From 9daf029f356898336de1ad0c63b6c36e261e4f9b Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sat, 12 Nov 2022 20:20:40 -0300 Subject: [PATCH] Use vector transform feedback outputs if possible (#3832) --- .../Shader/DiskCache/DiskCacheHostStorage.cs | 2 +- .../CodeGen/Glsl/CodeGenContext.cs | 20 +---- .../CodeGen/Glsl/Declarations.cs | 36 ++++++-- .../CodeGen/Glsl/GlslGenerator.cs | 2 +- .../CodeGen/Glsl/Instructions/InstGen.cs | 2 +- .../Glsl/Instructions/InstGenMemory.cs | 4 +- .../CodeGen/Glsl/OperandManager.cs | 22 +++-- .../CodeGen/Spirv/CodeGenContext.cs | 28 +++--- .../CodeGen/Spirv/Declarations.cs | 87 +++++++++++++------ .../CodeGen/Spirv/SpirvGenerator.cs | 14 ++- .../StructuredIr/StructuredProgram.cs | 6 +- .../StructuredIr/StructuredProgramInfo.cs | 35 ++++++++ .../Translation/ShaderConfig.cs | 4 + 13 files changed, 180 insertions(+), 82 deletions(-) diff --git a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs index 3f3a3c50e..e728c48c4 100644 --- a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs +++ b/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMinor = 2; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; - private const uint CodeGenVersion = 3833; + private const uint CodeGenVersion = 3831; private const string SharedTocFileName = "shared.toc"; private const string SharedDataFileName = "shared.data"; diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs index 418af6cb7..9eb20f6f8 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs @@ -10,12 +10,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl public StructuredFunction CurrentFunction { get; set; } + public StructuredProgramInfo Info { get; } + public ShaderConfig Config { get; } public OperandManager OperandManager { get; } - private readonly StructuredProgramInfo _info; - private readonly StringBuilder _sb; private int _level; @@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl public CodeGenContext(StructuredProgramInfo info, ShaderConfig config) { - _info = info; + Info = info; Config = config; OperandManager = new OperandManager(); @@ -72,19 +72,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl public StructuredFunction GetFunction(int id) { - return _info.Functions[id]; - } - - public TransformFeedbackOutput GetTransformFeedbackOutput(int location, int component) - { - int index = (AttributeConsts.UserAttributeBase / 4) + location * 4 + component; - return _info.TransformFeedbackOutputs[index]; - } - - public TransformFeedbackOutput GetTransformFeedbackOutput(int location) - { - int index = location / 4; - return _info.TransformFeedbackOutputs[index]; + return Info.Functions[id]; } private void UpdateIndentation() diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs index 91fd286d4..4f2751b12 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs @@ -210,7 +210,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline) { - var tfOutput = context.GetTransformFeedbackOutput(AttributeConsts.PositionX); + var tfOutput = context.Info.GetTransformFeedbackOutput(AttributeConsts.PositionX); if (tfOutput.Valid) { context.AppendLine($"layout (xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}) out gl_PerVertex"); @@ -604,19 +604,45 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline) { - for (int c = 0; c < 4; c++) + int attrOffset = AttributeConsts.UserAttributeBase + attr * 16; + int components = context.Config.LastInPipeline ? context.Info.GetTransformFeedbackOutputComponents(attrOffset) : 1; + + if (components > 1) { - char swzMask = "xyzw"[c]; + string type = components switch + { + 2 => "vec2", + 3 => "vec3", + 4 => "vec4", + _ => "float" + }; string xfb = string.Empty; - var tfOutput = context.GetTransformFeedbackOutput(attr, c); + var tfOutput = context.Info.GetTransformFeedbackOutput(attrOffset); if (tfOutput.Valid) { xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}"; } - context.AppendLine($"layout (location = {attr}, component = {c}{xfb}) out float {name}_{swzMask};"); + context.AppendLine($"layout (location = {attr}{xfb}) out {type} {name};"); + } + else + { + for (int c = 0; c < 4; c++) + { + char swzMask = "xyzw"[c]; + + string xfb = string.Empty; + + var tfOutput = context.Info.GetTransformFeedbackOutput(attrOffset + c * 4); + if (tfOutput.Valid) + { + xfb = $", xfb_buffer = {tfOutput.Buffer}, xfb_offset = {tfOutput.Offset}, xfb_stride = {tfOutput.Stride}"; + } + + context.AppendLine($"layout (location = {attr}, component = {c}{xfb}) out float {name}_{swzMask};"); + } } } else diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs index e9dbdd2d3..e1b8eb6ec 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/GlslGenerator.cs @@ -134,7 +134,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl if (assignment.Destination is AstOperand operand && operand.Type.IsAttribute()) { bool perPatch = operand.Type == OperandType.AttributePerPatch; - dest = OperandManager.GetOutAttributeName(operand.Value, context.Config, perPatch); + dest = OperandManager.GetOutAttributeName(context, operand.Value, perPatch); } else { diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs index 388285a8f..b890b0158 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions } else if (node is AstOperand operand) { - return context.OperandManager.GetExpression(operand, context.Config); + return context.OperandManager.GetExpression(context, operand); } throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\"."); diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs index 094040013..022e3a444 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs @@ -205,7 +205,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions if (src2 is AstOperand operand && operand.Type == OperandType.Constant) { int attrOffset = baseAttr.Value + (operand.Value << 2); - return OperandManager.GetAttributeName(attrOffset, context.Config, perPatch: false, isOutAttr: false, indexExpr); + return OperandManager.GetAttributeName(context, attrOffset, perPatch: false, isOutAttr: false, indexExpr); } else { @@ -332,7 +332,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions if (src2 is AstOperand operand && operand.Type == OperandType.Constant) { int attrOffset = baseAttr.Value + (operand.Value << 2); - attrName = OperandManager.GetAttributeName(attrOffset, context.Config, perPatch: false, isOutAttr: true); + attrName = OperandManager.GetAttributeName(context, attrOffset, perPatch: false, isOutAttr: true); } else { diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs index 67442e5a1..031b1c44c 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs @@ -103,15 +103,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl return name; } - public string GetExpression(AstOperand operand, ShaderConfig config) + public string GetExpression(CodeGenContext context, AstOperand operand) { return operand.Type switch { OperandType.Argument => GetArgumentName(operand.Value), - OperandType.Attribute => GetAttributeName(operand.Value, config, perPatch: false), - OperandType.AttributePerPatch => GetAttributeName(operand.Value, config, perPatch: true), + OperandType.Attribute => GetAttributeName(context, operand.Value, perPatch: false), + OperandType.AttributePerPatch => GetAttributeName(context, operand.Value, perPatch: true), OperandType.Constant => NumberFormatter.FormatInt(operand.Value), - OperandType.ConstantBuffer => GetConstantBufferName(operand, config), + OperandType.ConstantBuffer => GetConstantBufferName(operand, context.Config), OperandType.LocalVariable => _locals[operand], OperandType.Undefined => DefaultNames.UndefinedName, _ => throw new ArgumentException($"Invalid operand type \"{operand.Type}\".") @@ -153,13 +153,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl return GetVec4Indexed(GetUbName(stage, slotExpr) + $"[{offsetExpr} >> 2]", offsetExpr + " & 3", indexElement); } - public static string GetOutAttributeName(int value, ShaderConfig config, bool perPatch) + public static string GetOutAttributeName(CodeGenContext context, int value, bool perPatch) { - return GetAttributeName(value, config, perPatch, isOutAttr: true); + return GetAttributeName(context, value, perPatch, isOutAttr: true); } - public static string GetAttributeName(int value, ShaderConfig config, bool perPatch, bool isOutAttr = false, string indexExpr = "0") + public static string GetAttributeName(CodeGenContext context, int value, bool perPatch, bool isOutAttr = false, string indexExpr = "0") { + ShaderConfig config = context.Config; + if ((value & AttributeConsts.LoadOutputMask) != 0) { isOutAttr = true; @@ -192,6 +194,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl } else if (value >= AttributeConsts.UserAttributeBase && value < AttributeConsts.UserAttributeEnd) { + int attrOffset = value; value -= AttributeConsts.UserAttributeBase; string prefix = isOutAttr @@ -215,14 +218,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl ((config.LastInVertexPipeline && isOutAttr) || (config.Stage == ShaderStage.Fragment && !isOutAttr))) { - string name = $"{prefix}{(value >> 4)}_{swzMask}"; + int components = config.LastInPipeline ? context.Info.GetTransformFeedbackOutputComponents(attrOffset) : 1; + string name = components > 1 ? $"{prefix}{(value >> 4)}" : $"{prefix}{(value >> 4)}_{swzMask}"; if (AttributeInfo.IsArrayAttributeGlsl(config.Stage, isOutAttr)) { name += isOutAttr ? "[gl_InvocationID]" : $"[{indexExpr}]"; } - return name; + return components > 1 ? name + '.' + swzMask : name; } else { diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs index 04c053253..dff5474a1 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs @@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv private const uint SpirvVersionRevision = 0; private const uint SpirvVersionPacked = (SpirvVersionMajor << 16) | (SpirvVersionMinor << 8) | SpirvVersionRevision; - private readonly StructuredProgramInfo _info; + public StructuredProgramInfo Info { get; } public ShaderConfig Config { get; } @@ -85,7 +85,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv GeneratorPool instPool, GeneratorPool integerPool) : base(SpirvVersionPacked, instPool, integerPool) { - _info = info; + Info = info; Config = config; if (config.Stage == ShaderStage.Geometry) @@ -317,6 +317,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv { attrOffset = attr; type = elemType; + + if (Config.LastInPipeline && isOutAttr) + { + int components = Info.GetTransformFeedbackOutputComponents(attr); + + if (components > 1) + { + attrOffset &= ~0xf; + type = AggregateType.Vector | AggregateType.FP32; + attrInfo = new AttributeInfo(attrOffset, (attr - attrOffset) / 4, components, type, false); + } + } } ioVariable = isOutAttr ? Outputs[attrOffset] : Inputs[attrOffset]; @@ -536,18 +548,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv return _functions[funcIndex]; } - public TransformFeedbackOutput GetTransformFeedbackOutput(int location, int component) - { - int index = (AttributeConsts.UserAttributeBase / 4) + location * 4 + component; - return _info.TransformFeedbackOutputs[index]; - } - - public TransformFeedbackOutput GetTransformFeedbackOutput(int location) - { - int index = location / 4; - return _info.TransformFeedbackOutputs[index]; - } - public Instruction GetType(AggregateType type, int length = 1) { if (type.HasFlag(AggregateType.Array)) diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs index c007b9a20..fafb917db 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs @@ -440,11 +440,22 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv { PixelImap iq = PixelImap.Unused; - if (context.Config.Stage == ShaderStage.Fragment && - attr >= AttributeConsts.UserAttributeBase && - attr < AttributeConsts.UserAttributeEnd) + if (context.Config.Stage == ShaderStage.Fragment) { - iq = context.Config.ImapTypes[(attr - AttributeConsts.UserAttributeBase) / 16].GetFirstUsedType(); + if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd) + { + iq = context.Config.ImapTypes[(attr - AttributeConsts.UserAttributeBase) / 16].GetFirstUsedType(); + } + else + { + AttributeInfo attrInfo = AttributeInfo.From(context.Config, attr, isOutAttr: false); + AggregateType elemType = attrInfo.Type & AggregateType.ElementTypeMask; + + if (attrInfo.IsBuiltin && (elemType == AggregateType.S32 || elemType == AggregateType.U32)) + { + iq = PixelImap.Constant; + } + } } DeclareInputOrOutput(context, attr, perPatch, isOutAttr: false, iq); @@ -516,7 +527,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv ((isOutAttr && context.Config.LastInVertexPipeline) || (!isOutAttr && context.Config.Stage == ShaderStage.Fragment))) { - DeclareInputOrOutput(context, attr, (attr >> 2) & 3, isOutAttr, iq); + DeclareTransformFeedbackInputOrOutput(context, attr, isOutAttr, iq); return; } @@ -572,7 +583,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv if (context.Config.TransformFeedbackEnabled && context.Config.LastInVertexPipeline && isOutAttr) { - var tfOutput = context.GetTransformFeedbackOutput(attrInfo.BaseValue); + var tfOutput = context.Info.GetTransformFeedbackOutput(attrInfo.BaseValue); if (tfOutput.Valid) { context.Decorate(spvVar, Decoration.XfbBuffer, (LiteralInteger)tfOutput.Buffer); @@ -595,24 +606,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location); - if (!isOutAttr) + if (!isOutAttr && + !perPatch && + (context.Config.PassthroughAttributes & (1 << location)) != 0 && + context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough()) { - if (!perPatch && - (context.Config.PassthroughAttributes & (1 << location)) != 0 && - context.Config.GpuAccessor.QueryHostSupportsGeometryShaderPassthrough()) - { - context.Decorate(spvVar, Decoration.PassthroughNV); - } - - switch (iq) - { - case PixelImap.Constant: - context.Decorate(spvVar, Decoration.Flat); - break; - case PixelImap.ScreenLinear: - context.Decorate(spvVar, Decoration.NoPerspective); - break; - } + context.Decorate(spvVar, Decoration.PassthroughNV); } } else if (attr >= AttributeConsts.FragmentOutputColorBase && attr < AttributeConsts.FragmentOutputColorEnd) @@ -621,22 +620,52 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location); } + if (!isOutAttr) + { + switch (iq) + { + case PixelImap.Constant: + context.Decorate(spvVar, Decoration.Flat); + break; + case PixelImap.ScreenLinear: + context.Decorate(spvVar, Decoration.NoPerspective); + break; + } + } + context.AddGlobalVariable(spvVar); dict.Add(attrInfo.BaseValue, spvVar); } - private static void DeclareInputOrOutput(CodeGenContext context, int attr, int component, bool isOutAttr, PixelImap iq = PixelImap.Unused) + private static void DeclareTransformFeedbackInputOrOutput(CodeGenContext context, int attr, bool isOutAttr, PixelImap iq = PixelImap.Unused) { var dict = isOutAttr ? context.Outputs : context.Inputs; var attrInfo = AttributeInfo.From(context.Config, attr, isOutAttr); + bool hasComponent = true; + int component = (attr >> 2) & 3; + int components = 1; + var type = attrInfo.Type & AggregateType.ElementTypeMask; + + if (context.Config.LastInPipeline && isOutAttr) + { + components = context.Info.GetTransformFeedbackOutputComponents(attr); + + if (components > 1) + { + attr &= ~0xf; + type = AggregateType.Vector | AggregateType.FP32; + hasComponent = false; + } + } + if (dict.ContainsKey(attr)) { return; } var storageClass = isOutAttr ? StorageClass.Output : StorageClass.Input; - var attrType = context.GetType(attrInfo.Type & AggregateType.ElementTypeMask); + var attrType = context.GetType(type, components); if (AttributeInfo.IsArrayAttributeSpirv(context.Config.Stage, isOutAttr) && (!attrInfo.IsBuiltin || AttributeInfo.IsArrayBuiltIn(attr))) { @@ -656,11 +685,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv int location = (attr - AttributeConsts.UserAttributeBase) / 16; context.Decorate(spvVar, Decoration.Location, (LiteralInteger)location); - context.Decorate(spvVar, Decoration.Component, (LiteralInteger)component); + + if (hasComponent) + { + context.Decorate(spvVar, Decoration.Component, (LiteralInteger)component); + } if (isOutAttr) { - var tfOutput = context.GetTransformFeedbackOutput(location, component); + var tfOutput = context.Info.GetTransformFeedbackOutput(attr); if (tfOutput.Valid) { context.Decorate(spvVar, Decoration.XfbBuffer, (LiteralInteger)tfOutput.Buffer); diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs index fad7f9b88..69283b0a3 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs @@ -62,10 +62,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv context.AddCapability(Capability.TransformFeedback); } - if (config.Stage == ShaderStage.Fragment && context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock()) + if (config.Stage == ShaderStage.Fragment) { - context.AddCapability(Capability.FragmentShaderPixelInterlockEXT); - context.AddExtension("SPV_EXT_fragment_shader_interlock"); + if (context.Info.Inputs.Contains(AttributeConsts.Layer)) + { + context.AddCapability(Capability.Geometry); + } + + if (context.Config.GpuAccessor.QueryHostSupportsFragmentShaderInterlock()) + { + context.AddCapability(Capability.FragmentShaderPixelInterlockEXT); + context.AddExtension("SPV_EXT_fragment_shader_interlock"); + } } else if (config.Stage == ShaderStage.Geometry) { diff --git a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs index 85049abb2..7678a4bf6 100644 --- a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs +++ b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs @@ -71,12 +71,12 @@ namespace Ryujinx.Graphics.Shader.StructuredIr var locations = config.GpuAccessor.QueryTransformFeedbackVaryingLocations(tfbIndex); var stride = config.GpuAccessor.QueryTransformFeedbackStride(tfbIndex); - for (int j = 0; j < locations.Length; j++) + for (int i = 0; i < locations.Length; i++) { - byte location = locations[j]; + byte location = locations[i]; if (location < 0xc0) { - context.Info.TransformFeedbackOutputs[location] = new TransformFeedbackOutput(tfbIndex, j * 4, stride); + context.Info.TransformFeedbackOutputs[location] = new TransformFeedbackOutput(tfbIndex, i * 4, stride); } } } diff --git a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs index 43bdfaba5..57253148f 100644 --- a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs +++ b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs @@ -42,5 +42,40 @@ namespace Ryujinx.Graphics.Shader.StructuredIr TransformFeedbackOutputs = new TransformFeedbackOutput[0xc0]; } + + public TransformFeedbackOutput GetTransformFeedbackOutput(int attr) + { + int index = attr / 4; + return TransformFeedbackOutputs[index]; + } + + public int GetTransformFeedbackOutputComponents(int attr) + { + int index = attr / 4; + int baseIndex = index & ~3; + + int count = 1; + + for (; count < 4; count++) + { + ref var prev = ref TransformFeedbackOutputs[baseIndex + count - 1]; + ref var curr = ref TransformFeedbackOutputs[baseIndex + count]; + + int prevOffset = prev.Offset; + int currOffset = curr.Offset; + + if (!prev.Valid || !curr.Valid || prevOffset + 4 != currOffset) + { + break; + } + } + + if (baseIndex + count <= index) + { + return 1; + } + + return count; + } } } \ No newline at end of file diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs index c70ec16c6..fcf35ce27 100644 --- a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs +++ b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs @@ -17,6 +17,7 @@ namespace Ryujinx.Graphics.Shader.Translation public ShaderStage Stage { get; } public bool GpPassthrough { get; } + public bool LastInPipeline { get; private set; } public bool LastInVertexPipeline { get; private set; } public int ThreadsPerInputPrimitive { get; } @@ -143,6 +144,7 @@ namespace Ryujinx.Graphics.Shader.Translation OmapSampleMask = header.OmapSampleMask; OmapDepth = header.OmapDepth; TransformFeedbackEnabled = gpuAccessor.QueryTransformFeedbackEnabled(); + LastInPipeline = true; LastInVertexPipeline = header.Stage < ShaderStage.Fragment; } @@ -306,6 +308,8 @@ namespace Ryujinx.Graphics.Shader.Translation config._perPatchAttributeLocations = locationsMap; } + LastInPipeline = false; + // We don't consider geometry shaders using the geometry shader passthrough feature // as being the last because when this feature is used, it can't actually modify any of the outputs, // so the stage that comes before it is the last one that can do modifications.