EmitterContext();
EmitterContext context = new();
Operand input = Argument(0);
Operand samplerIndex = Argument(1);
@ -270,7 +269,7 @@ namespace Ryujinx.Graphics.Shader.Translation
private Function GenerateTextureSizeUnscaleFunction()
{
EmitterContext context = new EmitterContext();
EmitterContext context = new();
Operand input = Argument(0);
Operand samplerIndex = Argument(1);

View file

@ -9,6 +9,6 @@ namespace Ryujinx.Graphics.Shader.Translation
SharedStore8,
SharedStore16,
TexelFetchScale,
TextureSizeUnscale
TextureSizeUnscale,
}
}

View file

@ -16,7 +16,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
// - Both sources of the OR operation comes from a constant buffer.
for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
{
if (!(node.Value is TextureOperation texOp))
if (node.Value is not TextureOperation texOp)
{
continue;
}
@ -47,7 +47,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
continue;
}
if (!(bindlessHandle.AsgOp is Operation handleCombineOp))
if (bindlessHandle.AsgOp is not Operation handleCombineOp)
{
continue;
}
@ -66,9 +66,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
// and having a "canonical" representation simplifies some checks below.
if (src0.Type == OperandType.Constant && src1.Type != OperandType.Constant)
{
Operand temp = src1;
src1 = src0;
src0 = temp;
(src0, src1) = (src1, src0);
}
TextureHandleType handleType = TextureHandleType.SeparateSamplerHandle;

View file

@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
// The base offset of the array of handles on the constant buffer is the constant offset.
for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
{
if (!(node.Value is TextureOperation texOp))
if (node.Value is not TextureOperation texOp)
{
continue;
}
@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
continue;
}
if (!(texOp.GetSource(0).AsgOp is Operation handleAsgOp))
if (texOp.GetSource(0).AsgOp is not Operation handleAsgOp)
{
continue;
}
@ -64,17 +64,17 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
// Plus this whole transform is fundamentally flawed as-is since we have no way to know the array size.
// Eventually, this should be entirely removed in favor of a implementation that supports true bindless
// texture access.
if (!(ldcSrc2.AsgOp is Operation shrOp) || shrOp.Inst != Instruction.ShiftRightU32)
if (ldcSrc2.AsgOp is not Operation shrOp || shrOp.Inst != Instruction.ShiftRightU32)
{
continue;
}
if (!(shrOp.GetSource(0).AsgOp is Operation shrOp2) || shrOp2.Inst != Instruction.ShiftRightU32)
if (shrOp.GetSource(0).AsgOp is not Operation shrOp2 || shrOp2.Inst != Instruction.ShiftRightU32)
{
continue;
}
if (!(shrOp2.GetSource(0).AsgOp is Operation addOp) || addOp.Inst != Instruction.Add)
if (shrOp2.GetSource(0).AsgOp is not Operation addOp || addOp.Inst != Instruction.Add)
{
continue;
}
@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand source = addOp.GetSource(0);
Operation shrBy3 = new Operation(Instruction.ShiftRightU32, index, source, Const(3));
Operation shrBy3 = new(Instruction.ShiftRightU32, index, source, Const(3));
block.Operations.AddBefore(node, shrBy3);

View file

@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return false;
}
if (!(nextBlock.Operations.First?.Value is Operation next))
if (nextBlock.Operations.First?.Value is not Operation next)
{
return false;
}

View file

@ -1,7 +1,6 @@
using Ryujinx.Common.Utilities;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
namespace Ryujinx.Graphics.Shader.Translation.Optimizations
@ -262,8 +261,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
private static int GetBitfieldExtractValue(Operation operation)
{
int value = operation.GetSource(0).Value;
int lsb = operation.GetSource(1).Value;
int value = operation.GetSource(0).Value;
int lsb = operation.GetSource(1).Value;
int length = operation.GetSource(2).Value;
return value.Extract(lsb, length);
@ -278,13 +277,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
operation.TurnIntoCopy(ConstF((float)BitConverter.UInt16BitsToHalf((ushort)value)));
}
private static void FPNegate(Operation operation)
{
float value = operation.GetSource(0).AsFloat();
operation.TurnIntoCopy(ConstF(-value));
}
private static void EvaluateUnary(Operation operation, Func<int, int> op)
{
int x = operation.GetSource(0).Value;

View file

@ -11,7 +11,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
{
if (node.Value is not Operation operation)
if (node.Value is not Operation)
{
continue;
}

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