ExtDynamicState2
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cee5ae5551
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6 changed files with 95 additions and 13 deletions
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@ -31,6 +31,7 @@ namespace Ryujinx.Graphics.Vulkan
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public readonly bool SupportsShaderStorageImageMultisample;
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public readonly bool SupportsConditionalRendering;
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public readonly bool SupportsExtendedDynamicState;
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public readonly bool SupportsExtendedDynamicState2;
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public readonly bool SupportsMultiView;
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public readonly bool SupportsNullDescriptors;
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public readonly bool SupportsPushDescriptors;
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@ -70,6 +71,7 @@ namespace Ryujinx.Graphics.Vulkan
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bool supportsShaderStorageImageMultisample,
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bool supportsConditionalRendering,
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bool supportsExtendedDynamicState,
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bool supportsExtendedDynamicState2,
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bool supportsMultiView,
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bool supportsNullDescriptors,
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bool supportsPushDescriptors,
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@ -108,6 +110,7 @@ namespace Ryujinx.Graphics.Vulkan
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SupportsShaderStorageImageMultisample = supportsShaderStorageImageMultisample;
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SupportsConditionalRendering = supportsConditionalRendering;
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SupportsExtendedDynamicState = supportsExtendedDynamicState;
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SupportsExtendedDynamicState2 = supportsExtendedDynamicState2;
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SupportsMultiView = supportsMultiView;
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SupportsNullDescriptors = supportsNullDescriptors;
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SupportsPushDescriptors = supportsPushDescriptors;
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@ -85,6 +85,7 @@ namespace Ryujinx.Graphics.Vulkan
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private bool _tfActive;
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private bool _supportExtDynamic;
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private bool _supportExtDynamic2;
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private readonly PipelineColorBlendAttachmentState[] _storedBlend;
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@ -126,6 +127,9 @@ namespace Ryujinx.Graphics.Vulkan
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_supportExtDynamic = gd.Capabilities.SupportsExtendedDynamicState;
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_supportExtDynamic2 = gd.Capabilities.SupportsExtendedDynamicState2;
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_newState.Initialize();
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}
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@ -868,9 +872,13 @@ namespace Ryujinx.Graphics.Vulkan
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public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp)
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{
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DynamicState.SetDepthBias(factor, units, clamp);
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DynamicState.SetDepthBias(factor, units, clamp, (enables != 0));
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if (!_supportExtDynamic2)
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{
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_newState.DepthBiasEnable = enables != 0;
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}
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_newState.DepthBiasEnable = enables != 0;
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SignalStateChange();
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}
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@ -983,6 +991,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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_newState.LogicOpEnable = enable;
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_newState.LogicOp = op.Convert();
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SignalStateChange();
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}
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@ -1071,7 +1080,14 @@ namespace Ryujinx.Graphics.Vulkan
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public void SetRasterizerDiscard(bool discard)
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{
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_newState.RasterizerDiscardEnable = discard;
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if (!_supportExtDynamic2)
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{
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_newState.RasterizerDiscardEnable = discard;
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}
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else
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{
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DynamicState.SetRasterizerDiscard(discard);
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}
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SignalStateChange();
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}
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@ -10,6 +10,7 @@ namespace Ryujinx.Graphics.Vulkan
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private float _depthBiasSlopeFactor;
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private float _depthBiasConstantFactor;
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private float _depthBiasClamp;
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private bool _depthBiasEnable;
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public int ScissorsCount;
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private Array16<Rect2D> _scissors;
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@ -47,6 +48,8 @@ namespace Ryujinx.Graphics.Vulkan
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public CullModeFlags CullMode;
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public FrontFace FrontFace;
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private bool _discard;
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[Flags]
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private enum DirtyFlags
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{
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@ -62,8 +65,10 @@ namespace Ryujinx.Graphics.Vulkan
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DepthTestCompareOp = 1 << 8,
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StencilTestEnable = 1 << 9,
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LineWidth = 1 << 10,
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RasterDiscard = 1 << 11,
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Standard = Blend | DepthBias | Scissor | Stencil | Viewport | LineWidth,
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Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnable,
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Extended2 = RasterDiscard,
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}
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private DirtyFlags _dirty;
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@ -78,11 +83,12 @@ namespace Ryujinx.Graphics.Vulkan
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_dirty |= DirtyFlags.Blend;
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}
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public void SetDepthBias(float slopeFactor, float constantFactor, float clamp)
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public void SetDepthBias(float slopeFactor, float constantFactor, float clamp, bool enable)
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{
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_depthBiasSlopeFactor = slopeFactor;
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_depthBiasConstantFactor = constantFactor;
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_depthBiasClamp = clamp;
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_depthBiasEnable = enable;
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_dirty |= DirtyFlags.DepthBias;
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}
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@ -196,6 +202,13 @@ namespace Ryujinx.Graphics.Vulkan
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_dirty |= DirtyFlags.LineWidth;
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}
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public void SetRasterizerDiscard(bool discard)
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{
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_discard = discard;
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_dirty |= DirtyFlags.RasterDiscard;
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}
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public void ForceAllDirty(VulkanRenderer gd)
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{
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_dirty = DirtyFlags.Standard;
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@ -205,6 +218,11 @@ namespace Ryujinx.Graphics.Vulkan
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_dirty = DirtyFlags.Standard | DirtyFlags.Extended;
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}
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if (gd.Capabilities.SupportsExtendedDynamicState2)
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{
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_dirty = DirtyFlags.Standard | DirtyFlags.Extended | DirtyFlags.Extended2;
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}
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if (gd.IsMoltenVk)
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{
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_dirty &= ~DirtyFlags.LineWidth;
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@ -220,7 +238,7 @@ namespace Ryujinx.Graphics.Vulkan
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if (_dirty.HasFlag(DirtyFlags.DepthBias))
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{
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RecordDepthBias(gd.Api, commandBuffer);
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RecordDepthBias(gd, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.Scissor))
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@ -268,6 +286,11 @@ namespace Ryujinx.Graphics.Vulkan
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RecordLineWidth(gd.Api, commandBuffer);
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}
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if (_dirty.HasFlag(DirtyFlags.RasterDiscard))
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{
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RecordRasterizationDiscard(gd, commandBuffer);
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}
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_dirty = DirtyFlags.None;
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}
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@ -276,9 +299,14 @@ namespace Ryujinx.Graphics.Vulkan
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api.CmdSetBlendConstants(commandBuffer, _blendConstants.AsSpan());
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}
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private readonly void RecordDepthBias(Vk api, CommandBuffer commandBuffer)
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private readonly void RecordDepthBias(VulkanRenderer gd, CommandBuffer commandBuffer)
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{
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api.CmdSetDepthBias(commandBuffer, _depthBiasConstantFactor, _depthBiasClamp, _depthBiasSlopeFactor);
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gd.Api.CmdSetDepthBias(commandBuffer, _depthBiasConstantFactor, _depthBiasClamp, _depthBiasSlopeFactor);
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if (gd.Capabilities.SupportsExtendedDynamicState2)
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{
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gd.ExtendedDynamicState2Api.CmdSetDepthBiasEnable(commandBuffer, _depthBiasEnable);
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}
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}
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private void RecordScissor(VulkanRenderer gd, CommandBuffer commandBuffer)
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@ -363,6 +391,11 @@ namespace Ryujinx.Graphics.Vulkan
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api.CmdSetDepthCompareOp(commandBuffer, _depthCompareOp);
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}
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private void RecordRasterizationDiscard(VulkanRenderer gd, CommandBuffer commandBuffer)
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{
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gd.ExtendedDynamicState2Api.CmdSetRasterizerDiscardEnable(commandBuffer, _discard);
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}
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private void RecordLineWidth(Vk api, CommandBuffer commandBuffer)
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{
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if (!OperatingSystem.IsMacOS())
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@ -406,6 +406,8 @@ namespace Ryujinx.Graphics.Vulkan
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}
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bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
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bool supportsExtDynamicState2 = gd.Capabilities.SupportsExtendedDynamicState2;
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fixed (VertexInputAttributeDescription* pVertexAttributeDescriptions = &Internal.VertexAttributeDescriptions[0])
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fixed (VertexInputAttributeDescription* pVertexAttributeDescriptions2 = &_vertexAttributeDescriptions2[0])
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@ -473,9 +475,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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SType = StructureType.PipelineRasterizationStateCreateInfo,
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DepthClampEnable = DepthClampEnable,
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RasterizerDiscardEnable = RasterizerDiscardEnable,
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PolygonMode = PolygonMode,
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DepthBiasEnable = DepthBiasEnable,
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};
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if (isMoltenVk)
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@ -489,6 +489,12 @@ namespace Ryujinx.Graphics.Vulkan
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rasterizationState.FrontFace = FrontFace;
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}
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if (!supportsExtDynamicState2)
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{
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rasterizationState.DepthBiasEnable = DepthBiasEnable;
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rasterizationState.RasterizerDiscardEnable = RasterizerDiscardEnable;
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}
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var viewportState = new PipelineViewportStateCreateInfo
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{
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SType = StructureType.PipelineViewportStateCreateInfo,
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@ -608,7 +614,7 @@ namespace Ryujinx.Graphics.Vulkan
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colorBlendState.PNext = &colorBlendAdvancedState;
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}
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int dynamicStatesCount = supportsExtDynamicState ? (isMoltenVk ? 17 : 18) : (isMoltenVk ? 7 : 8);
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int dynamicStatesCount = supportsExtDynamicState ? (isMoltenVk ? 18 : 19) : (isMoltenVk ? 7 : 8);
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DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
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@ -642,6 +648,12 @@ namespace Ryujinx.Graphics.Vulkan
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dynamicStates[index] = DynamicState.StencilOpExt;
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}
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if (supportsExtDynamicState2)
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{
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dynamicStates[16] = DynamicState.DepthBiasEnableExt;
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dynamicStates[17] = DynamicState.RasterizerDiscardEnableExt;
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}
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var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo
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{
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SType = StructureType.PipelineDynamicStateCreateInfo,
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@ -23,6 +23,7 @@ namespace Ryujinx.Graphics.Vulkan
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private static readonly string[] _desirableExtensions = {
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ExtConditionalRendering.ExtensionName,
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ExtExtendedDynamicState.ExtensionName,
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ExtExtendedDynamicState2.ExtensionName,
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ExtTransformFeedback.ExtensionName,
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KhrDrawIndirectCount.ExtensionName,
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KhrPushDescriptor.ExtensionName,
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@ -439,6 +440,15 @@ namespace Ryujinx.Graphics.Vulkan
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pExtendedFeatures = &featuresExtendedDynamicState;
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var featuresExtendedDynamicState2 = new PhysicalDeviceExtendedDynamicState2FeaturesEXT()
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{
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SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
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PNext = pExtendedFeatures,
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ExtendedDynamicState2 = physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName),
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};
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pExtendedFeatures = &featuresExtendedDynamicState2;
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var featuresVk11 = new PhysicalDeviceVulkan11Features
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{
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SType = StructureType.PhysicalDeviceVulkan11Features,
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@ -35,6 +35,8 @@ namespace Ryujinx.Graphics.Vulkan
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internal KhrSwapchain SwapchainApi { get; private set; }
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internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
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internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
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internal ExtExtendedDynamicState2 ExtendedDynamicState2Api { get; private set; }
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internal KhrPushDescriptor PushDescriptorApi { get; private set; }
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internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
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internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
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@ -132,6 +134,11 @@ namespace Ryujinx.Graphics.Vulkan
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ExtendedDynamicStateApi = extendedDynamicStateApi;
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}
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if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExtendedDynamicState2 extendedDynamicState2Api))
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{
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ExtendedDynamicState2Api = extendedDynamicState2Api;
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}
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if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrPushDescriptor pushDescriptorApi))
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{
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PushDescriptorApi = pushDescriptorApi;
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@ -382,6 +389,7 @@ namespace Ryujinx.Graphics.Vulkan
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features2.Features.ShaderStorageImageMultisample,
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_physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName),
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_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
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_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName),
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features2.Features.MultiViewport && !(IsMoltenVk && Vendor == Vendor.Amd), // Workaround for AMD on MoltenVK issue
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featuresRobustness2.NullDescriptor || IsMoltenVk,
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supportsPushDescriptors && !IsMoltenVk,
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