diff --git a/src/Ryujinx.Ui.Common/Configuration/ConfigurationLoadResult.cs b/src/Ryujinx.Ui.Common/Configuration/ConfigurationLoadResult.cs deleted file mode 100644 index 71366ba7c..000000000 --- a/src/Ryujinx.Ui.Common/Configuration/ConfigurationLoadResult.cs +++ /dev/null @@ -1,9 +0,0 @@ -namespace Ryujinx.Ui.Common.Configuration -{ - public enum ConfigurationLoadResult - { - Success = 0, - NotLoaded = 1, - MigratedFromPreVulkan = 1 << 8, - } -} diff --git a/src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs b/src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs index c79fa56c6..b017d384c 100644 --- a/src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs +++ b/src/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs @@ -5,6 +5,7 @@ using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Keyboard; using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Logging; +using Ryujinx.Graphics.Vulkan; using Ryujinx.Ui.Common.Configuration.System; using Ryujinx.Ui.Common.Configuration.Ui; using Ryujinx.Ui.Common.Helper; @@ -763,7 +764,7 @@ namespace Ryujinx.Ui.Common.Configuration Graphics.ResScaleCustom.Value = 1.0f; Graphics.MaxAnisotropy.Value = -1.0f; Graphics.AspectRatio.Value = AspectRatio.Fixed16x9; - Graphics.GraphicsBackend.Value = OperatingSystem.IsMacOS() ? GraphicsBackend.Vulkan : GraphicsBackend.OpenGl; + Graphics.GraphicsBackend.Value = DefaultGraphicsBackend(); Graphics.PreferredGpu.Value = ""; Graphics.ShadersDumpPath.Value = ""; Logger.EnableDebug.Value = false; @@ -907,7 +908,7 @@ namespace Ryujinx.Ui.Common.Configuration }; } - public ConfigurationLoadResult Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath) + public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath) { bool configurationFileUpdated = false; @@ -916,12 +917,8 @@ namespace Ryujinx.Ui.Common.Configuration Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default."); LoadDefault(); - - return ConfigurationLoadResult.NotLoaded; } - ConfigurationLoadResult result = ConfigurationLoadResult.Success; - if (configurationFileFormat.Version < 2) { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2."); @@ -1336,8 +1333,6 @@ namespace Ryujinx.Ui.Common.Configuration configurationFileFormat.GraphicsBackend = GraphicsBackend.OpenGl; - result |= ConfigurationLoadResult.MigratedFromPreVulkan; - configurationFileUpdated = true; } @@ -1535,8 +1530,18 @@ namespace Ryujinx.Ui.Common.Configuration Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}"); } + } - return result; + private static GraphicsBackend DefaultGraphicsBackend() + { + // Any system running macOS or returning any amount of valid Vulkan devices should default to Vulkan. + // Checks for if the Vulkan version and featureset is compatible should be performed within VulkanRenderer. + if (OperatingSystem.IsMacOS() || VulkanRenderer.GetPhysicalDevices().Length > 0) + { + return GraphicsBackend.Vulkan; + } + + return GraphicsBackend.OpenGl; } private static void LogValueChange(ReactiveEventArgs eventArgs, string valueName) diff --git a/src/Ryujinx.Ui.Common/Ryujinx.Ui.Common.csproj b/src/Ryujinx.Ui.Common/Ryujinx.Ui.Common.csproj index 7aff09ff6..74331fdef 100644 --- a/src/Ryujinx.Ui.Common/Ryujinx.Ui.Common.csproj +++ b/src/Ryujinx.Ui.Common/Ryujinx.Ui.Common.csproj @@ -62,6 +62,7 @@ + diff --git a/src/Ryujinx/Program.cs b/src/Ryujinx/Program.cs index afb6a9925..597d00f30 100644 --- a/src/Ryujinx/Program.cs +++ b/src/Ryujinx/Program.cs @@ -177,8 +177,6 @@ namespace Ryujinx ? appDataConfigurationPath : null; - bool showVulkanPrompt = false; - if (ConfigurationPath == null) { // No configuration, we load the default values and save it to disk @@ -186,26 +184,17 @@ namespace Ryujinx ConfigurationState.Instance.LoadDefault(); ConfigurationState.Instance.ToFileFormat().SaveConfig(ConfigurationPath); - - showVulkanPrompt = true; } else { if (ConfigurationFileFormat.TryLoad(ConfigurationPath, out ConfigurationFileFormat configurationFileFormat)) { - ConfigurationLoadResult result = ConfigurationState.Instance.Load(configurationFileFormat, ConfigurationPath); - - if ((result & ConfigurationLoadResult.MigratedFromPreVulkan) != 0) - { - showVulkanPrompt = true; - } + ConfigurationState.Instance.Load(configurationFileFormat, ConfigurationPath); } else { ConfigurationState.Instance.LoadDefault(); - showVulkanPrompt = true; - Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location {ConfigurationPath}"); } } @@ -216,12 +205,10 @@ namespace Ryujinx if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl") { ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl; - showVulkanPrompt = false; } else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan") { ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan; - showVulkanPrompt = false; } } @@ -343,35 +330,6 @@ namespace Ryujinx }, TaskContinuationOptions.OnlyOnFaulted); } - if (showVulkanPrompt) - { - var buttonTexts = new Dictionary() - { - { 0, "Yes (Vulkan)" }, - { 1, "No (OpenGL)" }, - }; - - ResponseType response = GtkDialog.CreateCustomDialog( - "Ryujinx - Default graphics backend", - "Use Vulkan as default graphics backend?", - "Ryujinx now supports the Vulkan API. " + - "Vulkan greatly improves shader compilation performance, " + - "and fixes some graphical glitches; however, since it is a new feature, " + - "you may experience some issues that did not occur with OpenGL.\n\n" + - "Note that you will also lose any existing shader cache the first time you start a game " + - "on version 1.1.200 onwards, because Vulkan required changes to the shader cache that makes it incompatible with previous versions.\n\n" + - "Would you like to set Vulkan as the default graphics backend? " + - "You can change this at any time on the settings window.", - buttonTexts, - MessageType.Question); - - ConfigurationState.Instance.Graphics.GraphicsBackend.Value = response == 0 - ? GraphicsBackend.Vulkan - : GraphicsBackend.OpenGl; - - ConfigurationState.Instance.ToFileFormat().SaveConfig(ConfigurationPath); - } - Application.Run(); }