Add option to start games in fullscreen mode (#1580)
* Add option to start games in fullscreen mode * Add command line option * Use pascal case on menu item
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f6d88558b1
commit
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7 changed files with 83 additions and 6 deletions
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@ -14,7 +14,7 @@ namespace Ryujinx.Configuration
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 16;
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public const int CurrentVersion = 17;
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public int Version { get; set; }
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@ -188,6 +188,11 @@ namespace Ryujinx.Configuration
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/// </summary>
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public string CustomThemePath { get; set; }
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/// <summary>
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/// Start games in fullscreen mode
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/// </summary>
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public bool StartFullscreen { get; set; }
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/// <summary>
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/// Enable or disable keyboard support (Independent from controllers binding)
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/// </summary>
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@ -1,4 +1,4 @@
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using Ryujinx.Common;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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@ -82,6 +82,11 @@ namespace Ryujinx.Configuration
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/// </summary>
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public ReactiveObject<string> CustomThemePath { get; private set; }
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/// <summary>
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/// Start games in fullscreen mode
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/// </summary>
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public ReactiveObject<bool> StartFullscreen { get; private set; }
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public UiSection()
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{
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GuiColumns = new Columns();
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@ -89,6 +94,7 @@ namespace Ryujinx.Configuration
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GameDirs = new ReactiveObject<List<string>>();
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EnableCustomTheme = new ReactiveObject<bool>();
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CustomThemePath = new ReactiveObject<string>();
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StartFullscreen = new ReactiveObject<bool>();
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}
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}
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@ -435,6 +441,7 @@ namespace Ryujinx.Configuration
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GameDirs = Ui.GameDirs,
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EnableCustomTheme = Ui.EnableCustomTheme,
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CustomThemePath = Ui.CustomThemePath,
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StartFullscreen = Ui.StartFullscreen,
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EnableKeyboard = Hid.EnableKeyboard,
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Hotkeys = Hid.Hotkeys,
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KeyboardConfig = keyboardConfigList,
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@ -490,6 +497,7 @@ namespace Ryujinx.Configuration
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Ui.GameDirs.Value = new List<string>();
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Ui.EnableCustomTheme.Value = false;
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Ui.CustomThemePath.Value = "";
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Ui.StartFullscreen.Value = false;
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Hid.EnableKeyboard.Value = false;
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Hid.Hotkeys.Value = new KeyboardHotkeys
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{
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@ -744,6 +752,15 @@ namespace Ryujinx.Configuration
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 17)
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{
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Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 17.");
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configurationFileFormat.StartFullscreen = false;
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configurationFileUpdated = true;
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}
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List<InputConfig> inputConfig = new List<InputConfig>();
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inputConfig.AddRange(configurationFileFormat.ControllerConfig);
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inputConfig.AddRange(configurationFileFormat.KeyboardConfig);
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@ -792,6 +809,7 @@ namespace Ryujinx.Configuration
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Ui.GameDirs.Value = configurationFileFormat.GameDirs;
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Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
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Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
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Ui.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
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Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
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Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
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Hid.InputConfig.Value = inputConfig;
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@ -1,5 +1,5 @@
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{
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"version": 15,
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{
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"version": 17,
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"res_scale": 1,
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"res_scale_custom": 1,
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"max_anisotropy": -1,
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@ -47,6 +47,7 @@
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"game_dirs": [],
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"enable_custom_theme": false,
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"custom_theme_path": "",
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"start_fullscreen": false,
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"enable_keyboard": false,
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"hotkeys": {
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"toggle_vsync": "Tab"
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@ -25,6 +25,7 @@ namespace Ryujinx
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// Parse Arguments
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string launchPath = null;
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string baseDirPath = null;
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bool startFullscreen = false;
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for (int i = 0; i < args.Length; ++i)
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{
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string arg = args[i];
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@ -39,6 +40,10 @@ namespace Ryujinx
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baseDirPath = args[++i];
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}
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else if (arg == "-f" || arg == "--fullscreen")
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{
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startFullscreen = true;
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}
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else if (launchPath == null)
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{
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launchPath = arg;
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@ -107,6 +112,11 @@ namespace Ryujinx
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ConfigurationState.Instance.ToFileFormat().SaveConfig(appDataConfigurationPath);
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}
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if (startFullscreen)
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{
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ConfigurationState.Instance.Ui.StartFullscreen.Value = true;
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}
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PrintSystemInfo();
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Application.Init();
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@ -57,6 +57,7 @@ namespace Ryujinx.Ui
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[GUI] Box _statusBar;
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[GUI] MenuItem _stopEmulation;
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[GUI] MenuItem _fullScreen;
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[GUI] CheckMenuItem _startFullScreen;
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[GUI] CheckMenuItem _favToggle;
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[GUI] MenuItem _firmwareInstallDirectory;
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[GUI] MenuItem _firmwareInstallFile;
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@ -136,6 +137,11 @@ namespace Ryujinx.Ui
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ApplyTheme();
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if (ConfigurationState.Instance.Ui.StartFullscreen)
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{
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_startFullScreen.Active = true;
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}
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_stopEmulation.Sensitive = false;
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if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
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@ -552,6 +558,10 @@ namespace Ryujinx.Ui
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{
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ToggleExtraWidgets(false);
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}
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else if (ConfigurationState.Instance.Ui.StartFullscreen.Value)
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{
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FullScreen_Toggled(null, null);
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}
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});
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_glWidget.WaitEvent.WaitOne();
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@ -1164,7 +1174,7 @@ namespace Ryujinx.Ui
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}
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}
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private void FullScreen_Toggled(object o, EventArgs args)
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private void FullScreen_Toggled(object sender, EventArgs args)
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{
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bool fullScreenToggled = this.Window.State.HasFlag(Gdk.WindowState.Fullscreen);
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@ -1182,6 +1192,13 @@ namespace Ryujinx.Ui
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}
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}
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private void StartFullScreen_Toggled(object sender, EventArgs args)
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{
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ConfigurationState.Instance.Ui.StartFullscreen.Value = _startFullScreen.Active;
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SaveConfig();
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}
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private void Settings_Pressed(object sender, EventArgs args)
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{
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SettingsWindow settingsWin = new SettingsWindow(_virtualFileSystem, _contentManager);
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@ -112,11 +112,26 @@
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<property name="use_underline">True</property>
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</object>
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</child>
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<child>
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<object class="GtkCheckMenuItem" id="_startFullScreen">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">Start Games in Fullscreen Mode</property>
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<property name="use_underline">True</property>
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<signal name="toggled" handler="StartFullScreen_Toggled" swapped="no"/>
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</object>
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</child>
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<child>
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<object class="GtkSeparatorMenuItem">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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</object>
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</child>
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<child>
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<object class="GtkMenuItem" id="_stopEmulation">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Stop emualtion of the current game and return to game selection</property>
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<property name="tooltip_text" translatable="yes">Stop emulation of the current game and return to game selection</property>
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<property name="label" translatable="yes">Stop Emulation</property>
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<property name="use_underline">True</property>
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<signal name="activate" handler="StopEmulation_Pressed" swapped="no"/>
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@ -1379,6 +1379,17 @@
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"description": "Path to custom GUI theme",
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"default": ""
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},
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"start_fullscreen": {
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"$id": "#/properties/start_fullscreen",
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"type": "boolean",
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"title": "Start games in fullscreen mode",
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"description": "Start games in fullscreen mode",
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"default": false,
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"examples": [
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true,
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false
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]
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},
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"enable_keyboard": {
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"$id": "#/properties/enable_keyboard",
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"type": "boolean",
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