From a16854e55a2e81b9a3765656e2010bf7e3a79f24 Mon Sep 17 00:00:00 2001 From: Ac_K Date: Tue, 10 Jan 2023 18:45:55 +0100 Subject: [PATCH] ava: Cleanup AppHost (#4240) * ava: Cleanup AppHost This PR cleaned up the AppHost file a bit (adding the infamous extra spaces to improve readability), resorting private vars, remove useless vars, and improve the code here and there, like the AudioBackend check. Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com> * Remove 'renderer" * Revert currentTime * revert if condition Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com> --- .../CompatLayerHardwareDeviceDriver.cs | 2 + .../Dummy/DummyHardwareDeviceDriver.cs | 2 + .../Integration/IHardwareDeviceDriver.cs | 2 + Ryujinx.Ava/AppHost.cs | 433 ++++++++---------- 4 files changed, 189 insertions(+), 250 deletions(-) diff --git a/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs b/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs index fbdfe18f2..1eedfa660 100644 --- a/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs +++ b/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs @@ -15,6 +15,8 @@ namespace Ryujinx.Audio.Backends.CompatLayer { private IHardwareDeviceDriver _realDriver; + public static bool IsSupported => true; + public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice) { _realDriver = realDevice; diff --git a/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceDriver.cs b/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceDriver.cs index eecc95f55..641640f0e 100644 --- a/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceDriver.cs +++ b/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceDriver.cs @@ -12,6 +12,8 @@ namespace Ryujinx.Audio.Backends.Dummy private ManualResetEvent _updateRequiredEvent; private ManualResetEvent _pauseEvent; + public static bool IsSupported => true; + public DummyHardwareDeviceDriver() { _updateRequiredEvent = new ManualResetEvent(false); diff --git a/Ryujinx.Audio/Integration/IHardwareDeviceDriver.cs b/Ryujinx.Audio/Integration/IHardwareDeviceDriver.cs index 11de9f237..4ed179519 100644 --- a/Ryujinx.Audio/Integration/IHardwareDeviceDriver.cs +++ b/Ryujinx.Audio/Integration/IHardwareDeviceDriver.cs @@ -26,6 +26,8 @@ namespace Ryujinx.Audio.Integration bool SupportsSampleFormat(SampleFormat sampleFormat); bool SupportsChannelCount(uint channelCount); + static abstract bool IsSupported { get; } + IHardwareDeviceDriver GetRealDeviceDriver() { return this; diff --git a/Ryujinx.Ava/AppHost.cs b/Ryujinx.Ava/AppHost.cs index 5a0910e87..65f84c494 100644 --- a/Ryujinx.Ava/AppHost.cs +++ b/Ryujinx.Ava/AppHost.cs @@ -41,6 +41,7 @@ using SixLabors.ImageSharp.PixelFormats; using SixLabors.ImageSharp.Processing; using SPB.Graphics.Vulkan; using System; +using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Threading; @@ -57,95 +58,96 @@ namespace Ryujinx.Ava { internal class AppHost { - private const int CursorHideIdleTime = 8; // Hide Cursor seconds + private const int CursorHideIdleTime = 8; // Hide Cursor seconds. private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping. - private const int TargetFps = 60; + private const int TargetFps = 60; + private const float VolumeDelta = 0.05f; - private const float VolumeDelta = 0.05f; + private static readonly Cursor InvisibleCursor = new(StandardCursorType.None); - private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None); - - private readonly long _ticksPerFrame; + private readonly long _ticksPerFrame; private readonly Stopwatch _chrono; - private readonly AccountManager _accountManager; + private long _ticks; + + private readonly AccountManager _accountManager; private readonly UserChannelPersistence _userChannelPersistence; - private readonly InputManager _inputManager; + private readonly InputManager _inputManager; + private readonly MainWindowViewModel _viewModel; - private readonly IKeyboard _keyboardInterface; + private readonly IKeyboard _keyboardInterface; + private readonly TopLevel _topLevel; + private readonly GraphicsDebugLevel _glLogLevel; + private float _newVolume; + private KeyboardHotkeyState _prevHotkeyState; private bool _hideCursorOnIdle; + private long _lastCursorMoveTime; + private bool _isCursorInRenderer; + private bool _isStopped; private bool _isActive; - private long _lastCursorMoveTime; - private float _newVolume; - private long _ticks = 0; - - private KeyboardHotkeyState _prevHotkeyState; - - private IRenderer _renderer; - private readonly Thread _renderingThread; - - private bool _isMouseInRenderer; private bool _renderingStarted; - private bool _dialogShown; + private IRenderer _renderer; + private readonly Thread _renderingThread; + private readonly CancellationTokenSource _gpuCancellationTokenSource; private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution; - private readonly CancellationTokenSource _gpuCancellationTokenSource; + private bool _dialogShown; + private readonly bool _isFirmwareTitle; + + private readonly object _lockObject = new(); public event EventHandler AppExit; public event EventHandler StatusUpdatedEvent; - public RendererHost Renderer { get; } - public VirtualFileSystem VirtualFileSystem { get; } - public ContentManager ContentManager { get; } - public Switch Device { get; set; } - public NpadManager NpadManager { get; } + public RendererHost Renderer { get; } + public VirtualFileSystem VirtualFileSystem { get; } + public ContentManager ContentManager { get; } + public NpadManager NpadManager { get; } public TouchScreenManager TouchScreenManager { get; } + public Switch Device { get; set; } - public int Width { get; private set; } - public int Height { get; private set; } - public string ApplicationPath { get; private set; } + public int Width { get; private set; } + public int Height { get; private set; } + public string ApplicationPath { get; private set; } + public bool ScreenshotRequested { get; set; } - private bool _isFirmwareTitle; - - public bool ScreenshotRequested { get; set; } - - private object _lockObject = new(); - private TopLevel _topLevel; public AppHost( - RendererHost renderer, - InputManager inputManager, - string applicationPath, - VirtualFileSystem virtualFileSystem, - ContentManager contentManager, - AccountManager accountManager, + RendererHost renderer, + InputManager inputManager, + string applicationPath, + VirtualFileSystem virtualFileSystem, + ContentManager contentManager, + AccountManager accountManager, UserChannelPersistence userChannelPersistence, - MainWindowViewModel viewmodel, - TopLevel topLevel) + MainWindowViewModel viewmodel, + TopLevel topLevel) { - _viewModel = viewmodel; - _inputManager = inputManager; - _accountManager = accountManager; + _viewModel = viewmodel; + _inputManager = inputManager; + _accountManager = accountManager; _userChannelPersistence = userChannelPersistence; - _renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" }; - _hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle; - _lastCursorMoveTime = Stopwatch.GetTimestamp(); - _glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel; - _topLevel = topLevel; + _renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" }; + _hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle; + _lastCursorMoveTime = Stopwatch.GetTimestamp(); + _glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel; + _topLevel = topLevel; + _inputManager.SetMouseDriver(new AvaloniaMouseDriver(_topLevel, renderer)); + _keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0"); - NpadManager = _inputManager.CreateNpadManager(); + NpadManager = _inputManager.CreateNpadManager(); TouchScreenManager = _inputManager.CreateTouchScreenManager(); - Renderer = renderer; - ApplicationPath = applicationPath; - VirtualFileSystem = virtualFileSystem; - ContentManager = contentManager; + Renderer = renderer; + ApplicationPath = applicationPath; + VirtualFileSystem = virtualFileSystem; + ContentManager = contentManager; - _chrono = new Stopwatch(); + _chrono = new Stopwatch(); _ticksPerFrame = Stopwatch.Frequency / TargetFps; if (ApplicationPath.StartsWith("@SystemContent")) @@ -161,9 +163,9 @@ namespace Ryujinx.Ava _topLevel.PointerMoved += TopLevel_PointerMoved; ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState; - ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState; - ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState; - ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState; + ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState; + ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState; + ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState; _gpuCancellationTokenSource = new CancellationTokenSource(); } @@ -173,15 +175,17 @@ namespace Ryujinx.Ava if (sender is Control visual) { _lastCursorMoveTime = Stopwatch.GetTimestamp(); + var point = e.GetCurrentPoint(visual).Position; - _isMouseInRenderer = Equals(visual.InputHitTest(point), Renderer); + + _isCursorInRenderer = Equals(visual.InputHitTest(point), Renderer); } } private void TopLevel_PointerLeave(object sender, PointerEventArgs e) { - _isMouseInRenderer = false; - _viewModel.Cursor = Cursor.Default; + _isCursorInRenderer = false; + _viewModel.Cursor = Cursor.Default; } private void SetRendererWindowSize(Size size) @@ -189,6 +193,7 @@ namespace Ryujinx.Ava if (_renderer != null) { double scale = _topLevel.PlatformImpl.RenderScaling; + _renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale)); } } @@ -201,12 +206,13 @@ namespace Ryujinx.Ava { lock (_lockObject) { - var currentTime = DateTime.Now; - string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png"; + DateTime currentTime = DateTime.Now; + string filename = $"ryujinx_capture_{currentTime}-{currentTime:D2}-{currentTime:D2}_{currentTime:D2}-{currentTime:D2}-{currentTime:D2}.png"; + string directory = AppDataManager.Mode switch { AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"), - _ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx") + _ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx") }; string path = Path.Combine(directory, filename); @@ -266,21 +272,10 @@ namespace Ryujinx.Ava _viewModel.IsGameRunning = true; - string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) - ? string.Empty - : $" - {Device.Application.TitleName}"; - - string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion) - ? string.Empty - : $" v{Device.Application.DisplayVersion}"; - - string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText) - ? string.Empty - : $" ({Device.Application.TitleIdText.ToUpper()})"; - - string titleArchSection = Device.Application.TitleIs64Bit - ? " (64-bit)" - : " (32-bit)"; + string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty : $" - {Device.Application.TitleName}"; + string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion) ? string.Empty : $" v{Device.Application.DisplayVersion}"; + string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText) ? string.Empty : $" ({Device.Application.TitleIdText.ToUpper()})"; + string titleArchSection = Device.Application.TitleIs64Bit ? " (64-bit)" : " (32-bit)"; Dispatcher.UIThread.InvokeAsync(() => { @@ -326,9 +321,9 @@ namespace Ryujinx.Ava private void UpdateAudioVolumeState(object sender, ReactiveEventArgs e) { Device?.SetVolume(e.NewValue); + Dispatcher.UIThread.Post(() => { - var value = e.NewValue; _viewModel.Volume = e.NewValue; }); } @@ -348,7 +343,7 @@ namespace Ryujinx.Ava } _isStopped = true; - _isActive = false; + _isActive = false; } public void DisposeContext() @@ -381,9 +376,9 @@ namespace Ryujinx.Ava } ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState; - ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState; - ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState; - ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState; + ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState; + ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState; + ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState; _topLevel.PointerLeave -= TopLevel_PointerLeave; _topLevel.PointerMoved -= TopLevel_PointerMoved; @@ -597,19 +592,23 @@ namespace Ryujinx.Ava internal void Resume() { Device?.System.TogglePauseEmulation(false); + _viewModel.IsPaused = false; } internal void Pause() { Device?.System.TogglePauseEmulation(true); + _viewModel.IsPaused = true; } private void InitializeSwitchInstance() { + // Initialize KeySet. VirtualFileSystem.ReloadKeySet(); + // Initialize Renderer. IRenderer renderer; if (Renderer.IsVulkan) @@ -623,12 +622,9 @@ namespace Ryujinx.Ava renderer = new OpenGLRenderer(); } - IHardwareDeviceDriver deviceDriver = new DummyHardwareDeviceDriver(); - BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading; var isGALthreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading); - if (isGALthreaded) { renderer = new ThreadedRenderer(renderer); @@ -636,159 +632,104 @@ namespace Ryujinx.Ava Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALthreaded}"); - if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SDL2) - { - if (SDL2HardwareDeviceDriver.IsSupported) - { - deviceDriver = new SDL2HardwareDeviceDriver(); - } - else - { - Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL."); - - if (OpenALHardwareDeviceDriver.IsSupported) - { - Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration."); - - ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl; - MainWindowViewModel.SaveConfig(); - - deviceDriver = new OpenALHardwareDeviceDriver(); - } - else - { - Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO."); - - if (SoundIoHardwareDeviceDriver.IsSupported) - { - Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration."); - - ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo; - MainWindowViewModel.SaveConfig(); - - deviceDriver = new SoundIoHardwareDeviceDriver(); - } - else - { - Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out."); - } - } - } - } - else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo) - { - if (SoundIoHardwareDeviceDriver.IsSupported) - { - deviceDriver = new SoundIoHardwareDeviceDriver(); - } - else - { - Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, trying to fall back to SDL2."); - - if (SDL2HardwareDeviceDriver.IsSupported) - { - Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration."); - - ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2; - MainWindowViewModel.SaveConfig(); - - deviceDriver = new SDL2HardwareDeviceDriver(); - } - else - { - Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL."); - - if (OpenALHardwareDeviceDriver.IsSupported) - { - Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration."); - - ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl; - MainWindowViewModel.SaveConfig(); - - deviceDriver = new OpenALHardwareDeviceDriver(); - } - else - { - Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, falling back to dummy audio out."); - } - } - } - } - else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl) - { - if (OpenALHardwareDeviceDriver.IsSupported) - { - deviceDriver = new OpenALHardwareDeviceDriver(); - } - else - { - Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SDL2."); - - if (SDL2HardwareDeviceDriver.IsSupported) - { - Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration."); - - ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2; - MainWindowViewModel.SaveConfig(); - - deviceDriver = new SDL2HardwareDeviceDriver(); - } - else - { - Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to SoundIO."); - - if (SoundIoHardwareDeviceDriver.IsSupported) - { - Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration."); - - ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo; - MainWindowViewModel.SaveConfig(); - - deviceDriver = new SoundIoHardwareDeviceDriver(); - } - else - { - Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out."); - } - } - } - } - + // Initialize Configuration. var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? HLE.MemoryConfiguration.MemoryConfiguration6GiB : HLE.MemoryConfiguration.MemoryConfiguration4GiB; - IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None; - - HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(VirtualFileSystem, - _viewModel.LibHacHorizonManager, - ContentManager, - _accountManager, - _userChannelPersistence, - renderer, - deviceDriver, - memoryConfiguration, - _viewModel.UiHandler, - (SystemLanguage)ConfigurationState.Instance.System.Language.Value, - (RegionCode)ConfigurationState.Instance.System.Region.Value, - ConfigurationState.Instance.Graphics.EnableVsync, - ConfigurationState.Instance.System.EnableDockedMode, - ConfigurationState.Instance.System.EnablePtc, - ConfigurationState.Instance.System.EnableInternetAccess, - fsIntegrityCheckLevel, - ConfigurationState.Instance.System.FsGlobalAccessLogMode, - ConfigurationState.Instance.System.SystemTimeOffset, - ConfigurationState.Instance.System.TimeZone, - ConfigurationState.Instance.System.MemoryManagerMode, - ConfigurationState.Instance.System.IgnoreMissingServices, - ConfigurationState.Instance.Graphics.AspectRatio, - ConfigurationState.Instance.System.AudioVolume); + HLE.HLEConfiguration configuration = new(VirtualFileSystem, + _viewModel.LibHacHorizonManager, + ContentManager, + _accountManager, + _userChannelPersistence, + renderer, + InitializeAudio(), + memoryConfiguration, + _viewModel.UiHandler, + (SystemLanguage)ConfigurationState.Instance.System.Language.Value, + (RegionCode)ConfigurationState.Instance.System.Region.Value, + ConfigurationState.Instance.Graphics.EnableVsync, + ConfigurationState.Instance.System.EnableDockedMode, + ConfigurationState.Instance.System.EnablePtc, + ConfigurationState.Instance.System.EnableInternetAccess, + ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None, + ConfigurationState.Instance.System.FsGlobalAccessLogMode, + ConfigurationState.Instance.System.SystemTimeOffset, + ConfigurationState.Instance.System.TimeZone, + ConfigurationState.Instance.System.MemoryManagerMode, + ConfigurationState.Instance.System.IgnoreMissingServices, + ConfigurationState.Instance.Graphics.AspectRatio, + ConfigurationState.Instance.System.AudioVolume); Device = new Switch(configuration); } + private static IHardwareDeviceDriver InitializeAudio() + { + var availableBackends = new List() + { + AudioBackend.SDL2, + AudioBackend.SoundIo, + AudioBackend.OpenAl, + AudioBackend.Dummy + }; + + AudioBackend preferredBackend = ConfigurationState.Instance.System.AudioBackend.Value; + + for (int i = 0; i < availableBackends.Count; i++) + { + if (availableBackends[i] == preferredBackend) + { + availableBackends.RemoveAt(i); + availableBackends.Insert(0, preferredBackend); + break; + } + } + + static IHardwareDeviceDriver InitializeAudioBackend(AudioBackend backend, AudioBackend nextBackend) where T : IHardwareDeviceDriver, new() + { + if (T.IsSupported) + { + return new T(); + } + else + { + Logger.Warning?.Print(LogClass.Audio, $"{backend} is not supported, falling back to {nextBackend}."); + + return null; + } + } + + IHardwareDeviceDriver deviceDriver = null; + + for (int i = 0; i < availableBackends.Count; i++) + { + AudioBackend currentBackend = availableBackends[i]; + AudioBackend nextBackend = i + 1 < availableBackends.Count ? availableBackends[i + 1] : AudioBackend.Dummy; + + deviceDriver = currentBackend switch + { + AudioBackend.SDL2 => InitializeAudioBackend(AudioBackend.SDL2, nextBackend), + AudioBackend.SoundIo => InitializeAudioBackend(AudioBackend.SoundIo, nextBackend), + AudioBackend.OpenAl => InitializeAudioBackend(AudioBackend.OpenAl, nextBackend), + _ => new DummyHardwareDeviceDriver() + }; + + if (deviceDriver != null) + { + ConfigurationState.Instance.System.AudioBackend.Value = currentBackend; + break; + } + } + + MainWindowViewModel.SaveConfig(); + + return deviceDriver; + } + private void Window_SizeChanged(object sender, Size e) { - Width = (int)e.Width; + Width = (int)e.Width; Height = (int)e.Height; + SetRendererWindowSize(e); } @@ -798,7 +739,7 @@ namespace Ryujinx.Ava { UpdateFrame(); - // Polling becomes expensive if it's not slept + // Polling becomes expensive if it's not slept. Thread.Sleep(1); } } @@ -818,14 +759,7 @@ namespace Ryujinx.Ava } }); - IRenderer renderer = Device.Gpu.Renderer; - - if (renderer is ThreadedRenderer tr) - { - renderer = tr.BaseRenderer; - } - - _renderer = renderer; + _renderer = Device.Gpu.Renderer is ThreadedRenderer tr ? tr.BaseRenderer : Device.Gpu.Renderer; _renderer.ScreenCaptured += Renderer_ScreenCaptured; @@ -884,13 +818,12 @@ namespace Ryujinx.Ava public void UpdateStatus() { - // Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued + // Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued. string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld]; - float scale = GraphicsConfig.ResScale; - - if (scale != 1) + + if (GraphicsConfig.ResScale != 1) { - dockedMode += $" ({scale}x)"; + dockedMode += $" ({GraphicsConfig.ResScale}x)"; } StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs( @@ -907,7 +840,6 @@ namespace Ryujinx.Ava public async Task ShowExitPrompt() { bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit; - if (!shouldExit) { if (_dialogShown) @@ -916,6 +848,7 @@ namespace Ryujinx.Ava } _dialogShown = true; + shouldExit = await ContentDialogHelper.CreateStopEmulationDialog(); _dialogShown = false; @@ -933,7 +866,7 @@ namespace Ryujinx.Ava { Dispatcher.UIThread.Post(() => { - _viewModel.Cursor = _isMouseInRenderer ? InvisibleCursor : Cursor.Default; + _viewModel.Cursor = _isCursorInRenderer ? InvisibleCursor : Cursor.Default; }); } else @@ -1046,7 +979,7 @@ namespace Ryujinx.Ava } } - // Touchscreen + // Touchscreen. bool hasTouch = false; if (_viewModel.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)