Address Feedback

This commit is contained in:
John Clemis 2018-07-17 20:11:28 -05:00
parent 3a0778711e
commit acc89a5d2e

View file

@ -186,29 +186,7 @@ namespace Ryujinx
case "-JOYSTICKAXIS1": return -GamePad.ThumbSticks.Left.Y;
case "-JOYSTICKAXIS2": return -GamePad.ThumbSticks.Right.X;
case "-JOYSTICKAXIS3": return -GamePad.ThumbSticks.Right.Y;
default: throw new ArgumentException();
}
}
private bool IsGamePadActive(int Index)
{
return IsGamePadActive(GamePad.GetState(Index));
}
private bool IsGamePadActive(GamePadState GamePad)
{
if (GamePad.IsConnected)
{
return GamePad.Buttons.IsAnyButtonPressed
|| (GamePad.Triggers.Left >= 0.8f || GamePad.Triggers.Right >= 0.8f)
|| ((GamePad.ThumbSticks.Left.X >= 0.1f || GamePad.ThumbSticks.Left.X <= -0.1f)
|| (GamePad.ThumbSticks.Left.Y >= 0.1f || GamePad.ThumbSticks.Left.Y <= -0.1f)
|| (GamePad.ThumbSticks.Right.X >= 0.1f || GamePad.ThumbSticks.Right.X <= -0.1f)
|| (GamePad.ThumbSticks.Right.Y >= 0.1f || GamePad.ThumbSticks.Right.Y <= -0.1f));
}
else
{
return false;
default: throw new ArgumentException(nameof(Joystick));
}
}
@ -224,7 +202,7 @@ namespace Ryujinx
int RightJoystickDY = 0;
//Keyboard Input
if (Keyboard.HasValue && !IsGamePadActive(Config.GamePadIndex))
if (Keyboard.HasValue)
{
KeyboardState Keyboard = this.Keyboard.Value;
@ -264,7 +242,7 @@ namespace Ryujinx
}
//Controller Input
if (Config.GamePadEnable && !Keyboard.HasValue && IsGamePadActive(Config.GamePadIndex))
if (Config.GamePadEnable)
{
GamePadState GamePad = OpenTK.Input.GamePad.GetState(Config.GamePadIndex);
float AnalogStickDeadzone = Config.GamePadDeadzone;